I've noticed a change in the games I refer over the years, I assumed it was just that my tastes have changed, but I really think it is the games themselves. I used to really favor the games with multiple branching paths, where each branch really changed the story, but these days I mostly play games with very limited branching. BUT I went back and played Come See me Tonight 1 and 2 recently, and I still loved them. I think it has more to do with how modern VNs are written by 1 or two people, so they just can't put as much time and effort into deep branching narrative, whereas those games i so fondly remember were handled by studios with many more employees, sometimes as many as a dozen writers, so they could focus on deeper, more engaging stories for each branch.