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iHiuga69

Registered
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Joined
Mar 17, 2024
Threads
172
Messages
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Likes
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‎2 Years of Service‎
Thread owner
Allow others to update?
  1. yes
Developer Name
Dark Forge Studios
Developer Links
Version
v0.1.6
Latest Update
Apr 24, 2026
Release Date
Mar 13, 2025
Language
English
OS
  1. Windows
  2. Linux
  3. MacOS
  4. Android
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Overview:
A Roguelike Lewd Adventure Inspired by Darkest Dungeon, Solo Leveling, and the Darker Corners of Lust
Forbidden Dungeon
is a lewd roguelike dungeon crawler— all while plunging deep into dark desires, twisted fates, and the blurred line between heroism and hedonism. It’s a world where corruption isn’t just a force… it’s a temptation.​

2DCG, Roguelike, Multiple Protagonist, Male Protagonist, Female Protagonist, AI CG, Bdsm, Tentacles, Multiple Penetration, Corruption, Exhibitionism, Sex Toys, Tentacles, Fantasy, Rpg, Turn Based Combat, Pregnancy
Extract and run
v0.1.6
  • New Enemies Added – 3 new enemy types have infested the dungeons between Area 2 and Area 3: the Iron Warden, Spore Tender, and Rootbound Husk. Each brings new threats, mechanics, and danger to your runs.
  • New Blacksmith Recipes – 2 new forge recipes have been added. Craft Gravehowl, a unique weapon, and the Black Reliquary, a powerful new armor piece.
  • New Relics Added – New relics have been added to expand build variety and give players more ways to survive the depths.
  • New Sounds Added – Fresh sound effects have been added across combat, enemies, and key gameplay moments for a heavier and more polished feel.
  • Status Effects Improved – Status effect triggers have been improved for better consistency, clearer timing, and more reliable combat flow.
  • Gold Rewards Adjusted – Gold drop amounts and frequency have been increased again. After further tuning, combat should feel more rewarding.
  • Boss Balance Updated – The 2 bosses introduced in the previous release have been rebalanced for a fairer and smoother challenge.
  • Bug Fixes – A large number of bugs have been fixed across combat, progression, enemies, items, and general gameplay.

v0.1.2
Difficulty Selector
– Choose your preferred challenge level: casual or hardcore.
New Area (Partial Release) – Begin exploring a brand-new region. A few dungeons are now open as a preview.
New Enemies – Fresh horrors added to spice up encounters and keep you guessing.
New Playable Character: The Vampire – A life-draining DPS now joins your roster.
Town Navigation Overhaul – All town locations are now clearly named for easier movement and orientation.
Scavenger System Added – Lose your gear in battle? A mysterious figure may retrieve your faith-bound items.
Turn Order System Implemented – A major mechanic addition. If you notice bugs, please report them!
New Dungeon Rooms & Events – More events and chamber types added to diversify exploration.
New “Near Death” Mechanic – Inspired by Death’s Door from Darkest Dungeon; adds a buffer before death.
Relic Expansion – More unique relics added to the shop with new effects and uses.

Fixes & Tweaks:
Blacksmith Location Bug – Fixed: you can now access the blacksmith properly.
Potion Bug Fix – Healing potion availability issue under investigation; partial fix in place.
Healer Skill Descriptions – Corrected broken/incomplete tooltip text.
Bleed and Poison Feedback – Now displays clearly in combat when applied.
Skeleton Archer Poison Bug – Fixed: their poison attack now works as intended.
Mage Balance Pass – Minor tweaks and passive ability bug fix.

v0.1.1
- Small update with some re-balance to the game. I've toned down a bit the damage from the enemies making it a bit easier to survive the initial encounters when your gear is still lacking

v0.1
Initial release
  • Roguelike Progression – Every run matters. Grow stronger, adapt, or fall.
  • Isekai Power Fantasy – Rise from nothing, crush those in your way, or be consumed.
  • Dungeon Delving & DepravityRandomized dungeons, shifting traps, and enemies who claim more than just your life.
  • Discipline & Reward – Restore morale, enforce obedience, and train your party the way you see fit.
  • Weapons & Armor – Loot across Common, Uncommon, Rare, Epic, and Legendary tiers—equip wisely.
  • Corruption Runs DeepSex-on-loss, mind-breaking stress, and temptations lurking at every turn.
  • Mature, Dark, and Unapologetically Lewd – Power, pleasure, and punishment intertwine in a world where submission is just another battlefield.
Fetishes
Vaginal Sex, Anal Sex, Pregnancy, Masturbation, Tentacles, Sex Toys, Exhibitionism, BDSM, Cumdump, Blowjob, Anal Gaping, Bukkake, Monsters, Object Insertion

Support the Game
Forbidden Dungeon is free to play, but if you wish to support the development of the game, please consider joining Patreon or SubscribeStar.

DOWNLOAD

Win/Linux:
- - -
Mac: - - -
Android: - - -


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Last edited by a moderator:
the idea is good, however the gains are too little and the you gotta restart A TON. and the free units cant do any damage so you gotta grind for at least 10-20 mins to be able to get a full party of okay-ish characters
 
sigh another porn Darkest Dungeon clone. There is already one of these on Steam and a least 3 or 4 none porn clones. Not to mention DD is mid at best.
 
Oh, not that looks interesting. Someone gone on Nexus and said hold my bear.
 
Maybe with time this will grow into something interesting, but at the moment this idea has been done better.
 
My biggest issues so far are bugs. I couldn't use healing potions for 10-15 dungeon runs, despite buying some and finding some, before they randomly showed up again. Other issues include menus/options locking out and now showing up again till you go back to a particular shop and happen to click on that item again.

While I can appreciate perma death, I think the current implementation is too rough/confusing. Lost my mage girl, but she was still showing as alive, just kneeling down after being fucked. So I thought I could heal her but couldn't. Then she showed up again during the next dungeon square, which happened to be a rest area. Only found out I lost her when I left the dungeon. (Then I got a new mage, leveled her in the brothel, only to have the "hero" party focus her in the first round and instant kill her again.)
 
A couple other suggestions:

Loot: Limit particular type of loot to particular lootable items. For instance, It doesn't make much sense to find 400+ lust crystals in a bookshelf. Or, and this just happened, I opened a crate of food only to get 532 Gold. Don't get me wrong, yay for gold, but it just doesn't make sense given it literally said "crate of food." Sure, maybe there could be some gold or other items that fell inbetween the food, but there should at least be SOME food in there...

Party formation: Make formations important. For instance, let the third and fourth slots be harder to hit, and thus make sense for the support classes to be put there. Right now, it doesn't matter if they are front line or not, they get hit all the same. So make them harder to hit, or give the slots in front of that character a chance to flank attack or counter attack any attacker that tries to attack "behind" them in formation.
 
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