Have not played in a long time did we get to the mom or sisters yet? No tag so guessing not?
If we could skip the combat and tactics, it would be a good game, IMO.
As other people have said, the combat system is kind of jank. Otherwise, the fetishes are right up my alley.
Good tags, good renders, good content, rough combat. Just give me a quick time event or something. Maybe I'm just not your target audience, but I feel like you got a real diamond in the rough here.
Any plans for Dian & Antiope? Maybe a scenario with "Hippolyta" and Antiope's daughter try to free them? Also any plans to be able to drop in on conquered territories for repeatable visits to the location specific encounters? Also hoping the centaur becomes a regular. I need something to ride into battle after all lol.
Does the mother&daughter duo from the beginning ever come back? I think I have a place in my dungeon for the mother and a place in the garden for the daughter.![]()
fav after desert stalkerView attachment 31204
Overview:
A prince, an escaped prisoner, a usurper, a lover, a fighter. Karder Dal-Arouya is many things but has one goal in life: to conquer the empire stolen from him by his treacherous queen mother.
Guide Karder on his adventures to reclaim his throne. On his quests you will meet friends and foes, powerful beasts and alluring rulers. Dominate your defeated foes and decide whether you want to use and abuse them for your dark pleasures or seduce them to aid you with their skills and knowledge.
3dcg, adventure, anal sex, Big ass, Big Tits, Combat, creampie, fantasy, Groping, male domination, Male Protagonist, Management, oral sex, pregnancy, rape, romance, Strategy, stripping, Superpowers, turn based combat, vaginal sex1. Extract and run.V0.11.3
This is the second largest release ever
MK2 combat – a brand new way to fight army Vs. army fights! I did not write a tutorial for it yet, so if you want to experiment you’ll have to do some guessing (though it’s pretty straightforward, I think). MK2 combat can be toggled off in the game’s settings. In the near future, I intend to flesh out this system with Wenches and/or buildings giving different bonuses to armies.
Skip 5 turns: one of the less fun aspects of running the map game was the need to excessively click “next turn”. In this version I have added another button which skips 5 turns but breaks the skipping if something important happens. You will find you now do more actual managing and less turn skipping.
Tentative: Achievements. I intend to add Achievements to the final 0.11 Steam release of March 1. They are not currently in the version (actually one test Achievement is) but I really want to push them in before the Steam release.
Story:
More meta story continuation!
Meet the mysterious and reclusive Nabi-Shal and their unlikely partners, the hot-headed centaurs. And how does a cute, foul mouthed goblin girl fit in?
V0.9.6
Stories and retcon:
All the “Act 2”s are programmed to appear 20-50 turns after their “trigger”, i.e. usually the completion of a quest. Since some of the quests took place a long time ago, for returning players using saved files you should simply see the star icon of a fiefdom indicating a story. Note that if you chose to skip sex with a girl originally (“Gentleman”), you will not have the option to play her Act 2, under the assumption you don’t find her attractive.
I feel Karder’s father (the late Khan) needs a bigger role in the story and to that extent I have introduced some changes in some scenes, including one you might have played already. If you wish to replay the edited scenes, you can find a Retcon button at your Citadel. Note that the third option is for players who played the Early Access builds. If you didn’t play the Early Access, you’ll see the correct scene during the course of the game.
Game enhancements:
Improved auto Auto Save. The game is saved automatically every 10 turns.
Sex sounds during sex scenes, for all the animations added in version 0.9.
No more death: losing in an army combat no longer ends the game, Karder simply retreats with his remaining army.
Random pregnancy is off by default, and can be turned on at game settings. In other words: by default, you will always impregnate the Wenches in your dungeon or palace.
Fame counter now moved to the top of the map screen. High Fame provides better yields at the price of lower Obedience, while extreme negative fame offers very obedient fiefdoms but with lower productivity.
V0.8.8
Animations for the R/P/S combat: no more guessing how your opponent will attack, their animation will allow you to determine it on your own.
Fame: play as a benign ruler and watch your Fame grow. When it reaches high thresholds, enjoy Morale and productivity bonus. Or play as a ruthless leader and when your infamy is low enough, your subjects will be obedient like never before!
When you perform a Khaganate activity like Parley, Attack or Infiltrate you can’t perform another for the same fiefdom until the next turn.
Original musical score for the fiefdom of Daoyuen.
An exciting adventure in Daoyuen, land of the mighty orcs.
A beloved Wench joins Karder’s quest! In order to take Nahir to this quest with you, she needs to have given birth at least once and not currently pregnant .
In a detailed interlude, the meta story gets hotter!
Old saves should work. If you're unable to use old saves, you may start a new game but by activating VN Mode (the Settings -> Toggle Game Settings to disable most strategic aspects of the game) and using quest Skip ‘n Win and Chicken button in combat, you can quickly recapture your former fiefdoms.
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This is how games should be. I can't think of anything about this game I don't like, excep tthe fact that one day it will be complete.
Fun game. Dev puts a lot of effort.
>Conquer, Ravish, Breed
they sure know how to market their game
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