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Should we have more games with "Average" looking and sized people?

  • Thread starter Thread starter Mrjayded
  • Start date Start date
  • Replies Replies 123
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Yes, more games featuring "average" looking and sized people would be a refreshing change. It adds realism and relatability to characters, making their stories more grounded and accessible. Diverse body types and appearances can also foster inclusivity and representation, showing that compelling narratives and strong characters aren’t limited to idealized or stereotypical designs. It’s a great way to expand storytelling and connect with a wider audience.
 
I'm not a big boob guy but the girls in Light of My Life are amazing because of the flaws. this game has some real art!
 
lmao, of course not
that is the entire purpose of fantasy
 
Interesting thought. I am open to more "average" looking characters, but not ugly characters. I'd rather have average looking characters than some of these porn games where the women have breasts so massive that in reality they would be unable to stand up due to the weight.
 
The majority of games have either completely ripped, giant, or obscenely endowed males and females or just obese and ugly people. Why don't they have just average and regular characters. I think more people would identify with a slightly chubby or homely looking characters. It would be more like everyday life and would be fun to get to play a sexual party in the world closer to what you have. What are your thoughts?
It depends on the game's theme most of the time and what it wants to achieve. If the theme is funny, then yeah, sometimes balloon tits and big cock makes it funny. but if the game theme is more serious on love and shit then I prefer it be more natural, Hell it could even be an average looking girl in game but if she is portrayed sexily then it's good
 
Interesting thought. I am open to more "average" looking characters, but not ugly characters. I'd rather have average looking characters than some of these porn games where the women have breasts so massive that in reality they would be unable to stand up due to the weight.
I knew about a girl with big tits and she was always complaining about back pain. So yeah. I would actually prefer more avg size cups
 
I always looking for small size girls, fairies, pixies and that kind of content. I think there are not enough of this kind of stuff, so you got a biiig NO from me
 
The majority of games have either completely ripped, giant, or obscenely endowed males and females or just obese and ugly people. Why don't they have just average and regular characters. I think more people would identify with a slightly chubby or homely looking characters. It would be more like everyday life and would be fun to get to play a sexual party in the world closer to what you have. What are your thoughts?
I wholeheartedly believe that the majority of games showcase overly exaggerated characters. It would be refreshing and engaging to see more characters with realistic proportions, as this could enhance relatability and immersion for players.

I always looking for small size girls, fairies, pixies and that kind of content. I think there are not enough of this kind of stuff, so you got a biiig NO from me

I appreciate your perspective, but I believe what he likely means are exaggerated physical traits, like overly developed chests or men with chiseled six-packs and large packages.

Take, for instance, the portrayal of women in many games they are often characterized by unrealistic designs such as double F breasts paired with impossibly slim waists. This distortion leads to proportions that can detract from the game's credibility and relatability, making it harder for players to connect with the characters.
 
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When playing, I want the ability to romance/corrupt any one and everyone I meet. Ugly characters are often code for, not in the LI path while beautiful characters are. I would prefer to see more variety, but I expect that the tools used to make these games are not well suited to make average people.
 
There is two body types I dislike, the extreme and the mundane. If a body part stops looking like it could feasibly manifest on a human then I'm checked out. But if a game just has normal boring looking people I just don't see the appeal
 
I think we should see "normal" people not only in games but on tv, in series or movies... Everything looks a tad too much perfect I think. Beauty comes in the diversity of shapes, sizes and colors, and more importantly the little imperfections to make people more human
 
I agree but I have only found few games with the aspects you mention. I don't like well-muscled Mc either, his penis looks like a horse and I don't like women with giant chests or butts, I prefer normal or naturally plump ones without exaggerating. Well everyone's preference
 
I would like that. Especially when there are a lot of characters in a game, it shouldn't just be limited to certain types. Variety makes the game more exciting because you never know what you're going to meet next.
 
I "hate" balloon boobs and unrealistic giant cocks, so yes, it would be nice to see more normal tits and cocks in the games!
 
averaged sized - Yes; I'm not here for the milk.
averaged looking - No; if I want to meet ugly people I just have to go outside.
 
I couldn't agree more. This is why I find myself moving away from Renpy games. After the umpteenth VN, all the characters look alike; statuesque, buxom and curvy with an affinity for lingerie, maybe a strategically placed mole and/or glasses to maker her stand out. Anime games are kind of like that for me too, and forget about Koikatsu games. Give me a girl who looks like I might see her down at the Walmart.
 
I couldn't agree more. This is why I find myself moving away from Renpy games. After the umpteenth VN, all the characters look alike; statuesque, buxom and curvy with an affinity for lingerie, maybe a strategically placed mole and/or glasses to maker her stand out. Anime games are kind of like that for me too, and forget about Koikatsu games. Give me a girl who looks like I might see her down at the Walmart.
Most characters look alike because the vast majority of devs are extremally lazy and they don't want to put in the time and work to make their characters look unique. That's also why it takes half a year to get 15 minutes of gameplay in a new update. It shouldn't take more than a two to three weeks. You can tell when a dev works hard because it really shows in the game. Sadly the medium has been flooded with games by lazy people looking to make a quick buck. I take pride in my games trying to make characters and environments look different and unique. Most devs just buy a DAZ3D asset and use it as is right out of the box. It's very sad and despicable.


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