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VN Ren'Py DAZ Harvesting Corruption [v0.0.45] [Nuverotic]

JuicyGenieGame

Registered
Lewd
Game Developer
Joined
Jan 4, 2026
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Messages
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Likes
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‎4 Months of Service‎
Thread owner
Allow others to update?
  1. yes
Developer Name
Juicy Genie Gamess
Developer Links
Version
v0.0.45
Latest Update
May 29, 2026
Release Date
Jan 1, 2026
Language
English
OS
  1. Windows
  2. MacOS
NewGIFBanne2r.gif

Overview:
Harvesting Corruption is a dark, choice-driven erotic visual novel and point-and-click adventure with heavy systemic depth and replayability.
You spend a summer at the remote Brooks’ Ranch, a quiet farm filled with people hiding secrets. Beneath the surface: affairs, conspiracies, desperation, and opportunities to manipulate or connect.

Play as Annika or Carter, two protagonists experiencing the same world from radically different angles.
Annika’s story is cinematic and character-focused. Her corruption, morality, and relationships shape how the farm reacts to her... And what she becomes.
Carter’s story is voyeuristic and investigative. Through cameras, spying, and paranoia, he uncovers hidden truths and can push events toward exposure, exploitation, or collapse.​


3dcg, animated, corruption, dating sim, female protagonist, groping, handjob, harem, incest, male protagonist, masturbation, oral sex, point & click, pregnancy, sandbox, stripping, urination, voyeurism
1. Extract and run.
v0.0.45
Scenes & Events:
  • Added Chance smoking scene, including new getting high animation and sex animation
  • Added Carter working scene
  • Added Maggie foot massage scene with full massage animation
  • Added Lilly cabin talk scene
  • Added Tom Work Scene
  • Added René punishment system when caught undressed during work
  • Added René spanking punishment scene and spanking animation
  • Added Ability to Quit Work if you don't want spankings [QUITTING WORK IS PERMANENT]
  • Remade Elliot Blowjob
  • Scene Remade Nude Wardrobe And Mirror Videos
  • Expanded Sally Mae and Carter conversation content
  • New Features & Systems
  • Waitress Talent Tree is now fully functional
  • Players can now gain +1 Waitress Talent Point after each shift.
  • Added additional stat-based gating to conversations and interactions
  • Richard now gives hints about where to find worms on the trail
  • Collectibles & World Interaction
  • Complete Magazine Collectible Overhaul
  • Every magazine now has redesigned covers
  • Magazines can now be opened and browsed page by page
  • Added roughly 20 new images per magazine
  • Includes custom news articles and parody advertisements
  • Audio & Immersion:
    • Added new exploration music
    • Added new radio music
    • Added sound effects to magazines and stores
    • Added sound effects for digging up worms
    • Added SFX to Waitress Mini Game
    • Add Music to Dildo Scene
  • UI & Presentation:
    • Added version disclaimer at game start
    • Added version number display to the main menu
  • Bug Fixes:
    • Fixed multiple missing image definitions
    • Added missing chainsaw image
    • Fixed bug allowing players to both work and eat dinner with the family during the same night
    • Improved flashlight location explanation for easier discovery
    • New Content Guide
    • Added Juicy Genie Splash Screen
    • Fixed Lilly Label Missing Bug
    • Fixed Forced Back Facing Expressions
    • Fixed Pussy Drip Back Missing Image
v0.0.34
N/A

v0.0.2
New Content & Features:

Over 100 Quality Of Life improvements to the code, menu's, UI and Day 1
Added dozens of new inconsequential video clips to enhance scene variety and atmosphere
Made Card Memory Game easier to beat
Added Skill Point Gain Mini Games (Strength, Sneak, Charisma)
Added new sex animations
Added Inventory System
Added New Radio Tracks
Added the Ability to Change Tracks on Each Station
Added Contextual Mouse Icons
Added Domination & Submission stat gains to select conversations
Added new character events for Tom, Raven, Elliot, Maggie, and Rene
Added the Skill Menu
Added First-Time Use Tooltips for key items and interactions
Added Day Work system
Added Night Work system
Added Fantasy Story Books
Added End of Content Gates
Added one new Hidden Magazine
Added one new Hidden Polaroid
Created the first round of Bar Groping events
Added a Rooster Crow sound cue to signal the start of a new day
Added additional music and sound effects


Fixes & Improvements:
Fixed Rene spelling issues
Added an End-of-Content gate
Updated the Journal Log
Increased text size for readability
Fixed issue preventing saving at the end of the day
Updated paintings to reflect Maggie’s pregnancy
Fixed missing helper definitions
Corrected Day 1 narration
Replaced incorrect images used during undressing and mirror checks

v0.0.1
This update COMPLETELY redesigned the whole code base from scratch, and every image was remade to reflect the new character models. NOTHING was left untouched.
All previous bugs were fixed.
Door Knocking at Night was completed
Magazine and Polaroids were hidden in game for you to find.
Radio and Tape Player were added with new Music.
SFX work was finished.
All characters except the main character, had a redesign.
The Narration and Dialogue was tweaked to be better.

Completed Tasks
Technical / Engine Work

  • Updated all nav labels to support new skip-safe navigation system
  • Reinstated skip after nav labels due to hard pause dependencies
  • Added variable checks to first 3 shots of window peep scenes
  • Created new map system and replaced old map code
  • Hooked up new map with hover functionality
  • Created new map functions
  • Added image definitions and sorted images into folders
  • Removed Annika cabin choice system
  • Created outfit dictionary for peep system
  • Created door knock dictionary and night knock logic
  • Added support for randomized variables across multiple scenes:
    • Masturbation
    • Bathing
    • Changing
    • Peeing
  • Created variable check for bathtub interaction (dirty first, clothes second)
  • Added horny check variable to masturbation scene
  • Created new CO (camera overlay) screens
  • Created new quick menu GUI
  • Added shake effect logic and vpunch for emphasis scenes
  • Implemented sound FX for CC argument
  • Created support for taking photos (Lilly wallpaper unlock)
  • Added phone photo SFX
Visual / Content Creation
  • Caught and corrected 2 missing Raven head shots in window peep sequence
  • Re-ran "Back to Cabin" render
  • Created Lilly shower scene
  • Created window peep scenes and RL peep scene
  • Created door knock peep sequences with outfit-based variations
  • Added second page to wallpaper menu
  • Added trail right and porch trail paths to new map
  • Created new horse pen backplates and new horse pen BGs
  • Created door knock scenes including specific outfit variations (underwear, nude, swimsuit)
  • Created bath, peeing, and changing scenes
  • Created slam door “scared” render
  • Added "Annika Removed Boots" corrected image
  • Updated FutureUpdate render
  • Added "Smartass, Rude, or Dirty" cabin dialogue choices for Annika with corruption point gains
  • Swapped curtains and retook specific render shots
  • Added new Raven head to image 19
  • Re-rendered slam door scare
  • Created Annika bathroom mirror outfits
  • Added camera angle tweak (eye shift and mouth open convo)
Audio / Music
  • Added dinner music
  • Added CC music
  • Added sneak music for night-time peep scenes
UI / World Systems
  • Added Annika face to world map
  • Added map hover system with support for “Clear Nav”
  • Blocked map use until CC argument is complete
  • Added return to last scene logic via rollback
  • Created story mode and sandbox mode toggle
  • Added support for Annika picking up map from dresser
  • Wrote narrative explaining affinity/corruption before first choice
  • Added New Quick Menu GUI
Gameplay Logic
  • Made point gains more obvious
  • Side with Carter now grants affinity
  • Implemented test affinity command
  • Added skip functionality improvements
  • Change “Already Dressed Casual” text to “Dressed Casual”
Bugs Squashed
Navigation & Skip

  • Fixed skip function bug at navigation
  • Fixed bug: Skip not reinstated after nav label
  • Map hover clear nav now works
  • Fixed navigation bugs when map returns to CO
Wardrobe & Outfit Systems
  • Wardrobe bug is back — now fixed
  • Fixed door knock outfit check bug
  • Fixed door knock wardrobe condition check
  • Prevented peeing/changing/bathing unless mirror + wardrobe allow it
Scene & Dialogue
  • Fixed bug: Clicking stable interior opened masturbation scene
  • Fixed door knock jump label bug
  • Fixed door knock dialogue bug
  • Fixed map screen staying up after exiting upstairs map
  • Fixed mirror, peeing, and bathing scenes unlocking at incorrect times
  • Bug: “Annika Removed Boots” image wrong — corrected
  • Bug: Maggie kitchen hover not clearing — fixed
  • Fixed dinner Day 01 bug
  • Fixed map not loading Annika’s head icon
  • Fixed game state bugs across scene transitions
  • Fixed load-to-day-time issues
  • Fixed window peep soft lock bug
UI / Visual
  • Bug: Wallpaper Page 2 error — fixed
  • Bug: Character text mismatch — fixed
  • Bug: Paragraph overflow in Maggie cabin dialogue — adjusted
  • Bug: Upstairs bed hover images not clearing — fixed
  • Swapped end-of-content disclaimer placement for better scene flow
Game Features:
Across the summer you will:
Build or destroy relationships
Solve character-specific puzzle arcs
Take on jobs that double as gameplay systems
Explore town locations, shops, and hidden areas
Unlock branching adult scenes tied to stats and choices
Trigger multiple endings per character
Discover meta-layer secrets through New Game Plus
No two playthroughs unfold the same way.
Some paths lead to redemption.
Some lead to control.
Some burn everything down.

By the end of summer, everyone at the ranch will be different.
Especially you.

Branching Narrative With Real Consequences
Your choices actively shape characters, scenes, and long-term outcomes. Corruption, Affinity, Morality, and Dom/Sub dynamics all influence how people react, what content unlocks, and how situations escalate or shut down.

Major scenes feature stat-tiered variations with different dialogue, pacing, and outcomes depending on how you’ve built Annika or, later, Carter. No single “correct” path. Relationships can deepen, fracture, or permanently lock depending on how you play.


Core Stat & Progression Systems
  • Corruption
    Unlocks exhibitionism, voyeurism, manipulation, blackmail, and higher-risk scene branches.
  • Affinity
    Trust is earned or destroyed. High affinity opens intimacy and loyalty. Low affinity leads to resentment, resistance, or cut content.
  • Dom/Sub
    Power dynamics evolve over time and affect how sexual and non-sexual scenes play out.
  • Sneak
    Governs peeping, lockpicking, infiltration, and nighttime risk. Get sloppy and face consequences.
  • Strength, Intelligence, Charisma
    Trained through repeatable activities and mini-games, unlocking new options, dialogue, and solutions.
  • Fatigue & Discipline
    Skip chores or stay out too late and the game reacts. Miss town access, sleep in, or trigger escalating penalties.

Mini-Games & Systems
  • House Cleaning Chores
    Clean multiple rooms correctly across the week to maintain discipline and unlock town access.
  • Nighttime Cocktail Waitress Mini-Game
    Full skill tree with drink carrying, alcohol resistance, crowd control, flashing, gold-digging, and high-risk options.
  • Yoga (Sneak Training)
    Repeatable, stat-driven, and reactive.
  • Lockpicking
    Break into cabins and restricted areas to uncover secrets and alternate routes.
  • Gambling
    Risk your money at cards or slots for quick gains or losses.
  • Porn Trivia Quiz
    Earn collectible toys that permanently alter certain masturbation scenes.
  • Money System
    Spend earnings on tools, spy cams, condoms, buffs, and progression-critical items.

Modular Scene & Dialogue Design
Scenes adapt to your stats, history, clothing, time of day, and prior choices. Content is built in modular chunks, allowing high replay value without filler.
Dialogue uses randomized barks and contextual lines, keeping interactions fresh instead of looping the same responses.


Dual Playable Characters
  • Annika Johansson
    Fully playable now. Her corruption, morality, and relationships define the summer.
  • Carter Collins
    Playable in future updates. His voyeur-focused mechanics, perspective, and events create a fundamentally different experience.

Time-of-Day Sandbox
  • Morning – Chores, training, preparation
  • Afternoon – Exploration, social interactions
  • Evening – Dinners, story events
  • Night – Stealth, peeping, corruption, jobs

A World That Reacts
Hundreds of interactive objects with flirty, sarcastic, or filthy reactions.
Events change based on what you’ve done, what you’re wearing, who trusts you, and who doesn’t.
Puzzles, spying, seduction, and system-driven choices are tightly woven into a replayable sandbox designed for experimentation and long-term play.

DOWNLOAD
Win/Linux
: - - -
Mac: - - -

Extras:


1780090240193.png1780090328578.png02.pngsds.pngWaitress.pngPreview.pngIssue03_PG03.webpD4_CE_023.webpD4_CM_045_Y.webp
 
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Thanks for the upload! She looks amazingly hot! Love this model.
 
View attachment 554646

Overview:
Harvesting Corruption is an adult visual novel where you step into the shoes of Annika, a sharp-tongued Swedish exchange student stuck on a remote farm for the summer. What starts as a miserable chore soon spirals into a seductive power play, as Annika realizes she can twist the people around her to her advantage... Whether through charm, manipulation, or sheer depravity.
As she navigates the tangled lives of the farm’s oddball inhabitants, players will make choices that shape her descent into corruption, or resistance against it. With a deep corruption and affinity system, branching storylines, sandbox, point and click puzzle solving and multiple endings, Harvesting Corruption delivers a wickedly immersive experience filled with lust, humor, and moral decay.
How far will you go to control those around you?
Corrupt Annika into an unapologetic temptress or push her on a path of innocence.
Interact with unique characters, each with their own desires and secrets.
A summer program meant to build character turns into a wild, unpredictable adventure.
Find hidden easter eggs
Collect secret gallery images
Unlock new paths with puzzles
Unlock the secret scenes
Choices affect relationships, unlock scenes, and alter the course of the story.
You WILL find bugs. I haven't even released v0.1 yet.

3DCG Corruption Romance Voyeurism MILF Lesbian Futanari Pregnancy Domination Submission Old/Young Multiple Endings Humor Cheating Group Sex Masturbation Female Protagonist
Extract and run
v0.03

This update introduces major improvements to core systems, visuals, and UI while adding new content and refining the overall player experience.
New Features & Additions
  • Time System & Calendar:
    • Fully implemented time of day, day of the week, day of the month, and month tracking.
    • The Calendar Sub Menu is now functional, displaying the correct date.
  • Map & Navigation Overhaul:
    • New temporary maps for exterior and interior navigation.
    • Players can now move between locations using the map or interactable background images.
  • Player Stats & Character Affinity System:
    • New Stats Menu tracks every character’s:
      • Affinity level
      • Dominant/Submissive values
    • Added new player stats, including:
      • Dirty level
      • Horniness
      • Need to pee
  • Wardrobe & Outfit System:
    • Added a function that checks what outfit you’re wearing and what you’re changing into, creating the correct image sequence for smooth transitions.
    • Implemented day-of-the-week outfit changes, ensuring Annika wears the proper casual outfit based on the day.
    • Added 47 new outfit change images for Annika.
    • Resting/Sleeping Outfit Tracking: The game now remembers what you’re wearing when resting or sleeping and displays the appropriate image.
  • Gallery & Menu System:
    • Added a Gallery Menu for viewing unlocked images.
    • Added a Polaroid Menu (Polaroid system not yet implemented, only the menu is functional).
    • Added the ability to change your menu wallpaper.
  • Player Interaction Options:
    • Bed and wardrobe now include a "Do Nothing" option for player flexibility.
    • Added a disclaimer notifying players when they reach the end of available content.
    • Added a Sleeping & Wait Scene for when the player sleeps in bed or rests to pass time.
Visual & UI Improvements
  • Lighting & Environmental Upgrades:
    • Created individual lighting setups for each location at different times of day.
    • Added godrays and fog effects for specific times of day.
    • Re-rendered all interior and exterior shots to improve sharpness and lighting variation.
  • UI Refinements:
    • Removed the ugly textbox, replacing it with the default black, see-through version.
    • Fixed all text to fit the new textbox format.
    • Removed intrusive character portraits for a cleaner look.
    • Created new character portraits specifically for the stats menu.
    • Added a scroll bar to the stats menu for better usability.
    • Completed the In-Game Menu, including fully working buttons.
    • Merged audio settings into the main settings menu for better accessibility.
    • Added new wallpapers to the in-game phone, allowing players to change their phone background.
  • Character Model Updates:
    • Updated genital models for improved realism:
      • More realistic dicks
      • More realistic vaginas
    • Added wrinkles to Maggie to make her look 10 years older.
Audio & Atmosphere Enhancements
  • New Ambient Sound System:
    • Created unique ambient sound loops for every location.
    • Each location has different audio depending on the time of day for better immersion.
Bug Fixes & Code Improvements
  • Core Mechanics Overhaul:
    • Rewrote the mechanics script to improve functionality and prevent future issues.
    • Hooked up the in-game menu and cellphone menu properly.
    • Fixed numerous bugs across various systems.
    • Set up Time of Day variables to ensure correct backplates are shown for each scene.
    • Removed the narrator voice for a better storytelling experience.
    • Fixed various images to improve consistency and quality.
New Content & Scenes
  • Added 3 new scenes, including one adult scene.
  • Added around 200 new images for the new scenes.
  • Created an Annika sleeping scene.
  • Created an Annika resting scene.
  • Added a masturbation animation.
  • Made various dialogue changes and improvements.
  • Photoshopped hundreds of images for use in this update.
Additional Changes
  • Created a Discord Server for player discussions, feedback, and updates.
Future Updates
Update Overview

  • Upstairs Rooms Added to Gameplay: New upstairs rooms are now integrated to expand available environments.
  • Remaking Day 1 Images: Many original images are being updated to enhance visual quality and consistency.
  • Adjustments to Maggie’s Appearance: Minor modifications have been made to Maggie’s facial features for a refined presentation.
  • Revised Dialogue and Narration: Dialogue and narration are being rewritten to improve clarity and storytelling.
  • New Areas Introduced: The East Trail, Stable Pen, and Stables Interior are added to broaden exploration opportunities.
  • Easter Egg Objects: Hidden objects are distributed throughout the game to encourage discovery.
  • Additional Content: Expect many new scenes over the next few weeks along with an inventory system featuring point-and-click puzzle solving and key mechanics.
Additional Information
  • SubscribeStar Launch: A SubscribeStar account will be available for exclusive updates and content.
  • Release Schedule: This month, all releases will occur on the same day for everyone. Once the core code is complete, Patreon supporters will receive releases two weeks before the public build.
This update significantly enhances gameplay mechanics, UI, and immersion while laying the foundation for more expansive updates. Let me know if you need any final adjustments!

v0.1
Initial Release
The game follows a corruption-based progression where choices impact Annika’s transformation. Each character has unique reactions and preferences, altering dialogue and scenes. A mix of humor, seduction, and meaningful choices. Future updates will include expanded storylines and new content.

I create all my images in Daz Studio, handling everything manually:
  • Pose, lighting, scene, character, and clothing are all set up and fine-tuned before rendering.
Once rendered, I bring the image into Photoshop for cleanup:
  • Fix any weird black lines Daz sometimes adds to character faces.
  • Correct clothing issues and clipping problems.
  • Adjust any other minor imperfections that pop up in the render.
After that, I run the cleaned-up image through ComfyUI with Flux, a locally run AI model:
  • I set the denoise to 0.08, so the AI barely affects the image.
  • Flux essentially tries to "recreate" my image, but with minimal interference.
Then, I take the Flux-processed image back into Photoshop for final touch-ups:
  • I overlay the Flux output onto the original and delete everything except for areas that improve the face and hair.
  • Hair is a major weak point in Daz, so I usually let Flux completely regenerate it for a more natural look.
The Role of AI in My Workflow
Some people would say I use AI and technically, they'd be about 0.08% correct (fitting, given my denoise setting).
  • I don't let AI do the work for me. Everything—posing, lighting, rendering, and cleanup—is done manually.
  • I use AI as a tool, just like Photoshop filters or post-processing effects. It enhances details, not creates them.
This workflow ensures my images look as realistic and polished as possible while still being fully my work.

I must say the main blonde is cute. Any flashbacks to her younger years?
 
It looks nice! I think it has great potential...gonna keep an eye-out for this one!
Will try it once there's decent amount of content...!

ahaego.gif
 
Super promising and the animation this game currently has is 10/10, can't wait for more!
very short atm.
 
I heard about this game before. I could give it a try i guess looks fine.
 
Thread owner
Hey thanks everyone for playing my game. I didn't upload it here, but it's fine that it is here. Would be better if I controlled the page my game is on but again, not that big of a deal.

I have remastered the game completely. All new images, characters (Except for the main character she's the same), and I rewrote the entire code base...

If you want to play the updated version, you can find it on my Patreon, where I have free accounts. :)

 
Hey thanks everyone for playing my game. I didn't upload it here, but it's fine that it is here. Would be better if I controlled the page my game is on but again, not that big of a deal.

I have remastered the game completely. All new images, characters (Except for the main character she's the same), and I rewrote the entire code base...

If you want to play the updated version, you can find it on my Patreon, where I have free accounts. :)

Heya. Since you don't seem to have the game dev rank, if you'd be so kind, open a ticket requesting the game dev rank, then we can give you possession of the thread. (It's just to make sure you are who you say you are, that's all.)

Just open a ticket, name it something like "request dev rank", and then inside include a screenshot of your Patreon, logged in, in the creator dashboard, and then screenshots of your development program (Visual Code Studio or what have you), with game files loaded, and also a screenshot of your graphics editing software, again, with files loaded.
 
Thread owner
Heya. Since you don't seem to have the game dev rank, if you'd be so kind, open a ticket requesting the game dev rank, then we can give you possession of the thread. (It's just to make sure you are who you say you are, that's all.)

Just open a ticket, name it something like "request dev rank", and then inside include a screenshot of your Patreon, logged in, in the creator dashboard, and then screenshots of your development program (Visual Code Studio or what have you), with game files loaded, and also a screenshot of your graphics editing software, again, with files loaded.

Thank you. I appreciate you're super timely response and quick action. Great moderating! :)
 
Thread owner
Something about those faces screams uncanny valley
Good. That means I'm getting close to hyper realism. :)
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great looking models and animations
Thank you! Game has been updated!
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uhhh nice lets try. thanks!!!
Thank you! Game has been updated!
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I heard about this game before. I could give it a try i guess looks fine.
Game has been updated and Remastered from the ground up!
 
I don't know if my response to your report came through to you, but in the case it didn't (plus I have more characters to say what I actually want to say): when updating your game thread, you don't have to report it. The typical SOP is that reports come with new-version download links and/or mirror requests. I *believe* that the new Xenforo version we're running auto-promotes threads in the Latest Updates page, so [finally] gone are the days of manual promotion.

As the thread owner, you should have the ability to rename the thread and edit all of the relevant fields yourself, so I doubt you'll need any of us uploaders or moderators for anything in that regard. So unless you have mirrors you need made or fall into the pattern of abuse that is just throwing links our way and making us do the dirty work, reports aren't necessary. =D
 
Thread owner
Super promising and the animation this game currently has is 10/10, can't wait for more!
very short atm.
That's awesome to hear, thank you! I have remastered the ENTIRE game. Every image, all the code, all the mechanics. Remade from scratch and currently updated. :)
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I don't know if my response to your report came through to you, but in the case it didn't (plus I have more characters to say what I actually want to say): when updating your game thread, you don't have to report it. The typical SOP is that reports come with new-version download links and/or mirror requests. I *believe* that the new Xenforo version we're running auto-promotes threads in the Latest Updates page, so [finally] gone are the days of manual promotion.

As the thread owner, you should have the ability to rename the thread and edit all of the relevant fields yourself, so I doubt you'll need any of us uploaders or moderators for anything in that regard. So unless you have mirrors you need made or fall into the pattern of abuse that is just throwing links our way and making us do the dirty work, reports aren't necessary. =D
Yup, I saw it! Thanks! I just couldn't get the "attachments" to go away off the main page. I don't think anyone will care really. And I reported it because I thought like that other site, that starts with an F, I have to update, to get the game to go to the front of the "Updated Games" list. But I'm new, so I don't know how things work around here yet. I'll learn. Thanks either way! Appreciate you being a great moderator.
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I must say the main blonde is cute. Any flashbacks to her younger years?
I can't do that... I live in the Bible Belt of America. Not against it, just can't make it myself. :)
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Thanks for the upload! She looks amazingly hot! Love this model.
I'm glad you like her. Thank you!
 
Yup, I saw it! Thanks! I just couldn't get the "attachments" to go away off the main page. I don't think anyone will care really. And I reported it because I thought like that other site, that starts with an F, I have to update, to get the game to go to the front of the "Updated Games" list. But I'm new, so I don't know how things work around here yet. I'll learn. Thanks either way! Appreciate you being a great moderator.
If you'd like, I can organize the images to the way we typically do it (1-7, unless there are more, then it's 1-5 and the rest in a spoiler tag).

A'ight. Images have been taken care of.
 
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I'm really excited for the male protagonist version. How soon would that be available to play?
 
Thread owner
I'm really excited for the male protagonist version. How soon would that be available to play?
I'm doing day 2 content for Annika as we speak. Should be done around the first of February. When that's out, I'll start Carters content to catch him up to Annika. So you should expect his like, Middle of March. It's going to take a couple extra weeks probably because I have to duplicate, relabel, and create NEW versions of his UI, since everything about his playthrough is different. Only the opening scenes are the same and even those won't LOOK the same, because they're from his literal perspective, unlike Annika, who's camera angles are more like a movie.
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I'll tell you what... The community over here is NIGHT AND DAY compared to F95... I don't know what the peoples problems are over there but geez. Coming over here and seeing this community is like a breath of fresh air.

(Edit) When I type F95 it turns to Fuck 95... I didn't do that. That is HILARIOUS coding. Kudos to whoever created that gem. lol
 
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I'm doing day 2 content for Annika as we speak. Should be done around the first of February. When that's out, I'll start Carters content to catch him up to Annika. So you should expect his like, Middle of March. It's going to take a couple extra weeks probably because I have to duplicate, relabel, and create NEW versions of his UI, since everything about his playthrough is different. Only the opening scenes are the same and even those won't LOOK the same, because they're from his literal perspective, unlike Annika, who's camera angles are more like a movie.
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I'll tell you what... The community over here is NIGHT AND DAY compared to Fuck95... I don't know what the peoples problems are over there but geez. Coming over here and seeing this community is like a breath of fresh air.

(Edit) When I type Fuck95 it turns to Fuck 95... I didn't do that. That is HILARIOUS coding. Kudos to whoever created that gem. lol
Well, I can only speak for myself but I really appreciate the hard work you've put into this. Keep it up. :)
 
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