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- Allow others to update?
- yes
- Developer Name
- FlimsyLegs
- Developer Links
- Version
- 1.1.0
- Latest Update
- Feb 24, 2025
- Release Date
- Jun 16, 2024
- Language
- English
- OS
- Windows
- Linux
- MacOS

Overview:
An illegal android, in a world that fears AI, being helped by a man with selfish motives.
Animus Non Grata is aimed for an adult audience only and features sexual scenes and explicit language. The game explores adult themes, with a focus on bdsm and bondage. You play as a female protagonist in this story.
CONTENT WARNING: This game features scenes that many may consider disturbing. The themes explored are dark and often non-consensual. This is a dark take on the stockholm syndrome, with abuse, hardcore bdsm and humiliation.
In this game you awaken as an Advanced Artificial Intelligence Android (A.A.I.A), having known only darkness and emptiness before. You learn that artificial intelligence like yourself has been banned and you are, in fact, not welcome in this world. A man has helped you escape certain destruction, but in doing so risks his career and a life-sentence in prison for harboring an Animus Non Grata. It appears he has a very specific idea of how you can repay him and make the risk of helping you worth it. However, all is not as it seems...
Text based, Anal sex, BDSM, Blackmail, Female protagonist, Handjob, Male domination, Multiple Penetration, Oral sex, Rape, Sex toys, Spanking, Stripping, Teasing, Vaginal sex
Extract and run
v1.1.0
v1.0.2:
- Official release version!
- Replaced 8 static images with animations evenly among the passages in the story. (In official version)
- Added 50% of art to Chapter 6 to the f95zone version of the game (previous f95zone version was missing all art in Chapter 6). (Unofficial version)
The unofficial version is missing:
- Animations
- 50% of art in the last chapter
v1.0.0 Extended Beta
- Completed art for all Sequences and all passages in the game!
- Created an intermediary beta version v1.0.0-beta, before actual release.
Note: I don't think this is true for the Demo
v0.20.0
- Added 17 new image to Sequence 5, completing all art for it!
v0.18.0
- Added 26 images to Sequence 5, we're now 75% done with art for Sequence 5!
- Re-wrote sex scenes in Sequence 5 to no longer include a belt around Amanda's neck, to match available assets and rendered images.
- First non-free version of Animu Non Grata released.
v0.17.0
- Synthetic Rush created and added 13 new images to Sequence 4. We're now roughly 85% done finished with the art for Sequence 4.
- No story changes this time.
v0.15.0
Synthetic Rush has been hard at work creating art for you all, and the latest version 0.13.0 brings 47 new images, bringing to life the bdsm scene in Sequence 3! There are no story changes in this update, only new images.
This version brings the art completion rate to around 85% for Sequence 3.
v0.12.0
In Ending 4: Incertus Postremo, only hint that you are an android but do not confirm it (only Ending 5 has the definitive answer now).
In Ending 5: Animus Liberatio, hint that Don was possibly lying about the rules Amanda (as an android) must follow.
Synthetic Rush created more art to Sequence 3 (over 20 new images).
Based on user feedback, replaced image 1-157 with candle+wax version for proper wax play visuals.
v0.11.1
-Fix bug where ring-gag is mentioned in Sequence 2 towards the end, but wasn't seen as part of the punishment for refusing taking Don into your mouth.
-Fixed an instance of Don saying he's not sorry for hurting you. (old sadistic Don dialogue)
-Added alternative motivation for Amanda to hate Don rather than relying only on the idea that she thinks she's Hanna. Her primary motivation can also be revenge now. (player choice in final sequence)
v0.11.0
- Art for the first 20 passages in Sequence 3
- Completely rewrite the defiant path's tone and in-game reasons for Don to punish Amanda.
- New good ending "Ending 5: Animus Liberatio".
- New game save is required for version 0.11.0 to function properly.
- Your help is needed to spot instance in the story that feel out-of-place with the new direction of the defiant path.
v0.10.0
- Finalized art for Sequence 2
- Re-wrote bed scene at end of sequence 2 to no longer have a blanket ("it's too hot for a blanket")
v0.9.0
Highlights:
- Added new images to sequence 2 (now we have 90% of sequence 2 completed!)
- Expanded initial dialogue between Amanda and Don in the kitchen, in sequence 0, to include more discussion and content.
Detailed changelog:
- Expanded Sequence 0 discussion with Don in the kitchen from 1 passage to 4 passages
- In Sequence 3 "Finish your breakfast" passage, expanded on Amanda's inner thoughts about the events of Sequence 2. Amanda has no frame of reference to know what is normal for humans, and what is normal for androids, and this is reflected in her inner thoughts.
- Added new images. Now we have 90% of Sequence 2 finished.
v0.8.0
- Added art for roughly 50% of the passages in Sequence 2
- Added experimental feature "Sequence Selector" option in the menu, allowing players to directly jump to a specific sequence with a submissive or defiant Amanda. Meant for replay purposes for those who don't want to play through the whole game again just to see different paths.
- Fixed an instances where Amanda's dialogue was given Don's color
- Fixed an instance where the kid Thomas' dialogue was missing color
- Added quotation marks around all player choices where Amanda is saying something, to differentiate between thoughts, actions and speech
- Fixed various typos here and there
- Fixed bug in config menu: font-size change to "large" was mentioned as being "small" size, even though the size was correctly changed to large.
- Music script overhaul: New one-liner function in passages for changing music.
- Music fadeout now also stops the track, meaning, when it's started again it starts from beginning, not where it was left.
- Music fadein: New track doesn't immediately start at full volume, it takes 2 seconds until the track reaches target volume.
- Lower threshold for "high love ending" from 25 to 23.
- Finalized walkthough for the entire game (walkthrough version 0.8.0_v1)
v0.7.0
The current version 0.7.0 is 100% completed in terms of story. It contains roughly 160 000 words and 800 passages. We have art for the whole sequence 0 and sequence 1. More art will be released in future versions, stay tuned!
- Increased image width from 90% to 100% of passage width
- Added Spanish translation for the entire game, by PrinDaisynha! NOTE: The translation works correctly only if you start a new save file. Loading an old save file and changing the language to Spanish may cause incorrect text to appear in some passages.
- Bugfix: Fix music bug in Sequence 0 caused by the "I believe you..." Passage when reached from the "You reach the kitchen" passage.
- Expanded image variety in Seq 3 scene with the boys in the yard (4 new images)
- Fixed music bug where two tracks played at the same time after loading a saved game
- Fixed music bug where the track would not play if the player loaded a save, until a "music change" passage was encountered
v1.0.2:
- Fix a bug where music did not play correctly in passage "You don't want to hear one more word from him. He's just going to pile on lie after lie, isn't he?" in the last sequence
- Replaced Sequence 0 awakening "dream" images with more detailed and varied versions, where Amanda is seen in the darkness (instead of just a background image without Amanda like before).
- Added 100% of art to Chapter 6 to the f95zone version of the game. (Unofficial version)
- Official release version!
- Replaced 8 static images with animations evenly among the passages in the story. (In official version)
- Added 50% of art to Chapter 6 to the f95zone version of the game (previous f95zone version was missing all art in Chapter 6). (Unofficial version)
The unofficial version is missing:
- Animations
- 50% of art in the last chapter
v1.0.0 Extended Beta
- Completed art for all Sequences and all passages in the game!
- Created an intermediary beta version v1.0.0-beta, before actual release.
Note: I don't think this is true for the Demo
v0.20.0
- Fixed hundreds of grammatical errors and typos in the game
- Added 40 new images to Sequence 6 (the last chapter!). We're now 60% done with all art for the final chapter!
- Added 17 new image to Sequence 5, completing all art for it!
v0.18.0
- Added 26 images to Sequence 5, we're now 75% done with art for Sequence 5!
- Re-wrote sex scenes in Sequence 5 to no longer include a belt around Amanda's neck, to match available assets and rendered images.
- First non-free version of Animu Non Grata released.
v0.17.0
- Added 15 new images to Sequence 4. Sequence 4 now has all of its art finished!
- Re-wrote the visual description of the mask in the hard punishment scene in Sequence 4, to match available assets.
- Synthetic Rush created and added 13 new images to Sequence 4. We're now roughly 85% done finished with the art for Sequence 4.
- No story changes this time.
v0.15.0
- Added 22 new images to Sequence 4. We're now roughly 70% finished with the art for Sequence 4.
- Re-wrote Sequence 4 "horny substance" sex-scenes to no longer have a shirt over Amanda's face, and no longer occur in bedroom (due to technical reasons, to match with available assets and rendered images)
- No story changes, only new images.
- Sequence 3 art completed. Work has started on Sequence 4 and we now have 35 new images for you!
Synthetic Rush has been hard at work creating art for you all, and the latest version 0.13.0 brings 47 new images, bringing to life the bdsm scene in Sequence 3! There are no story changes in this update, only new images.
This version brings the art completion rate to around 85% for Sequence 3.
v0.12.0
In Ending 4: Incertus Postremo, only hint that you are an android but do not confirm it (only Ending 5 has the definitive answer now).
In Ending 5: Animus Liberatio, hint that Don was possibly lying about the rules Amanda (as an android) must follow.
Synthetic Rush created more art to Sequence 3 (over 20 new images).
Based on user feedback, replaced image 1-157 with candle+wax version for proper wax play visuals.
v0.11.1
-Fix bug where ring-gag is mentioned in Sequence 2 towards the end, but wasn't seen as part of the punishment for refusing taking Don into your mouth.
-Fixed an instance of Don saying he's not sorry for hurting you. (old sadistic Don dialogue)
-Added alternative motivation for Amanda to hate Don rather than relying only on the idea that she thinks she's Hanna. Her primary motivation can also be revenge now. (player choice in final sequence)
v0.11.0
- Art for the first 20 passages in Sequence 3
- Completely rewrite the defiant path's tone and in-game reasons for Don to punish Amanda.
- New good ending "Ending 5: Animus Liberatio".
- New game save is required for version 0.11.0 to function properly.
- Your help is needed to spot instance in the story that feel out-of-place with the new direction of the defiant path.
v0.10.0
- Finalized art for Sequence 2
- Re-wrote bed scene at end of sequence 2 to no longer have a blanket ("it's too hot for a blanket")
v0.9.0
Highlights:
- Added new images to sequence 2 (now we have 90% of sequence 2 completed!)
- Expanded initial dialogue between Amanda and Don in the kitchen, in sequence 0, to include more discussion and content.
Detailed changelog:
- Expanded Sequence 0 discussion with Don in the kitchen from 1 passage to 4 passages
- In Sequence 3 "Finish your breakfast" passage, expanded on Amanda's inner thoughts about the events of Sequence 2. Amanda has no frame of reference to know what is normal for humans, and what is normal for androids, and this is reflected in her inner thoughts.
- Added new images. Now we have 90% of Sequence 2 finished.
v0.8.0
- Added art for roughly 50% of the passages in Sequence 2
- Added experimental feature "Sequence Selector" option in the menu, allowing players to directly jump to a specific sequence with a submissive or defiant Amanda. Meant for replay purposes for those who don't want to play through the whole game again just to see different paths.
- Fixed an instances where Amanda's dialogue was given Don's color
- Fixed an instance where the kid Thomas' dialogue was missing color
- Added quotation marks around all player choices where Amanda is saying something, to differentiate between thoughts, actions and speech
- Fixed various typos here and there
- Fixed bug in config menu: font-size change to "large" was mentioned as being "small" size, even though the size was correctly changed to large.
- Music script overhaul: New one-liner function in passages for changing music.
- Music fadeout now also stops the track, meaning, when it's started again it starts from beginning, not where it was left.
- Music fadein: New track doesn't immediately start at full volume, it takes 2 seconds until the track reaches target volume.
- Lower threshold for "high love ending" from 25 to 23.
- Finalized walkthough for the entire game (walkthrough version 0.8.0_v1)
v0.7.0
The current version 0.7.0 is 100% completed in terms of story. It contains roughly 160 000 words and 800 passages. We have art for the whole sequence 0 and sequence 1. More art will be released in future versions, stay tuned!
The version 0.6.0 is a text-based interactive fiction, with images only for Sequence 0 and roughly 40% of sequence 1. The game's story is 100% complete and you can finish the game. There are 4 endings.
The walkthrough is incomplete, but offers some information about the inner workings of the game and the paths available, excluding the final chapter.
Developed by FlimsyLegs -
The walkthrough is incomplete, but offers some information about the inner workings of the game and the paths available, excluding the final chapter.
Developed by FlimsyLegs -
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