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Zeroniixa

Just a friendly British modder
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Allow others to update?
  1. yes
Developer Name
Kurosa.wa
Developer Links
Version
0.4B (Ongoing)
Latest Update
Jul 7, 2023
Release Date
May 14, 2023
Language
English
OS
  1. Windows
  2. Linux
  3. MacOS
  4. Android
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Overview:
Serial:Code is an Open-World RPG Eroge made in the Ren'Py engine.
Serial:Code takes place in the not-so-distant future, in the city of Valrow - a metropolis on the verge of dystopian collapse, ruled by powerful corporations. Enter a transhumanist realm and unravel the secrets of the past, confront the challenges of the present, and determine the course of the future.
3DCG, Adventure, Ahegao, Animated, Big Ass, Big tits, Combat, Exhibitionism, Handjob, Humor, Male Protagonist, Masturbation, Mind Control, Netorare, Oral Sex, Sandbox, Sex Toys, Vaginal Sex, Voyeurism
1 - Extract and run.
HOTFIX

Fixed a major bug in the combat system that broke Enemy AI
Fixed Mariko's Breasts command jumping to kiss instead after 2 uses
Fixed Stim+ showing 'False' instead of 0 when depleted
Fixed Blackstar Leakipedia infinite scroll bug
Added Mariko spotlight wallpaper to Supporter Program
Content

Mariko's Request: Mariko might have a little request for you. Content accessible after she's done researching your shard.
Mariko's First Heart: You can earn Mariko's first heart.
New Special Bounty: Sovern the Psychmage has been causing issues for the Ceres corporation, they want her - preferably alive. Available at the bounty board, upon reaching EVCO Faction Rank 20+.
Ruby's missing: Crack this puzzling mystery once you reach Ruby's corruption 7 or greater. Not available on weekends.
Blue Dreams: You can progress slightly further down the 'Blue Dreams' questline. (Day 6+) the next time you wake up, Mariko will give you a rundown on what she found out.

Combat

Added Hacking support for enemies: Some enemies can now use hacking, albeit a slightly simplified version.
New Ability [GhostShift]: Dodge equivalent against Hacking. Using Ghost costs 1 battery charge per use.
New Hack [Analyze]: Unlocked with level 4 hacking. Shows detailed info about the enemy. + Whatever other information can be found about them. Costs 1 battery charge, casts instantly, turn is not used.

Balance Changes

Nerfs
Glock Base Damage 12-20 > 9-16
Nanoblade Base Damage 12-15 > 9-12
Nanoblade Chest Shot Crit Chance* 4% > 2%
Overheat Base Damage 12-25 > 12-20
Buffs
Fist Base Damage 1-5 > 1-6

The crit chance on nanoblade was a bit overtuned, now it's the same as Glock's crit chance
Technical

Added Power Rank: This stat keeps track of your relative combat power and influence. Located in the Statistics screen. Increases with all other stat increases (Current Cap - 6)
Added Faction Rank: This stat helps keep track of your progress in the faction. Currently available for EVCO. This stat is raised by doing jobs and tasks for the faction. (Cap - ∞)
Mariko Main Menu: Mariko will gladly accompany you on your journey to the 'Load Game' button. Can be changed in settings.
Gallery Redesign: Small gallery redesign. Less clutter. More streamlined.
Added new combat music
Removed some placeholders: To prevent confusion, I've removed some placeholder options.

Minor changes

Stim+ available at the Black Market: Stim+ can be purchased at the Black Market. Costs 2000 Credits. Erika will still provide 1 Free Stim+ per week if you have none.
Adblock Moved: Removed adblock from interaction menu, now it's a dedicated button. To prevent future clutter.
Alert Notification: Added animated text
Changed outlines of character names

Bugfixes

Fixed a couple bugs in the combat system.
Optimized the combat system to be a bit more efficient.
Various general optimizations
General:

The early access version 0.2 contained 2 minor bugs:
Bug #1: If you pressed ENTER on the supporter program screen, new game would be started. This was a code typo, fixed now. (Also added copy-paste support to the supporter program input field.)

Bug #2: This bug is quite rare and I doubt anyone encountered it. If you skipped Ruby's tutorial fight, and went straight to Erika's office, the game would crash due to a missing variable. Fixed.



STATS button on the AuraLink heads up display is now labeled MAIN
Statistics screen now contains Main Menu button next to the Exit button, for android support. This is not an optimal solution and I'm looking into better ways to access main menu on android.
General changes to make the UI work on Android
This is an ongoing process and the UI will be further optimized based on the feedback
Content

East Valrow Contracting Office has rebranded
: This change also brought in redesign of the EVCO office building to be more corporate friendly.
New Character added: Erika Friedrich (EVCO, Erika's Office)
Weekly bounty contracts are now available at the Contracting office: Four bounties are available each new week. Refreshed every Monday.
New Location Navigation System: Currently implemented in the Appartment and EVCO
EVCO/Contracting Office Rework: Short 1 period jobs previously known as 'Contracts' have been renamed to 'Run Errands'. Functionally they're the same, 1 period simple jobs with no risks, low payout and random events. 'Run Errands' and 'Bounties' are both available under the menu option 'Work'
New Ruby command interaction for NTR+ enabled players: 2 scenes (Normal bunny suit version + Reverse bunny suit version)
Relationships rework: Split up corruption and love which was previously represented with the same meter. Slight rework in how love, corruption and ntr-related metres are calculated. Upon launching save from 0.1 the game will patch the old save to be compliant with the new standard.
Added Factions info to the codex
Added purchasable ammo to the Black Market
Added reactive combat sprites: Combat encounters now feature reactive enemy sprites.
Supporter Program added
Autodefeat contextual button has been replaced by static skip turn button
: I've decided against including defeat scenes FOR NOW. Sorry for the inconvenience. Will be revisited in the future.
Reworked character interaction menus to be less confusing and more straightforward: Removed conditional talks that had no purpose and moved them to the talk option.
One scene had to be removed.

Builds

Added Android Build

File size related

Files have been losslessly compressed:
Reduced file size, with no visual quality loss. Images have been optimized to use space more efficiently.
Removed unused future assets from the build: All unused future assets have been removed from the build to reduce size. This was done on accident in the previous build. Soz.

Bugfixes

Fixed a couple of minor UI issues
Fixed a bug where mouse cursor would stay invisible after rolling back from aim option during combat
Fixed catgirl clicker leaving screens shown after quick computer shutdown
Fixed credits not deducting when repaying Mariko the 1000 credit debt
Optimized the menu parallax effect for better performance
Fixed a visual issue that made the choice menu leave the screen in some instances
Fixed incorrect description of the Nomad class shard
Fixed visual issues in the settings menu
Fixed the "quick_menu not defined" bug when playing through JoiPlay
Fixed a bug in which player did not receive extra battery charges upon Hacking level up from Mariko's final test
Fixed the relationship meters not working correctly
Fixed a couple typos
[/LIST]

Initial Release
This update adds new content to many existing areas of the game, including the first Mariko Quest where you can earn Mariko's first heart. Additionally, a new boss is available at the EVCO, and you can make slight progress in the Blue Dreams quest. The update also includes a few bug fixes, mainly in the combat system, and some quality-of-life changes. For more detailed information, check out the changelog.

All NTR and NTS content is optional and has to be turned on in the settings.
DOWNLOAD
Windows/Linux:
- - - -

Mac: - - - -

Android: - - - -

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