Theme editor

  • RequestStream Movies, TV shows and anime streaming • 1 week trial
  • LewdCorner Site Cleanup Update
    A new cleanup update has been posted covering the recent Vault rework, rank changes, policy cleanup, and theme polish. The goal is to make LC cleaner, easier to understand, and safer for the site going forward. - Jack Of Blades
    Read More
  • use the latest updates page in the main menu for recently updated games (we are still fixing this section.)

[Unreal Engine] VAM Lisland [v0.86S] [SythmanG]

Notice
Updated due to the game being leak elsewhere.
Thread owner
Mona, Malee both are not in the demo version.
650 Activity mean do 650 things that make you gain EXP. anything.
 
have made another guide for buried treasures (found 10 in total)
have put it in post where all other guides are
if you find any that am missing do tell and enjoy
 
I'm kinda addicted to this game, but a few things I'm wondering about:
1. Is there a way to recharge the flashlight or is there a better portable lightsource than the torch? All of the lightsources in this game seem to not light up an area much (even the oil lamp is very dim).
2. Is there a way to pick up the boat at all? I worry that I'll get it stuck and not be able to retrieve it.
3. What is the advantage of the "good farming plot"? does it grow crops faster? have space for more crops? reduce vermin rates?
 
I'm kinda addicted to this game, but a few things I'm wondering about:
1. Is there a way to recharge the flashlight or is there a better portable lightsource than the torch? All of the lightsources in this game seem to not light up an area much (even the oil lamp is very dim).
2. Is there a way to pick up the boat at all? I worry that I'll get it stuck and not be able to retrieve it.
3. What is the advantage of the "good farming plot"? does it grow crops faster? have space for more crops? reduce vermin rates?
well for flashlight, i have yet to seen any batteries to be around, but you can via cheat engine, as long as you are not empty , and you got few things
2 torches - 1 for hand and another one standing one
got candle, oil lamp - got standing one
moonberry , now can throw sun seeds to light a little bit
and got cateye potion - not in demo tho since you can build alchemy table
2 not sure dont think so
3 faster growth, more crops , not sure bout vermin (you can get vermin poison anyway so you dont have to deal with it)
 
well for flashlight, i have yet to seen any batteries to be around, but you can via cheat engine, as long as you are not empty , and you got few things
2 torches - 1 for hand and another one standing one
got candle, oil lamp - got standing one
moonberry , now can throw sun seeds to light a little bit
and got cateye potion - not in demo tho since you can build alchemy table
2 not sure dont think so
3 faster growth, more crops , not sure bout vermin (you can get vermin poison anyway so you dont have to deal with it)
1. I've tried all of those light sources and at night or in a cave, they barely light up anything, except the flashlight, which is disappointing considering the flashlight can't be renewed normally. The torch and standing torch are about the same dim light, and strangely the oil lamp is worse. Wish we had something better than the one we start with.
2. unfortunate, but I get it.
3. is it worth building them? I made one, and can't even tell if it's faster at all, while the basic gardening pot is easy and cheap to make in more quantities... (getting the stone for clay->bricks is time consuming)
 
1. I've tried all of those light sources and at night or in a cave, they barely light up anything, except the flashlight, which is disappointing considering the flashlight can't be renewed normally. The torch and standing torch are about the same dim light, and strangely the oil lamp is worse. Wish we had something better than the one we start with.
2. unfortunate, but I get it.
3. is it worth building them? I made one, and can't even tell if it's faster at all, while the basic gardening pot is easy and cheap to make in more quantities... (getting the stone for clay->bricks is time consuming)
yeah its true that in this version light things doesnt have as effect as it had , not sure why, also outside effects carry in to caves or deeps, fog is particularly annoying
well i have replaced them as soon as they were available in .71 version already
You must be registered to see attachments

You must be registered for see images

You must be registered to see attachments

if you got problem with resources just polish your cheat engine skills , got guide on how to in previous post
 

Attachments

You must be registered for see attachments list
Here is a save file that has only walked to the lagoon and picked up the flashlight (and picked up a dozen random resources on the walk there).

Purpose of this save is that I've set the flashlight to 999,999% battery so that it will last **AWHILE**. I personally cant stand the color tint on torches so exclusively use the flash light. Figure others might appreciate that and not everyone is comfortable using cheat engine.
 

Attachments

You must be registered for see attachments list
Thread owner
I'm kinda addicted to this game, but a few things I'm wondering about:
1. Is there a way to recharge the flashlight or is there a better portable lightsource than the torch? All of the lightsources in this game seem to not light up an area much (even the oil lamp is very dim).
2. Is there a way to pick up the boat at all? I worry that I'll get it stuck and not be able to retrieve it.
3. What is the advantage of the "good farming plot"? does it grow crops faster? have space for more crops? reduce vermin rates?
1 not yet-
2you can pickup the boat by hold shift+interact to open the boat window .
3 faster grow rate. better plant health reg.
 
@developer: First of all congrats on making purely fun and addicting game. Ive been addicted for over an week now. The level of detail and programing skills you put in this game amazes me (presuming you are one man developer)

Never the less I am running demo version and can't seem to find static pearl. Also I have no slightest idea where and how to place big fish trap for large fish (maybe that's the key), is it an upgrade for regular fish net or stand alone?
 
@developer: First of all congrats on making purely fun and addicting game. Ive been addicted for over an week now. The level of detail and programing skills you put in this game amazes me (presuming you are one man developer)

Never the less I am running demo version and can't seem to find static pearl. Also I have no slightest idea where and how to place big fish trap for large fish (maybe that's the key), is it an upgrade for regular fish net or stand alone?
static pears you can find anywhere at ocean bottom, more in any of the deeps, for better location you can use this map
as for fish traps, put them also somewhere in ocean bottom for good catch and dif fishes
You must be registered for see images
 
static pears you can find anywhere at ocean bottom, more in any of the deeps, for better location you can use this map
as for fish traps, put them also somewhere in ocean bottom for good catch and dif fishes
You must be registered for see images
I have a problem finding static pearl, can you show me what to look for? how does it look? Also I started investing in diving/swimming skills.
 
I have a problem finding static pearl, can you show me what to look for? how does it look? Also I started investing in diving/swimming skills.
sure
You must be registered to see attachments
You must be registered to see attachments
 

Attachments

You must be registered for see attachments list
Thread owner
@developer: First of all congrats on making purely fun and addicting game. Ive been addicted for over an week now. The level of detail and programing skills you put in this game amazes me (presuming you are one man developer)

Never the less I am running demo version and can't seem to find static pearl. Also I have no slightest idea where and how to place big fish trap for large fish (maybe that's the key), is it an upgrade for regular fish net or stand alone?
thanks, yes iam a one man developer.
you can place large fish trap only deep down underwater.
 
I'm just two hours in and I really like it so far, I was surprised how much there is to collect and craft. Unfortunately I lost two of the girls and can't find them, is there any way to show their location or teleport them to me or something? A debug command? The two missing girls are now sick and starving. I assume they don't die but can't move anymore?
 
I'm just two hours in and I really like it so far, I was surprised how much there is to collect and craft. Unfortunately I lost two of the girls and can't find them, is there any way to show their location or teleport them to me or something? A debug command? The two missing girls are now sick and starving. I assume they don't die but can't move anymore?
H key shows you where they are.
@sythG Are S versions always patreon/subscribestar exclusives? Kind of a bummer if so, since I like having all the events and stuff in games I play (but at the same time, understandable). Hopefully we get those eventually.
On a side note, have you thought about adding any kind of option for girls to automatically keep getting resources instead of having to order them every time they finish? Also, the girls Health stat is decreasing but I don't see anywhere a hint on how to raise it, nor resting makes it go up.
 
Ahhh, thanks a lot. I managed to solve my problem by setting them inactive in the cave, but that's going to be helpful either way.
well just be careful with inactivity, any stats you build with them they reset to 0 when you send them there , at least that was case in past, you can always just build them beds - tag em and keep em there, even if you send them around for resources got location thing where they drop and they all return to bed when its time to sleep
 
well just be careful with inactivity, any stats you build with them they reset to 0 when you send them there , at least that was case in past, you can always just build them beds - tag em and keep em there, even if you send them around for resources got location thing where they drop and they all return to bed when its time to sleep
Yep, they still reset, but I was still in the beginning. I've got it worked out now, as you said, with beds and resource drop.

@sythG: Wonderful gamedemo, probably the most convincing gameplay I've ever seen in a porn game. I'm already having a lot of fun and for some reason I even like the sex scenes - usually I don't get anything out of scenes without any dialogue/description around them. Nevertheless, I hope you consider writing dialogue for some scenes (special scenes in-between, or maybe a special scene when you unlock the highest level), it would make my dream of a porn game with addicting gameplay AND passionate and hot lewd scenes finally a reality.o_O;)
Apart from that I have these QoL suggestions that should be a lot faster to implement. I'm sure you have already thought of many of them and the game is already an very impressive piece of work for a single person, so please don't feel like I or anyone would expect them. Just in case that you haven't thought of them and might see their worth, I want to mention them:
  • I would greatly appreciate a hotkey to make the UI, or at least the quickslots and the crosshair (or rather, dot) invisible during sex scenes. I leave the first three to four quickslots empty so that they don't obstruct the view, but the white dot (crosshair) is surprisingly distracting and annoying when watching a sex scene. I'm blind, it's "X". -> Actually, I would love to be able to keep the cum meter and sex level (top right) visible while having everything else, or at least quickslots and crosshair, invisible.
  • It would be great to have a hotkey for toggeling auto-walk/run. You press the hotkey once to start walking and again to stop, tab could be used to toggle between running/walking. (Extra points when the running toggle automatically deactivates when stamina is empty and re-activates when it is full again.)
  • (Ok, this is not QoL, but whatever), in my opinion the MC model should not suddenly fully penetrate the girls when creampieing them, if he is still restricted to shallow thrusts before that. I really enjoy the gradually deeper thrusts, for me one of the hottest things about the loli fantasy is them being incredibly tight and needing careful stretching before being able to accomodate an adult man without too much pain. Something a lot of loli devs don't seem to get for a strange reason. You did it right with the shallow start, but the sudden full penetration on climax (without a fitting reaction from the loli) destroys that immersion for me. Edit yet again: It isn't at all full penetration in riding position and I guess not in missionary either, it might be the perspective, but in missionary it at least looks like he goes a lot farther than before and farther than in riding position.
  • [I assume this is too much work, but I'll put it out there: It would be great if the penis size was customizable or choosable from a few sizes. But if that's as much work with fine-tuning the animations for each size as I assume, it's definitely not worth the time compared to time spent on more content.]

Edit: More
  • At the end of a handjob, the fap sound is still playing when she has taken her arms away.
  • It would be good if the volume of voices/sex sounds on one hand and other sounds on the other hand could be adjusted independently. As it is, "normal" sounds are too loud compared to the "voices" of the girls.
  • When cumming into a girl's mouth, there should ideally be visible cum in her mouth afterwards and she could do a swallowing animation.
  • Pressing e again with an open loot window should loot all and close the window.
  • Consider making the girls' names modifieable.
Great, great game, I really congratulate you on your work!(y)(y)

PS: Is being the girlfriend good for searching, training or both?
 
Last edited:
Here is a save file that has only walked to the lagoon and picked up the flashlight (and picked up a dozen random resources on the walk there).

Purpose of this save is that I've set the flashlight to 999,999% battery so that it will last **AWHILE**. I personally cant stand the color tint on torches so exclusively use the flash light. Figure others might appreciate that and not everyone is comfortable using cheat engine.
Thanks a lot for this. I actually tried using CE, used it successfully a couple years ago, but couldn't get it to find a variable. Looked at the guides posted here, but still no luck. The current version I downloaded looked a bit different though (compare isn't in the drop down, but a checkbox for example). Still, I tried every combination of float, double, exact value with truncated/two versions of rounding, I tried value between after that didn't work and I never got a hit after the third round or so. Generally you choose the process, enter the value and parameters, hit first scan, wait for a change in the game, enter the changed value and hit next scan, right?
 
Back
Top Bottom