That's pretty cool. And yeah, I you could easily just turn your text display into displaying tiles instead.
Do you have any plan to make location of interest markers? Like a * and the letter alternating to draw the players attention to locations they should visit? (e.g. quest, or special location on the biome like wizard's tower or something)
Oh yeah, you're not alone in that. My projects are dozens of almost finished things where the last bit combining them is missing. I just work on what I like to focus on, but unless someone knows the specific console commands to actually make things happen, everything's incomplete. xD
Simple but effective. I often get sidetracked trying to invent this super-complex awesome thing...and burn myself out. xD
I already worked a little on Unreal, and it's actually a lot less bad then you might think.
There's a lot of comfort features & tricks that constantly develop further that can make your life SUPER easy.
The thing that's a bit unfortunate is how much stuff is exposed to you off the bat, most of which you don't really need. But I was surprised by how much of what makes sense in 2D programming and how you'd structure things is transferable. If you ever feel like giving it a shot, look for some unreal tutorial that covers the basics. Even blueprinting is pretty easy & comfortable, though it feels a bit weird to not just write the code. xD
Wow, that's pretty crazy.
Though I have no idea how it'd handle hierarchical arrangement of sprites, given how in 2D the draw order is everything. I wonder if the AI would know it has to reorganise the draw-order when changing the player position to have the player shown behind, instead of in front, of an object. xD
In theory, yes. Mostly I just need to create the final user Input and then add a working AI for the CPU decision making.
My biggest problem is always all the features that I try creeping into things that I then have to take into account. xD
Right now I'm a bit more focused on working on a 2D seduction combat system (basically you're interacting with & seducing opponents), but when I've finished that, I think I'll go back and make myself finish the tactics system.
Good night!