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Fallen Angel Productions

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Prestige 4
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  1. yes
Developer Name
Ark Thompson/Blue Axolotl
Developer Links
Version
v0.5
Latest Update
Oct 27, 2025
Release Date
Jun 1, 2024
Language
English
OS
  1. Windows
  2. MacOS
Other Games
cover.png

Overview:
A remake of Slice of Venture: A New Start​

2D Game, 2DCG, Anal sex, Animated, Bestiality, Big ass, Big tits, Female protagonist, Groping, Group sex, Lesbian, Loli, Masturbation, Monster girl, Oral sex, Pregnancy, Rpg, Sandbox, Sexual harassment, Shota, Titfuck, Vaginal sex
1. Extract and run
v0.51
N/A

v0.5
Corrections:
- Corrected the teleport point between Marakoma's entrance and Station (so that Yuki doesn't end up on the teleporting line after changing map which would result in a direct TP back if the player pressed up or down.)
- Corrected the fact that Yuki didn't have her name displayed when clicking on Hanamichi's back door.
- (Finally) Corrected the fact that half of the Marakoma tiles on the world Map were blocking the player, preventing them from entering town.
- Corrected Kentaro's lines that were missing his stuttering in front of the train station.
- Corrected the fact that the train station's gate still had Ayame text on Yuki's side.
- Corrected the fact that the ticket vending machines in the station still had Ayame text on Yuki's side.
- Corrected the cards cropping on the right of the screen during a win/lose card selection at the end of a Soul Mate match.

Art Additions:
- 1 new H scene has been added to the game.
- 1 new base image has been added to the game.
- 5 new H pics have been added to the game.
- 6 new facesets have been added to the game.
- 1 new status image has been added to the game.
- 4 new maps have been added to the game.
- 2 new BGMs have been added to the game.
- 1 new BGS has been added to the game.
- 1 nes SFX has been added to the game.
- 32 new charsets have been added to the game.
- A new character selection menu has been added to the game.

Art Update:
- Ayame's faceset has been completely redrawn and recolored. It will also feature a new face (gentle) as well as clothes changes like Yuki (Naked and Swimsuit.)
- Mari's faceset has been tweaked: the shining on her skin has been added, her two horny faces have been tweaked and a new expression has been added (surprised.)
- The bandaged horse's charset was wrongly updated in a previous update (still showed bleeding when not supposed to and still had a version without mane.) Everything has been properly fixed.
- Soul Mate's card animations are faster and smoother.
- The words "Plus" and "Same" are now written in the proper font/color during the game.
- The model of the inspector now has its own unique model instead of the place holder that was there.

Gameplay Additions:
- It is now possible to switch between Yuki and Ayame as playable characters by clicking on their respective futon.
- The galleries are now closed. They require a key to access them. And the key is sold by Anaëlle against Horny Coins. As such, the cheating item is now in the shared gallery for now.
- The members of the Kurita Family, Fubuki, Riki and Tetsu now have a specific text if you talk to them while pregnant.
- The main game's ending now features the possibility to select Yuki or Ayame when starting the post-game content as well as a few lines of explanation on how to change character.
- There's now a proper sound when achieving a "Plus" or "Same" in Soul Mate.
- The beach area is now accessible for Ayame.

Gameplay Modifications:
- Tweaked the train station map to fit the train added in Ayame's route.
- 32 maps have been exported to Ayame's version with different NPCs and text.
- Tweaked Bunichi's house music louder to be closer to the general volume of the game.


v0.36
Corrections:
- Corrected the fact that the card playing hobo was appearing during Akiko's memory scene.
- Corrected the fact that the bubble during the butt slapping of Yuki near the animal rescue center disappeared too late
- Corrected the fact that there was no change of music when coming back to the hideout during the night
- Corrected the fact that you'd automatically finish the night when leaving the hideout (now there's a message asking if it's really what's intended.)

Art Additions:
- 29 New H pics have been added to the game.
- 5 new H scenes have been added to the game.
- 34 new bubble pics have been added to the game.
- 12 Quickies have been added to the game.
- 20 Soul Mate art have been added to the game.
- A new Jingle has been added to the game.
- 2 SFX have been added to the game.
- A new charset has been added to the game.

Art Update:
- 16 bubble pics have been tweaked because of some image spilling outside the frame.
- The tutorial for the base game has been redone with the proper UI colors.
- The Soul Mate mat has been redone to fit a bit more the overall UI. It's still WIP, though, and will be improved in the future.
- There's now a flipping animation when you turn a card in your color in Soul Mate.
- There are now SFXs playing when putting a card on the board or flipping a card in Soul Mate.
- There's now a proper jingle when a character unlocks a possible skill in the Skill Tree.

Gameplay Additions:
- Keizo's quest has reached its end. There will be more H scenes to unlock with him in the future as a sort of "post-quest" content, but the scenario surrounding him is now over.
- 20 new Soul Mate cards have been added to the game.
- The game now works with the rules "Add" and "Same". Meaning that if the sum of two sides number equal an identical number, both cards are turned. Same thing if they feature the same number. That will help winning against harder deck at the beginning of the game.
- New Soul Mate players have been added to the game. They now have more varied decks thanks to the newly added cards. Depending on the cards they can get, they have difficulty levels.
- There are 5 deck difficulties: Easy, Medium, Hard, Pro and Master. Masters will have unique Gold cards that only exist in a single copy. The Master players will be added at a later date.
- The game now features a compendium to see the cards you've unlocked in Soul Mate. You can open it in Yuki's gallery for now. It'll be accessible from the menu at a later date.
- The AI for Soul Mate has been completely remade from scratch. It's now more developped (to the limit of what we can do) and has different level of difficulty ranging from Easy to Expert. As stated before, most of the time, the difficulty level of an NPC is correlated to the rareness of the cards they own. (The two players with the easiest decks are inside Marakoma, it is recommanded to play against them before trying to defy other players.)
- The tutorial for the spanking game has been integrated to the game.
- There is now a cheat item in Yuki's gallery allowing the player to increase artificially some values. I am not responsible for the bugs the use of that tool can create.

Gameplay Modifications:
- The list of Soul Mate cards has changed due to the removal of Naomi, Reiko and Anaëlle as post game playable characters.


v0.35
Corrections:
- Corrected the fact that the image preview in the gallery for the farrier were not centered
- Corrected the fact that one of the cut-in during Yuki/Katsunori 6 would display black nipples even without the skill on
- Corrected the fact that Yuki stayed naked after the Yuki/Sunagawa horse 3 scene.
- Corrected the fact that Emiri's quest value would keep increasing if sleeping more than once during a particular time of the Katsunori quest.
- Corrected the fact that visiting the Farrier during sunday without visiting him on saturday leads to a game-blocking switch problem.
- Corrected the fact that the dialogue between the shack in the farm's garden still had Ayame's line in Yuki's scenario.
- Corrected the fact that the blanked in one of the tents of the hideout wasn't crossable.
- Added a few missing SFX for not having the proper skill in some places it was missing.
- Corrected the fact that one of the smell fog of the abandonned house in the hideout didn't disappear after leaving the house.
- Corrected the fact that the fence inside the barn didn't have the top row line crossable (with the character hidden behind them)

Art Additions:
- 57 new H pics have been added to the game.
- 3 new base images have been added to the game.
- 8 new H scenes have been added to the game.
- 1 new quicky has been added to the game.
- 4 new body accessories have been added to Yuki's charset.
- 3 new facesets have been added to the game (+3 accessories.)
- Dark nipples have been added to the Sunagawa Horse scenes.

Art Update:
- Yuki's faceset has been reworked on the body part (everything below the neck) both in terms of lineart and color.
- There was a little miss on one of Yuki's bang which was cut wrongly when her eyes closed. The missing part has been added on the updated faceset.
- Yuki's 2nd horny face has also been slightly tweaked (eyes-wise.)
- The white text icons for dim windows have been reworked to fit the same look than the text (full white with black border). The music not has also been tweaked to be the same than the reworked version of the previous update.
- Yuki's status in the status screen will also reflect black nipples as well.
- Yuki's naked scenes with the Sunagawa horse now feature the black nipples option.

Gameplay Additions:
- Yuki's faceset will now feature how what she wears on her charset (if it's only her tank top, only her jacket, or if she's naked).
- Yuki's accessories will now be shown on the faceset if she wears them. Accessories are Glasses, Cap, Piercings and Black Nipples. Of course, these are hidden if the faceset hides them (jacket over piercings/nipples for example)
- It's now possible to access the hideout during the night. Leaving it will make a day pass.
- Two new quests have been added to the game (Akiko & the porn actress.) They're both unfinished as they require extra pics to be finished.
- The skill "Akiko's Skinship" is now unlockable (provided you validate the conditions)
- When going far enough in Akiko's quest, you'll unlock the glory hole content. There is only 4 scenes for now.

Gameplay Modifications:
- We corrected the fact that text code (to change text color or show icons) that are written directly inside text boxes aren't taken into account anymore for the text wrap. Sentences won't be cut halway through because of that.
- The conversations where Yuki doesn't wear clothes now have fitting facesets.
- One of the abandonned house in the hideout doesn't require the disease resistance skill anymore.
- The disposition of barrels in the hideout has been reorganized and extra barrels have been added to make the night version properly visible.

v0.34
Corrections:
- Corrected the black screen after the third Farrier scene.
- Corrected the fact you could trigger elements with the peeing man in the forest that isn't implemented yet.
- Corrected the fact that the man talking to Emiri could get stuck after leaving due to the old man in his path.
- Corrected a soft blocking bug at the farrier, if the first trigger was next to the house instead of next the fence it would block progression further.
- Corrected a couple of mistakes in the skill tree in terms of programing/design (like the impossibility to make horizontal tiers and wrongly implemented unlock conditions display)
- Corrected the fact that none of the doors were openable on the 1st floor of Katsunori's house.
- Corrected some tileset pathing problems inside Katsunori's house.
- Corrected the darkness inside Katsunori's room
- Corrected the fact that the extra speed was still on during Katsunori's cutscenes.
- Corrected some tiles problems on the Kuroiwa map.

Art Additions:
- 43 new H pics have been added to the game.
- 12 new H bubbles have been added to the game.
- 8 new H scenes have been added to the game (1 being pixel animated.)
- 5 new H interactions have been added to the game.
- 1 new H pixel animation has been added to the game.
- 4 new pixel characters have been added to the game.
- 1 new map has been added to the game.
- 1 new BGM has been added to the game.

Art Update:
- Yuki's glasses on the status screen have been corrected: the glass itself is less blue and the nose pads are half transparent white.
- The music note emote has been tweaked to look better.
- The credits now show Carlis & Ktw as colorists as well.

Gameplay Additions:
- The Save/Load menu has been completely redone. It features the current information: the character you're playing as (with the accessories they're wearing), game data that are common to all characters, and game data that are specific to the character you're currently playing.
- The new Save/Load menu does NOT void old saves, but you need to load them and save again for the information to appear.
- New skills have been added to the skill tree. And with these, the skill tree's finished content-wise. The only thing prone to change in the future are the individual values of each skills.
- "Black Nipples" is now a new unlockable skill in the skill tree. For now, only the new scenes feature this option but older scenes will also get it in future updates.
- Nonoka's story (the girl in the Kuroiwa farm) is now complete. Once you've seen everything, you'll be able to claim her panties for the panties quest.
- A total of three new pairs of panties are now gettable (including Nonoka's). The remaining ones will be linked to quests (like Nonoka's) and will be implemented as those quests are written in the future.
- A whole new area has been added to the game: the Yokai farm.
- The fetish selector has been implemented. It only allows to show/hide insect-related stuff for now. It will get more content as the game progresses.

Gameplay Modifications:
- Some skills of the Skill Tree have been tweaked and/or changed tier. Notably the skills for Akiko's accessories, for quick birth and for exposure.
- The "unlocked places" stats is now different between the main scenario and the post-game content. During the post-game content, each girl will have their own values and only the places to unlock in their respective scenario will be counted.
- The total amount of scenes unlockable for Yuki has been adjusted in the status screen (the one for total scenes in the save file still needs to be tweaked.)
- To make traveling times quicker, it's now possible to leave Marakoma through the south road in front of the train station (right under where Yuki teleports after she's finished with one of her job.)
- Together with the new save screen, the number of possible saves have been severly increased (up to 90). Don't forget to use these slot.


v0.33
Corrections:
  • Corrected Anaëlle’s dialogue when unlocking the belt.
  • Corrected a bug that would prevent the player from earning PP during the spanking mini-game if some skills were activated.
  • Corrected the fact that the player would freeze if you lost during the spanking mini-game.
  • Corrected an offset on Anaëlle’s pixel character.
  • Corrected the fact that the suitcase in the factory’s basement didn’t show an exclamation point.
  • Corrected the fact it was technically possible to get stuck if advanced too far in Emiri’s quest while not having progressed at all in Keizo’s (Police Officer scene could show during Emiri’s memory scene or during a Lady Stroll)
  • Corrected the fact you could teleport yourself inside Aoi’s appartment, breaking the game and getting possibly stuck forever (There is now a message preventing you from using your phone if you’re in the middle of an Emiri job)
  • Corrected the fact that the farm music would keep playing during the night Yuki masturbates.
  • Corrected the fact that the animals in the Kurita farm could go over the background elements during the main story.
  • Corrected the fact that Matsuri’s ears were broken during the final cutscene (and made the glasses disappear as well.)
  • Corrected the fact that Bunichi could stay in the barn or in the farm forever if he wasn’t clicked on during Saturday Evening.
  • Corrected the fact that the Dogo Argentino in the Hideout would appear twice after his third scene.
  • Corrected the fact that places with two tiles (notably the Kuroiwa farm) could appear if you clicked on a specific tile with the mouse or on space while said tile.
  • Corrected some pathing problems in the Sunagawa barn.
  • Corrected the fact that the accessories wouldn’t reflect on Emiri’s scene.
  • Corrected the fact you’d get a black screen at the end of rewatching the Yuki/Farrier 1 scene in the Gallery.
  • Corrected the fact the game would freeze if you lost during the spanking mini-game.
Art Additions:
  • 53 new H images have been added to the game.
  • 1 new base image has been added to the game.
  • 11 new H scenes have been added to the game.
  • A new BGM has been added to the game.
  • Two new Jingle has been added to the game.
  • 7 new sound effects has been added to the game.
Art Update:
  • Updated Yuki’s images during the spanking mini-game (her buttcheeks are now properly closed.)
  • The spanking mini-game now has its proper music.
  • The spanking mini-game’s menu has been updated to be properly finished (frames at the right height, values inside aligned to the frames, game modes shown.)
  • The currencies are shown in the inventory with their respective colors.
  • Keizo’s sake bottle breaking now makes a proper glass breaking sound.
  • There is now a proper jingle when you befriend an NPC and a proper losing jingle when you fail the spanking mini-game.
  • Punches SFX when Keizo gets beat up have been changed with custom sounds (less flashy but more realistic.)
  • There is now a proper UI when selecting the nutrient to feed the horse (it was transparent before.)
Gameplay Additions:
  • The spanking mini-game is now complete.
  • Emiri’s scenario is progressing! After spending two days taking care of Lady, she’ll contact you.
  • Yuki’s second job has been implemented. It stops at the moment scenes should be inserted because these aren’t ready yet.
  • The Soul Mate otaku player is now available during Yuki’s scenario if missed during the main story. He can either give 5 cards if it’s the first time you talk to him, or give you dupes if you have less than 5 cards.
  • Added a few bubbles here and there when needed.
  • Kuro’s new scene is the first loopable one to get pregnant. You can use him whenever needed to get pregnant (but you’ll get the bonus stats only the first time.)
Gameplay Modifications:
  • The unique items in Anaëlle’s shop are now properly unique (unavailable once bought.)
  • Corrected different things that weren’t properly set up with the wounded horse (wrong conditions, text and color).
  • It is now impossible to open the menu during the spanking mini-game to avoid problems.
v0.32
Corrections:
- Corrected several occurencies where Ayame's dialogues were still showing up in Yuki's scenario.
- Corrected the fact that Lady would get blocked during her stroll in the forest.
- Corrected the fact that animals in the Kuroiwa farm could leave their pen.
- Corrected the fact that pregnancy wouldn't show up on Yuki's body during the second spanking scene's dogeza with Keizo.
- Corrected the fact that the bus in the Junkyard was not only showing Ayame dialogue but preventing the player to access the other side (which should have been the case.)
- Added a missing line on the barn's door of the Kuroiwa farm.
- Corrected the fact that you didn't have Keizo's bat in your inventory once it's signed (even if it's for a short period of time there IS an icon and an item for it)
- Corrected the fact that a few scenes didn't increase properly the sexual stats.

Art Additions:
- 41 new H images have been added to the game
- 7 new H scenes has been added to the game.
- 2 new pixel H scenes have been added to the game.
- An already existing scene has been expanded (Kuroiwa white horse 2nd scene). It now goes further if you have the WS skill unlocked.
- 1 new pixel animation has been added to the game.
- 5 new icons have been added to the game.
- Transparency Mode has been added to the game. You can switch it ON/OFF in the gallery. When turned ON, scenes where it is effective will have the corresponding element turned into a black transparent shape so you can see what's behind (it doesn't mean scenes with black shapes as a base will have a fully fledged drawn element if deactivated, though.)
- 4 New BGMs (including 3 H scenes BGMs) have been added to the game.
- The Spanking Mini-game now has a properly designed menu.

Art Update:
- The Perversion tree has been updated with some polish (and a proper title)
- The inventory has been updated with some visual polish as well.
- The farmers pixel sex animation has been properly aligned against the boxes.

Gameplay Additions:
- The second tier of the Skill is now unlockable (you can get enough PP to unlock it.) The main focus is the watersport skill, since it's all WIP, many other skills are useless for now.
- The NPC Status screen has been implemented in the game. When you've unlocked the necessary conditions (usually befriending said NPC) its page will unlock in the status submenu. From here you'll be able to equip/unequip them accessories like you can do with Yuki (provided you have the correct skill unlocked.)
- Emiri's NPC status is now unlockable after befriending her (after visiting the Kuroiwas). If your save is AFTER that moment, you can trigger the necessary switches by clicking on the TV on Yuki's bedroom.
- A new Soul Mate player has been added to the game (in Doctor Oda's cabinet.) He holds a new card: Naomi. However, the card won when you win is chosen randomly.
- The Spanking mini-game now has a real menu with a sub-menu for best times as well as a sub-menu for rewards.
- The Memory Tree now has its own menu as well and the way memories are handled have been recoded.
- The gallery now contains a trigger allowing the player to switch silhouette mode ON/OFF. When activated, scenes where it's implement will switch with a silhouette version of the male rather than the full drawn version of it (usually when it's hiding too much of the picture.) For now, only the stray dog in the hideout has this feature.

Gameplay Modifications:
- The Skill tree has been updated with some skills adaptation/removal/addition but will see other changes in future updates.
- Tweaked a bit some Skill unlocking values (notably in terms of Obscene Matter).
- Updated the "Unlocked scenes total"
- Removed the warning saying the Rottweiller is the only animal you can get pregnant from.

v0.31
Corrections:
- Corrected the fact that the Yuki/Ayame/Horse scene in the gallery would lead to the Yuki/Maitake one.
- Corrected all the white question mark for the main story gallery.
- Corrected the fact that some choices in the gallery were still showing transparent backgrounds.
- Corrected the fact that the entrance to Yuki's gallery wasn't at the right spot.
- Corrected the text color for hints and scene name in the main story gallery.
- Corrected the fact that the lights of the train passage would sparkle constantly for no reason.
- Corrected a bug that wouldn't give the right outcome if the player lost to the card player hobo after wining first.
- Corrected the fact that clicking on the chickes would show Ayame's lines instead of Yuki's.
- Corrected the fact that the cow and the goat in the Kurita farm weren't clickable.
- Corrected the fact the pleasure bar of the spanking mini-game would go out of frame if reached a score of 11 instead of 10.
- Corrected the dialogue with the shinto priest about memory shards/pearl because it was using an old vocabulary and not the proper name of items.

Art Addition:
- 8 new H scenes has been added to the game.
- 2 new base images have been added to the game.
- 63 new H pics has been added to the game.
- 70 new NCP Faceset shapes have been added to the game.

Art Update:
- A very thin gray line has been added to the outline of NPCs' facesets. It's not visible when there's a map behind but if they pop out inside a black area in smaller map, the outline of the faceset will be visible, allowing to see the NPC shape.
- Added the cold dawn effect of the map before Yuki/Ayame/Horse to the scene images themselves.
- ALL NPCs in Yuki's scenario now have a faceset. Some will probably change in the future to fit more their pixel version but they need to be drawn first.

Gameplay Addition:
- The spanking mini-game has been added to the game. It's still in construction and will be improved in future updates. For now, it features the following elements:
- 3 difficulty modes (Easy, Normal and Hard.)
- Anaëlle hand (Normal mode) is unlocked by default. You need to buy the necessary items to unlock other difficulty modes.
- You can't play a harder difficulty mode without winning easier mode first (for story coherence)
- The first win on each difficulty grants Yuki 5 perversion points (meaning you can earn up to 15 perversion points through the mini-game)
- Consecutive wins still grant 1 perversion point.

Gameplay Modification:
- Matsuri and Reina's facesets have been added to the conversation where Matsuri explains the legend.
- The skill Tree has been reordered a bit and updated (there's still room for changes). The most notable change is that the skill "Rough Play" can now be unlocked in the first tier rather than the second.
- The lines of the textbox have been adapted to the size of each faceset of the game (168 facesets)

v0.3
55 new H pics, 12 H scenes, 64 (!!) new pixel characters, 4 new pixel animations, 4 new facesets, 19 new icons, 20 new maps, a whole new interface/UI (still WIP), a mini-game (unfortunately it's only playable once scenario-wise for now), the accessory system, the skill tree system, the new status screen...

v0.2
- A trophy system
- A new title screen and buttons
- Custom menu SFX
- Backgrounds added to all scenes without one
- A new font
- A size increase and small rework of cut-ins
- A new status menu
- A gallery mode with hints
- A tutorial for shortcuts and Soul Mate
- The possibility to switch between Yuki and Ayame
- The whole figurine talk with Riki, Tetsu and Kentaro,
- Interactive elements on maps
- A proper flashlight system in the mine...

v0.1
Initial Release
It's finally ready! And it took me exactly 4 months (I started working on it on Monday 22nd January). The preparation work started much earlier of course, back when I was still working on TH2, but still :p

So, I'd like to be rather quick in my post so I'll divide it in two: what you'll find and what's to expect in the June update.

I'll first go with the content of this update: the whole main story playable (tidbits missing notably the whole thing with Riki, Tetsu, Kentaro and the Ayame figurine), 6 H scenes + 5 cut-in H scenes (sorts of mini-H content) + 1 Non-H scene, lots of new music and a couple borrowed to SoVO for cohesion purpose (if you don't play with the sound, please do, the game doesn't have H sounds, and I really do my best to have good music with the setting :x), Soul Mate: the card game completely implemented (even if there are still things to improve), 14 facesets for all the main characters, lots of maps etc... (you don't care about the rest anyway XD)

There is no Changelog of course. These start being done at the second version.

When I'm writing those lines, I've just finished testing the whole game and to be totally honest, I think it's easily the game where I'm the most satisfied by the H scenes. Not in terms of writing (you'll be judge but I can hardly judge myself) but in terms of look. The coloring is GREAT and the liquids are great as well. I'm glad we lost so much time with Peak to come up with a proper design for wetness, cum, smegma... The result is just awesome. I hope you'll enjoy it as much as I do. As for the story, I hope you'll like the things that will change. Just like with SoVO I kept things similar and completely removed elements I disliked. So yes, in terms of pure story-telling, things that have been removed were removed solely because I didn't like them, not because I cut corners. Two examples coming to mind: Yuki's dream and Reiko's hypnosis. Both those scenes had been implemented because of constraints I had back in the days. I don't have them anymore so they're really unfitting, hence why everything revolving around that content has been removed. Some of you might be sad to see that, but wait until I've given birth to everything I want to show in the game, and you'll probably reconsider :p

So yes, the current H content is "tame" (it's not really, it looks tame because it's all happy but don't worry, most scenes are still naughty :p) but I'm sure the pics will compensate for those who want more.

And then, there's June update.

If you didn't read the previous post I'm planning an extra update in June before working on the post-game content because there are too many things that we couldn't implement because of time constraints. Knowing that this June update was a thing kinda made me rush a bit the last two playable periods of the game (notably in terms of NPC, it'll feel a bit empty :x), but it's a first version after all. Among the things that aren't in the game but will be added for the June update are the missing H scenes (3 if everything goes well), trophies, a proper gallery, a proper faceset for some characters, small side scenario elements (like the one I mentioned above), improvement of Soul Mate and small elements to tweak or add to have a proper full main scenario finished and be able to move on to the post-game content.

Needless to say that I haven't released a new game like this for a while (more than two years) so do not hesitate to share your opinion. Even if it's negative, as long as there are arguments (unlike what some of the troglodytes at F95 are producing) I'm totally fine. Feedback is very important. Of course bug reports are as well, so feel free to bombard me with those.

I'm going to take a day or two off (don't worry I'll still be around to correct bugs), and after that I'll take several days to work on everything else I've delayed to speed up this release. The artists will keep on working on the game so I should be able to go back to it very quickly and prepare the June release.

That's all for the talking, here are the links. I remind you that RPG Maker MZ does NOT export games for Linux but I'm sure there are tons of way to play Windows RPG Maker games on Linux.

DOWNLOAD
Win: - - - -
Mac (v0.5): - - - -

Others: Compressed* - Hotfix (for v0.5 Mac Only)
Extras:
(v0.33)
*This unofficial port/version is not released by developer, download at your own risk.

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I hope this one will be easier and more intuitive than its predecessors. Thanks for uploading.
 
I really hope Ark Thompson focuses on a singular project and actually finishes it. In recent years there have been so many projects that he started and didn't get to finish. First Slice of Venture school, then SOV3. Now this.
Man has a good reputation because he actually finished many of his games so I hope he goes back into his old tempo.

Although it would actually be so much easier for him if he cut the whole "walking around aimlessly around the small area until you find a porn scene"
Entire thing can be done via a Ren'py interactive sandbox too. He'll save time, he'll save assets.
 
I tried searching for the original 'non-remastered' version here and my god... How can I put this kindly... The dev reeeaaallly loves this game. :ROFLMAO: So much so that he made 3 parts for it, one origin prequel, and now: a remastered version.
 
So, just to get shi straight, considering I didn't play the original. The story is complete, but the H scenes are still being remade? Currently are there placeholders, or just the old art in the scenes that are not done yet? Wondering if I should just wait up until this project is finished or start with this one as it is and ignore the original.
 
Where do I have to copy the CG pack?
 
Tags say there's animation, but from what I've played so far, the first two scenes aren't animated
 
I LOVE the slice of venture series!!!
 
Will it come to Android?
 
After transferring saves from previous version, the character on screen keeps going down.
Loading a save already present with the current download or starting a new game works normally.

Anyone know a fix?
 
no animation? just 2 images going back and forth?
 
very pretty loli, excited to play this
 
I'll pass, too much work to moved characters up/down and sideways , already had experienced with ICSTOR (Incest Story , Milfy City ETC.) too much grind
 
Change this to V0.3:

Slice of Venture: A New Start Remake [v0.2] [Ark Thompson/Blue Axolotl] [v0.2]

 
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Does the Current Version end here or is it just bugged for me?
 
nvm, i have to go to the one second from the right lol. why did they go in this room first then x)
Didn't happen to me, but the old Slice of Venture games had similar kinks, you should be able to walk out the door (only one side of the doors can open)
 
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