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Anti-Social & Lurker - Hideout spot

  • Thread starter Thread starter Axois
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I use AI to help me code games and, believe me, it is more than capable! It just needs other systems to talk to. ChatGPT itself could write a game, but it'd need to be pluged into an engine.
I remember seeing about 6 Months ago, someone had built a "ChatGPT" of Unreal. Where you could walk around an Unreal environment and, on the fly, type in "Desert Wasteland" and it changed the whole environment to something fitting, or "Winter Wonderland" and created a sudden stark change.

We're getting there. Very, very quickly. ChatGPT 4o is INCREDIBLY good at Coding and it's only getting better.
Yeah, I just took a look at AI chatbots and was surprised how much of an improvement they had made since I looked a them like a year ago.
but even if an AI does make a functional game, it might still need to be polished to make it playable, and in the your example of a million monkeys with typewriters, all the results would need to tested as well
That's what I meant to say in the last line (I thought of a couple jokes here, but they were all too mean, so I'll say I wasn't clear enough).
 
I'm around a bit today...
Depends.
Who's going to keep me interested?

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KUUUUUUMAAAAAAAA!
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extra proteins! and you have a problem with i guess according to some people our national food?! actually have no memory if i have eaten surströmming or not. looks yummy tho
Conzi!


How are you two today? :p
 

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KUUUUUUMAAAAAAAA!
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Conzi!
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How are you two today? :p
looking forward to tonight :P but otherwise i am doing good. how about you my dear dane?
 

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Yeah, I just took a look at AI chatbots and was surprised how much of an improvement they had made since I looked a them like a year ago.

I've been using GPT to help me code for just over a year too. Start in Jan 2023 - so, more like 1.5 Years.
But anyway.
GPT 3.5 - it was pretty good at helping you code simple stuff, could spot an error, but you couldn't give it too much information or it fell over. Also, most of it's scripts beyond simple ones, had errors when moved to Unity. It was understandable, you just tidied up its work.
GPT 4 - One hell of a leap above 3.5, coded with a lot less errors, could handle being asked quite intricate things, but had a bit of a limit on how much it code handle. Fell over if you gave it too big a script, so had to provide snippets instead.
GPT 4o - Has blown my tiny bear brain. Literally. It will take a whole script, it'll fully understand it, it'll enhance it for you, it'll be able to join dots you didn't even realise existed. It's insane!

And speaking of Insanity, I would go insane without...

KUUUUUUMAAAAAAAA!
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HEEEEY SLUM!
 
I've been using GPT to help me code for just over a year too. Start in Jan 2023 - so, more like 1.5 Years.
But anyway.
GPT 3.5 - it was pretty good at helping you code simple stuff, could spot an error, but you couldn't give it too much information or it fell over. Also, most of it's scripts beyond simple ones, had errors when moved to Unity. It was understandable, you just tidied up its work.
GPT 4 - One hell of a leap above 3.5, coded with a lot less errors, could handle being asked quite intricate things, but had a bit of a limit on how much it code handle. Fell over if you gave it too big a script, so had to provide snippets instead.
GPT 4o - Has blown my tiny bear brain. Literally. It will take a whole script, it'll fully understand it, it'll enhance it for you, it'll be able to join dots you didn't even realise existed. It's insane!

And speaking of Insanity, I would go insane without...



HEEEEY SLUM!

Off the back of this, I just asked: "Using Python, could you code me a very simple version of Blackjack?"

It replied:
Sure, I can help you create a simple version of Blackjack using Python. Below is a basic implementation of the game.

Python:
import random

# Define card values and suits
card_values = {
    '2': 2, '3': 3, '4': 4, '5': 5, '6': 6, '7': 7, '8': 8, '9': 9, '10': 10,
    'J': 10, 'Q': 10, 'K': 10, 'A': 11
}
suits = ['Hearts', 'Diamonds', 'Clubs', 'Spades']

# Function to create a deck of cards
def create_deck():
    deck = []
    for suit in suits:
        for card in card_values:
            deck.append((card, suit))
    random.shuffle(deck)
    return deck

# Function to calculate hand value
def calculate_hand_value(hand):
    value = sum(card_values[card] for card, suit in hand)
    aces = sum(1 for card, suit in hand if card == 'A')
    while value > 21 and aces:
        value -= 10
        aces -= 1
    return value

# Function to display hand
def display_hand(hand, player):
    print(f"{player}'s hand: ", end='')
    for card, suit in hand:
        print(f"{card} of {suit}", end=', ')
    print(f"Value: {calculate_hand_value(hand)}")

# Function to play a single round of blackjack
def play_round(deck, chips):
    # Initial hands
    player_hand = [deck.pop(), deck.pop()]
    dealer_hand = [deck.pop(), deck.pop()]
    
    # Player's turn
    while True:
        display_hand(player_hand, 'Player')
        if calculate_hand_value(player_hand) > 21:
            print("Player busts! Dealer wins.")
            return chips - 10  # Lose 10 chips
        move = input("Do you want to (h)it or (s)tand? ").lower()
        if move == 'h':
            player_hand.append(deck.pop())
        elif move == 's':
            break
        else:
            print("Invalid move. Please enter 'h' or 's'.")
    
    # Dealer's turn
    while calculate_hand_value(dealer_hand) < 17:
        dealer_hand.append(deck.pop())
    
    display_hand(dealer_hand, 'Dealer')
    
    # Determine the winner
    player_value = calculate_hand_value(player_hand)
    dealer_value = calculate_hand_value(dealer_hand)
    
    if dealer_value > 21 or player_value > dealer_value:
        print("Player wins!")
        return chips + 20  # Win 20 chips
    elif player_value < dealer_value:
        print("Dealer wins!")
        return chips - 10  # Lose 10 chips
    else:
        print("It's a tie!")
        return chips

# Main game function
def play_blackjack():
    chips = 100  # Starting chips
    while chips > 0:
        print(f"\nYou have {chips} chips.")
        deck = create_deck()
        chips = play_round(deck, chips)
        if chips <= 0:
            print("You've run out of chips. Game over!")
            break
        play_again = input("Do you want to play another round? (y/n): ").lower()
        if play_again != 'y':
            break
    print(f"You finished the game with {chips} chips.")

# Start the game
play_blackjack()

This code provides a basic command-line version of Blackjack. It includes:

  • Creating a deck of cards and shuffling it.
  • Handling the player's and dealer's hands.
  • Allowing the player to hit or stand.
  • Calculating the value of hands, considering the Ace's dual values.
  • Determining the winner based on the hand values.
To play the game, just run the script. The game will prompt you to either hit or stand during your turn and will automatically handle the dealer's turn according to the standard Blackjack rules.

It generated that in 2 seconds. It's taken me longer to copy and paste it and format it into this post.

Can play it here if people are interested:

@kuraiken - you might find this interesting, given our recent chats!
 
I've been using GPT to help me code for just over a year too. Start in Jan 2023 - so, more like 1.5 Years.
But anyway.
GPT 3.5 - it was pretty good at helping you code simple stuff, could spot an error, but you couldn't give it too much information or it fell over. Also, most of it's scripts beyond simple ones, had errors when moved to Unity. It was understandable, you just tidied up its work.
GPT 4 - One hell of a leap above 3.5, coded with a lot less errors, could handle being asked quite intricate things, but had a bit of a limit on how much it code handle. Fell over if you gave it too big a script, so had to provide snippets instead.
GPT 4o - Has blown my tiny bear brain. Literally. It will take a whole script, it'll fully understand it, it'll enhance it for you, it'll be able to join dots you didn't even realise existed. It's insane!

And speaking of Insanity, I would go insane without...
Still hope AI bubble does not crash anytime soon. I wish it keeps on churning progress.
I wonder how the one that will dominate it and enshitification would work on said industry once they capture the market.
 
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looking forward to tonight :p but otherwise i am doing good. how about you my dear dane?
I'm fine, not much happening, went out for a quick trip and got a haircut since it was getting annoying :p

Off the back of this, I just asked: "Using Python, could you code me a very simple version of Blackjack?"

It replied:
Sure, I can help you create a simple version of Blackjack using Python. Below is a basic implementation of the game.

Python:
import random

# Define card values and suits
card_values = {
    '2': 2, '3': 3, '4': 4, '5': 5, '6': 6, '7': 7, '8': 8, '9': 9, '10': 10,
    'J': 10, 'Q': 10, 'K': 10, 'A': 11
}
suits = ['Hearts', 'Diamonds', 'Clubs', 'Spades']

# Function to create a deck of cards
def create_deck():
    deck = []
    for suit in suits:
        for card in card_values:
            deck.append((card, suit))
    random.shuffle(deck)
    return deck

# Function to calculate hand value
def calculate_hand_value(hand):
    value = sum(card_values[card] for card, suit in hand)
    aces = sum(1 for card, suit in hand if card == 'A')
    while value > 21 and aces:
        value -= 10
        aces -= 1
    return value

# Function to display hand
def display_hand(hand, player):
    print(f"{player}'s hand: ", end='')
    for card, suit in hand:
        print(f"{card} of {suit}", end=', ')
    print(f"Value: {calculate_hand_value(hand)}")

# Function to play a single round of blackjack
def play_round(deck, chips):
    # Initial hands
    player_hand = [deck.pop(), deck.pop()]
    dealer_hand = [deck.pop(), deck.pop()]
  
    # Player's turn
    while True:
        display_hand(player_hand, 'Player')
        if calculate_hand_value(player_hand) > 21:
            print("Player busts! Dealer wins.")
            return chips - 10  # Lose 10 chips
        move = input("Do you want to (h)it or (s)tand? ").lower()
        if move == 'h':
            player_hand.append(deck.pop())
        elif move == 's':
            break
        else:
            print("Invalid move. Please enter 'h' or 's'.")
  
    # Dealer's turn
    while calculate_hand_value(dealer_hand) < 17:
        dealer_hand.append(deck.pop())
  
    display_hand(dealer_hand, 'Dealer')
  
    # Determine the winner
    player_value = calculate_hand_value(player_hand)
    dealer_value = calculate_hand_value(dealer_hand)
  
    if dealer_value > 21 or player_value > dealer_value:
        print("Player wins!")
        return chips + 20  # Win 20 chips
    elif player_value < dealer_value:
        print("Dealer wins!")
        return chips - 10  # Lose 10 chips
    else:
        print("It's a tie!")
        return chips

# Main game function
def play_blackjack():
    chips = 100  # Starting chips
    while chips > 0:
        print(f"\nYou have {chips} chips.")
        deck = create_deck()
        chips = play_round(deck, chips)
        if chips <= 0:
            print("You've run out of chips. Game over!")
            break
        play_again = input("Do you want to play another round? (y/n): ").lower()
        if play_again != 'y':
            break
    print(f"You finished the game with {chips} chips.")

# Start the game
play_blackjack()

This code provides a basic command-line version of Blackjack. It includes:

  • Creating a deck of cards and shuffling it.
  • Handling the player's and dealer's hands.
  • Allowing the player to hit or stand.
  • Calculating the value of hands, considering the Ace's dual values.
  • Determining the winner based on the hand values.
To play the game, just run the script. The game will prompt you to either hit or stand during your turn and will automatically handle the dealer's turn according to the standard Blackjack rules.

It generated that in 2 seconds. It's taken me longer to copy and paste it and format it into this post.

Can play it here if people are interested:

@kuraiken - you might find this interesting, given our recent chats!
Question. :p
Do you actually learn anything when you get it to make the code for you? :unsure:
I'm saying, I'm against it, and actually find it pretty awesome it can do it.
But I'm just worried I wouldn't acutally "learn" how to do it.
 
I'm fine, not much happening, went out for a quick trip and got a haircut since it was getting annoying :p


Question. :p
Do you actually learn anything when you get it to make the code for you? :unsure:
I'm saying, I'm against it, and actually find it pretty awesome it can do it.
But I'm just worried I wouldn't acutally "learn" how to do it.
Well 1st step to coding is copy pasting haha
 
Hello there
looney-tunes-daffy-duck.gif
 
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Hey everyone! Hope your start of the week isn't too bad! 💕
 

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How is everybody doing today?
 

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Morning, it's gonna be a long one today.
 

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Just gonna do a little backreading since I was Lewdblocked yesterday ;)
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Hey everyone! Hope your start of the week isn't too bad! 💕
Hellooooo Raccoonus Maximus!
Start has been fine, how about you!
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How is everybody doing today?
Good morning Huevos.
Good to see you again today! :p
 

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How is everybody doing today?
Hiya blueballs!

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Hellooooo Raccoonus Maximus!
Start has been fine, how about you!


Good morning Huevos.
Good to see you again today! :p




Doing good, doing good!
 

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Hiya blueballs!

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Algeo, what's up!?
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I've returned from my travels. I'm not working today, so probably won't be around too much, but I at least wanted to say hi to all you delightful degens.
 

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