1/3
3 Years of Service
- Allow others to update?
- yes
- Developer Name
- VVTS, Tentacles san and art
- Developer Links
- Version
- 0.7 (Ongoing)
- Latest Update
- May 21, 2024
- Release Date
- Apr 25, 2022
- Language
- English
- OS
- Windows
- Other Games

Overview:
The world of science and magic, whose rulers in search of secrets of the universe,
opened the door to their world to those who had almost enslaved all nations.
After hundreds of years, it is time to restore civilization, whether a sister warrior.., or a powerful monster.
2dcg, adventure, Big ass, Big Tits, Bondage, fantasy, female domination, Female protagonist, Futanari, Graphic violence, horror, monster, Monster Girls, Slavery, turn based combat
1. Extract and run.
v0.7
Replaced old graphics with new graphics for monster company.
Changed global map for monster company.
New starting location: lair (“Test”).
Changed the logic of event interaction.
New path maps.
Body evolution now takes place in the lair.
Visual display of the monster’s body in the lair followed by its evolution.
Two new events (in development)
Initial mechanics of global events on the global map.
Fixed bugs related to incorrect display of some monster body parts.
Changed game resolution.
Diagonal movement.
Many edits.
v0.5.9
Continuation of the events related to the witch and the fairy
New sex scene
Continuation of events related to the hill of flesh and the prisoner.
New sex scene
Four event options.
Continuation of the Fairy Paths in the Shadows event.
Teleports you to the quest objective.
Continuation of the Swamp Marauders event.
New enemies
New scene with defeated warriors
Continuation of the “One-Handed Wanderer” event.
symbiote rose
Finalized the ending of the dialog in the “Shepherd and Stubborn Futanari” event.
Finalized the “Sisterhood Inspection” event.
Visual edits.
Refined the “Ceiling Monster” event.
Redrawn futanari.
Added the ability to send a slave girl.
Work continued on the “Slowly Changing Kentari” event.
It will now point to a hidden event – the location after healing (in development).Monster Hand
A marker will appear on the global map
Added the ability to send a slave girl to the warehouse in the basement for collection.
5 locations – events.
Fixed a bug where the she-wolf heals enemies instead of herself
Fixed a bug with the display of some organs in Flower’s company
Partially fixed text.
New lines of text, new dialogs.
v0.5.5
Note: this version is essentially a transfer of the game to a more updated version of the game engine.
Project transferred from RPG Maker MV to RPG Maker MZ
Quick Battle (under development)
Several new visual battle scenes
The standard battle interface has been redesigned to make combat more convenient.
(The standard interface in RPG Maker MZ took up half the screen).
Minor improvements and fixes.
v0.5
Several events related to Blossom’s overabundance of biological waste have been completed.
limit 15
Completed several events involving an overabundance of contaminated flesh in Blossom’s body.
limit 25
Both the first and second events can now be helped by an organ: the Swordtail
(will help in the most unpleasant events)
Fixed a bug where you could get tentacles from hound bodies instead of members.
Medicines now slightly destroy infected flesh in a monster’s body.
You can now see visual scenes when you click on units (including slave girls).
Done!
Now when a unit member dies, they disappear instead of being left hanging as a useless appendage.
Now when a squad member dies, you can regenerate them with your units. (If there are no resources, regeneration is not possible.)
The Force Crisis is ready!
(More precisely, its initial, trial version).
Small fixes
Replaced old graphics with new graphics for monster company.
Changed global map for monster company.
New starting location: lair (“Test”).
Changed the logic of event interaction.
New path maps.
Body evolution now takes place in the lair.
Visual display of the monster’s body in the lair followed by its evolution.
Two new events (in development)
Initial mechanics of global events on the global map.
Fixed bugs related to incorrect display of some monster body parts.
Changed game resolution.
Diagonal movement.
Many edits.
v0.5.9
Continuation of the events related to the witch and the fairy
New sex scene
Continuation of events related to the hill of flesh and the prisoner.
New sex scene
Four event options.
Continuation of the Fairy Paths in the Shadows event.
Teleports you to the quest objective.
Continuation of the Swamp Marauders event.
New enemies
New scene with defeated warriors
Continuation of the “One-Handed Wanderer” event.
symbiote rose
Finalized the ending of the dialog in the “Shepherd and Stubborn Futanari” event.
Finalized the “Sisterhood Inspection” event.
Visual edits.
Refined the “Ceiling Monster” event.
Redrawn futanari.
Added the ability to send a slave girl.
Work continued on the “Slowly Changing Kentari” event.
It will now point to a hidden event – the location after healing (in development).Monster Hand
A marker will appear on the global map
Added the ability to send a slave girl to the warehouse in the basement for collection.
5 locations – events.
Fixed a bug where the she-wolf heals enemies instead of herself
Fixed a bug with the display of some organs in Flower’s company
Partially fixed text.
New lines of text, new dialogs.
v0.5.5
Note: this version is essentially a transfer of the game to a more updated version of the game engine.
Project transferred from RPG Maker MV to RPG Maker MZ
Quick Battle (under development)
Several new visual battle scenes
The standard battle interface has been redesigned to make combat more convenient.
(The standard interface in RPG Maker MZ took up half the screen).
Minor improvements and fixes.
v0.5
Several events related to Blossom’s overabundance of biological waste have been completed.
limit 15
Completed several events involving an overabundance of contaminated flesh in Blossom’s body.
limit 25
Both the first and second events can now be helped by an organ: the Swordtail
(will help in the most unpleasant events)
Fixed a bug where you could get tentacles from hound bodies instead of members.
Medicines now slightly destroy infected flesh in a monster’s body.
You can now see visual scenes when you click on units (including slave girls).
Done!
Now when a unit member dies, they disappear instead of being left hanging as a useless appendage.
Now when a squad member dies, you can regenerate them with your units. (If there are no resources, regeneration is not possible.)
The Force Crisis is ready!
(More precisely, its initial, trial version).
Small fixes
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