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Other Other Suite 69 [v0.3.6] [Togepussi & glassBrain]

Dean

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Allow others to update?
  1. yes
Developer Name
Togepussi & glassBrain
Developer Links
Version
0.3.6
Latest Update
Jan 10, 2024
Release Date
Oct 21, 2023
Language
English
OS
  1. Windows
cover.jpg

Overview:
The world is ending!
Luckily for you, that means plenty of cute girls need a place to stay.
Defend your hotel from slimes, earn some cash, buy upgrades, and have some fun!
2d game, 2dcg, ahegao, animated, combat, creampie, furry, handjob, male protagonist, oral sex, rpg, shooter, vaginal sex
1 - Extract and run.
v0.3.6
Made a cute little fuck-up, my bad.
Fixes:

Pepper scene 4 should display properly
Pepper scene 4 should save/load properly
Fairy Ring damage interval fixed

v0.3.5
Interrim patch that was cut kinda short because of irl stuff, so couldn't get everything I wanted in. More to come, stay tuned.
Additions:
- New scene and some new dialogue with Pepper
- Item chests in the combat minigame(very low drop chance on a regular monster, guaranteed drop chance on an empowered one)
- Item evolutions: Cyanide Capsule(peanut + gun), Fairy Ring(hell portal + mushroom), and Ari & Eri(sock + chakram)

Adjustments:
- In an effort to improve legibility, we've begun the process of changing font and text formatting throughout the game, there's probably going to be a few spots I missed so I apologize in advance

v0.3.1
Changes:
- We received a few complaints regarding movement in the hotel, and that's been adjusted. You should be notably faster immediately. Also reduced the size of that giant hallway in the basement.
- Adjusted the formula for money rewards in the combat minigame.
- Revamped the forest level with a new tileset.

Additions:
- Completely revamped the combat. Most of the complaints received over the previous 4 weeks seemed to be centered around the combat minigame, so that was due for a rework. A few people compared Suite to a Vampire Survivor-like game, so we decided to run with that theme and develop the combat in line with similar games. We hope the combat is enjoyable as it is, but want to stress we're not done with it yet: the immediate updates will include more weapons and armours, as well as weapon evolutions, and a few other notable additions. Please stay tuned for that.
- Added several new enemies. Look out for the dick gnomes.
- Reworked the workshop. There's new empty space for future updates, though some components are currently stand-in until we touch them up in the future.
- Added a new level. Hope you brought your sunscreen.
- Added Noelle, the sleepy bunny of your dreams. She currently has 3 scenes for you to discover, with more on the way.

v0.3
- We received a few complaints regarding movement in the hotel, and that's been adjusted. You should be notably faster immediately. Also reduced the size of that giant hallway in the basement.
- Adjusted the formula for money rewards in the combat minigame.
- Revamped the forest level with a new tileset.

Additions:
- Completely revamped the combat. Most of the complaints received over the previous 4 weeks seemed to be centered around the combat minigame, so that was due for a rework. A few people compared Suite to a Vampire Survivor-like game, so we decided to run with that theme and develop the combat in line with similar games. We hope the combat is enjoyable as it is, but want to stress we're not done with it yet: the immediate updates will include more weapons and armours, as well as weapon evolutions, and a few other notable additions. Please stay tuned for that.
- Added several new enemies. Look out for the dick gnomes.
- Reworked the workshop. There's new empty space for future updates, though some components are currently stand-in until we touch them up in the future.
- Added a new level. Hope you brought your sunscreen.
- Added Noelle, the sleepy bunny of your dreams. She currently has 3 scenes for you to discover, with more on the way.

v0.2.2
11-17-2023
Fixes:
- Fixed a few small issues with the gallery, hopefully it's working as intended now

Tweaks:
Additions:
- Finally got rid of the drape on the slot machine, time to gamba your hard-earned coins away

This is a relatively small patch, as it consists of things that weren't quite ready for the previous gallery patch. In addition, this patch was initially going to include a small expansion to the workstation, but because of overwhelming feedback, Togi and I have decided to rework the combat entirely, so expect the next update to be an extremely significant one meant to address concerns regarding the repetitiveness, powerup problems, and general lack of 'fun' out in the Forest.

v0.2.1
11-09-2023
Fixes:
- Fixed an issue with Pepper's dialogue
- Fixed several misc formatting errors

Tweaks:
- Powerups now have a decay timer to prevent players from stockpiling them and clearing waves
- In addition, only one of each powerup can exist at any given time
- This was done to prevent players from reaching ludicrously high wave counters, but if the result doesn't end up feeling good, I'll revisit this
- Added slightly more functionality and clarity regarding certain UI panels

Additions:
- Scene gallery, accessed through the calendar above the player's bed

v0.2
- Several misc fixes
- Fixed an issue regarding the save/load file hierarchy(unfortunately this means a new save will likely be necessary for this patch, but going forward, this shouldn't be an issue)
- Fixed an issue preventing next wave from occurring in certain circumstances

Tweaks:
- Slightly reworked reward calculation when finishing time spent in the Forest
- Reworked frequency with which powerups spawned in the Forest
- Resized girl's rooms as a bandaid fix, will readjust further in a future patch
- Several misc tweaks

Additions:
- Introducing our first brand new girl, Tilly!
- Introducing out first brand new boss, the Slime King!
- Added several new buyable gifts in Pip's shop
- Tilly comes with 4 new scenes, as well as dozens of new dialogue and interactions

v0.1.6
Fixes:
- Fixed an issue that forced a window resize during Pepper's third scene
- Fixed an issue that reset audio properties during Pepper's third scene
- Fixed an issue that'd leave the player OOB after Pepper's third scene
- Fixed a few more text problems

v0.1.5
Fixes:
- Lots of general bug fixes, mostly behind the scenes
- Some formatting issues persist, but I think I got most of them
- Fixed an issue which could softlock dialogue with Pepper following her first scene
- Fixed an issue which prevented the player from gaining daily affection with Pepper
- Fixed an issue in which days were being counted twice

Tweaks:
- Adjusted the reward value for coming out of the forest to compensate for additions

Additions:
- Added a few powerful power-ups that drop from enemies in the forest
- Clock is a time-stop effect that freezes everything(but you) for 10 seconds
- Bomb is a bomb
- Flamethrower is a flamethrower
- ¯\_(ツ)_/¯
- Button prompts! Accidentally deleting your save is much harder now
- Can now leave the forest(with your reward) at will
- Custom cursor which highlights interactable objects(might need some adjustment in a future hotfix)

v0.1
Initial release
This is our first game, so expect a bug or two, but I'm basically always around and willing to start fixing stuff as it's brought up. Thank you so much for your interest.

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Win: - - - -


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Classic RPG style and really good looking character art. Hell yeah! Love me some sexy wolfgirls.
 
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