Tripod70
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4 Years of Service
- Allow others to update?
- yes
- Developer Name
- Yeda Games
- Developer Links
- Version
- 0.23.2
- Latest Update
- Feb 9, 2026
- Release Date
- Sep 11, 2019
- Language
- English
- OS
- Windows
- Linux
- MacOS

Overview:
You play as Blake Blinn, an unlucky guy who had to grow up in slums, but didn't really find his way into thug's life, and due to a series of misfortunes ended up being a maid (yes, a maid) in a rich family's house. And you decide how he's gonna deal with this situation.
The game mainly centers around your cruel and sadistic boss (or rather owner) Melinda; her naughty and enthusiastic daughter Rebecca; her business partner Samuel, a dominant and imposing person; and her friendly and lighthearted assistant Liam. And many others! In this house you'll never be alone. For better or for worse.
While the feminisation aspect of the game is unavoidable, Blake's relationships and potential fetishes can be chosen, and include both sexes, so if you're not into M\M stuff, don't be scared: there's plenty of femdom for you. As well as many other things like BDSM, petplay, netorare, bimbofication — all optional of course.
3DCG, Anal Sex, Blackmail, Corruption, Drugs, Female Domination, Footjob, Futa/trans, Futa/Trans Protagonist, Gay, Humiliation, Interracial, Male Domination, Male Protagonist, Mobile Game, Oral Sex, Rape, Sex Toys, Sissification, Slave, Trap, Vaginal Sex
1. Extract
2. Install "Script Fix"
3. Run .exe file
2. Install "Script Fix"
3. Run .exe file
v0.23
This act contains ~230k words, ~1000 full renders (not counting the backgrounds), and ~250 new sprites. In addition to v0.23, I also partially remade and rewrote the seventh act, specifically its third day that is entirely new.
v0.22
187000 new words in 5 days total, 652 new renders (not counting the backgrounds), 103 new character sprites. Some of the older sprites were remade and several scenes from older acts were partially rewritten (including Melinda+Vanessa dream sequence and Ambrosia's earlier encounters). There's also a new pdf album that presents (almost) all characters in the game in high resolution with brief descriptions. I also now provide an update for the webp version so that you wouldn't have to download the entire build if you already have v0.21 webp.
v0.21
In this act you will find approximately 140k words, 620 new pictures, 95 new sprites and so on.
I also reconverted the webp builds, so now they’re almost 2 Gb lighter. Any further compression would result in significantly noticeable pixelisation but I agree that 5Gb+ size was way too much for a technically smaller version. Still, Shattered is a big game, so you have to accept certain limitations its size imposes.
v0.19
260k words in six days total, 975 new renders, and 173 new sprites.
v0.18
More than 290000 words, 1038 new renders not counting the backgrounds, 259 new sprites and total nine days for the story. I also recompressed the webp version, which is now significantly bigger, but its image quality is now on par with the png version. I also added music to it, which might cause some save game compatibility issues: report them, please.
This act contains ~230k words, ~1000 full renders (not counting the backgrounds), and ~250 new sprites. In addition to v0.23, I also partially remade and rewrote the seventh act, specifically its third day that is entirely new.
v0.22
187000 new words in 5 days total, 652 new renders (not counting the backgrounds), 103 new character sprites. Some of the older sprites were remade and several scenes from older acts were partially rewritten (including Melinda+Vanessa dream sequence and Ambrosia's earlier encounters). There's also a new pdf album that presents (almost) all characters in the game in high resolution with brief descriptions. I also now provide an update for the webp version so that you wouldn't have to download the entire build if you already have v0.21 webp.
v0.21
In this act you will find approximately 140k words, 620 new pictures, 95 new sprites and so on.
I also reconverted the webp builds, so now they’re almost 2 Gb lighter. Any further compression would result in significantly noticeable pixelisation but I agree that 5Gb+ size was way too much for a technically smaller version. Still, Shattered is a big game, so you have to accept certain limitations its size imposes.
v0.19
260k words in six days total, 975 new renders, and 173 new sprites.
v0.18
More than 290000 words, 1038 new renders not counting the backgrounds, 259 new sprites and total nine days for the story. I also recompressed the webp version, which is now significantly bigger, but its image quality is now on par with the png version. I also added music to it, which might cause some save game compatibility issues: report them, please.
Last edited by a moderator:






