Tripod70
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Game Uploader
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4 Years of Service
- Allow others to update?
- yes
- Developer Name
- Novel
- Developer Links
- Version
- Ep. 2 v1.2.10 Final
- Latest Update
- Sep 24, 2024
- Release Date
- Apr 20, 2019
- Language
- English, Russian
- OS
- Windows
- Linux
- MacOS
- Android

Overview:
"Call of the Void" - is a sandbox game where every decision you make can drastically change the course of game's story. Skills we've acquired while working on the first game will be utilized to the fullest while working on this project. The game will still be heavily story-oriented, however, this time you are free to choose what to do in the game's world. As for the render's quality, I think you've noticed the gradual improvement in quality over the period of work from the last project and I keep learning new stuff. Talking about sex scenes, you can expect the same quality if not even better than in my first project. "Call of the Void" is a redesign of our ideas. A new project with the same old approach to our work and style.
3DCG, Male Protagonist, Sandbox, Combat, Animated, Fantasy, Adventure, Romance, Creampie, Vaginal sex, RPG, Mobile game
Extract and run
Ep. 2 - 1.2.10+ Last Stand DLC
N/A
Ep. 2 - 1.1044 + Last stand DLC
Episode 2
- 587 renders replaced with better ones
Last Stand DLC
- 40 thousand words,
- 1700 renders
- 40 animations.
EP.2 v1.0122
1) Fixed an issue with missing scene 19 in memories.
2) Fixed a problem with fonts not working properly in the Chinese localization on the statistics and inventory screen.
Please keep reporting any and all bugs and problems that you encounter.
EP.2 2023-06-18
- Minor bugfixes.
- Added chinese localization.
EP.2 v.1.011
- Gallery enabled
- Several minor bugs fixed
EP.2 v.0.906
- Improvement and proofreading of English localization.
- Correction of small logical inconsistencies in quests.
- Correction of typos and duplicated phrases.
- Fixed the inability to complete the game under certain conditions.
- Adding one more animation to the vampire quest.
Ep2 v0.283
- 3788 renders; and many of them are of really high quality if I can say that.
- 95 animated scenes. Now we have some truly good animations, there’s even a video consisting of 700 frames .
- 116, 890 words.
For comparison, the first episode includes:
- 2754 renders.
- 48 animations (5 we added recently).
- 121,819 words.
We still have a lot to add to the game, we’ll try to get it done before the Steam release.
Game mechanics:
1) Gallery
2) Auto-combat
3) Tutorial
4) Level up screen
5) Amulets
Events:
1) Brothel expansion
2) Events related to slaying monsters
3) Hidden event
v0.253 Special
That event will contain 160 renders, 8 animations (including complex ones) and around 4.5k words.
Ep.2 v.0.2
It’s finally here. We’ve released the second update for the second episode of our game. It was a long road of trial and error but we did it. We’re truly happy that we can share it with you now.
Important:
- The special event for 40$+ patrons will be released later on as a standalone addition.
- The final quest is not where it should be. As we keep adding new content, it will be moved to better reflect the proper position.
- We did not have time to test import of saves, we hope you can help us with that. Those of you, who do not have saves, can use «quick start» option.
- The combat system is partially ready but it still requires some tweaking. We have disabled this feature for this version of the game.
List of changes:
1) First of all, this episode adds about 34k of words. The update turned out big even though it was not our intention for various reasons. The game has 53,947 words in it. It is almost half the size of the first episode.
2) Secondly, we have made 1234 static renders and 11 animations. There is one animation consisting of 200 frames. There is also one animation with 300 frames, but it is not ready yet, it will be in the public release.
3) One of the final quests of this episode is finished. It just happened, it was a simple side quest at first, focused on one character, however, it grew into something bigger over time.
- We have not included all completed quests in this build. Some of them will be added later on
- There are a lot of dead ends in this update. Some of the options you choose will lead to the end of the game simply because we have not finished those branches. If you accidentally choose such an option, please, load the latest autosave.
Ep.2 v0.01
22.3k words and 915 renders are ready for the next update.
1) This is an early access with all "bonuses" that usually come with it. Technical side of the second episode isn't finished. Export of saves, battle system and interface elements will be added later on. English will keep being worked on as well.
2) This update is an introduction (a prologue) to the second episode of our game. Mechanically, this update is closer to a linear VN. By the end of the prologue, you'll return to the open world.
3) This update is shown for demonstration purposes only, and in order to thank our patrons for their support.
changelog v0.9.32
v0.6.03
Changed the name.
The update has more than 518 renders (approximately), 22756 words. Additionally, 11 scenes have animation.
Main content:
Big update for Kagera’s storyline
Update for Kilena
Small event with Elana
New events from the «message board»
Update for the “night guest”
New interaction with Mrysia
Events for higher-level hero
New festival interactions
Big redesign for the bathhouse
New interactions in the tavern
New dreams
A big number of random events
New options in the brothel
Some improvements for the castle
A lot of smaller adjustments
Saves from previous versions:
Saves from 0.2 version - errors are guaranteed and you will most likely not see any new content.
Saves from 0.3 version - errors should be minimal. You might miss some minor events, but nothing serious.
We recommend using the saves we will provide you with. You will get 2 saves (one for English version, one for Russian version), both on normal difficulty and with content from previous versions done, so that you can jump right into new scenes.
v0.3
Spoiler
v0.20.01 Beta
Main content
1) A big amount of new content for the main story
2) New events with Ilga
3) New events in the inn
4) New events in the bathhouse
5) New events in the brothel
6) Two new characters
Side content
1) Random events (not so many of them yet, all in the town)
2) New enemies. New location (river), along with new monsters, events. New bandits in the town.
3) New dreams
4) New trade options
Engine changes
Game play changes
1) New memory section (option to replay scenes, your achievements)
2) Many interface changes (still WIP)
1) Added new variables «chance to miss» and «chance to block», depending on your strength and agility
2) A serious bug occurring during a combat when an enemy was using the MC’s last foe’s block settings and not his own was tracked down and fixed
3) Rebalance of rage attack
4) Rebalance of some monsters
5) Option to open your inventory when in a battle
6) New option «eye the enemy» (this option isn't exactly useful at the moment but we'll keep working on it)
Many new other little fixes and changes to balance
v0.10.05
- Improvement of the English translation;
- Option to switch between languages in android version.
v0.10.04
- Font size slightly increased
- Dialogue window slightly darkened
- Small translation fixes
- Small interface changes
v0.1
First Release
N/A
Ep. 2 - 1.1044 + Last stand DLC
You must be registered to see links
Episode 2
- 587 renders replaced with better ones
Last Stand DLC
- 40 thousand words,
- 1700 renders
- 40 animations.
EP.2 v1.0122
1) Fixed an issue with missing scene 19 in memories.
2) Fixed a problem with fonts not working properly in the Chinese localization on the statistics and inventory screen.
Please keep reporting any and all bugs and problems that you encounter.
EP.2 2023-06-18
- Minor bugfixes.
- Added chinese localization.
EP.2 v.1.011
- Gallery enabled
- Several minor bugs fixed
EP.2 v.0.906
- Improvement and proofreading of English localization.
- Correction of small logical inconsistencies in quests.
- Correction of typos and duplicated phrases.
- Fixed the inability to complete the game under certain conditions.
- Adding one more animation to the vampire quest.
Ep2 v0.283
- 3788 renders; and many of them are of really high quality if I can say that.
- 95 animated scenes. Now we have some truly good animations, there’s even a video consisting of 700 frames .
- 116, 890 words.
For comparison, the first episode includes:
- 2754 renders.
- 48 animations (5 we added recently).
- 121,819 words.
We still have a lot to add to the game, we’ll try to get it done before the Steam release.
Game mechanics:
1) Gallery
2) Auto-combat
3) Tutorial
4) Level up screen
5) Amulets
Events:
1) Brothel expansion
2) Events related to slaying monsters
3) Hidden event
v0.253 Special
That event will contain 160 renders, 8 animations (including complex ones) and around 4.5k words.
Ep.2 v.0.2
It’s finally here. We’ve released the second update for the second episode of our game. It was a long road of trial and error but we did it. We’re truly happy that we can share it with you now.
Important:
- The special event for 40$+ patrons will be released later on as a standalone addition.
- The final quest is not where it should be. As we keep adding new content, it will be moved to better reflect the proper position.
- We did not have time to test import of saves, we hope you can help us with that. Those of you, who do not have saves, can use «quick start» option.
- The combat system is partially ready but it still requires some tweaking. We have disabled this feature for this version of the game.
List of changes:
1) First of all, this episode adds about 34k of words. The update turned out big even though it was not our intention for various reasons. The game has 53,947 words in it. It is almost half the size of the first episode.
2) Secondly, we have made 1234 static renders and 11 animations. There is one animation consisting of 200 frames. There is also one animation with 300 frames, but it is not ready yet, it will be in the public release.
3) One of the final quests of this episode is finished. It just happened, it was a simple side quest at first, focused on one character, however, it grew into something bigger over time.
- We have not included all completed quests in this build. Some of them will be added later on
- There are a lot of dead ends in this update. Some of the options you choose will lead to the end of the game simply because we have not finished those branches. If you accidentally choose such an option, please, load the latest autosave.
Ep.2 v0.01
22.3k words and 915 renders are ready for the next update.
1) This is an early access with all "bonuses" that usually come with it. Technical side of the second episode isn't finished. Export of saves, battle system and interface elements will be added later on. English will keep being worked on as well.
2) This update is an introduction (a prologue) to the second episode of our game. Mechanically, this update is closer to a linear VN. By the end of the prologue, you'll return to the open world.
3) This update is shown for demonstration purposes only, and in order to thank our patrons for their support.
changelog v0.9.32
v0.6.03
Changed the name.
The update has more than 518 renders (approximately), 22756 words. Additionally, 11 scenes have animation.
Main content:
Big update for Kagera’s storyline
Update for Kilena
Small event with Elana
New events from the «message board»
Update for the “night guest”
New interaction with Mrysia
Events for higher-level hero
New festival interactions
Big redesign for the bathhouse
New interactions in the tavern
New dreams
A big number of random events
New options in the brothel
Some improvements for the castle
A lot of smaller adjustments
Saves from previous versions:
Saves from 0.2 version - errors are guaranteed and you will most likely not see any new content.
Saves from 0.3 version - errors should be minimal. You might miss some minor events, but nothing serious.
We recommend using the saves we will provide you with. You will get 2 saves (one for English version, one for Russian version), both on normal difficulty and with content from previous versions done, so that you can jump right into new scenes.
v0.3
Spoiler
v0.20.01 Beta
Main content
1) A big amount of new content for the main story
2) New events with Ilga
3) New events in the inn
4) New events in the bathhouse
5) New events in the brothel
6) Two new characters
Side content
1) Random events (not so many of them yet, all in the town)
2) New enemies. New location (river), along with new monsters, events. New bandits in the town.
3) New dreams
4) New trade options
Engine changes
Game play changes
1) New memory section (option to replay scenes, your achievements)
2) Many interface changes (still WIP)
1) Added new variables «chance to miss» and «chance to block», depending on your strength and agility
2) A serious bug occurring during a combat when an enemy was using the MC’s last foe’s block settings and not his own was tracked down and fixed
3) Rebalance of rage attack
4) Rebalance of some monsters
5) Option to open your inventory when in a battle
6) New option «eye the enemy» (this option isn't exactly useful at the moment but we'll keep working on it)
Many new other little fixes and changes to balance
v0.10.05
- Improvement of the English translation;
- Option to switch between languages in android version.
v0.10.04
- Font size slightly increased
- Dialogue window slightly darkened
- Small translation fixes
- Small interface changes
v0.1
First Release
DOWNLOAD
Win/Linux:
Mac (v1.1044): – – – –
Android (v1.1044): – – – –
Episode 1
Win/Linux: - - -
Mac: - - -
Android: - - -
Others: Unofficial Android Port by estrada777*
*This unofficial port/version/code is not released by developer, download at your own risk.









Win/Linux:
You must be registered to see links
–
You must be registered to see links
– – Mac (v1.1044): – – – –
Android (v1.1044): – – – –
Episode 1
Win/Linux: - - -
Mac: - - -
Android: - - -
Others: Unofficial Android Port by estrada777*
*This unofficial port/version/code is not released by developer, download at your own risk.








