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5 Months of Service
You don’t have to strictly follow the 5-item limit or any of the rules — it’s just a fun thought experiment in resource management. What would you bring if you were staying for 1 month or 1 decade? Feel free to come up with multiple answers using different combinations!
Options and rules include:
1) Thing: Something tangible, like food (e.g., infinite pizza — never spoils and always appears when you want it), a built house that never deteriorates, or books — you can bring as many books as you like, and they all count as one thing. Recipes are allowed, but you cannot magically learn or cook — if you don’t know how to cook or perform a skill in real life, the books alone won’t help. Blueprints or construction guides are not allowed, so you cannot build anything from them.
2. ) Human:
2.1) A skilled worker, like a builder or chef who works 9‑to‑5 for you — you’d have to stick around with them once their job is done. The skilled worker cannot be befriended or dated. Anything they build can deteriorate, and everything they produce requires real-life time — for example, a builder might take months or years to finish a house. Chefs cannot hunt meat or farm vegetables, but can collect berries, mushrooms, and procure spices, so you’d need a separate farmer or hunter if you want other food. A farmer can grow any kind of vegetables and a hunter can hunt any kind of meat.
2.2) A lover — if they are the opposite sex of you, you can breed with them, but inbreeding happens naturally, so population growth is limited.
2.3) Real-life people, such as family members or celebrities — each person counts as a separate thing, and opposite sexes can breed with you.
3) Animal: Any animal from current or past life — they all become friendly and obedient to you and share your lifespan. If you bring two of the same species, they can breed but count as two separate things, and inbreeding happens naturally.
4) Concept: Anything you can imagine from current real life, like the internet, tropical weather, endless rain, or an endless season (perpetual autumn, summer, winter, spring, or rotatable) — you cannot bring concepts that control things or people, no wishing for another thing or bringing a genie that grants things, and ignore any effect the concept might have on the environment.
5) Tech: A device like a phone or laptop that never deteriorates and is proof to all natural elements — must exist in real life, no future tech, and does not include internet, which is a separate thing. All devices come with 1 TB of storage — if you want extra storage, you must “wish” for extra hard drives, but all extra hard drives together count as 1 thing. You can pre-download anything before arriving on the island, but anything you try to download after arrival requires internet, which counts as a separate thing. You can bring the person who makes the tech, but only if accompanied by the factory/machine to produce it and the resources — all three count as separate things, which may quickly exceed your limit. Anything they make can deteriorate.
6) Skill/Ability: Any personal skill or ability, like flying, super strength, perfect memory, or instant language fluency — cannot be something vague or catch-all like “survival skills”, cannot grant invincibility or remove hunger, and you cannot wish for additional skills or abilities.
Options and rules include:
1) Thing: Something tangible, like food (e.g., infinite pizza — never spoils and always appears when you want it), a built house that never deteriorates, or books — you can bring as many books as you like, and they all count as one thing. Recipes are allowed, but you cannot magically learn or cook — if you don’t know how to cook or perform a skill in real life, the books alone won’t help. Blueprints or construction guides are not allowed, so you cannot build anything from them.
2. ) Human:
2.1) A skilled worker, like a builder or chef who works 9‑to‑5 for you — you’d have to stick around with them once their job is done. The skilled worker cannot be befriended or dated. Anything they build can deteriorate, and everything they produce requires real-life time — for example, a builder might take months or years to finish a house. Chefs cannot hunt meat or farm vegetables, but can collect berries, mushrooms, and procure spices, so you’d need a separate farmer or hunter if you want other food. A farmer can grow any kind of vegetables and a hunter can hunt any kind of meat.
2.2) A lover — if they are the opposite sex of you, you can breed with them, but inbreeding happens naturally, so population growth is limited.
2.3) Real-life people, such as family members or celebrities — each person counts as a separate thing, and opposite sexes can breed with you.
3) Animal: Any animal from current or past life — they all become friendly and obedient to you and share your lifespan. If you bring two of the same species, they can breed but count as two separate things, and inbreeding happens naturally.
4) Concept: Anything you can imagine from current real life, like the internet, tropical weather, endless rain, or an endless season (perpetual autumn, summer, winter, spring, or rotatable) — you cannot bring concepts that control things or people, no wishing for another thing or bringing a genie that grants things, and ignore any effect the concept might have on the environment.
5) Tech: A device like a phone or laptop that never deteriorates and is proof to all natural elements — must exist in real life, no future tech, and does not include internet, which is a separate thing. All devices come with 1 TB of storage — if you want extra storage, you must “wish” for extra hard drives, but all extra hard drives together count as 1 thing. You can pre-download anything before arriving on the island, but anything you try to download after arrival requires internet, which counts as a separate thing. You can bring the person who makes the tech, but only if accompanied by the factory/machine to produce it and the resources — all three count as separate things, which may quickly exceed your limit. Anything they make can deteriorate.
6) Skill/Ability: Any personal skill or ability, like flying, super strength, perfect memory, or instant language fluency — cannot be something vague or catch-all like “survival skills”, cannot grant invincibility or remove hunger, and you cannot wish for additional skills or abilities.
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