Theme editor

  • RequestStream Movies, TV shows and anime streaming • 1 week trial

Ren'Py [Koikatsu] My Futa Family [v0.18] [DuckWorm]

Dean

Master Uploader & 1K Donator
Onyx
Registered
Game Developer
Prestige 1
Joined
Sep 14, 2022
Threads
3,410
Messages
3,507
Vouches
0
Likes
6,504
Activity Coin
1,677
Donation Coin
0
Platinum Coin
0
Activity Coins 2.0
⚡1,291
Activity Coins 2.0
1,291
1/3
‎3 Years of Service‎
Thread owner
Allow others to update?
  1. yes
Developer Name
DuckWorm
Developer Links
Version
v0.18
Latest Update
Feb 13, 2026
Release Date
Sep 4, 2024
Language
English
OS
  1. Windows
  2. Linux
  3. MacOS
1725483568167.png

Overview:
What might happen to a shy and socially awkward guy moving to a new town into his Aunt's house?
Riko nervously imagined the worst possibilities as he was on his way,
to meet the four people with whom he'd be sharing the roof for the next year.
All of them being girls did not help his anxiety...
But should it be his biggest worry?​

3dcg, animated, male protagonist, milf, incest, school setting, teasing, groping, big ass, big tits, futanari, sandbox

Future tags:
Futa on Male, Femboy, Feminization, Corruption, NTR, Femdom, Exhibitionism, Pegging, Futanari, Incest, Crossdressing, Gender Bend.
1. Extract and run.
v0.18
To start the new character event, you first need to see Eri's level 3 breakpoint 2. After that, head to the clubroom at the afternoon.
This update does not contain the next Relationship Level Event for Aiko. I tried to pull out something new for this one, something different compared to the rest of the game, but ironically, it turned out too different. It looked like a completely different genre, and that's not what I wanted.

v0.17
Content:
- 6 unique CG, ~153 Images in total
~4+ New events, including:
· Yoga Event
· New Talent RankUp Event
· Suzuki Breakpoint Event
· Next Suzuki's Relationship Level!

Other:

- Bugs and typos.
- Selves LevelUp requirements lowered

v0.16
Content:
- 6 unique CG, 3 unique frames, 2 new outfits, 1 new bg, ~164 Images in total
~4+ New events, including:
· Eri Breakpoint Event #1
· Eri Breakpoint Event #2
· New Self development Event
· Next Eri's Relationship Level!

Other:

- Bugs and typos.

v0.15
Content:
- 9 unique CG, 11 unique frames, 2 new appearances ~205 Images in total
~9+ New events, including:
· Afternoon Living_room line of Events
· Evening Kitchen line of Events
· Several weekends enteractions
· New Self Event
· New Self's Talent RankUp Event
· Old Self Talent RankUp Event
· Suzuki Breakpoint Event #1
· Suzuki Breakpoint Event #2
· Suzuki Breakpoint Event #3
· Suzuki Breakpoint Event #4
· Next Relationship Level!!

Other:

- The amount of affection points earned on weekends has been increased
- Visually adjusted the acquisition of affection points during active Breakpoints
- Boisterous Self can now reach level 2. Actually, this should have been added in the previous version, but I didn't have enough time so I'm doing it now. With level 2, a new RankUp Event for Strength Talent will become available.
- Suzuki's casual sprites were updated
- Suzuki's <Relationship Level 2> Event has been rewritten. The core of the story remains the same, nothing major changed. I just worded and coded it differently to make the quality of this scene on par with current game progress. You don't have to reread it, but if you want to refresh your memory, remember that you can do so through 'Memories'.
- Aiko got some new SpendTime CGs
- Bugs and typos

v0.14
Content:

- 6 unique CG, 5 unique frames, 3 new outfits, 4 new bg, ~233 Images in total
~5+ New events, including:
· Solo Bathroom Interaction
· Selves Interaction
· Onori Bathroom Event #3
· SportGround Event
· Onori Breakpoint Event
· Next Onori's Relationship Level!

Other:

- Bugs and typos

v0.13
- 6 unique CG, 4 unique frames, 4 unique bg, new sprites, ~155 Images in total
~5 New events, including:
· Onori Breakstop Event
· Onori next Relationship Level
· NEW CHARACTER INTRODUCTION EVENT!!!
· Several interaction with new character and Relationship Level Event!
Other:

- Bugs and typos.

v0.12
5 unique CG, 2 unique frames, new sprites, ~161 Images in total ~7 New events, including: · 2 Library events ·...

v0.11
N/A

v0.10
PATCH NOTES
Content:

- 10 unique CG, 3 map appearances, 2 unique frames, 1 bg. ~130 Images in total
~5 New events, including:
· 2 Yui’s room events.
· Patrol event.
· Night Accident event.
· Next Relationship Level Event!

Other:

- The game’s size has been greatly reduced.
- Changed Yui’s appearances on the map.
- New sounds. I mean sounds.
- Bugs, typos and optimization.

v0.09.1
New Functions:

- Added Notifications
Now when you reach character's MaxAffection or BreakPoint, receive a notification from the game. No need to check the diary all the time anymore.
- Added Icons for overworld
World exploration's UI (if you can call it that) looked quite dull to me. Then one comment gave me an idea how I could improve the visuals and add functionality along the way - icons.
From now on, each action in world exploration will be tagged with an icon indicating what that action entails: Character interaction, enter, leave, spend time, pass time, new event, etc.
- Added event alert screen
Moving further with the story, I'll gradually add more random events that trigger without the player's initiative. An example of such event can be found in v0.09, where after running into Onori in the bathroom twice as scripted, she might randomly appear there later. If the player will enter the bathroom when she is there, a small interaction occurs.
I noticed that at times it's not obvious right away that player got into interaction, so I made an alert screen that works about the same as notifications.
- Now you can go directly home from school and vice versa!!!!!

Visual:
- Latest save highlighted
Now the last save you made will have a different color from the rest so you'd be able to spot it easily.
- Day change animation
Most of you are going to ctrl it anyway.
- Modified main menu appearance. Added links to subscribestar, itch.io, discord. Added Icon to the .exe file

Bug Fixes:
- Big code reorganization
- Fixed positioning and animation issues
- Fixed camera issues (Sometimes players would see a black screen, especially in Replay)
- Fixed sprites alignment
- Fixed an error with frames that broke the game for SOME systems (Added the fix to 0.09 version too)

Other:
- Added mac version
- The game's size has been greatly reduced

v0.09
Content:
- 8 unique CG, 4 unique frames, 1 bg. 111 Images in total
- New sprite appearances. 2 for Onori and 2 for Riko
~7 New events, including:

· 2 Filed and Track events.
· 2 Bathroom events + repeatable.
· 2 ???? events.
· Next Relationship Level Event!

Other:
- New Gameplay Mechanic – Talents
- Bugs and typos fixes

v0.08
Initial Release
Content:
- 15 new Unique CGs
- Added "Bento" Event
- Added "Schizophrenia introduction" Event
- Added/Changed some things in the prologue
- Added "Tutorial" to the end of the prologue

Other:
- Added disclaimer at the start of the game
- Minor changes to world exploration
- Bugs and typos fixes
Hello!

I'm DuckWorm, and here I want to write about myself and my plans for the "MyFutaFamily" project. If you wish to learn more about the game itself, please visit my page.

You can also find the public version of the game there (one update behind) if you don't feel like subscribing yet (Since it's not safe to upload adult games for public on Patreon anymore).


Future:

I have a clear vision for the direction the game will take and it's not just words. Currently, there are 200+ pages of overall description of the game's plot (85% finished). Behind the scenes we have:

- 8 main heroines in total with an ending for each of them (I'm still thinking of implementing good and bad endings, but it looks too complicated so for now it's just an idea.).

- They not only have their personality, hobbies, habits, and stories written down, but their designs and costumes are already in my hands too.

- Bunch of side characters with their own short stories. I have quite a few of these, but ultimately the main story is the priority, so the amount of side content will depend on my free time and your desire to see it.

It is my first project, but I want to show that I'm not just another indie dev with no plan whatsoever suddenly deciding he wants a quick cash grab after throwing together some Koikatu and Renpy stuff and publishing whatever sticks.

I have a definite end goal in mind. I've rewritten and reworked the first demo multiple times to reach the humble quality it has, but it's a quality with which I can go all the way through without it dragging me down or giving me an itch to redo the whole thing mid-game.

...On the other hand, having a lot of preparation behind the scenes does not mean an easy time working on the actual final product. Updates may take 1 to 2 months.

Why 2 months? Well, the game might be non-linear but many events are actually connected to each other so if I make a faster and therefore smaller update, the player can lose the flow of the story or be cut off abruptly.

You can say that bimonthly updates deliver content that is hard to separate, or sometimes it's an update that introduces new things (like a new character for example)

Also... I'm still inexperienced... Things take longer for me...

All in all, it's a project born on passion and nurtured by dedication. I would love any feedback, but I don't plan on sharing the reins of development with anyone. There won't be polls about who's update to make next or anything like that. I have no plans for a Discord server either (at least for now)
Anyone who still wants up the board, WELCOME!

DOWNLOAD
Win/Linux:
- - - -
Mac (v0.17): - - - -


5_jpck.jpgscreenshot0003.pngscreenshot0006.png
screenshot0007.pngXhLefE.jpgXU2XCz.jpg
 
Last edited by a moderator:
The only way I see Ntr in this is if the aunt gets too horny, or something like that unless the creator adds more futa characters outside of the family.
 
Supposedly, there will be eight total characters, per the dev, and the (avoidable) ntr involves someone not yet in the game. They've also indicated that not everybody will have a dick. Bear in mind, the game is really early in development, so things could always change.
 
Supposedly, there will be eight total characters, per the dev, and the (avoidable) ntr involves someone not yet in the game. They've also indicated that not everybody will have a dick. Bear in mind, the game is really early in development, so things could always change.
oh makes more sense to me now.
 
I just hope that the game dev doesn't pull a Snats and go mad with power.
 
The only way I see Ntr in this is if the aunt gets too horny, or something like that unless the creator adds more futa characters outside of the family.
the P.E sensei with the older daughter too, and i hope its avoidable bcs i really don't wanna see this
 
Was expecting the generic futa/trap dynamic but the game really surprised me. The game overall is pretty cute and wholesome and the white haired shortstack is actually the best troll kudere i've seen in a long time. Even the trap mc seems to have his own personality in a schizo kinda way xD.
 
Ooooh, this one looks great, i'm gonna try this one right..
 
Does anybody know if this is just futa on male? Or also futa on female?
Thanks.
 
Does anybody know if this is just futa on male? Or also futa on female?
Thanks.
At this point, just futa on male, no indication that it will change in the future.
 
I've played it once. It's a really cool game and I hope there are future updates.
 
So is this all Futa x male since protag seem to be a twink, or is there male x futa?
 
Back
Top Bottom