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26.06.05
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Jun 5, 2026
Release Date
Jan 11, 2017
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Cover.jpg

Overview:
Renryuu is an adult fantasy RPG that follows the story of Ryen, A half dragon.
After stumbling upon a plot to place an imposter on the throne, Ryen takes the opportunity to seize power himself.
His duties and adventures as the new king will take him from the streets of the capital to the far corners of the world.

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1. Extract and run.
- When you enter the barracks of the vanguard forces with 12+ squad leaders recruited a blue !-icon will appear over a sparkling note on the table in the top left of the barracks. The event will unlock a new training camp area in which you can interact with the individual squad leaders.
- CG scene with Scuffy Fluffball at the training camp of the vanguard forces.
- CG scene with the manticore Mia at the training camp of the vanguard forces.
- A new event with the mothgirl Motty starts in act 4 of the time skip phase with an icon next to the "War" phase button. The event requires the story with Scarlett in time skip act 2 where you free Motty from some slave traders and unlock Scarlett, Kurohime, Citrinne, and Lady Akira for your party. After the two events with Motty in act 4, you have another dialog in the "post-war" act, then act 5, then act "Preg", then act "Birth", an optional second event in act "Birth", and the final dialog for the event is in Act 6.
- Full body CG and CG scene remake for the raijuu monstergirl. The first raijuu with who you have a CG scene on Tabsy's farm will now receive a special accessory to make her visually different from the other Raijuus.
- Full body CGs and CG scene remakes for the black, red, and pink salamander monstergirls. The new full body CGs include a special version with the visual change to highlight the first girl of the type you had a CG scene with. It's a helmet for the black salamander, goggles for the red salamander, and a black dress for the pink salamander.
- Full body CG remake for the thunderkitty monstergirl. Since her CG scene uses a high quality image I decided not to change it (yet?) even though the artstyle is different.
- Full body CG and CG scene remake for the water lamia monstergirl.
- Full body CG and CG scene remake for the blue, green, and red slimegirls.
- New events with the four clone girls from the Luminous Order. The events start in time skip act 2 at Witton. It requires that you finished the events about the Luminous Order base on either route and have the four clones living in Witton.
- After the event in act 2 the story of the clones continues in the same location in act 3. You'll get a CG scene after a few events.
- A new story with captain Seshra and her first mate Khadyres starts in the bar of Havaria Port after you finished the quest "The Forgotten Brexeet Isles," which means you had the CG scene with Sandra on the big tree island in the Forgotten Brexeet Isles.
- The full body CGs and CG scene images of the several monstergirls were updated to the new art style again. In this update the improved CGs are for the grey imp, red imp, weak mummy, strong mummy, ice dragongirl, and water dragongirl. The new and old CGs can be seen in the CG room pages Enemies 1 and Enemies 3.
- Updated full body CGs for the drider monstergirl.
- The CG scene of Palasha and Lucilla was added to the CG room.
- The "search" system in the CG room was updated and now also includes Vecilia.
- Increased the damage of the light element magic attack spell "Blessed Light."
- An event in Aldlyn in act 2 shows the reveal of Ryen's family name and leads to his coronation in three steps.
- An icon appears in act 6 near Whitestone Citadel in the south-east of Begus when you have Hellhound as a party member. The event will introduce a new character and ends with a CG scene.
- The three harpy monstergirls received upgraded CGs for their bodies and CG scenes. You can see the upgraded images in the old locations and CG room, but they're also shown in the new event with Hellhound.
- Similar to other monsters in the monsterhall the first harpy you have a CG scene with (after this update) receives a distinct visual difference from the other harpies. For example, the big harpy is shown with the expensive necklace you gift her before the scene happens.
- New story near Kagabangui with Lucilla in act 5 about the demons in the west and her attempt to get some of them to join her forces. Requires the events in act 1/2 where you enter Lucilla's trainings dungeon and meet Thiro, and Lucilla's solo CG scene.
- Lucilla's new event unlocks her as a party member in the time skip phase. This also unlocks a skilltree page for her. She also has a unique item slot for special books.
- The event in the new map ends with a CG scene when you leave the area after defeating the boss "Hero." (The scene has a 100% impregnation chance)
- In act preg, another new event is unlocked when you have Lucilla's new sex scene and when Palasha is pregnant.
- After the dialog and CG scene you can interact with a sparkling icon a bit south of Kagabangui, and a follow up event takes place near Aldlyn.
- When you have the last two optional events, you can find Lucilla in act birth in the room together with Hellhound.
New dialogs in the post-war phase about how the result of the war has changed their lives in Amagal, Begus, and Dorgania:
- The icon for the dialog in Dorgania appears a bit north-west of Kagabanui and requires the post-war events with Palasha to decide the fate of her and the country after the war.
- The icon for the dialog in Amagal appears at the barracks that are a bit south-east of Manastyr.
- The icon for the dialog in Begus appears at Old Ashton.
- Fixes the issue of the new legendary shield being equipped into the body armor slot.
- Scarlett has a new event with a CG scene, which starts with an icon on Newkungu in act 3 of the time skip phase. It requires that you have finished the spy mission with Scarlett, Lady Akira, Citrinne, and Kurohime in act 2, which unlocks them for your party.
- Vampire has a new event in act 5. It can be started with an icon left of Crysthaven. Requires that you have done Vampire's events about her past that include the meeting with Alexus in Crysthaven.
- A second part of Vampire's new events takes place in Act 6 after. Once the event is done, you can use the new icon at the same location to enter a shadow world dungeon.
Shadow world dungeon:
- Apart from their MP, all stats of the enemies in this dungeon are based on the highest value in your party. So they have the ATK of the party member with the highest ATK, the DEF of the member with the highest DEF, and so on. (The values are increased/decreased by different percentages depending on the enemy to balance things, but everything is connected to the highest value in your party.)
- There are 12 new epic equipment pieces plus four new legendary items you can obtain in the shadow world dungeon. The order in which you get the legendary items from the boss fight is always the same. The first three pieces give you special skills that are needed for a three-step combo attack.
- You can now enter an in-game quest list when you select [Options] and then "Enter quest list screen." The quests are sorted by category and ID number. Green icons are finished quests, yellow icons are active quests, and red icons are quests that you haven't started yet. When you interact with a red icon, it'll tell you where the quest starts and, in some cases, give you hints or the requirements to unlock the quest. Quests that were skipped or failed are automatically marked as green so that it's easy to see what quests you still have to do and what is done.
- On the quest list page for the main characters are character sprites of the characters on the left and right. When you interact with the characters, they'll give you a step-by-step guide of their events. (Same as you can find in the walkthrough .pdf file or in the wiki page.)
- New event in act 5 that starts with an icon south of Aldlyn. Afterwards, the journey to a new area starts in act 6.
- The new area includes a cooking challenge in the bar. The rewards includes a recipe for buff food that lasts for X steps instead of just one combat or a few turns. That means the food can be used to buff your party before going into a dangerous areas or before a boss fight. It should make buff food more useful.
- Story of Tsubaki's father in act birth. Gives you a quest to look for her mother. If you go to act 6 and meet her mother first, the event and the quest in act birth will get skipped.
- Remake for the full body CGs, face images, and CG scenes for the green alraune, ice alraune, cowgirl, and anubis monstergirls to get a consistent artstyle.
- Remake for the full body CGs and face images for the arachne and arevis monstergirls.
- The CG scene of the anubis monstergirl was adjusted to the new images. There is a slightly different variation of the scene that you can only see when you talk with the anubis that you had the first CG scene with. She can be recognized by red flowers on her headgear.
- [All old CGs can still be seen in the CG room.]
- An issue which allowed Hellhound to be swapped into the party before you even recruit her as a party member was fixed.
- A bug that allowed fast traveling from the time skip phase to the normal time phase while keeping characters that should be removed when you exit the phase was fixed. Using the Fast Travel system in the normal time will remove all characters that were accidently added.
- Since the title screen was changed, the quizzes in Eulimentra's event were changed and the Christmas trees and snowman needed to answer the questions were added to the forest on front of her Christmas dungeon.
- The Christmas snow is gone, and the decorations inside and outside of the castle of Aldlyn were removed.
- A bug with Ryoko's skilltree was fixed. Reseting the MaxHP skill removes the full value now instead of leaving some added MaxHP on the characters.
- A small change to some vanguard battles during the war phase was added to fix an issue with enemies attacking random tiles.
- Fixed an issue with the hair in the open hairstyle version of Palasha's full body CGs.
- The Riddle Key item now works in the challenge map of female adventurers in act preg of the time skip phase. It won't consume the item and gives you the option to tell you the solution of either part of the challenge. I didn't consider the riddle to be difficult, but some players where confused and as result frustrated by it, so I wanted to give an option to skip it for these people.
- A new event with Hellhound starts in the time skip preg act near the volcano of Amagal when Hellhound is pregnant.
- After all events in the preg act you can get two more events via a sparkling icon below Aldlyn in the birth act.
- In act 6, a sparkling icon appears below the command center building and shows multiple new outfits for Hellhound in two steps. These two events do not require her pregnant events.
- After the pregnant events, Hellhound will appear in the new sleeping chamber area that can be accessed in the time skip phase birth or later.
- The belated Christmas special starts when you talk to the girl in front of the Christmas tree in the top right corner of Aldlyn, a bit below the bathhouse.
- After the events in her special area you can find her again in one of the buildings in Aldlyn that fit to her.
- New events for Elly
- Dialog in Act 5 west of Thremten, beyond the river in the territory of Dorgania.
- Event with Elly near Aldlyn in the preg act of the time skip when she is pregnant. The story continues in the birth act.
- New CG scene with Elly in act 6. Requires that you had the first time CG scene with her.
- Additional dialog with Elly about a fancy ball in act 6. Requires that you're married to her.
- Short dialog for Elly after her pregnancy in the new sleeping chamber area after the birth act.
- New events for Mirel
- Dialog in act 2 near Aldlyn when you have Mira in your party and fixed the old bow of Mirel.
- The event is followed by a CG scene.
- When Mirel is pregnant, she'll get another event in the preg act and afterwards in the birth act.
- An additional event in act 6 shows Mirel in her new battle outfit CG.
- Short dialog for Mirel after her pregnancy in the new sleeping chamber area after the birth act.
- New events for Ryoko
- The events start in act preg with a new CG scene. It requires that you have had Ryoko's first CG scene prior.
- The story continues in the same location when Ryoko is pregnant. It unlocks up to three new events for Ryoko on the time skip map. No. 1 is at Sunee in Dorgania and is needed to advance the story. No. 2 is near Bitterroot Farm in south Central. It requires the events of the tribal elves in Orchel to be finished so that they have moved to Bitterroot Farm. No. 3 is at the volcano in Amagal and requires that you have discovered the hellhound village.
- After No. 1 of the journey events, you can go back to Aldlyn for the next step of Ryoko's pregnancy events.
- The next step and introduction of her new full-body CG is in act birth.
- Short dialog for Ryoko after her pregnancy in the new sleeping chamber area after the birth act.
- New events for Kayelinth
- A dialog starts in the west of Aldlyn in act 2 when you have constructed the monsterhall in the castle.
- The event about Kayelinth's new clothes starts in the preg act.
- Afterwards you get another event with Kayelinth in the preg act when she is pregnant.
- The story continues in act birth.
- The complete, battle-ready outfit for Kayelinth is shown in an event in act 6.
- Short dialog for Kayelinth after her pregnancy in the new sleeping chamber area after the birth act.
- After unlocking the new full-body CGs for all 9 main party girls, you can start a CG scene in act 6 at the river between Aldlyn and Kagabangui, which will show all of the girls at the beach.
- And please let me know which new time-skip design of the 9 main girls you like the most and why.
- Other
- Fixed an issue that caused Flaire's connect-3 mini-game to get bugged when you entered the CG room or skill tree while playing it.
- Fixed an issue with bad pathing of an ice alraune monster girl on the world map.
- Added the info about Aiyana's second CG scene to the wiki and walkthrough.
- Fixed an issue for the equipment system of the vanguards that caused Angrika to not give back her Great Medium Armor when you tried to replace it with something else. She just is that kind of woman, I guess.
- New full body CG for Bellatrix which can be seeing during her dialog with Shey in Ironholm Prison. After the event the CG can be seen in CG room page "Other 6" for Antagoists.
- New full body CGs for the antagonists Emilia, Fuka, and Mio. They can be seen in a group image when you first find Lucilla in the farm storage in Minsk Harbour. After the event the CGs can be seen in CG room page "Other 6" for Antagoists.
- The small pixel image for Shey's ghost body was changed to be slightly transparent, since it fits better to a ghost.
- The images for grass, trees, plants, and some deko objects were changed into a winter version with snow as a temporary effect during the Christmas time.
- Some Christmas dekoration was added in the outdoors area of Aldlyn, inside of the castle, and in front of the bar in Calterburry.
- Fixed an issue that caused characters to get damage when the player moved over the poison swamp in the south of Dorgania on the country overview map. That was supposed to happen only on the worldmap where you see Ryen walk around, but not on the management or time skip map where you're the "selection icon" as a character.
- The (currently) final event of Trey's paladin order was moved from the act "preg" to the act "birth" to have all new full body CGs for the main party members introduced in the same act.
- New event with Chiyo in act 5 of the time skip phase. Requires that you had Chiyo's first CG scene. The events will bring you to a new area.
- After finishing the new area with Chiyo, and when she is pregnant, you can get a new event in act "Preg" of the time skip phase.
- Afterwards, new dialogs with Chiyo in the upgraded castle and on the time skip map in the act "Preg" become available.
- The final dialog for these new events with Chiyo is in act 6.
- A new event with Trey east of Aldlyn in act 5 tells the story of the paladins in Central in four phases.
- After the four events with Trey in act 5, you can get an event at the same location in act Preg where (male) Trey is shown in his new full body CG.
- New event in act 5 with Brad with an icon on the bridge west of Aldlyn.
- Follow-up event for Brad in act Preg when Brad is pregnant with an icon directly south of Aldlyn.
- After the two events in act Preg you can get a third event in the act Birth.
- When you go to the bedroom of Brad in the new sleeping chambers in act Birth or higher you can see him with his new full body in the male variation.
- Fixed an incorrect display of the height difference between Jaylin and Kayelinth at Kayelinth's farm during the events about dragonics. The CG of Kayelinth is now smaller to show that she is shorter than her mother.
- Fixed a bug that caused Sparky's CG scene to be unlocked in the CG room before you even unlock it in her events.
- Fixed an issue in the SFW version of the game with the progress of Hellhound's events in the cave of the academy.
New event line for events with Mira:
- The icon for the first event appears at the laboratory when you enter the time skip act 2 with Mira's class advanced to Ascended Angel, her wedding events done, and the laboratory is build.
- The second step is in act 3.
- The third step is in the act Pre-War.
- The forth step is in the act Post-War and brings you to the first area of a new location.
- The fifth step is in act 5 and allows you to enter the rest of the new location.
- Once the events at the new location are done, you can get a CG scene by interacting with the laboratory icon in act 5 again.
- If you had the pregnancy announcement of Mira in act "Preg" (old content from a previous update) then a new event appears in the act Birth to follow up the previous steps of Mira's new events.
- The final step is in act 6 to show the final form of her new full body CG.
New events for Trey:
- The events start with a sparkling icon in act 1 where the police HQ is in the north-east of Aldlyn. It requires that you solved the first of the missions with the female adventurers, the "caverns of the enigmatic warlord".
- Afterwards a new event becomes available at the same location in act "preg" when Trey is pregnant in his female shape.
- Another icon will appear at the same place after you finished the new challenge dungeon of the previous step with the adventurers.
- The next steps are in the "birth" act of the time skip phase. The new events of Trey end when he rushes into battle.
- The CG of the new mother holding her baby can be seen by talking with Trey in the new castle that becomes available in the birth act. He's in the top right corner of the first area of the castle.
- After unlocking the new full body version of your main party members (currently available for Ryen, Tsubaki, Trey, Mira, Vampire, and Sandra) you can interact with the face image in the CG room by using the spot above the heart icon for pregnancy. Doing this will toggle between the old and the new version of the face image.
- Tsubaki's new blade Setsuni was buffed with +15% HP to it's bonus stats to compete better with Setsuna+ and Murasaki.
- Setsuni can only be equipped by Tsubaki now.
- Fixed an issue which prevented players from getting the Conquest achievement when using the auto-battle system for the last battle against Barnabe in Kagabangui. (Use the throne in the castle of Aldlyn to access the achievement screen. You automatically receive the achievement Conquest if you missed it due to the bug.)
- Fixed a bug that caused Purrki's replay CG scene to bring you back to the icon for Yesem's scenes.
- Fixed a bug that caused Ryoko's class to be downgraded when you do her event with Elly during which her class changes to Dark Supporter. Her class isn't changed anymore when she already has the advanced class Superior Support. When you already had the bug in your save file, it can get automatically corrected by using the Fast Travel system once.
- Changed the haircolor of Mira's character sprite to make it fit better to her CG image.
New content:
- A new event in act 2 of the time skip phase was added to show the development of Lace on her bad route. (The scene is automatically unlocked in the CG room for people that are on her good route and had her good route CG scene.)
- In act "Preg" between the bakery and the barracks of the vanguards appears an icon for a CG scene with Tsubaki. For the icon to appear, you need to enter the act with Tsubaki pregnant, her class upgraded to the max level 200 class, and her story done to the point where you received the katana Setsuna. The new story will continue in multiple steps, including a journey through a new dungeon area, and ends in the "Birth" act when Tsubaki has her new equipment done and obtained her second named katana.
- An event starts near Havaria Port in act "Preg" when Sandra is pregnant. After a sneaking mission, the events continue in the act "birth". There is also an optional event in the birth act which appears after the birth of Sandra's child when you have the events of the female adventurers unlocked.
- Other
- A system change for Ryen's and Kayelinth's skill "Full Dragon Shape" should solve the bug of their face image sometimes staying in the dragon shape after a battle.
- I reduced the amount of missing HP Emilia has to heal on Mick during the third "healing battle" of her events. This should make the "battle" a bit easier and faster to solve.
- Ulir's Blessing, Leora's Gift, Uliora, Ultimate Protection, and Leolir, The Magic Barrier were added to the wiki with an explanation about how to obtain them.
- Corone's Diadem was added to the wiki.
- The harpy Taerya was added to the walkthrough and wiki.
- The quest log now sorts the quests by alphabet within their categories.
- Multiple new events in Act 3 tell the story of Raziel and his group while they're hiding and preparing the next step of their operation.
- The events with Emilia also unlocks an optional event with Lace when you have finished either her good or bad route events in the pre-time skip events.
- A dialog with Sir Edward was added in act 5 of the time skip to explain the plans for the renovation of the sleeping chambers. The upgraded sleeping chambers can be entered in the act birth or later.
- A sparkling note was added to the wall in front of Ryen's new bedroom in the renovated sleeping chambers. It shows the image of the area and where to find what in the renovated castle. This should make it easier to navigate the big new area.
- The icons to recuit soldiers for the country overview map now sparkle so that people are less likely to miss them on the management screen.
Update 25.08.12 changes:
  • When you’re married to Vampire you get a new event with her in the time skip phase “Preg.” The first icon is next to Tabsy’s Big Farm, then the next icon appears in the forest east of Aldlyn in the same phase. The event has six steps in total in the “Preg” and “Birth” acts which include one CG scene.
  • In the time skip act “Birth” or later appears an icon on Aldlyn which allows you to enter an upgraded sleeping chamber interior of the castle. There are no events or treasure chests in the area yet but a lot to explore.
  • A story dialog with Frall was added in Act 2 of the time skip events next to the barracks of the vanguard forces. The dialog continues with an icon at the border to Amagal, and then in a third step with an icon near Siriveta in the west of Dorgania.
  • In the north of the lake villa which you can enter during the time skip phase stands Kurohime after you recruited her for your party. She now has the option to start a memory mini-game. The game is meant for a future event, but I added it this way for testing purposes. [There is no reward for winning.]
  • Fixed a bug with the new CG room search function that was indirectly responsible for an error that could appear in the sniper mini-game of Elly during the events with Adrianna.
  • Fixed a mistake that caused the CG room face images of Joel and Yasmine to be shown before you met these characters.
  • The hair color of Naomi’s character sprite was changed to fit to her CG image.

Update 25.06.24 changes:
  • New story with Lady Akira. The event starts when you talk with her in Witton after renting and visiting the private beach of the island Amaranthe, when you had the first dialog with Lady Akira before entering the room through the door from outside, and you need the events of Trey about his girlfriend from a few updates ago. (The previous event of Trey starts with a sparkling note in the center of the sleeping chambers after you used the Fast Travel system when Grey joined the femaled adventurers, Kayelinth is in your party, you solved the mystery of Fürstenstein, you found Hellhound in Old Ashton, and you had the portrait events with Scarlett.)
  • Darude now appears in front of the castle in Aldlyn after you repaired the abandoned barracks where you meet Mira. If the vanguard system is unlocked, he’ll tell you about his new trade system, else he’ll ask for help with bandits and Trey will make a remark that you should go to the barracks to talk with Jessy. This change ensures that you can advance the main story without confusion, and also get an additional reminder to go to the barracks after repairing them.
  • Fixed a bug that only the turn end button on the country overview map reduced the cooldown of Darudes trades, but not the turn end button on the special management screen where you pick delegates and other things.
  • Fixed a bug which caused you to lose vanguard equipment components after the vanguard battle of the trade routes instead of gaining them.
  • The quest “Clinic Request” now appears on the Aldlyn city board after you repaired the abandoned barracks on the country overview map. This ensures that people know about the country management map and can enter it before getting the quest to construct something on it.
  • Fixed a bug with Ziki’s wedding event which didn’t properly turn off after the first time watching it.
  • Scarlett received her full body CG image! The image was added for her skilltree, face images, is shown when you talk with her in her house in Aldlyn, and can be seen in the CG room after you had the events about getting a portrait for Ryen from Scarlett.
  • The Poison and Burning status effects are now removed from the party when you enter a vanguard battle.

v24.09.24
N/A

Update 24.07.05

After finishing the war phase, you can get several new events in the “post war” phase of the time skip preview content. They’re mostly about the three queens Palasha, Jeanne, and Varea, and how their nations and their roles change as result of the war. [You can access the test version of the time skip content when you interact with the sparkling book in Ryen’s bedroom in the castle of Aldlyn by selecting the “Time skip preview” option.]
The new events include two weddings, a coronation, and two different CG scenes.
The stories are all started with sparkling green icons on the map of the post war phase. They can be near Kagabangui, in Amagal, and in Begus near Ironholm Prison or Calterburry. The different stories are mostly in one line, which means a new icon appears once the previous step is done. At some point, the stories are combined into one story line, and therefore require the events of the other characters to be done first.
For one step of the events, the secret wedding with Jeanne and the wedding with Varea must be done before you can unlock it.
The end of the new events is the second big CG scene, which takes place in the castle of Aldlyn.

Update 24.05.31

The war system in the time skip preview was advanced significantly:
Battles in Amagal:
1. Yin Tower [Dialog with Joel and Yasmine before the battle of either the Yin or Yang Tower. The Yin Tower is defended by Yasmine.]
2. Yang Tower [Dialog with Joel and Yasmine before the battle of either the Yin or Yang Tower. The Yang Tower is defended by Joel.]
3. Barracks [The barracks are defended by Fulbertus. After your victory, if Atherune isn’t captured yet, she’ll hear about Fulbertus defeat and comment on it.]
4. Manastyr outside [Defended by Atherune. Story dialog with Zavier and Ryland before the battle.]
5. Manastyr inside [Defended by Zavier and Ryland. Zavier does an AoE attack each turn, Ryland “revives” the first time you defeat him. Story event after your victory, which unlocks the battles against Dorgania.]
Battles in Dorgania:
[The battles in the north are more difficult than in the south, but each battle gives the active vanguard squads permanent stat bonuses to make them stronger. This way, more battles give you more story and make the following battles easier.]
1. North Tower 1 [Defended by Lux.]
2. North Tower 2 [Defended by Wacko.]
3. Central Bridge [Defended by Alexandra. She retreats to Lualombo after the battle.]
4. Bridge near Sinasoka [When the Orchel elves are your allies, they’ll sabotage/destroy the two barricades of the enemies.]
5. Newkungu [When you’re married to Shanna, she’ll get rid of one enemy unit after 3 turns.]
6. El Arma Gravesite [Time limit for the battle due to an incoming sandstorm.]
7. Tajurata Fort [Defended by Draven. After his defeat, he’ll tell you more about the situation in Kagabangui and the reason for the war.]
8. Luolambo [Defended by Alexandra.]
9. Rakake [Defended by Loki.]
10. Siriveta [Defended by Gawyn.]
11. Sunee
12. Lalizan [Defended by Vaurghas.]
13. Minsk Harbour [You have the option to attack from the water or land at the start of the battle. When the chest isn’t looted within a few turns, Phewyss comes with a ship, steals the treasure, and leaves.]
14. Kagabangui [Defended by Barnabe. Defeating him will finish the battle and leads to Dorgania’s capitulation.]
I added four !-events on the war map, which increase the strength of your regular army. This strength value is used during the battles in which you pick the option to leave the fighting to your army, instead of using the vanguards to fight yourself.
Multiple other !-events show events and dialogs with different characters during the events of the war.
Ending the turn twice in the war phase after defeating Begus will make a new force appear from the east. They have a story at the start of the battle and after your first victory. Afterwards it turns into a repeatable bonus battle.
Added an achievement for winning the war against Dorgania after defeating Barnabe.
Other changes:
Events and CG scene with Selka. Starts in the barracks of the vanguard forces when you speak with Selka after her squad reached level 3, and you had your first dialog with her in the barracks.
Changed Sparky’s brawler battle against Brad to not show the small Brad next to the big CG of Sparky anymore.
Changes the costs of recruits for new vanguard squads from 4 to 2, as they’re not as fast and easy to produce anymore as in the old system of the country management map.
Fixed an issue which caused Lind’s CG to stay on the screen after her last battle.
Changed the face images of Icespirit in the first encounter with her to the new CG version.
Added a way to donate Wood and Stone items from your inventory on the country overview map.
Fixed the exit of the vanguard squad overview screen, so that it brings you back to the war map when you enter the screen from there.

Update 24.05.06

New brawler battles for Brad. One in the tower east of Kagabanui, one in the tower slightly south of the first tower, and after those two battles you can challenge their master in Lalizan.
In “Act 1” of the time skip events, the military commanders of the other nations are introduced in multiple events. A lot of them appear in casual clothes, while they will wear other outfits during the war phase.
[You can access the test version of the time skip content when you interact with the sparkling book in Ryen’s bedroom in the castle of Aldlyn by selecting the “Time skip preview” option.]
The new military commanders have short dialogs before and after some of the battles in Begus during the war act of the time skip preview events. You can get these dialogs by using the icon over Aldlyn to replay the battles. (Terese near Parverhill, Robin at the border near Ironholm Prison, Godfreed near Witton, and the other three in the battle of Calterburry)
New event in the time skip act “Preg.” It appears as a sparkling icon over Newkungu in Dorgania when both Shanna and Naomi are pregnant and married to you. After this event, the same sparkling icon will appear in the “Birth” act, and give you a CG scene with the two foxgirl sisters.
The lightning brawler Sparky, which you can meet in the Black Twin Towers of Honor, has a full body CG image now. She was added to the CG room page “Others 2.”
New full body CG and character sprite for Flaire, the leader of the Thremten thieves guild.
Fixed a bug in Tsiom’s event, which prevented you from progressing Brad’s story with her when you changed to the level 200 class before doing her event.
Changed watchtowers on the worldmap to be “below” players, so that you can walk through them.
Fixed an issue with randomized battles in the black twin towers of honor.

Update 24.04.09

In Act 4 of the time skip, a !-icon appears at Aldlyn, which triggers an event to unlock a new area in the top left corner of the map.
The new area will introduce several new characters.
The events serve to teach you more about legendary monstergirls, and to introduce characters needed for the war phase later in the time skip.
The fairies on the special island in the brexeet isles were changed to have the same appearance as the fairies in the new area.
In Lalizan, when you chase Kippy, she now moves on the spot she is hiding behind the palm tree, to make it easier to find her.
When Kippy is hiding behind the palm tree, a new npc appears near the tent next to her. This slave trader is meant to guide you into that area where Kippy is hiding, but also sells you a slave with a CG scene. The trader stays in this location, even when you advanced Kippy’s event. You just need Kippy’s event to make him appear.
The scene of the slave trader gives you a choice, which decides whether you see the CG scene or not, but the outcome is the same, as the slave will end up in your castle either way. She’ll be in one of the rooms in the bottom of the sleeping chambers, where Coral and Lace can also be. It’s possible to replay the CG scene of the slave regardless of which choice you picked.
Added a new full body CG image for Earthspirit in the forest of Ebron.
The CG for the scene with Earthspirit was remade, and the text changed to fit to the new images better. You can check all of the new CGs in the CG room, and replay the scene to see the new text. (CG room page “Non-human 3”)
Added a remake of the full body CG of the Firespirit, including a version without flames. The new images can be seen in the CG room page “Non-human 3.”
Changed the system of the red and blue flame in Lielle’s treasure dungeon (with Tourax) to reduce lags due to parallel processes in the background.
The caravaan trader to buy usable items for the vanguards and exchange artifacts is back. It was gone after the recent changes to the overview map, since the old trading screen was removed. It’s now available again as an icon near Aldlyn.
Fixed the text of Battle/Protection/Magic Knowledge, and Rune Stone research, to show the correct amount that you produced.
Fixed a bug that caused the old overview map UI to appear after vanguard battles.
Fixed a bug which caused f-Grey to stay in your group when leaving Fürstenstein in a certain way.
Fixed a bug with the sparkling speech bubble icons for requests on the country management map. In saves in which they were unusable, using the “turn end” button once will reset the request icons and fix the issue.
Fixed an issue with the alchemy table in Whisperwind Farm, which caused the quest “Armor Breaking” not to finish properly. People who have the quest not marked as done due to this bug can use the teleport orb item to get the quest log updated.

Update 24.03.19

The main focus in this version was to change the country management map back to a turn system, and to improve the overall performance, since areas like the sneak mission with Elly below the church of Calterburry caused lags and freezes for multiple people. I originally planned to make those changes later, but the performance of the game seemed too important to keep delaying it.
General changes:
New events with Grey in act 1 of the time skip preview. Requires the “beach scene” which unlocks after her events with the female adventurer trio. The event is split into multiple short parts, which are shown with sparkling icons on the map. (Make sure you’ve selected act 1.)
New scene with Mira in the act “Preg.” of the time skip. Requires that Mira is pregnant and that you’re married with her.
Cheat skill to reduce a monsters HP to 1. (Available in the sparkling book in Ryen’s bedroom. Works on the same enemies as the debug attack skill.)
Fixed a bug with Mirel’s skilltree after class change.
Slightly changed the system in the background for the sneak mission in the church of Calterburry to get Elly’s gun, as the amount of parallel processes caused lags for some peole.
The “Health” and “Mind” values of Lace on her bad route in the prison is now restored when you re-enter the secret prison from the hidden bedroom. Previously it slowly increased over time.
If you pick the option not to watch Lielle in the lake near Ebron, she’ll now return when you re-enter the area twice, instead of appearing again after some minutes.
Country management map:
On the country management map, when you interact with the big star icon to collect taxes, it now also gathered all values like freedom, faith, etc all at once from all buildings that increase them, and gives you the buffs if the value for the variable is at 100. This means, you don’t have to gather them all by themselves, one by one, anymore
Removed the system of “construction teams” which limited how many constructions you can do at once on the country managemet map.
The real time system of constructions, researches, and so on, was changed back to a turn system, as it used to be.
You need “Logistic Points” to advance a turn on the overview map. They are automatically generated all 2,5 mins after you entered the management for the first time after this update. The “Logistic Points” are generated limitless, so the longer you do other things, the more turns you have available to do things on the country management map.
The new building “Logistic Center” can the constructed in the south of Central to generate an additional Logistic Point every 2,5 mins. (And there is a delegate who gives an additional points every 5 mins.
An icon with a joker card near the turn end button allows to cheat yourself +100 Logistic Points.
New “management screen” which gives you an overview of what resources you’re producing, what researches are in progress, allows you to hire and appoint some delegates for bonuses, and several other things.
The UI of resources stored was removed. Instead, you’re now shown how many of the resources you have stored in the text that mentions them. For example, if a trade offers “20x Iron [5] for 30x Budget [60]” it means that you have 5 Iron in your storage, and 60 Budget available.
Vanguards academy training +50 experience once per turn now.
Added a new extra training for vanguard squads. The icon appears near the barracks of the vanguard forces after 6-12 turns and requires the upgrade of the academy and the vanguard system to be unlocked. The training costs 40x Budget and gives +50 experience for a squad up to the max level 10, and then has a cooldown for 3-6 turns.
The following resources were removed from the managment map system, to make it less cluttered with barely needed objects: Stick, Plank, Steel Pickaxe, Mithril Pickaxe, Nail, Raw Clay, Roof Tile, Clay Brick, Sand, Glass, Window, Cement, Mortar, Cement Brick, and Fancy Mirror.
Removed resources that don’t exist anymore from the requests that appear on the country management map.
Max storage value was changed. (30 base, +20 for storage building, +10 optional delegate bonus)
Overproduced resources now give either 1x Budget per type, or 1000 gold per type, or 2x Happiness and Reputation for your citizens. Which bonus you get can be chosen on the new management screen.
New building “market” can be build near Aldlyn. Requires the investment research. The market gives budget, but reduces safety when you gather it. In the market, you can exchange country Budget for gold your party can use.
The business below the command center now allows you to spend gold to increase your country budget.
New research in the university to get +10 Budget every 4 turns. This research continues endlessly, unless canceled manually.
Researches for Battle Knowledge, Protection Knowledge, Magic Knowledge, and Rune Stone in the university, and Builder Knowledge and Magic Dust in the laboratory are now done instantly instead of having a research time. You select how many you want to craft when you select the project on the research screen. The text will tell you how many of the required resources you have stored.
A new queue was added to the bottom right corner of the research screens of the laboratory and university. Here, you can spend budget to instantly finish the currently active research. (Instead of having to do it on the country map.) This costs 3x Budget per remaining turn, or 2 Budget per turn with an upgrade.
Equipment is bought on the new screen or in the armory. 5x Metal + 5x Budget -> 1x weapon or armor of that metal. (or wood for bows)
You can use delegates to get the army equipment level higher. This allows players to finally reach equipment level 10.
Expeditions change:
Expidition can’t become unable to finish due to full storage anymore.
Soldiers aren’t always “consumed” for expeditions, but sometimes 1 doesn’t return.
Expidition groups are visible on the management map while they prepare to depart. (only during the first few turns of their expedition)
Expiditions rewards can be gold, budget, resources, or promotions for soldiers. There is a small chance to get a unique permanent buff for each of the medium and long expedition types. (obtainable and different for each of the 6 groups)
Trade changes:
There are 2-3 trade offers on the new management screen, which are randomized each turn. They have different offers for resources for sale or purchase. The color of the icon shows if they want to buy or sell things, and the number below the icon which group of items are offered. It’s always a group of offers at once, not just a single offer.
Each turn, there is a chance for a random trade offer to appear at the border of Amagal, Begus, and Dorgania. They offer Budget to buy resources. Accepting the trade gives you +5 relationship with them.
[Amagal pays more for magic resources like mana crystals, Begus for clothes, and Dorgania for building resources.]
There are special one-time trade offers that appear after X turns in the other countries, which increase the relationship with them by +10. Such one-time deals can give you a constant gold/budget income bonus.
When relationship with a country is at 100+, it’ll go down each turn by 2. Which means it’s possible to keep increasing the relationship with the nations beyond 100, but requires some effort to keep it high.
New (short) dialogs of Rylee and Carrie at Havaria Port when they are hired as delegates for the castle.
The tutorial icon text was adjusted to the new turn system.

Version 24.02.21 changes:

Act 1 of the time skip preview now has a dialog with Frall in Aldlyn, which unlocks a new dungeon area. [You can access the test version of the time skip content when you interact with the sparkling book in Ryen's bedroom in the castle of Aldlyn by selecting the "Time skip preview" option.]

In the dungeons are level 80 willowisp enemies of different elements.
Each time you enter the dungeon, there is also a chance for a special rose or rainbow willowisp to appear. They have a 100% chance to drop a special book that increases the level of a party member by +1, up to level 99. The normal wisps have a 20% chance to drop the same book.

These enemies and the new item are supposed to make getting to level 99 at this stage of the game easier and faster, as level 99 will be required for the class change of the party members. The class change will set them to level 100 and increase their personal max level to 200.
The boss battle is meant for high level parties with legendary raid quality equipment.

After the boss battle, you randomly get one of six mini-games or a bonus area.

The battle and mini-games give you points, which you can use to buy special items.

The auto-save system is disabled during the boss battle and mini-game phase, to prevent save scamming.

After the first victory against the boss in the new dungeon, an event will appear on the time-skip screen near the entrance of the dungeon. It contains events with Frall about how to use the emblems for the class change of each party member.

It's possible to craft both legendary armors Belduro (druid class) and Airini (sniper class) in the nature raid for Mirel now, after she improved to her new class.

A new full body CG was given to the icespirit Aura. It's just a temporary image, as a new CG is already planned, so that all spirits will have full body CGs of the same, new artstyle eventually.

Aura also received a temporary CG scene. Similar to the full body image, this CG will be remade later. That's why I didn't make any events for the scene yet, but you can watch the preview of the scene in the CG room, on the "non-human 3" page. The full event around the scene will get added once the new CGs for it are done.

The max values for stats (HP, ATK, and so on) were increased for all party members, to adjust them for the new max level 200.

Bookworm? quest bug fixed (Quest didn't finish when you didn't have enough money the first time)

The Christmas dungeon 2023 entry was fixed (allowed you to walk through walls in that area)

New full body CG and character sprite for Alexandra Uscyra, the female commander with red hair from Lualombo in Dorgania. It can be seen when you talk with her, or in the CG room on the page of Dorgania.

Update 24.01.18

New scene with Zaleria. Requires her scene with Ashryn, and Ashryn’s solo CG scene. The event starts when you talk with Zaleria first, and then talk with Ashryn when she has a yellow ! above her head when you get close to her.
The entrance for the 2023 Christmas dungeon was moved from Ryen’s bed to the present icon in the bottom right corner of the main party CG room page, where you can also replay other old Christmas events.
A green book icon was added above Aldlyn in the alpha test version for the war system. It allows you to replay unlocked story events of the war.
Fixed a bug with the replay of Vampire’s beach bikini scene.
Fixed a bug that sometimes caused Knocky’s dialog to not complete the quest step during the “Orchel Trading Route” quest.
Fixed a bug that caused Thaola’s dialog to not complete the quest step during the “About Racism” quest.

Update 23.09.25 changes:

The main part of this update is the preview for the “time skip” system and the first part for the war events. The “time skip” system will advance the events after the current end of the main story and is split into different phases. My plan is to keep adding to these phases over time, as it’s too much to do it all at once, while also continuing the content of the “current” time. You can enter the “time skip preview” by using the sparkling book in Ryen’s bedroom in the castle of Aldlyn.
Only the “pre-war” phase has events at first, where the story guides you to the war phase. There are some dialogs in the “pre-war” phase you only get when you have previously selected to prepare for war against that nation.
During the war phase, you can fight with the vanguards, or use a text based system if you want to get through the story faster. (Currently only Begus is available for war.)
The text based system has a random chance to win or lose battles, depending on various factors like army skill level, special equipment (like anti-cold armor), or choices during the dialogs. Losing a battle this way will cost you only Action Points. There is a special reward for finishing the battle at Meddling Castle within a time limit, but else there is no rush or limit to the AP or turns you have.
There are 8 battle locations for the current version of the war system: Near Witton, center border of Central and Begus, near Parverhill, the street in the north of Begus, Ironholm Prison, Diminus Castle, Meddling Castle, and one story battle after Meddling Castle. The story battle after Meddling Castle was secured is the current end of the test version. (There are no battles available for Amagal or Dorgania yet)
At the start of the battle, you can now select to change the formation. It doesn’t allow you to move the starting positions, but you can swap the squads with each others, for example, to put your melee units in front, and ranged units in the back.
In the formation phase, you can also change a squad on the battlefield to one of the unused squads from the reserve.
The formation phase allows you to look around the battlefield before you start the battle.
I added little icons to show how troops in vanguard battles are armed.
Fixed a bug which caused the previously used armor to disappear when you changed the armor of some vangaurd leaders to plain armor.
Fixed a bug which caused enemy melee squads in vanguard battles to counter ranged attacks.
I changed the white arrows of the “selection icon” you use to interact with things, for example on the country overview map, by adding a black border all around it. This way it’s easier to see on white backgrounds.

Changes in version 23.08.24:

A new dungeon entrance was added to the area of the Shrine of Flunis. In this dungeon is a big door, which requires the events of 8 characters to unlock it:
Akai: First meeting
Neya: First meeting
Aiyana: Good or bad end of her previous events.
Mai: Good or bad reunion of her and Dea
Dea: Good or bad reunion of her and Mai
Coral: Lives in your castle
Mozaik: Lives in Taby’s farm
Lili: Lives in your castle
After finishing the events in the new dungeon, and when you had the CG scene of Aiyana and Flora, Aiyana will move to the plaza in front of the castle of Aldlyn. Talking to her there will unlock a new CG scene.
Small change to Trey’s blessing selection in the church of Aldlyn to show the name of the corresponding god when you select a blessing.
The way how drops for legendaries work in the raid dungeons was changed. Instead of using a check whether “it is in your inventory or equipped” the system now activates a trigger when you get a legendary, to prevent you from getting it again. This prevents issues with getting copies of legendaries when the party member with the item equipped is not in the party.

v23.07.07

The first part is a new quest with the female adventurer trio. It unlocks when you talk with Trey at the sleeping chambers after using the teleport orb when the scene with f-Brad at the cavern of the enigmatic warlord is done.
After the quest at Fürstenstein, you can do a race for a treasure, which also gives you a new CG scene afterwards.
The CG scene is required to unlock a new dialog with one of Lady Purple’s guys. (Also requires that the marriage system is unlocked.)
This event will unlock a new wedding quest, and a new dialog with Tsiom when you finished all of her training with Brad and finished the fight between Brad and Grimace (regardless of the outcome).
The new content for this update is done after the events with Tsiom and the new wedding. The next update will continue the story of Brad, give Grey new events, and maybe it’ll have the first look into the time skip system, depending on how much I’ll get done.

v23.06.20

A new quest begins in the church of Aldlyn, when the marriage and vanguard systems are unlocked, and Tabsy’s big farm and the military command center were build.
The quest will unlock the vanguard squad leaders Eynhylde and Selka, and a CG scene with the nun Enaris. With this, all 20 vanguard squad leaders are now available.
After recruiting her, Selka can be found for an additional dialog in the barracks of the vanguards.
Cookie was moved from “Central 2” to “Others 1” in the CG room.
Eynhylde is in the page “Central 2” in the CG room, Selka is on the page “Non-human 2”
Since Scuffy and Della can’t gain stats from equipping better weapons, you can now upgrade the weapons of their squads to make up for the missing stats.
The image for all normal and strong bandit enemies were changed.
Out of curiosity, I made a poll so that you can let me know which character design you like more between the pegasus knight Eynhylde and the justice warrior Selka with her head wings:

Now that the matter of recruiting all vanguard squad leaders is done, which I wanted to take care of for a while, I can finally advance to the next priorities.
The highest priorities for me now are to add the remaining weddings, and to start the time skip events. The “normal” events and CG scenes in the current time will also continue, but the focus will be on the weddings for the time being.
And when I have the time, I want to improve the war system, wiki/walkthrough, and the country managment map.
The time skip is planned to have several different phases, in which you’ll see things like:

The continuation of the main story.
Events about how the country improves during the time and the world and buildings change.
The development of befriended monstergirls.
A war phase with events before, during, and after war.
Everything related to your children like pregnancy and their upbringing. (All after the war phase)
How detailed these phases will be, and if some will get added or removed, will be decided while I make the content.

v23.05.25

New dialog with Aika Thanka in the bar of Calterburry when you unlocked the vanguard battle system, won the brawler fight of Brad versus Ash, and when you found the hellhound village in Amagal. The event will introduce her sisters Bennika and Angrika. Angrika will become a vanguard squad leader at the end of the events.
The lightning brawler Sparky appears in the Black Twin Towers of Honor when you finished Brad’s solo challenge, and when you have the brawler stamp card. Brad can have a brawl fight against her after finishing her challenge area. Winning the brawl fight will give Brad and Ryen new skills. Sparky’s current character and face images are just place holder. She is planned to get a full body CG image later, but I decided to added her events and character before the CG is done.
Changed the storage screen of the overview map to allow you to see what production is unlocked and what not, and tell you what you need to unlock it. The screen also gives you the option to pause productions that require other resources as materials now.
I added the option to disassemble “all weapons/armors except one of each type” to the anvil of the fire and nature raid.
The production rate for some resources of the overview map was increased.
The lightning brawler Sparky appears in the Black Twin Towers of Honor when you finished Brad’s solo challenge, and when you have the brawler stamp card. Brad can have a brawl fight against her after finishing her challenge area. Winning the brawl fight will give Brad and Ryen new skills. Sparky’s current character and face images are just place holder. She is planned to get a full body CG image later, but I decided to added her events and character before the CG is done.

v23.05.06

The dialog option of Cassedy to either annex the Luminous Order, or to make peace with them, are now unlocked and start new events.
The battle route will include a bunch of new enemies, and take longer to finish.
When the peaceful route for the Order is done, the ship on the worldmap will take you directly into the facility of the Order, and when you leave the facility, it’ll also give you the option to return to Central directly, without the need to go through the cave area every time.
After solving the future of the Luminous Order with either route, and when you have Scuffy as a vanguard leader, you can talk with Cassedy about soldiers with guns to get a new CG scene.
Added one cowgirl monstergirl to the top right corner of Lualombo.
The replay for the scene of Lace together with Irinlia can now be unlocked when they’re both on different routes, not just when they’re both on the good route.
I moved the icons of the characters in the top right corner during battles down by 30 pixel, so that the icons don’t overlap with the text. Since some enemies on the right side were already close to the icons, let me know should you spot any encounters where the change does cause an issue. Thanks.
I lowered the priority for the icons of the country overview map buffs, so that many other buffs and debuffs are shown rather than those buffs in the menu and during battles. This’ll ensure that, for example, you won’t miss important debuffs in boss battles anymore, due to the country map buffs taking up all of the space for visible buffs/debuffs.
Changed the names of the “Small Spidergirl” and “Big Spidergirl” monstergirls to Arachne and Drider.
I changed all normal spider enemies (NOT the spider monstergirls) into rats, to make things easier for people with arachnophobia.

Update 23.04.15 changes:

Changes in version 23.04.15:

Scuffy Fluffball, the second gun squad leader for your vanguard forces, can now be recruited after you talk with Cassedy about gun squads when Della’s gun squad is at level 3 or higher. She is on the page “Central 2” in the CG room.
You can now enter the gun factory which was build as part of Cassedy’s events before you can recruit Della.
A dialog with Linda will start an event with her and Mary, which unlocks a new event and scene with Louise. For Louise’s part of the events, you can find and talk with her in your bedroom after the events with Mary and Linda.
The dialog to start the new events of the maids unlocks when you use the teleport orb after the CG scenes with Mary and Linda, and the dialogs of Louise and Elina until Louise stands in the treasury.
Fixed a bug with the start of Chiyo’s and Varea’s new event.
Fixed a bug with overview map UI icons appearing while you’re not on the overview map.
Fixed and issue with a disabled teleport option after an event regarding Kayelinth’s farm.
I added 5 new NPCs to the inside of the academy, to give it more life. Neither character has anything important to say though.
I changed some star icons on the overview map, to make it easier to see which building increases which stat of the country:
Faith is light green/blue, Freedom is purple, Magic looks crazy, Knowledge is orange, Happiness is blue, Health is green, Safety is red, and Moral is the old yellow.
I also moved the star for the freedom streets generate a bit away from Aldlyn, to make Aldlyn less cluttered with icons.
Update 23.04.05 changes:

Changes:

New CGs for Jeanne’s first CG scene. The scene now also has a version without the lingerie.
The old CGs can still be seen in the CG room.
Added the 2022 New Years Eve wallpaper image to the CG room. Since it’s too wide for the game’s resolution, the image is split in a left and a right part.
Fixed a bug with the trigger for Saphielle’s “Orchel Trading Route” quest.
I increased the amount of reputation skills you can use with the full 200 reputation before you drop below 100 and have to refill it from 10 to 15.
The work area near Aldlyn now sparkles when the upgrade is available after the carpenter and goldsmith research.
The icon to gather taxes on the overview map is a bigger star icon now.
The option to use Budget to speed up researches is now available directly on the research screens of the laboratory and the university.
Fixed a bug with the warface, tactics, and combat research of the university, which always claimed that the research would already be done.
The research/production of Builder/Battle/Protection/Magic Knowledge, Magic Dust, and Rune Stone in the laboratory/university can now be done multiple times at once.
The price for instantly finishing the research is multiplied by the quantity you’re researching/producing.
This is just a short update, not the next full release. For the next full update, I plan to advance the events of Cassedy, which’ll lead to the second vanguard squad with guns including a cute squad leader for them. The continuation of the events with the brawler Aika Thanka to meet her sisters are also prepared and might get done soon. They’ll unlock Angrika Thanka as a vanguard squad leader.
Features:
- An open world to explore
- Plenty of girls to have sex with
- Beautiful CGs
- Political meetings with other countrys
- Change the world by making choices
- Several minigames
- Mature topics including racism, misogyny, apathy, slavery, rape, death and religion
General info & Characters:
General information:
- You can continue to play your old progress by copying the old save folder into the folder of the new game version.
- Saveslot 19 and 20 are used for auto-saves. Don’t save your own progress there if you don’t want it to get overwritten with auto-saves or toggle off auto-saves in the main menu.
- You can find a "update files only" zip in the download folder, which contains only the changed/added files since the last version 24.10.16. If you already have the previous version you can download these files by themselves instead of downloading the entire game again. These files are not necessary when you download the entire new game version "Renryuu Ascension Testversion 06.11.16".

I would appreciate it if someone could help me by writing a good summary/description of the game. I would use this to replace my outdated game description at the places the game has been posted.

Characters
Ryen:
The main protagonist. He is a dragonic, half dragon-half human, who is definitely better with the sword than with words. He can be cruel and cold-blooded at times but he usually doesn't enjoy murdering. He is simply so used to killing that he has no hesitation about it and it invokes no emotions anymore.
After his troublesome and bloody past he went to a military academy. He was hoping to change himself and find his peace of mind there.

Tsubaki:
A cheerful girl but none the less dangerous. She trained swordsmanship for most of her life, as it is tradition in her family. When Ryen joined the military academy and soon became it's strongest, she started to hang around and train with him a lot in hope to learn from him. Since killing is no problem to her, she was fine with Ryens sometimes problematic attitude.

Trey:
The head of the royal guards. Trey is a brave and honest person, who has fought many battles for his beloved country already. It is his duty to protect Ryen as the new King.

Mira:
The angel Mira is really weak, but even if she can't fight very good, her healing ability is still a valuable addition to every party. She is always cheerful and loves to help people, but there seems to be quite a big shadow hidden behind that smile.

Vampire:
The mysterious vampire is the tsundere of the group. She often gets angry when someone treats her like a child, but at the same time she secretly loves to be spoiled. Ryen finds her sealed away in a dungeon by chance, but it seems as if the two of them are somehow connected.

Mirel:
As most elves, Mirel is very skilled in handeling her bow. After her parents died she was raised by their towns chief. During her life, she had to endure hardships as a result from being an elf several times, so she wants to help in the fight against this racism.

Sandra:
A fugitive from another country, or atleast that what she claims to be. Her ability to pick locks and other skills leave some doubts to her honesty, but they often come in handy. It's easy to tell from those abilitys that she used to live in the streets and managed to survive through them.

Brad:
A former slave that ran away from his owner. Having lost everything he ever had, he sure knows the true value of the word freedom and the price for it. Because he had to fight for the amusment of his owner, Brad is now a fairly good brawler.

Chiyo:
A young mage, who is still weak and ignorant to the world, but she has a big talent and improves fast. Her abilitys are mostly magic spells of different elements. She used to live a peaceful life in Amagal, until the Earl gained more power and suddenly things went for worse in the country.

Elly:
One of the very few gunslingers left in the world. Because her fighting style costs a lot of money, she works as a high prized mercenary. Usually she is a very calm and collected person but sometimes drinks a bit too much.

Ryoko:
A demon girl who has been a slave every since she has been a child. Because of that, she has a hard time making decisions on her own and has a constant urge to recieve orders from her master.

Kayelinth:
A young dragonic girl, who is still completely ignorant to the world.

DOWNLOAD
Win: - - - -

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Extras:

WT - wallpapers - SFW version - update files

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Renryuu Ascension v23.08.08 Compressed

Win 1.4 GB/303 MB :
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images
 
the art for the cgs in this game are amazing and the story is very interesting, and ryen is such a badass mc
 
Art is the weakest point of this game imo due to inconsistency.
 
Great rpg game with a lot of content to enjoy. Imo, you get used to the art pretty quickly.
 
The art looks great, seems worth a try to me especially when there is more content.
 
The art looks great, seems worth a try to me especially when there is more content.
It surely is worth it. Because there is like 80+hrs content till now. I still have a lot of scenes to unlock. I am playing this game without cheating, perhaps if you cheat it will take lesser time, but there are some games you like to play in its original state, this is one such for me.
 
Probably the game I've played through the most times. If it sticks the landing it might be my definitive favorite by the time it's finished.
 
very good rpg the art and story are great too very good game
 
It's worth playing, the story and art are good, the only bad thing is waiting for updates XD
 
I'm a fan of RPG games, this one looks very promising, time to test it 😈
 
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