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1 Year of Service
Hello. I'm a game developer with some experience. I'm currently slowly developing a game in Unity which has the following points... I'll try to be organized:
- Main story: You are the reincarnation of an ancient god-like figure who was known for ruling the biggest empire in ancient history. Your powers consist mostly in the ability to reproduce with anyone no matter their race or biology. The story consists in the player growing stronger and recovering their status of ruler, and in the process, survive against those that seek to destroy all evidence of the ancient emperor.
- Gameplay: At first I was gonna do a visual novel, but I found that Ren'py was kind of limited in the stuff I wanted to do, so now I'm using Unity:
- Grow your power with stronger relationships: Your power is highly influenced on the amount and quality of the relationships you build with other characters, with love being the strongest of relationships you can get.
- Gather your party: Relationships are not just for making you stronger, it's also to make others join you in your adventure. With plenty of races, roles and skills, your party can become a power to be reckoned with.
- Breed and grow your empire: Seems like the best way to make an empire is to actually put your sweat and blood in it by making your own citizens! Breeding and getting characters pregnant will allow you to have more characters that can either join your party in the future or help directly in growing the empire.
- Start an empire: Start with a single house and grow your own base into a fully fledged empire. Gather resources from your adventures to help your base grow faster.
- Go on adventures: There is a main story that will eventually catch up to you, but until that happens, you are free to adventure in your own pace. You can explore procedurally generated dungeons and encounters. Explore cities and spend your precious money in buying equipment or other goods.
- Sexual content built into the game: Ever felt that sex is not properly integrated into other games? Well... Me too. And I want to do something different. Sex in the game is something common and also up to the player. You can engage into sexual relationships with your companions. Maybe pay a girl to do it with you. Maybe you defeated some bandits and their fate is in your hands. Maybe you and your party were the ones who got defeated and now need to endure being used.
However sex isn't just for show. Sex can and most certainly will end up in pregnancies which can be good or bad... - Pregnancies and breeding: Pregnancies are something good or bad depending on how you play your cards. For starters, any pregnant character will become heavily unfit for combat, so choose correctly who gets your love. Then, offspring will inherit from both parents and usually be a better version of either one once they reach the same level. This means you can strategically choose partners in order to min/max stats or... maybe you end up with an unwanted pregnancy with a weak and trash partner.
- Art style: I'm no artist and even though a 3D game would be the dream of anyone, I will stick to 2D art. I'm planning on making characters in the Live2D style, meaning that parts can be swapped and animated through 2d skeletal rigging.
- Pricing: There is none. I really like the idea of games being free and players donating money if they felt that the game was worth their time.