1/3
2 Years of Service
It's a necessary evil a lot of the time because apparently almost no one can write choices that make sense. Or even worse, some devs think it's a good thing to obfuscate the outcomes on purpose. It's to the point where I just started preferring KNs altogether as long as they're good. Choices are completely overrated and doesn't add nearly as much to the game experience as most people think.