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Do you prefer games with multiple choices that affect the story or a linear story where choices don't affect anything?

  • Thread starter Thread starter Knz
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choices are good as long as they dont split paths too much and as long as one path is fuck em all path. am not fan of replaying same game zillion of times cause of paths, but if there are 2 or 3 is no problem with running at same time.
 
I like both at different times. Multiple choices need to have meaningful reasons to exist though. If I'm only choosing between... anal and vaginal, then just show me both. Replay factor for me depends on how many full scenes I missed out on the first/second/third time.
 
I like both, but if my choices make a difference, I want the change to be obvious. Too many games have tons of scenes behind dozens of choices that would take too many playthroughs to figure out.
 
Choices by far. The main concerns in that case are that updates take an eternity and those kind of games tend to focus on one the choices.
 
Choices by far. The main concerns in that case are that updates take an eternity and those kind of games tend to focus on one the choices.
Yeah, that sucks ass when they do that. They should work on all paths at once, but just not go as far. Nothing worse than waiting more than a year for an update that is anything new for you and by the time it comes you forget most of what was going on.
 
Of course multiple choices.
for example "Raveneus" it would be a good game, the characters are good, the story is good, but since there is no option to switch, I won't even play it.
 
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