If you choose to answer the door first instead of looking at the message (as urgency goes, someone right there takes precedence over a message, for me at least) you never get to see the message and have no idea about any/most of the backstory with MC's mother before getting to the office. (There may be a thought or two about it while waking up now that I think back, but most of the details are only if you read the message.)
Some code slipped through near the very end, MC says:
Code:
[<Character: 'Patricia'>]! She couldn't be older than ten!
I use URM and saw that there was a scene I was missing with the label prol_04. I couldn't tell what the conditionals were testing (stats.ma.pathMC and stats.pa.pathMC) at first. But now I'm thinking those are for Marie and Patricia. Which is odd because though indeed I cold-shouldered at every opportunity (and had to backtrack through early game over screens each time) I was able to get through the meeting and not be on her path, yet she was still supportive of the MC taking pictures of Marie, but it didn't happen.
I hope the game will allow for players who do not wish for any of the M/S stuff to still play. In my SSP game, Macy is dead and I walked out on the grandmother at the first opportunity.
Looking forward to more!