1/3
3 Years of Service
- Allow others to update?
- yes
- Developer Name
- BabusGames
- Developer Links
- Version
- 0.10.2
- Latest Update
- Apr 29, 2025
- Release Date
- Aug 23, 2022
- Language
- English
- OS
- Windows

Overview:
Hello everyone!
Babus here. I'm extremely happy to finally release the game that has been keeping me away for so long. I present you the first version of Angel Under!
Angel Under is a visual novel/action game with a lot of emphasis on characters and story. You'll take the role of Erin and Milo, two aspirants in a reality TV show about killing demons in the war against Hell. It's still short of content (around 30-40 mins of gameplay), but I hope it's enough to gain your attention! We've really poured our heart on this one, and we plan it to become a big, rich-content game someday… If you like what you're seeing, of course!
As always, we are craving for your opinions and reviews. They really help us shape out our projects!
Enjoy!
2D Game, 2DCG, Adventure, Animated, Big Tits, Combat, Exhibitionism, Fantasy, Female Protagonist, Humor, Lesbian, Male Protagonist, Platformer, Side-Scroller, Teasing
1. Extract and run.
v0.10.2
Major Features
- There’s a new Main Quest mission involving Erin!>Plenty of new Erin scenes: 2 full animations, 1 CG and a comic!
- The whole introduction has been reworked for better pacing!
- Bolonia’s story and progressionhas also been reworked. Try it out!
Minor Features
- A “Free Time” indicator now shows when the player is not in a quest.
- New chip badge for the Pit: Bolonia’s!
- 2 new music tracks for the overworld!
- Visual upgrade: the castle tilesets have been improved.
- Visual upgrade: the enemies in the Pit have an appropriate shader & particles.
- Visual upgrade: Galen's masturbation scene has been improved!
- You can now equip two badges in the Pit at the same time!
- The tips at the Quest Menu have been improved (specially regarding character quests).
Fixes
- Fixed dialogue transitions.
- Improved ground detection on adjacent colliders.
- Fixed an issue regarding the fade of the text box.
- Fixed an issue regarding quest hints.
- Renamed the “Training Center” to “Pit”.
- Improved the style of the R graffiti.
- Improved play time trackign to be more reliable.
- Improved multiple existing Cgs.
- Corected Cantrell look direction when you first meet her.
- Corrected spacing in Generic Popups.
- Fixed fade in pit end result UI.
Internal
- Updated to Unity 6000.0.42f1.
- Refactor navigation sections to use prefabs.
- Reworked questline objectives for better flexibility.
- Reworked save structure for quests and characters.
- Able to save quest objective status.
- Use custom variable processing for quest names.
- Reworked game notices for more flexibility.
v0.9.0
Major Features
v0.8.1
Major Features
N/A
v0.6.0
Major Features
More story! (Around 7795 words added)
Gallery mode implemented!
he non-linear part of the game starts now!
2 new animated NSFW scenes!
A quest menu has been added.
2 new castle locations, plus 2 visual reworks.
Minor Features
Bolonia’s main pose has been reworked.
Help fairies have been implemented.
Comics and scenes are now affected by postprocessing.
Added another quality option for the blur.
Added another skip.
Fixes
Film grain is now activated by default.
Milo’s color of boots during jump has been fixed.
A bug that caused some sounds to trigger twice has been fixed.
(A lot more of small fixes. We just can’t fit all of them in this changelog)
Internal
Updated to Unity 2023.2.12f1
Added internal tool to manage credits easier.
Added internal tool to manage dialogue databases.
Added internal tool to generate popups and unify the existing ones.
A long etc.
v0.3.1
More story flow
Added gunplay tutorial
Added gunplay test levels
Two new small nsfw scenes
Replaced audio system with FMOD
Loads of small bug fixes
Major Features
- There’s a new Main Quest mission involving Erin!>Plenty of new Erin scenes: 2 full animations, 1 CG and a comic!
- The whole introduction has been reworked for better pacing!
- Bolonia’s story and progressionhas also been reworked. Try it out!
Minor Features
- A “Free Time” indicator now shows when the player is not in a quest.
- New chip badge for the Pit: Bolonia’s!
- 2 new music tracks for the overworld!
- Visual upgrade: the castle tilesets have been improved.
- Visual upgrade: the enemies in the Pit have an appropriate shader & particles.
- Visual upgrade: Galen's masturbation scene has been improved!
- You can now equip two badges in the Pit at the same time!
- The tips at the Quest Menu have been improved (specially regarding character quests).
Fixes
- Fixed dialogue transitions.
- Improved ground detection on adjacent colliders.
- Fixed an issue regarding the fade of the text box.
- Fixed an issue regarding quest hints.
- Renamed the “Training Center” to “Pit”.
- Improved the style of the R graffiti.
- Improved play time trackign to be more reliable.
- Improved multiple existing Cgs.
- Corected Cantrell look direction when you first meet her.
- Corrected spacing in Generic Popups.
- Fixed fade in pit end result UI.
Internal
- Updated to Unity 6000.0.42f1.
- Refactor navigation sections to use prefabs.
- Reworked questline objectives for better flexibility.
- Reworked save structure for quests and characters.
- Able to save quest objective status.
- Use custom variable processing for quest names.
- Reworked game notices for more flexibility.
v0.9.0
Major Features
- 5 new NSFW scenes! (4 with Suzume and 1 with Nurse Joybel)
- A good chunk of Suzume's story and progression has been implemented!
- Finally, there is a friendship system!
- A badge system to add variety to the combat and win friendship has been implemented!
- 4 new combat rooms!
- You can track your friendship level in the Quest Menu or when interacting with a character.
- You can access different activities when talking to a character.
- There's a popup at the end of runs that shows the increase in character friendship.
- There is a new environmental hazard in the Training Center: ceiling spikes.
- A new Combat modifier has been implemented: Suzume's badge.
- Fixed player saving in wrong position
- Fixed incorrect player location save after teleport
- Updated multiple internal packages
v0.8.1
Major Features
- Purchase up to 3 increasingly hot experiences from the Castle Nurse Joybel! (2400 words)
- You can now do gunplay runs in the Training Center and earn money!
- A currency system has been implemented!
- There are 20 new combat rooms!
- A melee combo system has been implemented!
- A castle ranking system has been implemented!
- There’s a new overworld location: the infirmary!
- Combat assist tool has been implemented (thanks to the community feedback!)
- New combat UI implemented: objectives and damage numbers
- Added spike tiles in the combat rooms
- Added an audience system for the combat rooms
- Inventory screen now shows your currency and ranking
- The training dome can now be accessed in the free roam phase
- Fixed first gallery item of ??? not having the right dialogue
- Improved Piggy and SkullFlower combat entity detection
- Fixed port of Bolonia’s quest from save file version 3 to 4
- Fixed: getting too soon out of WC may cause an unexpected bug
- Fixed: the dash didn’t cancel gravity so it caused unexpected bugs
- Fixed: Skullflower didn’t have a consistent first shot time
- Now the exit pipe teleport only opens when its animation has finished
- Fixed a bug concerning the Aztec Turret muzzle
- Fixed a bug that caused problems with the first shot performed
- Fixed damage number slow animation
- Fixed a bug that caused Erin to play the wrong animation while firing and running at the same time
- Damage numbers: animation and legibility have been improved
- Other minor bugs.
- Improved system of replacing character names
- Improved validation of imported tilemaps
- Unified combat spawner with combat system
- Updated Tiled to 1.11
- Updated to Unity 6000.0.19f1
N/A
v0.6.0
Major Features
More story! (Around 7795 words added)
Gallery mode implemented!
he non-linear part of the game starts now!
2 new animated NSFW scenes!
A quest menu has been added.
2 new castle locations, plus 2 visual reworks.
Minor Features
Bolonia’s main pose has been reworked.
Help fairies have been implemented.
Comics and scenes are now affected by postprocessing.
Added another quality option for the blur.
Added another skip.
Fixes
Film grain is now activated by default.
Milo’s color of boots during jump has been fixed.
A bug that caused some sounds to trigger twice has been fixed.
(A lot more of small fixes. We just can’t fit all of them in this changelog)
Internal
Updated to Unity 2023.2.12f1
Added internal tool to manage credits easier.
Added internal tool to manage dialogue databases.
Added internal tool to generate popups and unify the existing ones.
A long etc.
v0.3.1
More story flow
Added gunplay tutorial
Added gunplay test levels
Two new small nsfw scenes
Replaced audio system with FMOD
Loads of small bug fixes
Last edited by a moderator:









