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Previous Version Changelogs
Images were generated with AI tools instead of a typical rendering application.
AM I missing spmething or is the new update erased Alma at the start and there is no way of cleaning inn anymore?
I haven't noticed anything like that. You're being sure to put the cards on Maintenance, right?
 
The latest version adds a lot of new material, but also some changes in game mechanics. And alas, I had to start the game from scratch, with old saves the new version works very unstable (three crashes in 20 minutes). Although I like the project very much and I'm glad that the developer continues to work on it.
 
This is the sort of game I wish was Renouf so I could just unpack the images and keep the ones I wanted…
 
Artificial pictures somehow scare away with their appearance
 
Artificial pictures somehow scare away with their appearance
But the gameplay in this game isn't bad. I've been following this project since December and the game is filling up with content pretty fast, the developer is not lazy:)
 
But the gameplay in this game isn't bad. I've been following this project since December and the game is filling up with content pretty fast, the developer is not lazy:)
Well, if you say so, I'll take a closer look at this project))
 
Some news from the developer:
Howdy!

0.2.4 is ready along with some very important announcements. The update contains a beautiful new girl with a quest, over 170 sprites, a new spicy event with Camille the shopkeeper, an overworld map and a lot of improvements to mining minigame. It took some time because as some of you know I'd love to incorporate NSFW animations in the game's style. Well I dove deep into the technical aspects of video generation and emerged victorious with Wan 2.1 successfully transferring the game's style into video. You can see the attached result and expect more animations in the game! I'm super happy about it and pretty stoked to return to working more on the game instead of making sense of generation node spaghetti. I've also laid some groundwork for new game systems - dungeon BDSM training job for girls, new inn upgrades and the last minigame. This week I'll work on polishing existing features, adding new requests (you can have your own, check #patron-only on Discord), perks, events and dialogue.
And the changelog!
Content
Added new girl - Velisa (total 174 sprites)
Added Velisa welcome dialogue
Added Velisa portrait
Added Velisa in the lodge character
Added map button to outside UI
Added map item to Emporium
Added xp gain for depravity level gain for girls
Added new item check system
Addef fisherman to the beach
Added new Camille event (34 sprites)
Added map UI
Added xp for raising girls depravity
Added help tooltip to the depravity event UI
Added death animation to mining minigame
Added mine ambience sounds to mining minigame
Added mine exit to mining minigame
Added mine exit lights
Added mine exit tooltip to mining minigame
Added death and success UI elements to the mining minigame
Added escape key bind to die in the mine

Balance
Reduced Mazzy serving requirement 25 -> 12
Reduced Freya dancing requirment 20->15
Reduced Francesca recruitment cost 1000-> 400

Bugfixes
Fixed the "wants to talk" button sorting issue
Fixed depravity override not saving properly
Fixed Gina event accessible before her goblin event
Fixed incorrect Gina dialogue in her office event
Fixed missing Issa unlock sprite
Fixed typo in the sick msg
 
another interesting start to a game, hopefully this one continues and finishes
 
Version 0.2.5 Lewdgendary is out for Patrons!


Howdy!

Hope you had a great Friday - I'm about to make it a little bit better by dropping a brand new Dancing Inn update. In this version I focused on improving existing systems, QoL and new features: new shop, study job and (finally!) gallery UI. A new potion is available to help with the mining minigame. Many thanks to our first fan art creator User_P - the Issa sprite in the post is his and is lovely.


Changelog:

Content

Added map exit icon
Inpainted Freya cooking sprites
Inpainted Freya cleaning sprites
Added separate unlock save file
Added locked sprite icon
Added gallery UI
Added depravity events to gallery
Added right click support for dialogue skipping for one hand convenience
Added support for skipping rest events
Added Mira study unlock dialogue
Added Study job
Added Alma study job sprites (4)
Added Freya massage depravity action
Added Broken Heart Tincture - Thalia's shop
Added Jumping Potion to Thalia's shop
Added Jumping Potion to mining minigame

Bugfixes
Fixed Velisa squished portrait
Fixed move counter not showing on 1920 resolution in mining minigame
Fixed cursor interactivity lag after pressing exit button
Fixed Mazzy dialogue typo
Fixed Gastrorgasm perk proccing without girl cooking
Fixed Emberveil map item in shop not animating correctly
Fixed Map icon showing without map
Fixed out of stock for shops proccing after buing one item
Fixed depravity override not setting correctly after depravity event
Pressing escape to skip depravity event no longer toggles options UI
Increased the size of the audio sliders

Balance
Girls with depravity events no longer gain depravity until depravity event is completed
Changed Mira outside sprite size by -25% (she was a giant)
Decreased fall damage treshold by 50%
 
v. 0.2.7
Full changelog:

Content

Added PlayerPerk UI
Added player perks
Added Beer! Yeah! player perk
Added Adventuring UI
Added new Inn UI buttons
Added new shader for Inn UI buttons
Added new job type -> adventuring
Added new job area for adventuring
Added support for gold and fame cost for adventuring
Added borders for job areas
Added new cheat menu
Added outline to innUI location buttons
Added new success chance popups
Added success percent color animations
Added failed adventuring sprite category
Added functional adventuring system
Added animated counters to fame, gold and mess labels
Added Attunement stat
Removed Advertising stat
Added success/fail label to eventUI adventuring
Added 4 sexual essences of monster races
Added animation to success/fail label
Added Alma goblin sprites (17)
Added Alma undead sprites (9)
Added Alma old ones sprites (10)
Added Alma demigod sprites (8)
Added Issa goblin sprites (13)
Added Issa undead sprites (16)
Added Issa old ones sprites (22)
Added Issa demigod sprites (12)
Added Alma adventuring fail sprites (4)
Added Issa adventuring fail sprites (11)
Added fame bonus to refinement stat
Locations now reload after finishing dialogue
Added news box to the menu
Added Hero’s Heat Perk
Added Green Thumb perk
Added Likes to Bone perk
Added Beastly Libido perk
Added Syha'h n'ghft perk
Added Moaning Glory perk
Bugfixes:
Fixed black flicker on right clicks
Fixed Freya's husband name in the dialgue (Rodan -> Korvax)

The update is not compatible with old save files.

Oh and last thing - there's a new cheat menu accessible with CTRL + SHIFT + D.
 
the very poor quality of the AI image with no human post-production correction for the obvious error are a big no go for me
 
Howdy! 0.2.8 is out!

A new version just dropped. Mazzy got her adventuring sprites, requests got rebalanced, Velisa got her missing request sprites. Now you can permanently reduce mess with a new player perk and skip the mining minigame entirely by purchasing a diamond. Early game has also been reworked and cooking is available right off the bat. Added two new perk-related upgrades that allow for both retraining and rerolling the perks.
There's an important thing going on as well - Mastercard and Visa are trying to censor what we can and can't jerk off to. Please sign the petition to stop them:


Content
  • Cleanup Crew perk
  • Added Lurcel dialogue
  • Added Lurcel CHA check
  • Added the ability to hire Lurcel
  • Added Cleanup Crew perk sprite
  • Added perk retraining to perk UI
  • Added perk retraining upgrade to Mira
  • Added Mazzy failed adventuring sprites
  • Added Mazzy Goblin adventuring sprites
  • Added Mazzy Demigod adventuring sprites
  • Added Mazzy Old Ones adventuring sprites
  • Added Mazy Undead adventuring sprites
  • Added perk reroll button
  • Added perk reroll upgrade to Mira
  • Added time left icon for requests
  • Rearanged request object for readability
  • Added 10 new requests
  • Removed rest job spot
  • Added new fame, gold and xp calculations to requests
  • Rebalanced requests
  • Added diamond to Praq's shop
  • Added sound to unlock popup
  • Tweaked unlock popup animation
  • Added tooltips for bonus skill chance for adventuring
Bugfixes
  • Fixed changing resolution reverting to fullscreen mode
  • Fixed bug that popped the bed button in the inn after exiting girl UI
  • Fixed a bug when a girl would disappear if a request expired same turn girl attended to it
  • Fixed Kreil Tashnic name typo
Balance
  • Helpful Spirit perk reworked -> permanently decrease mess by 2

Edit:
Known issues:
- Helpful Spirit not working as intended
 
Is there content? Yes.

You will be clicking around for 2 hours to get 4 still images meanwhile you get inundated with chores and busywork


If I wanted to jump through arbitrary and nonsensical hoops for a crumb of pussy, I'd try to pick up women at a bar. Even advancing a sex scene is so poorly done, where you click to continue just changes location for no reason other than the dev being lazy.
You'd think with how easy AI generation is this would be teeming with content and constantly rying to one-up itself. Haha, no.
Seriously, I want my wasted bandwith back.
 
dispite some AI weirdness in the image, the gameplay it self is good.
In the future the game can gain a lot if it can manage to have an artist fix the AI image or do a total rework of the graphics
 
As many have already pointed out, the main advantage is the excellent gameplay, the game is immediately addictive. As for AI, I personally don't care at all, it's already a common working tool, nothing more. Someone may not like the look of the generated images, but Japanese graphics make me want to vomit. As many people as there are opinions, we are all different.
 
Apologies for my ignorance, but where exactly would one put that gallery unlocker to use it? /points up at masterh's attachment
 
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