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Game Recommendations & Identification

  • Thread starter Thread starter Dean
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    incest
same, I feel there is not a lot of these.
Timestamps - has weird time travel dynamics going on where you could be your father, though I'm sure there is a daughter with your mom.
One of the Blackheart games irrc has it.
Also seen some of that in some honey select, koi based game, but I don't remember which is it unfortunately.
 
As indicated above, one of the Blackheart games has it : The Guardian. Your sister most specifically.

Proud Father : Your sister has a daughter with you and doesn't remember it, and you know how it goes with fathers and daughters.

I'll come back later after checking my list if I had anything else.
 
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don't know anything about milfy city but i'm more inclined to get it now. hopefully more replies drop with more game suggestions
 
Personally for me it's milfy city.
Haven't played the completed version as I just found out it was completed, is it good or half-assed?

Which is your favorite?
It's finally completed? I may have to give it a try then.
 
Alyssa is definitely in my top three, perfect renders and scenes. But I'm the bad guy up there too...Now the third is harder.
 
Not a world for Alyssa best of the current pack
 
The Entrepreneur, Amnesia (by Super Alex), Summer's Gone, Bright Past, Adventures Of Willy D and Radiant (although in general I don't like harem/incest games).
 
I'd love a new Lewd Town Adventures update, it's been four months now.

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For those who enjoy sandboxes: can you give examples of what you consider to be great sandbox games? For me, sandboxes usually fall into either "repeat the same event until something changes" grinds, or "find the 1 event which allows you to progress" (bonus points if the event only happens in a specific location at a specific time, with no hinting). Both kinda kill the pacing.
Pure sandboxes are absolutely terrible and suffer from exactly the issues you complain about.

I'd say something like Love of Magic where there's a fixed timeline for the story and gives you some slots here and there to poke around and side-content with work pretty well as a compromise. You don't get to miss the day5 event and you don't have to hunt around and find it, the game sends you there automatically and advances the story for a while before letting you pick what to do again.

The dev just has to commit to making those free-roam sections worth doing.
* Don't make the player repeat an action a dozen times before the reward, if it's just a few times then you can write each to be unique. Corruption games are awful with this, where you have to do headpats 7 times before you can get so much as a panty peek... then do that 5 more times before the next.
* Fill the game world with things for the player to find.
* Make side stories that players care about.
* Keep it consistent with the main plot - no meeting up with someone while they're supposed to be overseas for a business trip.
* Keep the free-roam slots fairly scarse. The more you have the more you need to fill them with.

Most games I've played fail more than one of those so yeah, I avoid sandbox games by default. I'm willing to try one if someone says it's actually worth playing though. And I do play some despite being an annoying sandbox (like The Headmaster) because I enjoy the setting. also, I always cheat so I never have to do the boring bits and can just focus on the parts I like.
 
I like games by Alice Soft such as Tsumamigui and Oyakorankan
 
I don't know most of these so some catching up to do. Renpy tends to have the most reliable loads and plays for me
 
Probably not so popular here but I appreciate the odd NTR game..many are long and grindy though
 
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