1/3
3 Years of Service
- Allow others to update?
- yes
- Developer Name
- Sunrise Team
- Developer Links
- Version
- 1.1.1b
- Latest Update
- Jul 27, 2024
- Release Date
- Jun 19, 2020
- Language
- English, French
- OS
- Windows

Overview:
Sunrise City is a turn-based battle game mixed with investigation and dating. The game offers an interesting story, challenging game mechanics and sexy adult content. The game is available in English and French and includes 7+ hours of content.
Story: You play as a student in the Battle section of the prestigious Onyx Academy who aspires to become an investigator. Until now your life has been rather quiet, but it will change after hearing about a series of mysterious disappearances. Between investigations, fights, and personal life, you will have much to do to get your diploma, find the girl of your dreams, and stop the threat that is hanging over Sunrise City.
2dcg, big ass, big tits, combat, dating sim, drugs, groping, hand job, lesbian, male protagonist, milf, oral sex, romance, sandbox, teasing, titfuck
1 - Extract and run.
v1.1.1b
General
v0.7.1a
N/A
General
- Added the end of the mission “The D.T.W part 1”.
- Added the battle bands system.
- Added the skill training system.
- Added a bonus scene for June.
- Added new rewards for "A Golden Scoop" and "The former Model".
- Added various interactive elements.
- Fixed access to certain locations according to the story.
- (1.1.1a) Fixed a bug that prevented interaction with the Wave Gym punching bags.
- The heavy bands are now visible on the main character.
- Added two new characters.
- Added 18 new 2D poses for Green Sun Minions, Miles, Vanessa and Zoey.
- Added 24 new 3D poses for Kana, Kyle and Scorpia.
- Touched up 3D poses.
- Added 2 cutscenes.
- Challenges with Holly no longer skip a time period, but can only be done once a day.
- Fixed Jill's cutscene.
- Various text corrections.
- Fixed Grace's scene at the Nighty's VIP in episode 2, where she wasn't appearing.
- Added 5 new enemies.
- Added 4 training bags, one of each type, to test your skills.
- Added a section indicating which bands are equipped and which provides information on hover.
- Added a system of special victory and defeat conditions.
- Added 4 new skills.
- Added 6 new challenges.
- (1.1.1b) Fixed calculation of action points when using Preparation, which sometimes caused combat to become blocked.
- Added 6 new abilities to replace skill level upgrades, which now have their own system.
- Added a section listing the pairs of bands, their information, and how to upgrade them.
- Added a section listing skills and how to upgrade them using a new resource: Fragments.
- Added a section to select equipped bands for a Deck page.
- Updated gallery with 7 illustrations and 2 scenes.
- Fixed various informative pop-ups where images no longer appeared.
- Reorganized season 1 events.
- Added new checkpoints for Monday, Tuesday and Wednesday of the D.T.W.
- Added new musics and sounds.
General
- Added the 3rd part of episode 7, with the end of the mission “A race against time” which concludes the Prologue.
- Changed the starting day of the story from Saturday to Friday.
Personal stories
- Added a step in “In Sunrise shadows”.
- Added several steps in “Number One”.
- Added the end of “The Red Bitch”.
- Added the end of “Strong and Soft”.
- Added the end of “Best Bros”.
- Added the end of “Juicy Business”.
- Added a step in “Bold n’ Tasty”.
- Added a step in “The other girl”.
- Added a step in “Miss Fix-it”.
- Added a bonus scene for Clover.
Backgrounds
- New ambience set for Horizon Park (Day) and Gin’s Bazar (Night).
- Changed background rendering so that different effects could be applied to the sky and the distant background.
- Fixed a bug that changed the time of day in the warehouses when playing Lana.
- Fixed a bug that displayed an interaction cursor on elements when a background had not yet finished loading.
- Fixed a bug that caused teleporters to flicker between backgrounds when returning to a location you just left.
- (v0.8.2a) Fixed another bug that prevented changing locations after talking to Zoey with Grimm.
Characters
- Added a new character.
- Added a new outfit for Scorpia.
- Added 35 new 2D poses for Evelyn, Gin, Grimm, Holly, June and Marcus.
- Added 67 new 3D poses for Ellen, Lana, Kana, Kyle and Scorpia.
- 2D touch-up for Grace.
- 3D touch-ups for Kana, Kyle and Scorpia.
Dialogues
- Added 4 cutscenes.
- Added conditions on dialogue lines that were activated without having seen the prerequisite dialogues.
- Various text corrections (thank you everyone for your feedback).
Battle
- Added a new enemy.
- Added a new skill.
- Changed Blake and Lana's poses when playing them.
- Fixed a bug that could cause a companion not to be displayed.
- Fixed a bug that allowed interaction with the background after a dialogue during battle.
Interface
- Updated gallery with 5 illustrations and 2 scenes.
Replay
- Added 12 new events.
Sound
- Added new sound effects.
- Added new musics.
Optimization
- Improved scene loading via replay and gallery.
- Improved display of characters in a location to avoid the momentary display of a white square.
- Added the 3rd part of episode 7, with the end of the mission “A race against time” which concludes the Prologue.
- Changed the starting day of the story from Saturday to Friday.
Personal stories
- Added a step in “In Sunrise shadows”.
- Added several steps in “Number One”.
- Added the end of “The Red Bitch”.
- Added the end of “Strong and Soft”.
- Added the end of “Best Bros”.
- Added the end of “Juicy Business”.
- Added a step in “Bold n’ Tasty”.
- Added a step in “The other girl”.
- Added a step in “Miss Fix-it”.
- Added a bonus scene for Clover.
Backgrounds
- New ambience set for Horizon Park (Day) and Gin’s Bazar (Night).
- Changed background rendering so that different effects could be applied to the sky and the distant background.
- Fixed a bug that changed the time of day in the warehouses when playing Lana.
- Fixed a bug that displayed an interaction cursor on elements when a background had not yet finished loading.
- Fixed a bug that caused teleporters to flicker between backgrounds when returning to a location you just left.
- (v0.8.2a) Fixed another bug that prevented changing locations after talking to Zoey with Grimm.
Characters
- Added a new character.
- Added a new outfit for Scorpia.
- Added 35 new 2D poses for Evelyn, Gin, Grimm, Holly, June and Marcus.
- Added 67 new 3D poses for Ellen, Lana, Kana, Kyle and Scorpia.
- 2D touch-up for Grace.
- 3D touch-ups for Kana, Kyle and Scorpia.
Dialogues
- Added 4 cutscenes.
- Added conditions on dialogue lines that were activated without having seen the prerequisite dialogues.
- Various text corrections (thank you everyone for your feedback).
Battle
- Added a new enemy.
- Added a new skill.
- Changed Blake and Lana's poses when playing them.
- Fixed a bug that could cause a companion not to be displayed.
- Fixed a bug that allowed interaction with the background after a dialogue during battle.
Interface
- Updated gallery with 5 illustrations and 2 scenes.
Replay
- Added 12 new events.
Sound
- Added new sound effects.
- Added new musics.
Optimization
- Improved scene loading via replay and gallery.
- Improved display of characters in a location to avoid the momentary display of a white square.
General
- Added the 2nd part of episode 7, which continues the mission “A race against time”.
- Major optimization of game performance.
Personal stories
- Added several steps in “The Red Bitch”.
- Added several steps in “The other girl”.
- Added a bonus Dreamscene for Lana.
- Changed the text/corrected some steps in various stories.
- Corrected a bug with the soup in “Sweet Music”.
Backgrounds
- Added two new 3D backgrounds.
- New ambience set for the reception of the clinic.
- Corrected the position of some interactive elements.
- Corrected lighting effects applied to non-stationary elements in 3D backgrounds.
- Fixed a bug that prevented moving between backgrounds if Grimm followed the player in replay but the game was saved and exited before he left.
Characters
- Added 3 new characters.
- Switched Kana to 3D.
- Added 25 new 2D poses for Diplomacy, Evelyn, Hooded Man, Nova Minion C, Science Minion A, ABC Formation.
- Added 313 new 3D poses for Blake, Connor, Kana, Kyle, Lana, Nova Minion B.
- Reworked the outlines and modeling of all 3D characters, to get back to a rendering closer to 2D.
- Reworked poses for all 3D characters except Connor.
- Reworked textures for Nova Minions A and B.
- Added 3 new outfits for Kyle, Lana and Kana.
- Optimized character display by reducing the number of elements used to manage character rendering from 16 to 2.
- Improved the way character outlines are colored by the light of a location.
Dialogues
- Added 5 cutscenes.
- Added a warning before entering the Horizon Pole.
- Changed the way hints are displayed above the dialog window.
- Added conditions on dialogue lines that were activated without having seen the prerequisite dialogues.
- Various text corrections (thank you everyone for your feedback).
Battle
- Reworked battle introductions.
- Added 2 new enemies.
- Added one new skill.
- Added a new effect and its 3 icons.
- Fixed a bug that prevented the real name of an opponent from being applied once it had been revealed.
- Corrected texts that were not displayed in the selected language.
- Changed pop-ups when a blocking effect is active to no longer indicate that you are blocking when the opponent is not using an attack.
Ability tree
- Corrected the “A Good Beating” bonus, which was not giving the correct number of hit points.
- Corrected the “Inner Spark” bonus, which did not give the bonus % to critical damage.
Interface
- Corrected an interface element that could cause a slowdown when opening the character name selection window.
- Updated gallery with 1 illustration and 1 scene.
Replay
- Added 5 new events.
- Fixed a bug that prevented replay from starting in episode 7.
- Fixed a bug that changed the time of day in the save file in an unwanted way.
Sound
- Added new sound effects.
- Added new musics.
Optimization
- Implemented a system that loads/unloads from memory the elements needed to ensure the game runs smoothly.
- Added the 2nd part of episode 7, which continues the mission “A race against time”.
- Major optimization of game performance.
Personal stories
- Added several steps in “The Red Bitch”.
- Added several steps in “The other girl”.
- Added a bonus Dreamscene for Lana.
- Changed the text/corrected some steps in various stories.
- Corrected a bug with the soup in “Sweet Music”.
Backgrounds
- Added two new 3D backgrounds.
- New ambience set for the reception of the clinic.
- Corrected the position of some interactive elements.
- Corrected lighting effects applied to non-stationary elements in 3D backgrounds.
- Fixed a bug that prevented moving between backgrounds if Grimm followed the player in replay but the game was saved and exited before he left.
Characters
- Added 3 new characters.
- Switched Kana to 3D.
- Added 25 new 2D poses for Diplomacy, Evelyn, Hooded Man, Nova Minion C, Science Minion A, ABC Formation.
- Added 313 new 3D poses for Blake, Connor, Kana, Kyle, Lana, Nova Minion B.
- Reworked the outlines and modeling of all 3D characters, to get back to a rendering closer to 2D.
- Reworked poses for all 3D characters except Connor.
- Reworked textures for Nova Minions A and B.
- Added 3 new outfits for Kyle, Lana and Kana.
- Optimized character display by reducing the number of elements used to manage character rendering from 16 to 2.
- Improved the way character outlines are colored by the light of a location.
Dialogues
- Added 5 cutscenes.
- Added a warning before entering the Horizon Pole.
- Changed the way hints are displayed above the dialog window.
- Added conditions on dialogue lines that were activated without having seen the prerequisite dialogues.
- Various text corrections (thank you everyone for your feedback).
Battle
- Reworked battle introductions.
- Added 2 new enemies.
- Added one new skill.
- Added a new effect and its 3 icons.
- Fixed a bug that prevented the real name of an opponent from being applied once it had been revealed.
- Corrected texts that were not displayed in the selected language.
- Changed pop-ups when a blocking effect is active to no longer indicate that you are blocking when the opponent is not using an attack.
Ability tree
- Corrected the “A Good Beating” bonus, which was not giving the correct number of hit points.
- Corrected the “Inner Spark” bonus, which did not give the bonus % to critical damage.
Interface
- Corrected an interface element that could cause a slowdown when opening the character name selection window.
- Updated gallery with 1 illustration and 1 scene.
Replay
- Added 5 new events.
- Fixed a bug that prevented replay from starting in episode 7.
- Fixed a bug that changed the time of day in the save file in an unwanted way.
Sound
- Added new sound effects.
- Added new musics.
Optimization
- Implemented a system that loads/unloads from memory the elements needed to ensure the game runs smoothly.
General
- Added the 1st part of episode 7, with the mission "A race against time".
- (v0.8.0d) Added Mrs. Claus 2022 illustrations.
Personal stories
- Added the last step in "Lana’s Past".
- Added a step in "Juicy Business".
- Added a step in "In Sunrise shadows".
- Added several steps in "Bold n'Tasty".
- Added a bonus scene for June.
- Changed the text/corrected some steps in various stories.
Backgrounds
- New ambiance set for Horizon Park.
- Corrected lighting for Ellen's apartment and Horizon Park in the evening.
- (v0.8.0a) Blocked access to the clinic at night.
- (v0.8.0b) Fixed a bug that made 3D backgrounds abnormally dark.
Characters
- Added 5 new characters.
- Switched Lana to 3D.
- Added 24 2D poses for June, Zoey, and the new Nova minions.
- Added 38 3D poses for Lana and Connor.
Dialogues
- Added 5 cutscenes.
- Various text corrections.
Battle
- Changed the combat system:
- -Characters now take turns playing.
- -During a new round, the character with the most Speed plays first.
- -Each skill used gives a state (Power, Speed...), it's this state that allows to deal critical hits.
- The interface is modified to be more modern.
- All the skills that used to block/dodge damage now have a duration of one turn, except for High Guard which remains active until it receives damage.
- Some opponents have been rebalanced to fit the new system.
- Added a new type of battle: Enemy Waves.
- Added a new characteristic: regeneration (not yet present in the ability tree).
- Added 5 new enemies.
- Added 2 buff icons: Hammer and Nausea.
- Characters are lit by the light of their location.
- Tooltips are similar to those in the deck menu.
- Added a tooltip on the discard pile that indicates its content.
- Fixed a bug that left skills at level 0 and disabled the effects of the ability tree.
- Fixed a bug that disabled the bonus of Clover's soup.
- (v0.8.0b) Fixed a bug that prevented the Enemy waves battle from working correctly in replay.
- (v0.8.0d) Fixed the AI of Clover's soup.
Ability tree
- Fixed an ability that did not give the right bonus.
- Changed an image for HP in Holly's tree.
Deck
- Fixed a bug that prevented from seeing the tooltip of a skill in one of the rooms of Warehouse 7 correctly.
Interface
- Replaced the blur effect with a bluish effect for performance reasons.
- Updated the gallery with 7 illustrations and 1 scene.
- (v0.8.0d) Added new options to change graphical settings.
- (v0.8.0d) Changed the progress display to show the progress of the patreon and public version separately.
- (v0.8.0d) Fixed a display bug in June's gallery.
Replay
- Added 11 new events.
- (v0.8.0c) Fixed a bug that prevented from launching the first event of episode 7.
Sound
- Added new musics.
- Added the 1st part of episode 7, with the mission "A race against time".
- (v0.8.0d) Added Mrs. Claus 2022 illustrations.
Personal stories
- Added the last step in "Lana’s Past".
- Added a step in "Juicy Business".
- Added a step in "In Sunrise shadows".
- Added several steps in "Bold n'Tasty".
- Added a bonus scene for June.
- Changed the text/corrected some steps in various stories.
Backgrounds
- New ambiance set for Horizon Park.
- Corrected lighting for Ellen's apartment and Horizon Park in the evening.
- (v0.8.0a) Blocked access to the clinic at night.
- (v0.8.0b) Fixed a bug that made 3D backgrounds abnormally dark.
Characters
- Added 5 new characters.
- Switched Lana to 3D.
- Added 24 2D poses for June, Zoey, and the new Nova minions.
- Added 38 3D poses for Lana and Connor.
Dialogues
- Added 5 cutscenes.
- Various text corrections.
Battle
- Changed the combat system:
- -Characters now take turns playing.
- -During a new round, the character with the most Speed plays first.
- -Each skill used gives a state (Power, Speed...), it's this state that allows to deal critical hits.
- The interface is modified to be more modern.
- All the skills that used to block/dodge damage now have a duration of one turn, except for High Guard which remains active until it receives damage.
- Some opponents have been rebalanced to fit the new system.
- Added a new type of battle: Enemy Waves.
- Added a new characteristic: regeneration (not yet present in the ability tree).
- Added 5 new enemies.
- Added 2 buff icons: Hammer and Nausea.
- Characters are lit by the light of their location.
- Tooltips are similar to those in the deck menu.
- Added a tooltip on the discard pile that indicates its content.
- Fixed a bug that left skills at level 0 and disabled the effects of the ability tree.
- Fixed a bug that disabled the bonus of Clover's soup.
- (v0.8.0b) Fixed a bug that prevented the Enemy waves battle from working correctly in replay.
- (v0.8.0d) Fixed the AI of Clover's soup.
Ability tree
- Fixed an ability that did not give the right bonus.
- Changed an image for HP in Holly's tree.
Deck
- Fixed a bug that prevented from seeing the tooltip of a skill in one of the rooms of Warehouse 7 correctly.
Interface
- Replaced the blur effect with a bluish effect for performance reasons.
- Updated the gallery with 7 illustrations and 1 scene.
- (v0.8.0d) Added new options to change graphical settings.
- (v0.8.0d) Changed the progress display to show the progress of the patreon and public version separately.
- (v0.8.0d) Fixed a display bug in June's gallery.
Replay
- Added 11 new events.
- (v0.8.0c) Fixed a bug that prevented from launching the first event of episode 7.
Sound
- Added new musics.
General
- New personal story for Holly.
Personal stories
- Added a step in "Best Bros".
- Added a step in "Juicy Business".
- Changed the progression of Juicy Business, it is now possible to have both selfies of Rebecca without having to use the replay.
- Changed the text of some steps in various stories.
Backgrounds
- Various changes in the background for Holly's flashback.
Characters
- Added 99 2D poses for Holly, Miles, Rollo, Boone and Grimm.
- Switched Connor to 3D.
- Added 24 3D poses for Kyle, Connor and Blake.
- Various touch-ups of poses.
Dialogues
- Added 2 cutscenes.
- Various text corrections.
- Fixed a bug that indicated a locked dialogue with Rollo when it was already validated.
- Added new placements for characters.
Battle
- Added Killing Punch.
- Added a new enemy with 2 new skills.
- Fixed a bug if two fights are launched too fast one after the other.
Ability tree
- Added a new cluster and 6 new abilities.
- Rearranged the Power cluster (abilities have been moved but the links between them are still the same).
Interface
- Updated the gallery with 3 illustrations and 1 scene.
Replay
- Added 2 new events.
- Fixed clues that were not displayed.
Sound
- Added new sound effects.
Save
- Fixed a bug that prevented some saves from being compatible between versions.
- New personal story for Holly.
Personal stories
- Added a step in "Best Bros".
- Added a step in "Juicy Business".
- Changed the progression of Juicy Business, it is now possible to have both selfies of Rebecca without having to use the replay.
- Changed the text of some steps in various stories.
Backgrounds
- Various changes in the background for Holly's flashback.
Characters
- Added 99 2D poses for Holly, Miles, Rollo, Boone and Grimm.
- Switched Connor to 3D.
- Added 24 3D poses for Kyle, Connor and Blake.
- Various touch-ups of poses.
Dialogues
- Added 2 cutscenes.
- Various text corrections.
- Fixed a bug that indicated a locked dialogue with Rollo when it was already validated.
- Added new placements for characters.
Battle
- Added Killing Punch.
- Added a new enemy with 2 new skills.
- Fixed a bug if two fights are launched too fast one after the other.
Ability tree
- Added a new cluster and 6 new abilities.
- Rearranged the Power cluster (abilities have been moved but the links between them are still the same).
Interface
- Updated the gallery with 3 illustrations and 1 scene.
Replay
- Added 2 new events.
- Fixed clues that were not displayed.
Sound
- Added new sound effects.
Save
- Fixed a bug that prevented some saves from being compatible between versions.
N/A
General
- Added the first part of "Troubles in Block B" in episodes 1 to 3.
- Added the clue gathering system.
- Improved the replay.
- Added several tutorials/helps.
Personal stories
- Reworked "The Manager".
- Added "Miss Fix-it".
- It is no longer necessary to advance in Blake's story to continue the main story.
- Added "Wait for further events" steps in some stories to avoid trying to do content that will come later.
- Added objectives that can be done simultaneously.
- Text corrections.
Investigations
- Reworked the Investigation menu.
- Added a new investigation.
- Added the clue gathering.
- Added the possibility to interrogate some characters about clues.
Backgrounds
- Added 3 new 3D backgrounds with their ambiance at different times of the day.
- Touch-ups on Shop Street East.
Characters
- Added a new character: Katja.
- Added 20 2D poses (Katja).
- Switched Ellen to 3D (normal and drunk).
- Added an outfit for Ellen.
- Added 152 3D poses (Ellen).
- Corrections on various 2D and 3D poses.
- Added Katja's contact sheet.
Dialogues
- Added 3 cutscenes.
- Improved the readability of buttons when making choices.
- Various corrections (texts, blocked choices...).
Battle
- Fixed a bug when giving up against Taurus.
- Fixed a bug that left Grace's cocktails active.
Ability tree
- Text corrections.
Date
- Added a new appointment, benefiting from more 2D poses.
- Added new themes.
- Added an option to not show dialogues for every choice. This makes it possible to go faster for those who try the perfect date, but Careful, you won't get some events, so we advise you to switch off the dialogues only after you have discussed all the topics.
Dreamworld
- Added a fantasy scene with Science exclusive to patreons.
Interface
- Redesigned the game display system to better separate the game elements and the effects applied to them (blur, sepia, shakes...).
- New notification system (save, online contact, unlocked content...).
- Added the possibility to save when quitting.
- Updated the gallery.
- Reworked the whole interface following the removal of a third party plugin.
- New targeting system for elements in 3D backgrounds.
- Added a shortcut for full screen (F11).
- Possibility to change the framerate in the Options menu.
- Implemented a safety feature that launches the game at its minimum resolution on small screens to prevent the game from exceeding the width of the screen and the menu from being inaccessible.
- Tweaks for 4:3 screens.
- Fixed interface bugs.
Replay
- Replay is now accessible without having to finish an episode.
- Added 8 new events.
- Added hints when hovering over an event (option to be activated).
- Added explanations on how the replay works when starting a game.
- Added a tutorial in the replay menu.
- Possibility to skip already completed content (battles, dates, shop and investigations).
- Fixed a bug with choices requiring money.
Sound
- Added 3 musics.
- Improved the system allowing to play musics in succession.
- Added the first part of "Troubles in Block B" in episodes 1 to 3.
- Added the clue gathering system.
- Improved the replay.
- Added several tutorials/helps.
Personal stories
- Reworked "The Manager".
- Added "Miss Fix-it".
- It is no longer necessary to advance in Blake's story to continue the main story.
- Added "Wait for further events" steps in some stories to avoid trying to do content that will come later.
- Added objectives that can be done simultaneously.
- Text corrections.
Investigations
- Reworked the Investigation menu.
- Added a new investigation.
- Added the clue gathering.
- Added the possibility to interrogate some characters about clues.
Backgrounds
- Added 3 new 3D backgrounds with their ambiance at different times of the day.
- Touch-ups on Shop Street East.
Characters
- Added a new character: Katja.
- Added 20 2D poses (Katja).
- Switched Ellen to 3D (normal and drunk).
- Added an outfit for Ellen.
- Added 152 3D poses (Ellen).
- Corrections on various 2D and 3D poses.
- Added Katja's contact sheet.
Dialogues
- Added 3 cutscenes.
- Improved the readability of buttons when making choices.
- Various corrections (texts, blocked choices...).
Battle
- Fixed a bug when giving up against Taurus.
- Fixed a bug that left Grace's cocktails active.
Ability tree
- Text corrections.
Date
- Added a new appointment, benefiting from more 2D poses.
- Added new themes.
- Added an option to not show dialogues for every choice. This makes it possible to go faster for those who try the perfect date, but Careful, you won't get some events, so we advise you to switch off the dialogues only after you have discussed all the topics.
Dreamworld
- Added a fantasy scene with Science exclusive to patreons.
Interface
- Redesigned the game display system to better separate the game elements and the effects applied to them (blur, sepia, shakes...).
- New notification system (save, online contact, unlocked content...).
- Added the possibility to save when quitting.
- Updated the gallery.
- Reworked the whole interface following the removal of a third party plugin.
- New targeting system for elements in 3D backgrounds.
- Added a shortcut for full screen (F11).
- Possibility to change the framerate in the Options menu.
- Implemented a safety feature that launches the game at its minimum resolution on small screens to prevent the game from exceeding the width of the screen and the menu from being inaccessible.
- Tweaks for 4:3 screens.
- Fixed interface bugs.
Replay
- Replay is now accessible without having to finish an episode.
- Added 8 new events.
- Added hints when hovering over an event (option to be activated).
- Added explanations on how the replay works when starting a game.
- Added a tutorial in the replay menu.
- Possibility to skip already completed content (battles, dates, shop and investigations).
- Fixed a bug with choices requiring money.
Sound
- Added 3 musics.
- Improved the system allowing to play musics in succession.
What's new
- Added the second part of episode 5.
- Finished the Ability tree.
- Added Dream Battles.
- Added steps in Blake's Personal story.
- Added a step in Rollo’s Personal story.
- Added a bonus scene for Blake.
- Added a Dream scene for Lana.
- Added illustrations for Holly, Blake, Zoey and Grace.
Backgrounds
- Added 14 variations.
- Touch-ups on various backgrounds.
Characters
- Added a new character: Taurus.
- Added an outfit for Blake.
- Added 34 2D poses (Taurus, Grimm, June and Kana).
- Added 40 3D poses (Kyle and Blake).
- Corrections on various 2D and 3D poses.
Dialogues
- Added 4 cutscenes.
- Added indicators (locks) on choices where conditions are not met.
- Various corrections (thanks for your feedback!).
Battle
- Added a new enemy.
- Added 3 new skills.
- Added 3 improved variants of existing enemies.
- Added icons for cocktails and toxin.
- New animation for a talent.
Ability tree
- Finalized the first version of the ability tree with 35 abilities and 3 bonus abilities.
Dreamworld
- Added a fantasy scene with Lana.
Interface
- Updated the gallery.
- Possibility to launch adult scenes via the gallery.
- Improved the home menu (animation, social networks).
- Modified the Contact menu.
- Modified the phone customization menu.
- Fixed interface bugs.
Sound
- Added 7 musics.
- Added SFX on interactive elements and in some scenes.
Replay
- Added all episode 5.
- Added a scroll bar for episodes with lots of events.
- Added the possibility to replay episodes in succession.
- Added the second part of episode 5.
- Finished the Ability tree.
- Added Dream Battles.
- Added steps in Blake's Personal story.
- Added a step in Rollo’s Personal story.
- Added a bonus scene for Blake.
- Added a Dream scene for Lana.
- Added illustrations for Holly, Blake, Zoey and Grace.
Backgrounds
- Added 14 variations.
- Touch-ups on various backgrounds.
Characters
- Added a new character: Taurus.
- Added an outfit for Blake.
- Added 34 2D poses (Taurus, Grimm, June and Kana).
- Added 40 3D poses (Kyle and Blake).
- Corrections on various 2D and 3D poses.
Dialogues
- Added 4 cutscenes.
- Added indicators (locks) on choices where conditions are not met.
- Various corrections (thanks for your feedback!).
Battle
- Added a new enemy.
- Added 3 new skills.
- Added 3 improved variants of existing enemies.
- Added icons for cocktails and toxin.
- New animation for a talent.
Ability tree
- Finalized the first version of the ability tree with 35 abilities and 3 bonus abilities.
Dreamworld
- Added a fantasy scene with Lana.
Interface
- Updated the gallery.
- Possibility to launch adult scenes via the gallery.
- Improved the home menu (animation, social networks).
- Modified the Contact menu.
- Modified the phone customization menu.
- Fixed interface bugs.
Sound
- Added 7 musics.
- Added SFX on interactive elements and in some scenes.
Replay
- Added all episode 5.
- Added a scroll bar for episodes with lots of events.
- Added the possibility to replay episodes in succession.
What's new
- Added the first part of episode 5.
- Added the Ability tree.
- Added a step in Lana's Personal story.
- Added a step in Miles' Personal story.
- Added a step in Clover's Personal story.
- Added a step in Blake's Personal story.
- Added a step in Rebecca's Personal story.
Backgrounds
- Added 2 new backgrounds and 12 variations.
- Touch-ups to Shop Street West.
Characters
- Added a new character: Evelyn.
- Added an outfit for Kyle.
- Added 103 2D poses (Kyle, Evelyn, Lana, Marcus, Kana, Mr. Swan and Nova Minion C).
- Added 432 3D poses (Kyle, Clover, Blake, Nova Minion A and Nova Minion B).
- Corrections on various 2D and 3D poses.
Dialogues
- Added 6 cutscenes.
- Touch-ups of the dialogues including Kyle, Mr. Swan and Lana.
- Various corrections (thanks for your feedback!).
Battle
- Added a new enemy.
- Added a playable character (Temporary during the story).
Ability tree
- /!\ Feature still under development.
- Added the first version of the ability tree.
- Added 30 abilities.
Missions
- Each episode has its own mission and rewards (everything was grouped into one mission).
Dreamworld
- Added a fantasy scene with Ellen.
Interface
- Added a new contact: Evelyn.
- Updated the gallery.
- Improved the information frame for the game on the home screen.
- Fixed interface bugs.
Sound
- Added 7 musics, some on existing scenes.
- Added SFX on interactive elements and in some scenes.
Replay
- Added replay of the first part of episode 5.
- Added the first part of episode 5.
- Added the Ability tree.
- Added a step in Lana's Personal story.
- Added a step in Miles' Personal story.
- Added a step in Clover's Personal story.
- Added a step in Blake's Personal story.
- Added a step in Rebecca's Personal story.
Backgrounds
- Added 2 new backgrounds and 12 variations.
- Touch-ups to Shop Street West.
Characters
- Added a new character: Evelyn.
- Added an outfit for Kyle.
- Added 103 2D poses (Kyle, Evelyn, Lana, Marcus, Kana, Mr. Swan and Nova Minion C).
- Added 432 3D poses (Kyle, Clover, Blake, Nova Minion A and Nova Minion B).
- Corrections on various 2D and 3D poses.
Dialogues
- Added 6 cutscenes.
- Touch-ups of the dialogues including Kyle, Mr. Swan and Lana.
- Various corrections (thanks for your feedback!).
Battle
- Added a new enemy.
- Added a playable character (Temporary during the story).
Ability tree
- /!\ Feature still under development.
- Added the first version of the ability tree.
- Added 30 abilities.
Missions
- Each episode has its own mission and rewards (everything was grouped into one mission).
Dreamworld
- Added a fantasy scene with Ellen.
Interface
- Added a new contact: Evelyn.
- Updated the gallery.
- Improved the information frame for the game on the home screen.
- Fixed interface bugs.
Sound
- Added 7 musics, some on existing scenes.
- Added SFX on interactive elements and in some scenes.
Replay
- Added replay of the first part of episode 5.
What's New
- Added chapter 1 of Grace.
- Added part 1 of chapter 1 of Zoey.
- More information in this devblog.
Backgrounds
- Added 3 new backgrounds and 3 variations of Kyle's apartment.
- Reworked the Blocks Street, Block B and Shop Street East.
- Added a shortcut to display the elements that allow you to change location.
Characters
- Added 3 new characters: Grace, Zoey and Garry.
- Added an outfit for Grace.
- Added 111 2D poses (Kyle, Boone, Grace, Zoey, Garry, Rollo and Ellen).
- Corrections on various 2D poses.
Dialogues
- Added 9 cutscenes.
- Reworked dialogues including Boone, Blake, Rollo and Kyle.
- Improved display of choices.
- Various corrections (thank you for your feedback).
Battle
- Added 2 new enemies and a difficult variant of an existing character.
- Added 5 skills: High Guard, Attack Strip, Blocking Strip, Sand Attack and Old Tonic.
- Big improvement of battle speed.
- Removed the round system.
- Added an Action point system and modified the draw pile.
- Redesigned the tutorial, scrolling texts and tooltips.
- New AI and modified skill decks for all characters.
Date
- Implemented the 1st version of the Date system.
- Added 4 date poses for Grace.
Dreamworld
- Implemented the 1st version of the Dreamworld.
- Added a fantasy scene with Grace.
Interface
- Added a mission menu.
- Modified the contact sheets.
- Added 4 new contacts: Grace, Zoey, Scarlett and Scorpia.
- Added 2 new cursors.
- Modified the save icon.
- Added an option to instantly display text.
- Updated the gallery.
- Fixed interface bugs.
Sound
- Added 13 musics, some of them on existing scenes.
- Added SFX on interactive elements and in some scenes.
- Fixed a bug that decreased the volume of musics.
Shop mini-game
- Changed the way the mini game works: one mistake wastes time and no longer money.
Replay
- Added checkpoints.
- Added a quick dial option on already seen dialogues.
- Added chapter 1 of Grace.
- Added part 1 of chapter 1 of Zoey.
- More information in this devblog.
Backgrounds
- Added 3 new backgrounds and 3 variations of Kyle's apartment.
- Reworked the Blocks Street, Block B and Shop Street East.
- Added a shortcut to display the elements that allow you to change location.
Characters
- Added 3 new characters: Grace, Zoey and Garry.
- Added an outfit for Grace.
- Added 111 2D poses (Kyle, Boone, Grace, Zoey, Garry, Rollo and Ellen).
- Corrections on various 2D poses.
Dialogues
- Added 9 cutscenes.
- Reworked dialogues including Boone, Blake, Rollo and Kyle.
- Improved display of choices.
- Various corrections (thank you for your feedback).
Battle
- Added 2 new enemies and a difficult variant of an existing character.
- Added 5 skills: High Guard, Attack Strip, Blocking Strip, Sand Attack and Old Tonic.
- Big improvement of battle speed.
- Removed the round system.
- Added an Action point system and modified the draw pile.
- Redesigned the tutorial, scrolling texts and tooltips.
- New AI and modified skill decks for all characters.
Date
- Implemented the 1st version of the Date system.
- Added 4 date poses for Grace.
Dreamworld
- Implemented the 1st version of the Dreamworld.
- Added a fantasy scene with Grace.
Interface
- Added a mission menu.
- Modified the contact sheets.
- Added 4 new contacts: Grace, Zoey, Scarlett and Scorpia.
- Added 2 new cursors.
- Modified the save icon.
- Added an option to instantly display text.
- Updated the gallery.
- Fixed interface bugs.
Sound
- Added 13 musics, some of them on existing scenes.
- Added SFX on interactive elements and in some scenes.
- Fixed a bug that decreased the volume of musics.
Shop mini-game
- Changed the way the mini game works: one mistake wastes time and no longer money.
Replay
- Added checkpoints.
- Added a quick dial option on already seen dialogues.
- More than 1 hour of play time
- Battle system
- Investigation system
- 21 locations and 23 characters
What's New
Added episode 4.
Rework of the battle interface and implementation of the Talent system (Devblog #4).
Implementation of the Replay functionality.
Scarlett's 3D switch.
Backgrounds
Added 8 new backgrounds composing warehouse 7.
Rework of the exterior of warehouse 7.
Improvement of the interaction with interactive elements containing empty spaces.
Characters
Added 4 new characters: Science, Connor, Minion C and "the Other Girl".
Added 2 skins for Scarlett.
Added 111 2D poses
Added 110 3D poses.
Added effect to improve 3D rendering (SSAO).
Corrections on the rendering of 3D characters.
Dialogues
Added 9 cutscenes.
Reworked dialogues including 2D Scarlett.
Reworked flashback scene in episode 2.
Added dialogue lines in episode 1.
Modification: it is possible to click anywhere to move the dialogs forward.
Modification of the display of photos in the phone dialogues.
Various corrections (thanks to all those who report errors they find).
Battle
Added 3 new enemies.
Added 7 new skills: Taser, Scream, Block, Baton, Guard Break, Strangle and Evil Smile.
Added a talent: Connor's Wrath.
Redesigned the tutorial.
Modification of the skill decks of the main character, Boone and Grimm.
Modification of the end message for mandatory defeat fights.
Interface
Added a menu to see the detail of the progress in an episode.
Added the "character" menu in the phone to see his characteristics and money.
Harmonization of the interface with the new lighter style.
Added a confirmation pop-up to delete your save.
Added an explanatory pop-up to transfer saves.
Update of the gallery.
Fixed interface bugs.
Sound
Added 2 musics.
Modification of Clover's theme.
Added SFX on interactive elements and in some scenes.
Shop Mini-Game
Modification to integrate 3D characters.
Added a visual indication on the cash register indicating success/failure.
- Battle system
- Investigation system
- 21 locations and 23 characters
What's New
Added episode 4.
Rework of the battle interface and implementation of the Talent system (Devblog #4).
Implementation of the Replay functionality.
Scarlett's 3D switch.
Backgrounds
Added 8 new backgrounds composing warehouse 7.
Rework of the exterior of warehouse 7.
Improvement of the interaction with interactive elements containing empty spaces.
Characters
Added 4 new characters: Science, Connor, Minion C and "the Other Girl".
Added 2 skins for Scarlett.
Added 111 2D poses
Added 110 3D poses.
Added effect to improve 3D rendering (SSAO).
Corrections on the rendering of 3D characters.
Dialogues
Added 9 cutscenes.
Reworked dialogues including 2D Scarlett.
Reworked flashback scene in episode 2.
Added dialogue lines in episode 1.
Modification: it is possible to click anywhere to move the dialogs forward.
Modification of the display of photos in the phone dialogues.
Various corrections (thanks to all those who report errors they find).
Battle
Added 3 new enemies.
Added 7 new skills: Taser, Scream, Block, Baton, Guard Break, Strangle and Evil Smile.
Added a talent: Connor's Wrath.
Redesigned the tutorial.
Modification of the skill decks of the main character, Boone and Grimm.
Modification of the end message for mandatory defeat fights.
Interface
Added a menu to see the detail of the progress in an episode.
Added the "character" menu in the phone to see his characteristics and money.
Harmonization of the interface with the new lighter style.
Added a confirmation pop-up to delete your save.
Added an explanatory pop-up to transfer saves.
Update of the gallery.
Fixed interface bugs.
Sound
Added 2 musics.
Modification of Clover's theme.
Added SFX on interactive elements and in some scenes.
Shop Mini-Game
Modification to integrate 3D characters.
Added a visual indication on the cash register indicating success/failure.
Planned content, delay between versions, adult content or any other question:
For uploaders, if you could wait until weekends to put updates we would be very grateful. We are a small team and we need a maximum of exposure, which happens mostly on weekends, thanks
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.For uploaders, if you could wait until weekends to put updates we would be very grateful. We are a small team and we need a maximum of exposure, which happens mostly on weekends, thanks
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