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Tyranobuilder is a good engine for making Visual Novels?

Yumika~🏳️⚧️

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Me and some friends are thinking about creating our own VN. We don’t know anything about programming, and we tried using Ren'Py but found it really hard. We stumbled upon an engine called Tyranobuilder, and I was wondering if it has a lot of limitations. Thanks in advance for any suggestions on other engines and tutorials!
 
probably better to just learn Renpy. every other thing sucks for VN games basically, because they never have the same features or do them right. with renpy you have a super good system for saves, rollback, all that good stuff for players, and its probably very easy to make content for it given how soooo many VNs use it. such a cheap type of game wouldnt bother using it if it sucked and required more time and money, yeah?
you guys just gotta bite the bullet and get some tutorials or smth
 
Yup, Ren'Py does do the whole images and choices very well.
But in the end of the day do what works for you. I will say though that often devs that start with a different engine end up recreating their game on Ren'Py later on, not all of course, but a good chunk that want to continue their game do.
Good luck to you on your game dev journey and keep up updated.
Also if you dont mind me asking, you were talking about a NSFW game right?
 
Yup, Ren'Py does do the whole images and choices very well.
But in the end of the day do what works for you. I will say though that often devs that start with a different engine end up recreating their game on Ren'Py later on, not all of course, but a good chunk that want to continue their game do.
Good luck to you on your game dev journey and keep up updated.
Agree, What mater is that they start doing stuff and getting experience. No engine is perfect but once they get used to a good workflow and experience, then maybe they can switch to a better engine once they have confidence.
 
From my experience learning things the best thing to do is tackle a very small idea first. Take for instance a scene transition, and one choice that alters the next two scenes. Try that in a variety of tools and see which you like most. Every tool has a learning curve, so getting something complete, even very small, is important to beginning to learn it. Taking on your entire game idea while trying to also learn a new tool is too much for most mortals. Good luck!
 
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