1/3
2 Years of Service
- Allow others to update?
- no
- Developer Name
- SolidDoc
- Developer Links
- Version
- 0.27
- Latest Update
- Jan 8, 2025
- Release Date
- Dec 19, 2023
- Language
- English
- OS
- Windows
- Linux
- Android

Overview:
Story driven harem TRPG with light empire management elements about a man, who recently became a lord and gets plunged into intrigue and wars of the higher society.
Recruit new members to your council, acquire new units and characters
3DCG, Male protagonist, Harem, Story driven, RPG, Turn based combat, Strategy, Management (light), Big ass, Big tits, Group sex,, Lesbian, Oral sex, Vaginal sex, Anal sex, Twins, Titfuck, Creampie
1 - Extract and run.
v0.27
2 new events
Old unit assets updated
Tutorials redone
Help screen added to the menu
“New marshal”, “Twins”, “Night visit” old events redone
Added dialogues to the prologue
v0.26
3 new events
Miniboss battke
Glossary entries added
“The aftermath” old event cgs updated
v0.194
v 0.1 initial release on LC
2 new events
Old unit assets updated
Tutorials redone
Help screen added to the menu
“New marshal”, “Twins”, “Night visit” old events redone
Added dialogues to the prologue
v0.26
3 new events
Miniboss battke
Glossary entries added
“The aftermath” old event cgs updated
4 new events
leisure screen redone
raven leisure scene added
vicky added to leisure
"Touppes after the fight", "One down", "Gwen's chambers" event cgs updated
gui updated
old assets updated (lord portraits, warden, spirit healer)
simple map editor added
leisure screen redone
raven leisure scene added
vicky added to leisure
"Touppes after the fight", "One down", "Gwen's chambers" event cgs updated
gui updated
old assets updated (lord portraits, warden, spirit healer)
simple map editor added
3 new events
Glossary expanded
Replay screen redone
"Sneaky Sherr" old event cgs updated
Glossary expanded
Replay screen redone
"Sneaky Sherr" old event cgs updated
v0.194
6 new events
"witch", prologue10 event cgs redone
old unit assets updated (golden warrior, golden archer)
"witch", prologue10 event cgs redone
old unit assets updated (golden warrior, golden archer)
2 new battles
3 new events
new enemy faction
combat adjustments
exp tweaks for skills
"Council candidates" prologue cgs redone
"Let's duel" prologue Eleanor scene cgs redone
a few old unit sprites updated
3 new events
new enemy faction
combat adjustments
exp tweaks for skills
"Council candidates" prologue cgs redone
"Let's duel" prologue Eleanor scene cgs redone
a few old unit sprites updated
5 new events
council system
new character for the leisure system
faircliff castle scene updated (accessible via replay)
back to the estate scene redone (accessible via replay)
???
council system
new character for the leisure system
faircliff castle scene updated (accessible via replay)
back to the estate scene redone (accessible via replay)
???
4 new events
1 new character
2 new leisure characters
1 new character
2 new leisure characters
prologue 2 (camp scene updated, accessible via replay)
Desiree added to leisure
unit upgrade wave added
optimization and tweaks
unit type weak/strong highlight via icons in combat
skip and rollback added to replay functionality
???
Desiree added to leisure
unit upgrade wave added
optimization and tweaks
unit type weak/strong highlight via icons in combat
skip and rollback added to replay functionality
???
6 events
start of the leisure system
improvements to fast combat mode
2 new units
a few optimization tricks
couple bug fixes
start of the leisure system
improvements to fast combat mode
2 new units
a few optimization tricks
couple bug fixes
7 new events
fast combat mode
replay mode
fast combat mode
replay mode
new custom battle map
5 new events (sex scenes finally)
a wave of character upgrades
reused one map for bandit encounters
ai tweaks (along with archer ai bugs fixes)
ai teams implemented
movement arrow reset on hotkey end turn bug fix
preserve unit deployment window position on screen click when placing units
Sherry One more effect restore fix
UI adjustments (effect display window updated with value, duration, icons) (ability charge and cooldown display in army screen ability window) (updated unit stat display to show increased/decreased values)
v0.141
Dahlia pierce action exception fix
God mode fixed in the level with friendly ai
Cover ai exception when zero friendly targets exist fix
Torchbearer effect memory pointer fix
5 new events (sex scenes finally)
a wave of character upgrades
reused one map for bandit encounters
ai tweaks (along with archer ai bugs fixes)
ai teams implemented
movement arrow reset on hotkey end turn bug fix
preserve unit deployment window position on screen click when placing units
Sherry One more effect restore fix
UI adjustments (effect display window updated with value, duration, icons) (ability charge and cooldown display in army screen ability window) (updated unit stat display to show increased/decreased values)
v0.141
Dahlia pierce action exception fix
God mode fixed in the level with friendly ai
Cover ai exception when zero friendly targets exist fix
Torchbearer effect memory pointer fix
2 new combat encounters
2 new events
ai completely rewritten as a proper tweakable decision making module
new objective type and objective system rewritten to be able to hold multiple at once (also supports god mode better)
2 new enemy units
updated unit selection window for easier access
text box opacity option
space hotkey for ending units move
enter hotkey for ending turn
viewport scrolling via arrowkeys (clunky for now)
unit level visual update bug fix
replaced "type" variable for mod support on request
a few optimization tricks
2 new events
ai completely rewritten as a proper tweakable decision making module
new objective type and objective system rewritten to be able to hold multiple at once (also supports god mode better)
2 new enemy units
updated unit selection window for easier access
text box opacity option
space hotkey for ending units move
enter hotkey for ending turn
viewport scrolling via arrowkeys (clunky for now)
unit level visual update bug fix
replaced "type" variable for mod support on request
a few optimization tricks
Start of my first game. Not much content now (folks on the discord say it's about 4 hours total), but i am working on it
Join me on the discord to share feedback, report bugs, get sneak peaks of the upcoming content or just chat
Join me on the discord to share feedback, report bugs, get sneak peaks of the upcoming content or just chat
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