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Dean

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Developer Name
DriftyGames
Developer Links
Version
Episode 5.01p
Latest Update
Jun 26, 2026
Release Date
May 5, 2023
Language
English
OS
  1. Windows
  2. Linux
  3. MacOS
  4. Android
Other Games
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Overview:
You decide to leave your old life behind and set a course for this mysterious island you've been hearing about. Settling down comes with its own set of problems. But as you make new friends, your past can't seem to let you go.
As you start getting used to your new life in this remote location, you also meet many people. All of them have a story of their own. Things are starting to look good. But things are not all what they seem.
3dcg, Animated, Male protagonist, MILF, Sandbox, Vaginal sex, Oral sex, Dating sim, Big ass, Big tits, teasing, Groping, Stripping, Voyeurism, Drugs, Point and click, Romance
1 - Extract and run.
Ep5.01
  • 2,853 renders
  • 192 animations (40.227 frames)
  • 9 lewd scenes
  • 2 new gallery items
  • 25.037 lines of script/dialogue
  • 369 new UI visuals
  • added relationship-wheel/path visualizer
  • 1 guest appearance
  • 58 new songs
  • 10 sfx
Ep4.02/Season Totals
  • 26174/87237 lines of script/dialogue
  • 3954/12709 renders
  • 31796/87934 frames of animation
  • 177/429 animations
  • 58/205 songs
  • 9/25 scenes
  • The episode 1 trailer clean-up is now a skippable tutorial free-roam.
  • Improvements to 'muffled sounds' (for example, music heard from another room)
Ep3.11p
  • fixed a bug that prevented the second gallery from unlocking
  • fixed a bug that showed an opportunity too much missing on Geneva's end screen
  • gave Teagan a new favorite icon
  • added free-roam shortcuts to the beach and mansion free-roams (beta)
  • misc. typos and continuity errors
Ep3.01p
  • 3,465 story renders
  • 133 animations (22,314 frames)
  • 25,780 lines of script/dialogue
  • 126 new UI images
  • 7 new unlockable lewd scenes
  • 2 new unlockable galleries
  • 64 new songs
  • 20 new SFX
  • updated to Ren'Py 8.3.2

Epv2.03p
  • CHANGED: re-inserted some images that went missing in 2.02p
  • CHANGED: lowered requirement to stop Tuesday from stealing your phone
Ep2.02p
  • CHANGED: removed the free-roam at the docks in episode 1
  • CHANGED: removed all perks from the game
  • CHANGED: removed 'time' from all free-roams
  • CHANGED: simplified some free-roams with easy exits/skips
  • CHANGED: perception stat replaces the old finesse stat to replace the perception perk
  • ADDED: informative text to the beach-roam
  • IMPROVEMENT: several touch-ups to the stats system
  • IMPROVEMENT: made phone pop up if there's something there that needs your attention
  • IMPROVEMENT: changed the beach-roam arrows to the normal arrows to improve visibility
  • VISUAL: fixed a series of renders where MC's hand clipped into Jackie's shoulder.
  • VISUAL: fixed a lighting mistake on the more feisty Geneva lunch version.
  • BUG: removed a phone variable that was displayed in the dialogue.
  • BUG: fixed some episode 1 recap screen errors (Synne, Teagan).
  • BUG: fixed several episode 2 recap screen errors (Celeste, Synne, Evangeline, Teagan, Sea).
  • FIX: grammatical errors/typos
  • Savegame compatibility with v2.01p should be good, as long as you're fine with your MC having a stat build that's not achievable in this version. In other words, your saves should be fine.
Ep2.01p
  • 3,383 story renders
  • 17,060 frames of animation
  • 18,298 lines of script/dialogue
  • 50 new songs
  • 26 new SFX
  • added Replay gallery
  • updated to Ren'py 8.1.3, which should improve performance
  • Unfortunately, a full replay is required due to rebuilding the perks system from Episode 1!
Ep1.01c
  • 1,907 story renders
  • 16,764 animated frames
  • 18,770 lines of script/dialogue
  • 33 songs (1 exclusive)
  • More than 400 UI elements
  • u4ia is running on Ren'Py 8.1.0 - Prerelease (which should fix lagging animations and CPU spikes issues on mid to low end computers)
Drifty
Creating Adult Games

u4ia is more like a game than Leap of Faith, and will consist of three types of 'modes'. Each chapter will consist of all these three modes at different stages of the episode.

1. Path mode
In path mode, you choose your path through the current scene. Different events take place as you move forward through the scene. In short, moving from 'A' to 'B' (or 'start' to 'finish' depending on the scene), you choose your path along the way, and who to interact with. They play out like a normal visual novel but are designed to give you great choice in who to spend time with or what to do. Meaning, exiting a path mode will differ greatly depending on your choices. Due to this, it's impossible to see all content in one or two playthroughs.

2. Free roam
In free roam, you can move around as much as you like until you've completed one or several required tasks, or the time runs out. Do note that "time runs out" doesn't mean you have to be fast (in real-time), but there's a certain amount of things you can do before something happens, giving you a chance to plan things out.

3. Story mode
In the story mode parts, you experience the story first and foremost. This is the same as you did in Leap of Faith with conversations, story reveals, cutscenes, etc. Story mode has fewer choices, but does differ depending on your earlier choices.
When finishing a path mode event, or a free roam, you can save it with the choices you just used to play through it. That means you can re-play the story at a later time in full story mode with your earlier choices intact. A 'create your own story' of sorts.There are 12 girls in the story. Four of them are important, four less important, and four of them, well, without revealing too much, you will have to choose at some point.

For u4ia I wanted to give you the freedom to choose perks that will customize your gameplay. These talent points (or perks) will allow you to tone down things you aren't interested in, or bring more focus to the things you are interested in.

This way, if you play the game several times for different outcomes, the actual game will feel more different. And even if you only play it once, you can still shape the Main Character or game to your liking. It also gives me the freedom to design different variations of the scenes.

u4ia is still very much a story-based game, but I want to include elements that make it more of a game rather than a kinetic story.
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Other: Gallery Unlocker

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Good start so far, for this one. loved the dev's other work, "leap of faith" (completed). Am expecting this one to be good as well. Still fairly fresh though, but I think it will be good, I recommend trying out the dev's other game as it is completed, you won't be disappointed by that one. Have good hopes for future updates of this one.
 
This art style is so good would love to see some more games with art like this
 
Quality artwork and a story which has potential. I'm enjoying this one so far and looking forward to seeing it develop,
 
Gofile is dead
Screenshot 2025-01-21 172346.png
 
Having no high hopes, I passed the game in one go! And in the end, I was shocked by how much positive emotions she gave me...
Positive:
-- The plot is cool.
-- The variability of the passage method.
-- Characters. There are many of them, all well-written.
-- Girls. There are many of them, for every taste, as they say.
-- MC. Finally, a pleasant, adequate, not cliched main character who does not go to extremes.
-- Humor. I'm just taking my hat off here! I've never laughed so much in my life!)
I got unreal pleasure from humor))
-- References. Full-fledged cameos are especially cool! It was very nice to meet familiar faces).
-- Music. Wonderful) Sets the tone perfectly and integrates well into what is happening, depending on the situation.
 
Is this in the same universe as Leap of Faith? Are there crossovers like in Artemis? I like both games and am intrigued at this one.
 
After Leap of Faith, I really wanted to try this one but there is something not right about this game, I don't know what.
 
Does anyone know of a Gallery unlocker for the current version? (the attachments for the gallery unlocker in this thread are broken either way)
 
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