1/3
3 Years of Service
- Allow others to update?
- yes
- Developer Name
- Jasonafex
- Developer Links
- Version
- 0.9.0
- Latest Update
- Jan 14, 2025
- Release Date
- Oct 7, 2022
- Language
- English
- OS
- Windows
- MacOS

Overview:
BBS is a high-octane side-scrolling brawler packed to the brim with adults-only content. Every enemy you encounter is out for you in more ways than one. Tackle 6 unique stages ranging from the corrupt underbelly of the city, to the tropical jungle and it's hidden ancient prophecy.
2D Game, 2DCG, Animated, Combat, Female Protagonist, Furry, Gay, Male Protagonist, Monster, Platformer, Side-Scroller
Extract and run.
v0.8.2
Hey, Koy here! Here's this months patch notes for BBS! I've been working pretty hard, so this one's gonna be long! Next month there may even be a surprise in store...
v0.7.4 Update June 20th
Patch Notes:
Temporarily removed Lovense support – This is NOT a permanant change, it was just so broken I could not in good faith release it in its current state. (Yes the button is still there.)
Reworked most UI menus
Reworked enemy AI system
Reworked character physics
Reworked animation system
Removed some sloppy game logic that was causing slowdowns (more to come)
Added new custom handler for game and UI events.
Nerfed the Hornets – They will now fire in bursts of 3, and then enter a cooldown for 3 seconds)
Added back enemy Domination (this might be buggy, just warning you)
Fixed bugs related to enemies disappearing randomly, after sex, and after being hit
Arenas will now actually animate their walls, and the walls work as intended! No more out of bounds enemies!
Arena waves are limited to 3 minutes, to counteract any potential out of bounds enemies that may occur.
NPCs turn to face you, and can have their clothes destroyed. (Though if they die, they will respawn, and you will collide with them. For now you can dash to get through them)
Gallery should have functional pallete selectors now.
AND MANY MANY MANY MORE FIXES
Well, this is Koy signing off, I’ll see you guys next month for more fixes and updates! (Including x32 and Mac versions)
0.7.3 Update March 17th
Added Lovense functionality and setup instructions (Enable from main menu)
Added support for the itch IO updater (Alternative way to update your game)
Implemented FPS counter accessible by pressing `
Fixed Kobold sex scene B not appearing in gallery
Added shadows to player/enemies
Credits screen now supports wide screen
Added fast forward button to credits screen
Fixed fire placement and hitbox hurting the player too quickly (Now takes 1.5 seconds)
Implemented Pooling API and Texture Optmization
Fixed Gidigt Clothing layers beneath despite no combat damage/not dissapearing
Fixed placement of some animations in gallery
Fixed player character missing voicelines on game over screen
Fixed AI softlock after escaping sex scene (or when initiated)
Fixed Bushes/Grass decorations moving again when you move past them
Fixed Upward jumping velocity gets immediately interrupted by walls when holding forward (Should go up)
Enemies now play their crouch frame briefly when getting back up
Player now has a 0.5 second invincibility window after taking damage (Prevents damage stacking)
Converted enemies into spawn groups
v0.7.1
Added Werelizard sex scene B (Verge/Gen/Jade)
Added new Cave stage variant + music track
Mimics now have a reveal animation when you get too close
Reworked AI for most enemies (Now have a detection radius before triggering aggression)
Huntress will now hop backwards to avoid the player before firing her bow
Reworked combat particle effects
Fixed text being flipped in the gallery on SFW mode
Fixed Werelizard spit clipping into the ground
Fixed hard crash when quitting from debug stage
Fixed audio bug that occurs after collecting 5 J symbols
Fixed Gidgit’s helmet on training stage being uncolored
Fixed loading screen softlock when restarting a stage
Fixed delay on Munchy spit sound
Fixed hornet looping sound effect
Fixed Snu-Snu snake beam only working on the right
Music now fades smoothly between arena transitions
Winning the areana now prompts you to open the chest reward
Fixed end of level portal for all characters
Added button to credits screen that doubles the scrolling speed
Improved performance of enemy AI
Fixed a sliding issue when dashing or rolling on slopes
Reduced ending lag on Verge’s up attack
Fixed getting hit during an NPC interaction causing a softlock
Improved audio balancing
Hey, Koy here! Here's this months patch notes for BBS! I've been working pretty hard, so this one's gonna be long! Next month there may even be a surprise in store...
- Lovense API updated to support the Solace Pro
! - The Solace Pro
will synchronize to the sex animations currently playing! - Fixed bug where Snu-snu will still have the hypno effect over her head for a few seconds after the hypnosis ends
- Improved character controls! You can now crouch or look up directly from the walk cycle, and will not slide.
- Updated arena timer graphics! Now the chest will shake when you go down a reward level, and the colors have been adjusted.
- Improved the score screen animations, now it should look a bit better on ultrawide monitors, and it has also been changed slightly to improve the animations.
- Stage transition screens will now have moving silhouettes of the player character!
- Removed some more Doozy stuff in favor of our own
- Updated the arena: Now the camera won't go all over the place, instead sitting where the walls will come up.
- Arena walls now have a new shader on top! Just to accentuate the danger.
- New sound effects on the arena walls have been added
- Enemies should have a "poof" particle play when they spawn in
- Verified that player can't move during arena cutscene
- Enemies shouldn't walk into arena walls anymore. Or at the very least very rarely.
- Extended arena camera bounds so that the player can't keep walking out of view
- Tried to fix the main menu animation stuttering, thought I was going crazy, changed it 6 times to different codecs and formats, but ultimately changed it back as I was not crazy
- Enemies should have a higher arc when they are knocked back.
- Adjusted hornet spawns a lil bit more
- Snoggler hitboxes have been fixed, and the sex animations should activate properly
- Snoggler AI has been updated to the new system. (The last guy put almost all of the snoggler logic in its walk cycle)
- Piranha plant sex scene activation has been fixed. Now you won't get brought into the sex scene immediately.
- Piranha plant AI has been updated slightly to make use of the new AI system.
- Player grabbing has been fixed, at least on the Piranha plant. Now the player will be grabbed when they have no clothes, and the sex scene will start after they get dragged.
- Fixed some sound effects not playing properly on destructible objects
- Added a spawner to the Debug stage to spawn in every powerup. It is currently missing proper graphics though.
- Started working on powerups to update the logic and make sure they all work as intended with the new powerup system.
v0.7.4 Update June 20th
Patch Notes:
Temporarily removed Lovense support – This is NOT a permanant change, it was just so broken I could not in good faith release it in its current state. (Yes the button is still there.)
Reworked most UI menus
Reworked enemy AI system
Reworked character physics
Reworked animation system
Removed some sloppy game logic that was causing slowdowns (more to come)
Added new custom handler for game and UI events.
Nerfed the Hornets – They will now fire in bursts of 3, and then enter a cooldown for 3 seconds)
Added back enemy Domination (this might be buggy, just warning you)
Fixed bugs related to enemies disappearing randomly, after sex, and after being hit
Arenas will now actually animate their walls, and the walls work as intended! No more out of bounds enemies!
Arena waves are limited to 3 minutes, to counteract any potential out of bounds enemies that may occur.
NPCs turn to face you, and can have their clothes destroyed. (Though if they die, they will respawn, and you will collide with them. For now you can dash to get through them)
Gallery should have functional pallete selectors now.
AND MANY MANY MANY MORE FIXES
Well, this is Koy signing off, I’ll see you guys next month for more fixes and updates! (Including x32 and Mac versions)
0.7.3 Update March 17th
Added Lovense functionality and setup instructions (Enable from main menu)
Added support for the itch IO updater (Alternative way to update your game)
Implemented FPS counter accessible by pressing `
Fixed Kobold sex scene B not appearing in gallery
Added shadows to player/enemies
Credits screen now supports wide screen
Added fast forward button to credits screen
Fixed fire placement and hitbox hurting the player too quickly (Now takes 1.5 seconds)
Implemented Pooling API and Texture Optmization
Fixed Gidigt Clothing layers beneath despite no combat damage/not dissapearing
Fixed placement of some animations in gallery
Fixed player character missing voicelines on game over screen
Fixed AI softlock after escaping sex scene (or when initiated)
Fixed Bushes/Grass decorations moving again when you move past them
Fixed Upward jumping velocity gets immediately interrupted by walls when holding forward (Should go up)
Enemies now play their crouch frame briefly when getting back up
Player now has a 0.5 second invincibility window after taking damage (Prevents damage stacking)
Converted enemies into spawn groups
v0.7.1
Added Werelizard sex scene B (Verge/Gen/Jade)
Added new Cave stage variant + music track
Mimics now have a reveal animation when you get too close
Reworked AI for most enemies (Now have a detection radius before triggering aggression)
Huntress will now hop backwards to avoid the player before firing her bow
Reworked combat particle effects
Fixed text being flipped in the gallery on SFW mode
Fixed Werelizard spit clipping into the ground
Fixed hard crash when quitting from debug stage
Fixed audio bug that occurs after collecting 5 J symbols
Fixed Gidgit’s helmet on training stage being uncolored
Fixed loading screen softlock when restarting a stage
Fixed delay on Munchy spit sound
Fixed hornet looping sound effect
Fixed Snu-Snu snake beam only working on the right
Music now fades smoothly between arena transitions
Winning the areana now prompts you to open the chest reward
Fixed end of level portal for all characters
Added button to credits screen that doubles the scrolling speed
Improved performance of enemy AI
Fixed a sliding issue when dashing or rolling on slopes
Reduced ending lag on Verge’s up attack
Fixed getting hit during an NPC interaction causing a softlock
Improved audio balancing
v0.7.1 Password: 3 9 6 1
Password: 8 8 2 6
Latest Password – 8826 (OUTDATED – v0.7.1)
Login Password: gg4x07
Offline PIN: 2794
Updated password 2021-06-16:
pkyvzr
Password: 8 8 2 6
Latest Password – 8826 (OUTDATED – v0.7.1)
Login Password: gg4x07
Offline PIN: 2794
Updated password 2021-06-16:
pkyvzr
Last edited by a moderator:












