I'm not saying purely for free. I have no issue with devs who accept donations, subscriptions, etc, but to base your financial situation on a game that could at any point lose all means of monetization is just stupid. And based on the dev's post, they did exactly that. Devs who make these kinds of games should know the risk of making them (or at least I'd hope they do). What too many devs lack nowadays (and the same can be said for AAA games honestly) is passion. And yes, passion doesn't pay the bills, etc, but if you're going to make these kinds of games where there is a large group of people who morally object to the content you're creating and will do what they can to shut you down, you have to look past the financial motivation because you're only going to end up hurting yourself if things go wrong.
As far as my own game, I have no timeline for it, it's purely a passion project. It gets worked on when I feel like it. That is the balance I maintain. Friends and family come first, other responsibilities second, game third. Currently close (or might be above I don't remember) to 1,400 renders for it so far and good chunk of the initial "chapter" of the story written. Have I been working on it for a while now? Sure, but like I said, I don't have a timeline.
Maybe I'm just pissed about this specific game because I had supported the dev for a project I'll never see finished. Kinda feel lied to as the game was mostly gay content which isn't why I supported originally.