1/3
3 Years of Service
Modding takes effort and if it's hard to monetize, it's hard to find a reason to do it. Passion can only take you so far
That makes sens. Time is money and it is true for dev too.A lot of work for something that is hard to monetize, at least that's what I think
I have to disagree with the "it's hard to monetize sex mods"
Bullshit. 99% of people who make sex mods and try to monetize them are doing it wrong. It's a genuine skill issue or laziness or both. NSFW has actually one of the easiest times marketing itself because people searching for NSFW are searching for a specific thing - sex, more sex content.
You have rule34 sites where you can upload screenshots, attach a link to your paysite, encourage people to support in comments. You have many forums specifically dedicated to sex mods. You have social media where you can draw people to your mods.
All it takes it putting a bit more work towards marketing whatever you wanna do.
Although if you wanna monetize your sex mod, you gotta do EVERYTHING for free, otherwise you risk being in breach of many game ToS.
As for the original question:
It takes time. If the game has actual visual representation of sex, you need to not only have programming knowledge but also animation skills. With animation skills also comes need to know how to edit models. You also have to be willing to fix your mods after each update.
In many games, making sex mods even requires you to create an entire framework. Who the fuck is going to do that much work, right? People who create these frameworks are either extremely talented programmers or have entire teams trying to crack the code and repurpose the game's functions.
It's actually easier to create a visual novel as all it takes is some mediocre knowledge with python for renpy and ability to pose models + decent writing skill.
As bad as it is, Patreon exists. Subscribestar exists. If you're smart, you can make it work.I think a lot of people don't buy lewd content. So much so many card companies don't like dealing with it (that and charge backs). Maybe things are changing, but about the only way to monetize it is to take donations and that seems like it doesn't really make good money for the skill and time people put in. There are a few successes, but isn't that kinda like Only Fans. A few big hits, while most people not making enough to pay rent.
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