A new cleanup update has been posted covering the recent Vault rework, rank changes, policy cleanup, and theme polish.
The goal is to make LC cleaner, easier to understand, and safer for the site going forward.
- Jack Of Blades
Back to the theme of cheats.
Such console (via F12) commands helped me a lot to get rid of grind.
At the initial stage of the game:
SugarCube.State.variables.charge =40
Later I got bolder and used this:
SugarCube.State.variables.charge =400
As I was proved, these commands do not break the game in the slightest, but the time saving is very significant.
There is no Android port and there will not be.On an unnamed (but very popular) forum, people are quite actively discussing the use of joiplay. But since I have a regular PC with Win10, I ignored these discussions.
Wow, the volume of the text is like a novel or some kind of correspondence between Engels and Kautsky.Although the text is not bad, and the gameplay is not bad.
I keep playing. Seriously, one of the few sane HTML-based games.
Unfortunately, the potentially good plot quickly begins to sag, which, combined with numerous bugs, makes this game not very interesting to play. The author clearly tried to create an interesting story, but in the end, we only get unfinished storylines. The quality of the media files is mediocre. Perhaps when the game is free of bugs, it will be worth returning to, but at this stage of development, it is not worth spending your time on it.
Just started playing through, liking it so far, my only complaint is the amount of time you have to put into recharging your phone but it gets better after a few code upgrades.
To drastically reduce the grind, you can enter the following command in the console (press F12):
SugarCube.State.variables.charge=900 Pay attention, it's case sensitive!
Money in this game is not so critical, but if you wish, you can enter this command:
SugarCube.State.variables.cash=10000
Don't forget to press Enter after each command.
In general, the сommand SugarCube.State.variables is a magic weapon for almost all HTML games.