Unity AI Waifu Tapper Universe [v1.8.1 [Lust Fiction]

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LustFiction

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‎6 Months of Service‎
Allow others to update?
  1. yes
Developer Name
LustFiction
Developer Links
Version
1.8.1
Latest Update
Sep 5, 2026
Release Date
Feb 25, 2026
Language
English
OS
  1. Windows
  2. Android
  3. Other

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Overview:

Waifu Tapper Universe
is an incremental idle clicker with a massive twist: every single scene is fully animated!
Play with your favorite iconic video game heroines as you break their armor and progress through stages.
Each character features 5 unique scenes, and each scene has 5 progressive outfit destruction stages. With 3 distinct animations per stage (Idle, Reaction, and Rare Reaction), you get a total of 75 high-quality animated videos per character!
To progress, you can either buy attack skills and click frantically, or purchase support skills that passively do the hard work for you.


The game features a dynamic Dual-Combo System: every click fills a bar that multiplies your manual click damage.
Alternatively, the longer you leave the game idle without clicking, the more the blue teasing bar fills up to multiply your passive damage!
Each character exists within their own unique "Universe." When you select a new character, you enter a fresh economy with its own specific currencies, upgrades, and theme.
​

Videl has arrived as this month's Patreon exclusive!​

Plus, Samus is now FREE for everyone.​

​
ai cg, animated, big ass, big tits, management, parody, point & click, stripping, vaginal sex
1. Extract the .zip file.
2. Run the executable file to play.
■ v1.8.1 - 2026-09-09
The prestige update. The game used to end when you finished a character so now finishing one is where the long game starts. It also carries a pass over player feedback from the forum thread where three of the reports turned out to be the same bug.

Prestige
  • Lust Essence: Reset your power to earn a permanent currency that never goes away. Your first prestige pays out 10 to 13 essence.
  • Protected Gallery: Your gallery is never touched. Prestige resets gold upgrades and scene progress but every photo you have ever earned stays in the gallery forever across any number of prestiges.
  • Permanent Upgrades: Five upgrades bought with essence and kept through every reset (Desire for more click damage, Golden Touch for more gold, Devotion for automatic clicks, Head Start for a bankroll, and Eternal Flame for more idle damage).
  • Visible Button: The prestige button is visible from the start showing how close you are (PRESTIGE - 3/5 SCENES) so you can see what is coming. It unlocks when you master every free scene of any one character.
  • Smart Confirmation: The confirmation screen tells you what you gain and not just what you lose including an estimate of how much faster your next run will be.
  • Supporter Perks: Your supporter perks are untouched. VIP status unlocked characters cheats and settings all survive prestige.

Save
  • Automatic Upgrade: Existing saves are upgraded automatically. Your gallery is protected first and your historical gold is reconstructed so your first prestige pays out what your progress is actually worth.
  • Backup Codes: Backup codes carry your prestige. Essence upgrade levels and prestige count all travel with your save code and older codes without them still import normally.

Downloads are gone
  • No More Wait: Picking a character used to stop you with a prompt to download around 240 MB before you could play. That gate is gone so you click a character and you are in. Videos stream in as you play and the game shows a short loading indicator for the first one.
  • Background Size: Settings still show each character size fetched quietly in the background without holding you up.

Fixes & Improvements
  • Decimal Numbers: Decimal numbers now read correctly in every language instead of showing a comma instead of a point depending on your browser language.
  • Progress Bonus: Your damage bonus no longer disappears when you go back. Both the global multiplier and combo ceiling are based on how many scenes you have completed which never goes down.
  • Visible Bonus: A SCENE BONUS x8 readout sits under the combo bar so you can see the multiplier you earned.
  • Scene Purchases: Buying a scene no longer buys the bonus. The bonus now comes from finishing scenes rather than owning them.
  • Character Completion: Clearing every scene grants a final tier of x64 damage and an 8x combo ceiling making the post completion prestige farm noticeably faster.
  • Shorter Wall: Unlocking the fifth scene now costs 6 billion instead of 10 billion reducing the wait time.
  • Faster Progression: Progression is roughly 45 percent shorter dropping a character run from about 6 hours to 3.3 hours.
  • Better Hearts: The flying heart now pays three minutes of your income and appears roughly every five minutes. Golden hearts show up four times as often and the golden jackpot now pays thirty minutes of income.
    [
  • Voice Intervals: The girls stopped repeating themselves too fast. Lines now fire every 25 to 45 seconds instead of every 5 to 10 seconds.
  • Gallery Fixes: Wrong thumbnails falling back to Tifa are fixed and 38 broken images for Raven and Tifa were fixed.





■ v1.8.0 - 2026-09-04
A save reliability update. One player reported losing progress, and digging into it turned up several separate problems , two of which were quietly affecting everyone.

New Content
  • New Character: Videl joins the game as a playable character with full 6 scenes and 6 stages per scene.
  • Intro sequence with the studio logo and an 18+ warning card. The warning only appears once.
  • Mavis is now in the roster, marked as Coming Soon.
Save Fixes
  • The game now saves when you leave. Progress was only written every 10 seconds, so closing or switching tabs threw away everything since the last save. On iOS Safari, which shuts down background tabs, this could cost a whole session.
  • Blocked storage is finally detected. The "your browser is blocking saves" warning was checking the wrong thing, so it never showed up in private windows or embedded players , exactly the places where saving silently fails. If your browser can't save, you'll now be told up front instead of losing hours.
  • Save codes work across devices and languages. Exporting a code on one machine and importing it on another could change your gold, because different system languages write numbers differently. Codes are now language-neutral, and existing saves are read and converted automatically, nothing for you to do.
  • Gold no longer drops to zero when the game fails to read a saved value.
  • Backup codes no longer stop at 6 scenes per character.
Fixes & Improvements
  • Correct damage after switching characters. Click damage briefly carried over the previous character's scene bonus, making it far too strong or far too weak until you bought an upgrade or changed scenes.
  • Lighter game data. A UI button effect was duplicating its material every time the project was opened, bloating the game files. Cleaned up and fixed at the source.
Note for Ada players
Between May 30 and June 5, a bug on our side made Ada and Raven share the same save slot, so progress on those two could have been mixed together. If either of them looks wrong, get in touch and we'll sort it out with a code.

■ v1.7.0 - 2026-08-07
New Content

  • New Character: Samus Aran joins the game as a playable character with full 6 scenes and 6 stages per scene.
■ v1.6.0 - 2026-07-06
New Content

  • New Character: Ada joins the game as a playable character with full 6 scenes and 6 stages per scene.
■ v1.5.0 - 2026-06-01
New Content

  • New Character: Raven joins the roster as the 5th playable character with full 6 scenes and 6 stages per scene.
Platform & Distribution
  • Continuous BGM: Fixed background music restarting from the beginning when changing outfits (stages) within the same scene. The BGM now plays continuously.
  • Mute Compatibility: Rerouted the max combo impact sound through the SoundManager SFX channel, fixing a bug where it ignored the game volume and mute settings.
Gallery & Content
  • Eve's Gallery: Swapped/corrected the order of some images in Eve's gallery that were misplaced.
  • Local Bundling (PC & APK): All character video assets are now packaged directly into the PC and APK builds. Players no longer need to download characters individually on these platforms.
  • WebGL Unchanged: The WebGL version continues to use on-demand downloads from the CDN (Cloudflare R2) to respect the 500 MB file size limit.
UI Changes
  • CharManager Hidden (PC & APK): The "Character Manager" button is automatically hidden on PC/APK, since all content is pre-installed.
  • Local Build Status: Hero Data slots now display "Downloaded · Local Build" on PC/APK.
  • Download Prompt Bypass: The character download prompt is completely skipped on PC/APK.
■ v1.4.6 - 2026-05-06
Added

  • New character: Eve from Stellar Blade added.
  • Video Stability Update: Refactored the Video Controller with a robust Double Buffering system and input guards to prevent stuttering during rapid clicking.
  • Crossfade Transitions: Replaced hard video swaps with a real-time crossfade (Alpha Blend) system, eliminating black flashes.
  • Cloud Downloader System: Character videos are now downloaded dynamically from the cloud (Cloudflare R2) via Addressables.
  • Cheat Synchronization: Unlocking a character via code now triggers an immediate UI refresh.
  • Auto Error Reporting: Implemented a silent reporter system for automatic error tracking.
  • Free Preview: The first stage (outfit) of the first scene for Patreon-exclusive characters is now accessible to all players as a free preview.
Changed
  • Versioning Logic: Updated version numbering to reflect content scale (1.x.y where x is character count and y is patch level).
■ v1.0.4
New Features & Content

  • New character: Blindfolded Combat Android.
  • Royal Princess is now free.
  • New characters now feature 6 scenes instead of 5, expanding progression and content.
  • An additional exclusive scene is available for supporters.
  • Save System: Added Import/Export Save functionality (Bitshift encryption).
VIP Vault / Cheats (Supporter Perks)
  • Auto-Clicker: Native on-screen button (5-10 clicks/sec).
  • Gold & Damage Boost: 1 Million Gold instant injection and overall damage increase.
  • Sponsor Discount: 50% permanent shop discount.
  • Gallery Master Key: Instant unlock for all videos (Idle, Reaction, Rare).
  • Outfit Director: New "Fast Forward" button to instantly break outfits and skip scenes.
Visual & Feedback (Juice Update)
  • Combo System: Added Screen Shake, golden damage text, and heavy impact SFX.
  • Crit Effects: Explosive critical hits now feature 3x larger shaking fonts in aggressive colors.
  • UI Juice: Added "Scale Bump" (Squish & Stretch) to the gold counter and shop buttons.
  • Reward Panel: New notification banner for special events like the Flying Heart.
  • Balance: Adjusted overall game difficulty for a smoother, more challenging experience.
  • Terminology: Changed "Outfit" to "Stage" across the entire UI for better clarity.
Fixes
  • Character Art: Fixed 6-finger anatomical error on Tifa (Scene 1, Stage 1 & Scene 1, Stage 2 Rare).
  • Consistency: Corrected Rare Scene mismatch in Tifa's Scene 2, Stage 3.
  • UI Bug: Fixed HUD remaining visible during Zelda's banner overlay.
■ v1.0.2
Changes & Fixes

  • New Idle Bar: Added a new combo multiplier bar specifically for support skills (Passive Mode).
  • Dynamic Scaling: The combo multiplier cap now dynamically scales and increases based on your current scene.
  • Rebalancing: The overall game balance (gold and damage) has been readjusted for a smoother progression.
  • Fixes: Fixed seamless video transitions, inverted videos in Scene 5, and BGM issues across scenes.
■ v1.0.1
Changes

  • Added the Dual-Combo System (Active Click Multiplier and Passive Idle Multiplier).
  • Added the Universe Selection screen.
  • UI improvements and balancing.
Every month on our Patreon, we host a poll to decide which character will be added to the game next.
Patrons also get exclusive access to cheat codes to instantly unlock premium characters, get infinite money, and skip the grind!


DOWNLOAD
Win: - -
Android: - - -


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I expected it to be some quick fap with some short AI animations.

Sadly, the animations are boring or downright awful, the math in progression is FUCKED UP (AND THIS IS THE FIXED VERSION?!)
You created an artificial problem with the slow progression in hoping to frustrate some idiots into paying to skip the grind, you should develop mobile games or work for Blizzard where this dogshit is the norm.
You put a small bunch of shitty gifs for sale, did we go back in time?
 
I'm gonna be honest. The game at the current stage, is boring and offers little replay desire.

The animations, while aren't terrible even for AI...they are just limited. The auto click feature is too slow, meaning to get anywhere, you have to either click your mouse to death or suffer carpal tunnel. I chose to use an auto clicker to save both.

The animation on the Sector 7 Slums is a mess. Dude fucking Tifa nuts out of the finger that is holding one of her legs:
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I couldn't give two shits about Tifa. Never really got into that series...but decided to give it a shot anyway. I get that it's still early...but having only one option gets boring quick, and putting a second behind a paywall isn't going to please a lot of people.

Also the 3rd stage, the outfits are not at all what the list says, and Blue Dress and Kimono are just underwear. the others don't match either. Sat in there too long trying to get enough coin to get to the penultimate stage...and it was much the same...I have no desire to sit there and just wait for 10 billion coin, even with an auto clicker.

Good luck on the future of this title...Hope you keep making improvements.
 

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This AI is way more slop than art, but I'm confident it may be upgraded in the future.
Only one model for now (2 if you're patreon) and not one i'm into.
It's a clicker, so you need to click, and upgrade, and click again. People who hate farming must hate it.

I unlocked almost everything in less than an hour i think, but I was really not pleased by the game as it's just click and click and click, then look at this sloppy animation.
It may improve to be a nice clicker, but i think that will not change anything as I think clickers bores me and animations don't make me love it.
 
I expected it to be some quick fap with some short AI animations.

Sadly, the animations are boring or downright awful, the math in progression is FUCKED UP (AND THIS IS THE FIXED VERSION?!)
You created an artificial problem with the slow progression in hoping to frustrate some idiots into paying to skip the grind, you should develop mobile games or work for Blizzard where this dogshit is the norm.
You put a small bunch of shitty gifs for sale, did we go back in time?
Hi Smiling, about the game balance im working on it everyweek to find the sweet spot.
What kind of animation were you expecting?

I'm gonna be honest. The game at the current stage, is boring and offers little replay desire.

The animations, while aren't terrible even for AI...they are just limited. The auto click feature is too slow, meaning to get anywhere, you have to either click your mouse to death or suffer carpal tunnel. I chose to use an auto clicker to save both.

The animation on the Sector 7 Slums is a mess. Dude fucking Tifa nuts out of the finger that is holding one of her legs:
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I couldn't give two shits about Tifa. Never really got into that series...but decided to give it a shot anyway. I get that it's still early...but having only one option gets boring quick, and putting a second behind a paywall isn't going to please a lot of people.

Also the 3rd stage, the outfits are not at all what the list says, and Blue Dress and Kimono are just underwear. the others don't match either. Sat in there too long trying to get enough coin to get to the penultimate stage...and it was much the same...I have no desire to sit there and just wait for 10 billion coin, even with an auto clicker.

Good luck on the future of this title...Hope you keep making improvements.
I'm also working on the consistency of the names; this should be corrected in the next update.

This AI is way more slop than art, but I'm confident it may be upgraded in the future.
Only one model for now (2 if you're patreon) and not one i'm into.
It's a clicker, so you need to click, and upgrade, and click again. People who hate farming must hate it.

I unlocked almost everything in less than an hour i think, but I was really not pleased by the game as it's just click and click and click, then look at this sloppy animation.
It may improve to be a nice clicker, but i think that will not change anything as I think clickers bores me and animations don't make me love it.
Hi Jiinzo, thank you for the feedback, do you have any suggestion about the animations?
about the character the game was relesead now, in the future will be one character per month, and the character from the last month will be free.
 
Hi Smiling, about the game balance im working on it everyweek to find the sweet spot.
What kind of animation were you expecting?
it is not the "kind" of animation that is the problem, but the abysmal quality. The first guy is barely in frame, ejaculates out of the side of his penis, while another from a finger.

The worst thing though, is still the grind. You have approximately 2 minutes of content IN TOTAL, and you're expecting clicking around for an hour to make so little progress it would be not enough if it took 5 minutes.

The voicelines are insanely grating, they repeat too often, and are absolutely nonsensical. Battle grunts and taunts for an energetic, rough scene can work sometimes (still a copout), but for when she is barely shaking her ass while leaning on a table is ridiculous. Never mind they repeat without pause, as soon as one is done playing. From the quality and effort you put into this, I suppose I should be glad they don't overlap and play for every 5th click.

This is not a game, this is a set of 10 short gifs that want you to click like you're a coked up parkinson's patient at a rave. And don't lie about "balancing" math, just add two 0's to everything.
 
LustFiction Don't listen to everyone who is complaining!!! There are way too many clickers where the girl you are clicking on just kind of shakes a bit when you do. So to see you working on one that has actual motion and action involved is Awesome! Are there problems sure it's a new release people are acting like every game should be released whole with no errors or problems. IF you don't like AI art or animation errors then just don't play if you are disappointed in the amount of content available in the first or second update then wait for more before playing. posting when you find errors so the developer can correct them is OK..... Crapping all over them because you aren't happy with the FREE game they are Obviously working hard to share is really low! Anyway that just my two cents thanks for the game so far and I hope you can add some girls with smaller tits in the future that would be cool
 
it is not the "kind" of animation that is the problem, but the abysmal quality. The first guy is barely in frame, ejaculates out of the side of his penis, while another from a finger.

The worst thing though, is still the grind. You have approximately 2 minutes of content IN TOTAL, and you're expecting clicking around for an hour to make so little progress it would be not enough if it took 5 minutes.

The voicelines are insanely grating, they repeat too often, and are absolutely nonsensical. Battle grunts and taunts for an energetic, rough scene can work sometimes (still a copout), but for when she is barely shaking her ass while leaning on a table is ridiculous. Never mind they repeat without pause, as soon as one is done playing. From the quality and effort you put into this, I suppose I should be glad they don't overlap and play for every 5th click.

This is not a game, this is a set of 10 short gifs that want you to click like you're a coked up parkinson's patient at a rave. And don't lie about "balancing" math, just add two 0's to everything.

I understand your criticisms; regarding some of them, I can't do anything since that's the game's premise—a clicker where you advance through scenes.

Regarding the audio, it was indeed irritating. I've already fixed that by removing some of the audio and making it much less frequent.

LustFiction Don't listen to everyone who is complaining!!! There are way too many clickers where the girl you are clicking on just kind of shakes a bit when you do. So to see you working on one that has actual motion and action involved is Awesome! Are there problems sure it's a new release people are acting like every game should be released whole with no errors or problems. IF you don't like AI art or animation errors then just don't play if you are disappointed in the amount of content available in the first or second update then wait for more before playing. posting when you find errors so the developer can correct them is OK..... Crapping all over them because you aren't happy with the FREE game they are Obviously working hard to share is really low! Anyway that just my two cents thanks for the game so far and I hope you can add some girls with smaller tits in the future that would be cool
Thank you so much for this feedback, it motivates me even more to continue, and I'm always looking for ways to improve the game. There have already been several updates and there will continue to be more to keep the game enjoyable for everyone.
 
Hi Jiinzo, thank you for the feedback, do you have any suggestion about the animations?
about the character the game was relesead now, in the future will be one character per month, and the character from the last month will be free.

Well, as said by SmilingJack, the animation quality is bad overall. Since it's the main reward for the clicker, i think it should improve. Sural Argonus's screenshot is a good illustration.

I'd just add something : I'm not complaining, it's not a bad game, just not my thing and still need to improve. We're giving feedback so you can improve, but I hope we're not discouraging you. That's the game dev magic : everything bad can be fixed. Everything can be improved. And I've seen so many bad games (and so many i didn't even wanted to give a try) that i don't want you to feel bad about my bad review because you did a decent work here. Just not enough for my own personal tastes but there are many other players.
 
Well, as said by SmilingJack, the animation quality is bad overall. Since it's the main reward for the clicker, i think it should improve. Sural Argonus's screenshot is a good illustration.

I'd just add something : I'm not complaining, it's not a bad game, just not my thing and still need to improve. We're giving feedback so you can improve, but I hope we're not discouraging you. That's the game dev magic : everything bad can be fixed. Everything can be improved. And I've seen so many bad games (and so many i didn't even wanted to give a try) that i don't want you to feel bad about my bad review because you did a decent work here. Just not enough for my own personal tastes but there are many other players.
It's very important for me to receive constructive criticism, sometimes we get too comfortable and don't realize where we can improve. With my next character, I'm taking all of this into account and will be much more selective.
 
A lot of the "issues" with this...can be chalked up to lack of experience I think. Over time, if you put in the effort to learn and improve, the animations will get better. Still limited by the stupidity of AI in the first place, but that too, over time will improve I think.

Will say I will watch out for this and see how it changes over time...
One suggestion I'd make that should be easy to implement...Ask for suggestions on characters. Take a poll to see what new one you want to add periodically.

Just be careful with Patreon and Subscribestar rules...They are getting a bit...restrictive.
 
A lot of the "issues" with this...can be chalked up to lack of experience I think. Over time, if you put in the effort to learn and improve, the animations will get better. Still limited by the stupidity of AI in the first place, but that too, over time will improve I think.

Will say I will watch out for this and see how it changes over time...
One suggestion I'd make that should be easy to implement...Ask for suggestions on characters. Take a poll to see what new one you want to add periodically.

Just be careful with Patreon and Subscribestar rules...They are getting a bit...restrictive.
Thanks for the feedback, really appreciate it. We’re still early in development and constantly improving the animations with each release, so that’s definitely something we’re focused on evolving over time.
About character suggestions, we’re actually already doing that. We have community voting running on Patreon so supporters can help decide the next characters.
And yeah, we’re keeping an eye on Patreon/Subscribestar rules too, making sure everything stays compliant while still delivering the experience we want.
Glad to hear you’ll be following the project, it means a lot 🙌
 
[Update] 1.0.4 – Blindfolded Combat Android Release


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The Blindfolded Combat Android is now available
This update brings a new character, major gameplay improvements, visual upgrades, and new systems
The Royal Princess is now available for all players

Changelog 1.0.4

New Content

- Added new character: Blindfolded Combat Android
- Royal Princess unlocked for all players
- New characters now feature 6 scenes instead of 5
- An additional exclusive scene is available for supporters

New Features
- Save System (Import / Export)

Cheat Features (Supporter Perks)
- Auto-Clicker — simulate automatic clicks directly in-game
- Instant Gold Boost — gain a large amount of currency instantly
- Damage Boost — increase overall damage and progression speed
- Shop Discount — reduce the cost of all upgrades
- Gallery Access — unlock and view all scenes freely
- Instant Outfit Break — quickly progress through stages with a dedicated button

Gameplay & Systems
- Improved Combo feedback (screen shake, stronger visuals and impact)
- Enhanced Flying Heart rewards and visual effects
- Added Critical Hits with dynamic visuals and stronger feedback
- Improved currency feedback with UI scaling effects
- Added reward display panel for special gains

UI & Interaction
- Purchase buttons now use squash & stretch animations
- Added visual confirmation effects when buying upgrades
- Improved responsiveness across interactions

Fixes
- Fixed Tifa finger issue in multiple scenes
- Fixed incorrect rare scene
- Fixed HUD remaining visible when opening Zelda banner

Changes
- Renamed "Outfit" to "Stage"
- Rebalanced progression (more challenging)

Thanks for the feedback and support
 

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The clicker as it is. In all its glory. "Senseless and merciless," as our literary classic wrote on another occasion.
 
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Update 1.4.6 is now live!

Hello everyone! The latest version is ready. This update features the new EVE (Early Access) and 2B is now officially FREE for all players. We have also implemented major technical improvements to the video engine and transitions.



Changelog [1.4.6]:

Added:

Video Stability Update: Refactored the Video Controller with a robust Double Buffering system and input guards. This prevents the game from freezing or stuttering during rapid clicking sessions.

Crossfade Transitions: Replaced hard video swaps with a real-time crossfade (Alpha Blend) system. This eliminates black flashes and frozen frames between Idle and Reaction videos.

Cloud Downloader System: Character videos are now downloaded dynamically via Addressables, significantly reducing initial download size.

Cheat Synchronization: Redesign of the Cheat system flow. Unlocking a character via code now triggers an immediate UI refresh and reloads the character data without requiring menu navigation.

Auto Error Reporting: Implemented a silent reporter system for automatic error tracking and diagnostics.

Free Preview: The first stage (outfit) of the first scene for Patreon-exclusive characters is now accessible to all players as a free preview.

Changed:

Versioning Logic: Updated version numbering to reflect content scale (1.x.y where x is character count and y is patch level).
 

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Hello Clickers!


Raven update is officially available right now! Go check out all her brand new animations and features. And yes, this new character comes packed with some absolutely amazing, high-energy futanari content that you are going to love!



Eve content is now completely FREE for everyone!

For VIP members, the 6th VIP scene option is now fully themed around Brazil and the World Cup with lots of green and yellow action!

The new build is ready to download. Enjoy the new content!



[1.5.0] - 2026-06-01
Added
New Character: Added Raven as the 5th playable character, featuring 6 full scenes and 6 stages per scene.

Local Content Bundling (PC & APK): All character video assets are now packaged directly into the PC and APK builds. Everything works offline out of the box, with no individual character downloads required.

WebGL Optimization: The WebGL version continues to use on-demand CDN downloads (via Cloudflare R2) to respect the 500 MB file size limit.

Fixed
Continuous BGM: Fixed background music restarting from the beginning when changing outfits/stages within the same scene. BGM now plays seamlessly.

Max Combo Sound Mute: Rerouted the max combo impact sound through the SoundManager SFX channel, fixing a bug where it ignored game volume and mute settings.

Eve's Gallery: Swapped and corrected the order of misplaced images in Eve's gallery.

UI & Quality of Life
Clean Settings Menu (PC & APK): The "Character Manager" (Hero Data Manager) button is now hidden on PC and APK builds, since all content is pre-installed.

Local Build Status: The Hero Data Manager slots now display "Downloaded · Local Build" on PC/APK instead of querying download sizes.

Instant Load: The character download prompt (CharDownloaderUI) is now completely skipped on PC/APK — selecting a new character loads instantly.
 

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Hello everyone!

The wait is over! Today we are officially releasing our newest character: Ada Wong! she is ready to bring a lot of tension and action to the game.

As always with our new releases, Raven is now completely free for all players!

Go check out the update, play through the new content, and let us know what you think in the comments below!

Thank you so much for your continuous support!

 

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