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4.67 star(s) 3 reviews
It is an interesting game, with a story that provides for many more adventures and excellent renders. Thank you very much for the update.
 
Still one of the better games to play, but it's still lacking a lot of content.
 
so disappointed had there been just one more scene added to the gallery there would be exactly 69 scenes in the gallery right now. a real shame, and lost opportunity, no doubt the next update will take the gallery to at least 70 forever loosing this singular chance. so sad.
 
wow, I haven't seen this game is so long that i thought it was abandoned.
 
Compressed v0.16 Beta Made By SonsOfLiberty

Win/Linux:
- - -
Mac: - - -
 
Am I the only one with a bug in the game?
 
I hope this game will be completed, it has a good story and very good graphics. One of my favourite
 
Left a review for this AVN cuz I love this game and love the dev for releasing in a timely manner. In my top 5 games for sure!
 
I had to restart the game and while talking to Nadia in her bed I get this error, anyone know a workaround?

I'm sorry, but an uncaught exception occurred.

While running game code:
File "game/scripts/day11.rpy", line 221, in script call
call screen ivy_comp
File "game/scripts/home.rpy", line 131, in script
if m_d13c == True and m_d13d == True and mq_z_1.current_step == 8:
File "game/scripts/home.rpy", line 131, in <module>
if m_d13c == True and m_d13d == True and mq_z_1.current_step == 8:
NameError: name 'm_d13c' is not defined

-- Full Traceback ------------------------------------------------------------

Full traceback:
File "game/scripts/day11.rpy", line 221, in script call
call screen ivy_comp
File "game/scripts/home.rpy", line 131, in script
if m_d13c == True and m_d13d == True and mq_z_1.current_step == 8:
File "renpy/ast.py", line 2115, in execute
if renpy.python.py_eval(condition):
File "renpy/python.py", line 1092, in py_eval
return py_eval_bytecode(code, globals, locals)
File "renpy/python.py", line 1085, in py_eval_bytecode
return eval(bytecode, globals, locals)
File "game/scripts/home.rpy", line 131, in <module>
if m_d13c == True and m_d13d == True and mq_z_1.current_step == 8:
NameError: name 'm_d13c' is not defined

Windows-10-10.0.19041 AMD64
Ren'Py 7.5.3.22090809
Desert Stalker 0.16Beta
Mon Jun 17 21:42:56 2024

I'm getting another similar error just after this one if I hit ignore, then the game crashes.
 
One of the best games out there. Even though the dev is holding out on Shani updates a bit too much for my liking :)
 
I had to restart the game and while talking to Nadia in her bed I get this error, anyone know a workaround?

I'm sorry, but an uncaught exception occurred.

While running game code:
File "game/scripts/day11.rpy", line 221, in script call
call screen ivy_comp
File "game/scripts/home.rpy", line 131, in script
if m_d13c == True and m_d13d == True and mq_z_1.current_step == 8:
File "game/scripts/home.rpy", line 131, in <module>
if m_d13c == True and m_d13d == True and mq_z_1.current_step == 8:
NameError: name 'm_d13c' is not defined

-- Full Traceback ------------------------------------------------------------

Full traceback:
File "game/scripts/day11.rpy", line 221, in script call
call screen ivy_comp
File "game/scripts/home.rpy", line 131, in script
if m_d13c == True and m_d13d == True and mq_z_1.current_step == 8:
File "renpy/ast.py", line 2115, in execute
if renpy.python.py_eval(condition):
File "renpy/python.py", line 1092, in py_eval
return py_eval_bytecode(code, globals, locals)
File "renpy/python.py", line 1085, in py_eval_bytecode
return eval(bytecode, globals, locals)
File "game/scripts/home.rpy", line 131, in <module>
if m_d13c == True and m_d13d == True and mq_z_1.current_step == 8:
NameError: name 'm_d13c' is not defined

Windows-10-10.0.19041 AMD64
Ren'Py 7.5.3.22090809
Desert Stalker 0.16Beta
Mon Jun 17 21:42:56 2024

I'm getting another similar error just after this one if I hit ignore, then the game crashes.
it's basically telling you that the script needs to use a variable m_d13c but that variable has no value. You need to set it to True or False....
for example "default m_d13c = False"
but the thing is I can't tell you if it should be True or False, probably depends on some decision you need to make in game....
 
Last edited:
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