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Dean

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Developer Name
RyenSaotome
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Version
25.08.12
Latest Update
Aug 12, 2025
Release Date
Jan 11, 2017
Language
English
OS
  1. Windows
  2. Linux
  3. MacOS
  4. Android
Renryuu-Ascension-3121350943.webp
Overview:
Renryuu is an adult fantasy RPG that follows the story of Ryen, A half dragon. After stumbling upon a plot to place an imposter on the throne, Ryen takes the opportunity to seize power himself. His duties and adventures as the new king will take him from the streets of the capital to the far corners of the world.

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1. Extract and run.
Update 25.08.12 changes:
  • When you’re married to Vampire you get a new event with her in the time skip phase “Preg.” The first icon is next to Tabsy’s Big Farm, then the next icon appears in the forest east of Aldlyn in the same phase. The event has six steps in total in the “Preg” and “Birth” acts which include one CG scene.
  • In the time skip act “Birth” or later appears an icon on Aldlyn which allows you to enter an upgraded sleeping chamber interior of the castle. There are no events or treasure chests in the area yet but a lot to explore.
  • A story dialog with Frall was added in Act 2 of the time skip events next to the barracks of the vanguard forces. The dialog continues with an icon at the border to Amagal, and then in a third step with an icon near Siriveta in the west of Dorgania.
  • In the north of the lake villa which you can enter during the time skip phase stands Kurohime after you recruited her for your party. She now has the option to start a memory mini-game. The game is meant for a future event, but I added it this way for testing purposes. [There is no reward for winning.]
  • Fixed a bug with the new CG room search function that was indirectly responsible for an error that could appear in the sniper mini-game of Elly during the events with Adrianna.
  • Fixed a mistake that caused the CG room face images of Joel and Yasmine to be shown before you met these characters.
  • The hair color of Naomi’s character sprite was changed to fit to her CG image.

Update 25.06.24 changes:
  • New story with Lady Akira. The event starts when you talk with her in Witton after renting and visiting the private beach of the island Amaranthe, when you had the first dialog with Lady Akira before entering the room through the door from outside, and you need the events of Trey about his girlfriend from a few updates ago. (The previous event of Trey starts with a sparkling note in the center of the sleeping chambers after you used the Fast Travel system when Grey joined the femaled adventurers, Kayelinth is in your party, you solved the mystery of Fürstenstein, you found Hellhound in Old Ashton, and you had the portrait events with Scarlett.)
  • Darude now appears in front of the castle in Aldlyn after you repaired the abandoned barracks where you meet Mira. If the vanguard system is unlocked, he’ll tell you about his new trade system, else he’ll ask for help with bandits and Trey will make a remark that you should go to the barracks to talk with Jessy. This change ensures that you can advance the main story without confusion, and also get an additional reminder to go to the barracks after repairing them.
  • Fixed a bug that only the turn end button on the country overview map reduced the cooldown of Darudes trades, but not the turn end button on the special management screen where you pick delegates and other things.
  • Fixed a bug which caused you to lose vanguard equipment components after the vanguard battle of the trade routes instead of gaining them.
  • The quest “Clinic Request” now appears on the Aldlyn city board after you repaired the abandoned barracks on the country overview map. This ensures that people know about the country management map and can enter it before getting the quest to construct something on it.
  • Fixed a bug with Ziki’s wedding event which didn’t properly turn off after the first time watching it.
  • Scarlett received her full body CG image! The image was added for her skilltree, face images, is shown when you talk with her in her house in Aldlyn, and can be seen in the CG room after you had the events about getting a portrait for Ryen from Scarlett.
  • The Poison and Burning status effects are now removed from the party when you enter a vanguard battle.

v24.09.24
N/A

Update 24.07.05

After finishing the war phase, you can get several new events in the “post war” phase of the time skip preview content. They’re mostly about the three queens Palasha, Jeanne, and Varea, and how their nations and their roles change as result of the war. [You can access the test version of the time skip content when you interact with the sparkling book in Ryen’s bedroom in the castle of Aldlyn by selecting the “Time skip preview” option.]
The new events include two weddings, a coronation, and two different CG scenes.
The stories are all started with sparkling green icons on the map of the post war phase. They can be near Kagabangui, in Amagal, and in Begus near Ironholm Prison or Calterburry. The different stories are mostly in one line, which means a new icon appears once the previous step is done. At some point, the stories are combined into one story line, and therefore require the events of the other characters to be done first.
For one step of the events, the secret wedding with Jeanne and the wedding with Varea must be done before you can unlock it.
The end of the new events is the second big CG scene, which takes place in the castle of Aldlyn.

Update 24.05.31

The war system in the time skip preview was advanced significantly:
Battles in Amagal:
1. Yin Tower [Dialog with Joel and Yasmine before the battle of either the Yin or Yang Tower. The Yin Tower is defended by Yasmine.]
2. Yang Tower [Dialog with Joel and Yasmine before the battle of either the Yin or Yang Tower. The Yang Tower is defended by Joel.]
3. Barracks [The barracks are defended by Fulbertus. After your victory, if Atherune isn’t captured yet, she’ll hear about Fulbertus defeat and comment on it.]
4. Manastyr outside [Defended by Atherune. Story dialog with Zavier and Ryland before the battle.]
5. Manastyr inside [Defended by Zavier and Ryland. Zavier does an AoE attack each turn, Ryland “revives” the first time you defeat him. Story event after your victory, which unlocks the battles against Dorgania.]
Battles in Dorgania:
[The battles in the north are more difficult than in the south, but each battle gives the active vanguard squads permanent stat bonuses to make them stronger. This way, more battles give you more story and make the following battles easier.]
1. North Tower 1 [Defended by Lux.]
2. North Tower 2 [Defended by Wacko.]
3. Central Bridge [Defended by Alexandra. She retreats to Lualombo after the battle.]
4. Bridge near Sinasoka [When the Orchel elves are your allies, they’ll sabotage/destroy the two barricades of the enemies.]
5. Newkungu [When you’re married to Shanna, she’ll get rid of one enemy unit after 3 turns.]
6. El Arma Gravesite [Time limit for the battle due to an incoming sandstorm.]
7. Tajurata Fort [Defended by Draven. After his defeat, he’ll tell you more about the situation in Kagabangui and the reason for the war.]
8. Luolambo [Defended by Alexandra.]
9. Rakake [Defended by Loki.]
10. Siriveta [Defended by Gawyn.]
11. Sunee
12. Lalizan [Defended by Vaurghas.]
13. Minsk Harbour [You have the option to attack from the water or land at the start of the battle. When the chest isn’t looted within a few turns, Phewyss comes with a ship, steals the treasure, and leaves.]
14. Kagabangui [Defended by Barnabe. Defeating him will finish the battle and leads to Dorgania’s capitulation.]
I added four !-events on the war map, which increase the strength of your regular army. This strength value is used during the battles in which you pick the option to leave the fighting to your army, instead of using the vanguards to fight yourself.
Multiple other !-events show events and dialogs with different characters during the events of the war.
Ending the turn twice in the war phase after defeating Begus will make a new force appear from the east. They have a story at the start of the battle and after your first victory. Afterwards it turns into a repeatable bonus battle.
Added an achievement for winning the war against Dorgania after defeating Barnabe.
Other changes:
Events and CG scene with Selka. Starts in the barracks of the vanguard forces when you speak with Selka after her squad reached level 3, and you had your first dialog with her in the barracks.
Changed Sparky’s brawler battle against Brad to not show the small Brad next to the big CG of Sparky anymore.
Changes the costs of recruits for new vanguard squads from 4 to 2, as they’re not as fast and easy to produce anymore as in the old system of the country management map.
Fixed an issue which caused Lind’s CG to stay on the screen after her last battle.
Changed the face images of Icespirit in the first encounter with her to the new CG version.
Added a way to donate Wood and Stone items from your inventory on the country overview map.
Fixed the exit of the vanguard squad overview screen, so that it brings you back to the war map when you enter the screen from there.

Update 24.05.06

New brawler battles for Brad. One in the tower east of Kagabanui, one in the tower slightly south of the first tower, and after those two battles you can challenge their master in Lalizan.
In “Act 1” of the time skip events, the military commanders of the other nations are introduced in multiple events. A lot of them appear in casual clothes, while they will wear other outfits during the war phase.
[You can access the test version of the time skip content when you interact with the sparkling book in Ryen’s bedroom in the castle of Aldlyn by selecting the “Time skip preview” option.]
The new military commanders have short dialogs before and after some of the battles in Begus during the war act of the time skip preview events. You can get these dialogs by using the icon over Aldlyn to replay the battles. (Terese near Parverhill, Robin at the border near Ironholm Prison, Godfreed near Witton, and the other three in the battle of Calterburry)
New event in the time skip act “Preg.” It appears as a sparkling icon over Newkungu in Dorgania when both Shanna and Naomi are pregnant and married to you. After this event, the same sparkling icon will appear in the “Birth” act, and give you a CG scene with the two foxgirl sisters.
The lightning brawler Sparky, which you can meet in the Black Twin Towers of Honor, has a full body CG image now. She was added to the CG room page “Others 2.”
New full body CG and character sprite for Flaire, the leader of the Thremten thieves guild.
Fixed a bug in Tsiom’s event, which prevented you from progressing Brad’s story with her when you changed to the level 200 class before doing her event.
Changed watchtowers on the worldmap to be “below” players, so that you can walk through them.
Fixed an issue with randomized battles in the black twin towers of honor.

Update 24.04.09

In Act 4 of the time skip, a !-icon appears at Aldlyn, which triggers an event to unlock a new area in the top left corner of the map.
The new area will introduce several new characters.
The events serve to teach you more about legendary monstergirls, and to introduce characters needed for the war phase later in the time skip.
The fairies on the special island in the brexeet isles were changed to have the same appearance as the fairies in the new area.
In Lalizan, when you chase Kippy, she now moves on the spot she is hiding behind the palm tree, to make it easier to find her.
When Kippy is hiding behind the palm tree, a new npc appears near the tent next to her. This slave trader is meant to guide you into that area where Kippy is hiding, but also sells you a slave with a CG scene. The trader stays in this location, even when you advanced Kippy’s event. You just need Kippy’s event to make him appear.
The scene of the slave trader gives you a choice, which decides whether you see the CG scene or not, but the outcome is the same, as the slave will end up in your castle either way. She’ll be in one of the rooms in the bottom of the sleeping chambers, where Coral and Lace can also be. It’s possible to replay the CG scene of the slave regardless of which choice you picked.
Added a new full body CG image for Earthspirit in the forest of Ebron.
The CG for the scene with Earthspirit was remade, and the text changed to fit to the new images better. You can check all of the new CGs in the CG room, and replay the scene to see the new text. (CG room page “Non-human 3”)
Added a remake of the full body CG of the Firespirit, including a version without flames. The new images can be seen in the CG room page “Non-human 3.”
Changed the system of the red and blue flame in Lielle’s treasure dungeon (with Tourax) to reduce lags due to parallel processes in the background.
The caravaan trader to buy usable items for the vanguards and exchange artifacts is back. It was gone after the recent changes to the overview map, since the old trading screen was removed. It’s now available again as an icon near Aldlyn.
Fixed the text of Battle/Protection/Magic Knowledge, and Rune Stone research, to show the correct amount that you produced.
Fixed a bug that caused the old overview map UI to appear after vanguard battles.
Fixed a bug which caused f-Grey to stay in your group when leaving Fürstenstein in a certain way.
Fixed a bug with the sparkling speech bubble icons for requests on the country management map. In saves in which they were unusable, using the “turn end” button once will reset the request icons and fix the issue.
Fixed an issue with the alchemy table in Whisperwind Farm, which caused the quest “Armor Breaking” not to finish properly. People who have the quest not marked as done due to this bug can use the teleport orb item to get the quest log updated.

Update 24.03.19

The main focus in this version was to change the country management map back to a turn system, and to improve the overall performance, since areas like the sneak mission with Elly below the church of Calterburry caused lags and freezes for multiple people. I originally planned to make those changes later, but the performance of the game seemed too important to keep delaying it.
General changes:
New events with Grey in act 1 of the time skip preview. Requires the “beach scene” which unlocks after her events with the female adventurer trio. The event is split into multiple short parts, which are shown with sparkling icons on the map. (Make sure you’ve selected act 1.)
New scene with Mira in the act “Preg.” of the time skip. Requires that Mira is pregnant and that you’re married with her.
Cheat skill to reduce a monsters HP to 1. (Available in the sparkling book in Ryen’s bedroom. Works on the same enemies as the debug attack skill.)
Fixed a bug with Mirel’s skilltree after class change.
Slightly changed the system in the background for the sneak mission in the church of Calterburry to get Elly’s gun, as the amount of parallel processes caused lags for some peole.
The “Health” and “Mind” values of Lace on her bad route in the prison is now restored when you re-enter the secret prison from the hidden bedroom. Previously it slowly increased over time.
If you pick the option not to watch Lielle in the lake near Ebron, she’ll now return when you re-enter the area twice, instead of appearing again after some minutes.
Country management map:
On the country management map, when you interact with the big star icon to collect taxes, it now also gathered all values like freedom, faith, etc all at once from all buildings that increase them, and gives you the buffs if the value for the variable is at 100. This means, you don’t have to gather them all by themselves, one by one, anymore
Removed the system of “construction teams” which limited how many constructions you can do at once on the country managemet map.
The real time system of constructions, researches, and so on, was changed back to a turn system, as it used to be.
You need “Logistic Points” to advance a turn on the overview map. They are automatically generated all 2,5 mins after you entered the management for the first time after this update. The “Logistic Points” are generated limitless, so the longer you do other things, the more turns you have available to do things on the country management map.
The new building “Logistic Center” can the constructed in the south of Central to generate an additional Logistic Point every 2,5 mins. (And there is a delegate who gives an additional points every 5 mins.
An icon with a joker card near the turn end button allows to cheat yourself +100 Logistic Points.
New “management screen” which gives you an overview of what resources you’re producing, what researches are in progress, allows you to hire and appoint some delegates for bonuses, and several other things.
The UI of resources stored was removed. Instead, you’re now shown how many of the resources you have stored in the text that mentions them. For example, if a trade offers “20x Iron [5] for 30x Budget [60]” it means that you have 5 Iron in your storage, and 60 Budget available.
Vanguards academy training +50 experience once per turn now.
Added a new extra training for vanguard squads. The icon appears near the barracks of the vanguard forces after 6-12 turns and requires the upgrade of the academy and the vanguard system to be unlocked. The training costs 40x Budget and gives +50 experience for a squad up to the max level 10, and then has a cooldown for 3-6 turns.
The following resources were removed from the managment map system, to make it less cluttered with barely needed objects: Stick, Plank, Steel Pickaxe, Mithril Pickaxe, Nail, Raw Clay, Roof Tile, Clay Brick, Sand, Glass, Window, Cement, Mortar, Cement Brick, and Fancy Mirror.
Removed resources that don’t exist anymore from the requests that appear on the country management map.
Max storage value was changed. (30 base, +20 for storage building, +10 optional delegate bonus)
Overproduced resources now give either 1x Budget per type, or 1000 gold per type, or 2x Happiness and Reputation for your citizens. Which bonus you get can be chosen on the new management screen.
New building “market” can be build near Aldlyn. Requires the investment research. The market gives budget, but reduces safety when you gather it. In the market, you can exchange country Budget for gold your party can use.
The business below the command center now allows you to spend gold to increase your country budget.
New research in the university to get +10 Budget every 4 turns. This research continues endlessly, unless canceled manually.
Researches for Battle Knowledge, Protection Knowledge, Magic Knowledge, and Rune Stone in the university, and Builder Knowledge and Magic Dust in the laboratory are now done instantly instead of having a research time. You select how many you want to craft when you select the project on the research screen. The text will tell you how many of the required resources you have stored.
A new queue was added to the bottom right corner of the research screens of the laboratory and university. Here, you can spend budget to instantly finish the currently active research. (Instead of having to do it on the country map.) This costs 3x Budget per remaining turn, or 2 Budget per turn with an upgrade.
Equipment is bought on the new screen or in the armory. 5x Metal + 5x Budget -> 1x weapon or armor of that metal. (or wood for bows)
You can use delegates to get the army equipment level higher. This allows players to finally reach equipment level 10.
Expeditions change:
Expidition can’t become unable to finish due to full storage anymore.
Soldiers aren’t always “consumed” for expeditions, but sometimes 1 doesn’t return.
Expidition groups are visible on the management map while they prepare to depart. (only during the first few turns of their expedition)
Expiditions rewards can be gold, budget, resources, or promotions for soldiers. There is a small chance to get a unique permanent buff for each of the medium and long expedition types. (obtainable and different for each of the 6 groups)
Trade changes:
There are 2-3 trade offers on the new management screen, which are randomized each turn. They have different offers for resources for sale or purchase. The color of the icon shows if they want to buy or sell things, and the number below the icon which group of items are offered. It’s always a group of offers at once, not just a single offer.
Each turn, there is a chance for a random trade offer to appear at the border of Amagal, Begus, and Dorgania. They offer Budget to buy resources. Accepting the trade gives you +5 relationship with them.
[Amagal pays more for magic resources like mana crystals, Begus for clothes, and Dorgania for building resources.]
There are special one-time trade offers that appear after X turns in the other countries, which increase the relationship with them by +10. Such one-time deals can give you a constant gold/budget income bonus.
When relationship with a country is at 100+, it’ll go down each turn by 2. Which means it’s possible to keep increasing the relationship with the nations beyond 100, but requires some effort to keep it high.
New (short) dialogs of Rylee and Carrie at Havaria Port when they are hired as delegates for the castle.
The tutorial icon text was adjusted to the new turn system.

Version 24.02.21 changes:

Act 1 of the time skip preview now has a dialog with Frall in Aldlyn, which unlocks a new dungeon area. [You can access the test version of the time skip content when you interact with the sparkling book in Ryen's bedroom in the castle of Aldlyn by selecting the "Time skip preview" option.]

In the dungeons are level 80 willowisp enemies of different elements.
Each time you enter the dungeon, there is also a chance for a special rose or rainbow willowisp to appear. They have a 100% chance to drop a special book that increases the level of a party member by +1, up to level 99. The normal wisps have a 20% chance to drop the same book.

These enemies and the new item are supposed to make getting to level 99 at this stage of the game easier and faster, as level 99 will be required for the class change of the party members. The class change will set them to level 100 and increase their personal max level to 200.
The boss battle is meant for high level parties with legendary raid quality equipment.

After the boss battle, you randomly get one of six mini-games or a bonus area.

The battle and mini-games give you points, which you can use to buy special items.

The auto-save system is disabled during the boss battle and mini-game phase, to prevent save scamming.

After the first victory against the boss in the new dungeon, an event will appear on the time-skip screen near the entrance of the dungeon. It contains events with Frall about how to use the emblems for the class change of each party member.

It's possible to craft both legendary armors Belduro (druid class) and Airini (sniper class) in the nature raid for Mirel now, after she improved to her new class.

A new full body CG was given to the icespirit Aura. It's just a temporary image, as a new CG is already planned, so that all spirits will have full body CGs of the same, new artstyle eventually.

Aura also received a temporary CG scene. Similar to the full body image, this CG will be remade later. That's why I didn't make any events for the scene yet, but you can watch the preview of the scene in the CG room, on the "non-human 3" page. The full event around the scene will get added once the new CGs for it are done.

The max values for stats (HP, ATK, and so on) were increased for all party members, to adjust them for the new max level 200.

Bookworm? quest bug fixed (Quest didn't finish when you didn't have enough money the first time)

The Christmas dungeon 2023 entry was fixed (allowed you to walk through walls in that area)

New full body CG and character sprite for Alexandra Uscyra, the female commander with red hair from Lualombo in Dorgania. It can be seen when you talk with her, or in the CG room on the page of Dorgania.

Update 24.01.18

New scene with Zaleria. Requires her scene with Ashryn, and Ashryn’s solo CG scene. The event starts when you talk with Zaleria first, and then talk with Ashryn when she has a yellow ! above her head when you get close to her.
The entrance for the 2023 Christmas dungeon was moved from Ryen’s bed to the present icon in the bottom right corner of the main party CG room page, where you can also replay other old Christmas events.
A green book icon was added above Aldlyn in the alpha test version for the war system. It allows you to replay unlocked story events of the war.
Fixed a bug with the replay of Vampire’s beach bikini scene.
Fixed a bug that sometimes caused Knocky’s dialog to not complete the quest step during the “Orchel Trading Route” quest.
Fixed a bug that caused Thaola’s dialog to not complete the quest step during the “About Racism” quest.

Update 23.09.25 changes:

The main part of this update is the preview for the “time skip” system and the first part for the war events. The “time skip” system will advance the events after the current end of the main story and is split into different phases. My plan is to keep adding to these phases over time, as it’s too much to do it all at once, while also continuing the content of the “current” time. You can enter the “time skip preview” by using the sparkling book in Ryen’s bedroom in the castle of Aldlyn.
Only the “pre-war” phase has events at first, where the story guides you to the war phase. There are some dialogs in the “pre-war” phase you only get when you have previously selected to prepare for war against that nation.
During the war phase, you can fight with the vanguards, or use a text based system if you want to get through the story faster. (Currently only Begus is available for war.)
The text based system has a random chance to win or lose battles, depending on various factors like army skill level, special equipment (like anti-cold armor), or choices during the dialogs. Losing a battle this way will cost you only Action Points. There is a special reward for finishing the battle at Meddling Castle within a time limit, but else there is no rush or limit to the AP or turns you have.
There are 8 battle locations for the current version of the war system: Near Witton, center border of Central and Begus, near Parverhill, the street in the north of Begus, Ironholm Prison, Diminus Castle, Meddling Castle, and one story battle after Meddling Castle. The story battle after Meddling Castle was secured is the current end of the test version. (There are no battles available for Amagal or Dorgania yet)
At the start of the battle, you can now select to change the formation. It doesn’t allow you to move the starting positions, but you can swap the squads with each others, for example, to put your melee units in front, and ranged units in the back.
In the formation phase, you can also change a squad on the battlefield to one of the unused squads from the reserve.
The formation phase allows you to look around the battlefield before you start the battle.
I added little icons to show how troops in vanguard battles are armed.
Fixed a bug which caused the previously used armor to disappear when you changed the armor of some vangaurd leaders to plain armor.
Fixed a bug which caused enemy melee squads in vanguard battles to counter ranged attacks.
I changed the white arrows of the “selection icon” you use to interact with things, for example on the country overview map, by adding a black border all around it. This way it’s easier to see on white backgrounds.

Changes in version 23.08.24:

A new dungeon entrance was added to the area of the Shrine of Flunis. In this dungeon is a big door, which requires the events of 8 characters to unlock it:
Akai: First meeting
Neya: First meeting
Aiyana: Good or bad end of her previous events.
Mai: Good or bad reunion of her and Dea
Dea: Good or bad reunion of her and Mai
Coral: Lives in your castle
Mozaik: Lives in Taby’s farm
Lili: Lives in your castle
After finishing the events in the new dungeon, and when you had the CG scene of Aiyana and Flora, Aiyana will move to the plaza in front of the castle of Aldlyn. Talking to her there will unlock a new CG scene.
Small change to Trey’s blessing selection in the church of Aldlyn to show the name of the corresponding god when you select a blessing.
The way how drops for legendaries work in the raid dungeons was changed. Instead of using a check whether “it is in your inventory or equipped” the system now activates a trigger when you get a legendary, to prevent you from getting it again. This prevents issues with getting copies of legendaries when the party member with the item equipped is not in the party.

v23.07.07

The first part is a new quest with the female adventurer trio. It unlocks when you talk with Trey at the sleeping chambers after using the teleport orb when the scene with f-Brad at the cavern of the enigmatic warlord is done.
After the quest at Fürstenstein, you can do a race for a treasure, which also gives you a new CG scene afterwards.
The CG scene is required to unlock a new dialog with one of Lady Purple’s guys. (Also requires that the marriage system is unlocked.)
This event will unlock a new wedding quest, and a new dialog with Tsiom when you finished all of her training with Brad and finished the fight between Brad and Grimace (regardless of the outcome).
The new content for this update is done after the events with Tsiom and the new wedding. The next update will continue the story of Brad, give Grey new events, and maybe it’ll have the first look into the time skip system, depending on how much I’ll get done.

v23.06.20

A new quest begins in the church of Aldlyn, when the marriage and vanguard systems are unlocked, and Tabsy’s big farm and the military command center were build.
The quest will unlock the vanguard squad leaders Eynhylde and Selka, and a CG scene with the nun Enaris. With this, all 20 vanguard squad leaders are now available.
After recruiting her, Selka can be found for an additional dialog in the barracks of the vanguards.
Cookie was moved from “Central 2” to “Others 1” in the CG room.
Eynhylde is in the page “Central 2” in the CG room, Selka is on the page “Non-human 2”
Since Scuffy and Della can’t gain stats from equipping better weapons, you can now upgrade the weapons of their squads to make up for the missing stats.
The image for all normal and strong bandit enemies were changed.
Out of curiosity, I made a poll so that you can let me know which character design you like more between the pegasus knight Eynhylde and the justice warrior Selka with her head wings:

Now that the matter of recruiting all vanguard squad leaders is done, which I wanted to take care of for a while, I can finally advance to the next priorities.
The highest priorities for me now are to add the remaining weddings, and to start the time skip events. The “normal” events and CG scenes in the current time will also continue, but the focus will be on the weddings for the time being.
And when I have the time, I want to improve the war system, wiki/walkthrough, and the country managment map.
The time skip is planned to have several different phases, in which you’ll see things like:

The continuation of the main story.
Events about how the country improves during the time and the world and buildings change.
The development of befriended monstergirls.
A war phase with events before, during, and after war.
Everything related to your children like pregnancy and their upbringing. (All after the war phase)
How detailed these phases will be, and if some will get added or removed, will be decided while I make the content.

v23.05.25

New dialog with Aika Thanka in the bar of Calterburry when you unlocked the vanguard battle system, won the brawler fight of Brad versus Ash, and when you found the hellhound village in Amagal. The event will introduce her sisters Bennika and Angrika. Angrika will become a vanguard squad leader at the end of the events.
The lightning brawler Sparky appears in the Black Twin Towers of Honor when you finished Brad’s solo challenge, and when you have the brawler stamp card. Brad can have a brawl fight against her after finishing her challenge area. Winning the brawl fight will give Brad and Ryen new skills. Sparky’s current character and face images are just place holder. She is planned to get a full body CG image later, but I decided to added her events and character before the CG is done.
Changed the storage screen of the overview map to allow you to see what production is unlocked and what not, and tell you what you need to unlock it. The screen also gives you the option to pause productions that require other resources as materials now.
I added the option to disassemble “all weapons/armors except one of each type” to the anvil of the fire and nature raid.
The production rate for some resources of the overview map was increased.
The lightning brawler Sparky appears in the Black Twin Towers of Honor when you finished Brad’s solo challenge, and when you have the brawler stamp card. Brad can have a brawl fight against her after finishing her challenge area. Winning the brawl fight will give Brad and Ryen new skills. Sparky’s current character and face images are just place holder. She is planned to get a full body CG image later, but I decided to added her events and character before the CG is done.

v23.05.06

The dialog option of Cassedy to either annex the Luminous Order, or to make peace with them, are now unlocked and start new events.
The battle route will include a bunch of new enemies, and take longer to finish.
When the peaceful route for the Order is done, the ship on the worldmap will take you directly into the facility of the Order, and when you leave the facility, it’ll also give you the option to return to Central directly, without the need to go through the cave area every time.
After solving the future of the Luminous Order with either route, and when you have Scuffy as a vanguard leader, you can talk with Cassedy about soldiers with guns to get a new CG scene.
Added one cowgirl monstergirl to the top right corner of Lualombo.
The replay for the scene of Lace together with Irinlia can now be unlocked when they’re both on different routes, not just when they’re both on the good route.
I moved the icons of the characters in the top right corner during battles down by 30 pixel, so that the icons don’t overlap with the text. Since some enemies on the right side were already close to the icons, let me know should you spot any encounters where the change does cause an issue. Thanks.
I lowered the priority for the icons of the country overview map buffs, so that many other buffs and debuffs are shown rather than those buffs in the menu and during battles. This’ll ensure that, for example, you won’t miss important debuffs in boss battles anymore, due to the country map buffs taking up all of the space for visible buffs/debuffs.
Changed the names of the “Small Spidergirl” and “Big Spidergirl” monstergirls to Arachne and Drider.
I changed all normal spider enemies (NOT the spider monstergirls) into rats, to make things easier for people with arachnophobia.

Update 23.04.15 changes:

Changes in version 23.04.15:

Scuffy Fluffball, the second gun squad leader for your vanguard forces, can now be recruited after you talk with Cassedy about gun squads when Della’s gun squad is at level 3 or higher. She is on the page “Central 2” in the CG room.
You can now enter the gun factory which was build as part of Cassedy’s events before you can recruit Della.
A dialog with Linda will start an event with her and Mary, which unlocks a new event and scene with Louise. For Louise’s part of the events, you can find and talk with her in your bedroom after the events with Mary and Linda.
The dialog to start the new events of the maids unlocks when you use the teleport orb after the CG scenes with Mary and Linda, and the dialogs of Louise and Elina until Louise stands in the treasury.
Fixed a bug with the start of Chiyo’s and Varea’s new event.
Fixed a bug with overview map UI icons appearing while you’re not on the overview map.
Fixed and issue with a disabled teleport option after an event regarding Kayelinth’s farm.
I added 5 new NPCs to the inside of the academy, to give it more life. Neither character has anything important to say though.
I changed some star icons on the overview map, to make it easier to see which building increases which stat of the country:
Faith is light green/blue, Freedom is purple, Magic looks crazy, Knowledge is orange, Happiness is blue, Health is green, Safety is red, and Moral is the old yellow.
I also moved the star for the freedom streets generate a bit away from Aldlyn, to make Aldlyn less cluttered with icons.
Update 23.04.05 changes:

Changes:

New CGs for Jeanne’s first CG scene. The scene now also has a version without the lingerie.
The old CGs can still be seen in the CG room.
Added the 2022 New Years Eve wallpaper image to the CG room. Since it’s too wide for the game’s resolution, the image is split in a left and a right part.
Fixed a bug with the trigger for Saphielle’s “Orchel Trading Route” quest.
I increased the amount of reputation skills you can use with the full 200 reputation before you drop below 100 and have to refill it from 10 to 15.
The work area near Aldlyn now sparkles when the upgrade is available after the carpenter and goldsmith research.
The icon to gather taxes on the overview map is a bigger star icon now.
The option to use Budget to speed up researches is now available directly on the research screens of the laboratory and the university.
Fixed a bug with the warface, tactics, and combat research of the university, which always claimed that the research would already be done.
The research/production of Builder/Battle/Protection/Magic Knowledge, Magic Dust, and Rune Stone in the laboratory/university can now be done multiple times at once.
The price for instantly finishing the research is multiplied by the quantity you’re researching/producing.
This is just a short update, not the next full release. For the next full update, I plan to advance the events of Cassedy, which’ll lead to the second vanguard squad with guns including a cute squad leader for them. The continuation of the events with the brawler Aika Thanka to meet her sisters are also prepared and might get done soon. They’ll unlock Angrika Thanka as a vanguard squad leader.

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Extras:

WT - wallpapers - SFW version - update files

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Renryuu Ascension v23.08.08 Compressed

Win 1.4 GB/303 MB :
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images
 
the art for the cgs in this game are amazing and the story is very interesting, and ryen is such a badass mc
 
Art is the weakest point of this game imo due to inconsistency.
 
Great rpg game with a lot of content to enjoy. Imo, you get used to the art pretty quickly.
 
The art looks great, seems worth a try to me especially when there is more content.
 
The art looks great, seems worth a try to me especially when there is more content.
It surely is worth it. Because there is like 80+hrs content till now. I still have a lot of scenes to unlock. I am playing this game without cheating, perhaps if you cheat it will take lesser time, but there are some games you like to play in its original state, this is one such for me.
 
Probably the game I've played through the most times. If it sticks the landing it might be my definitive favorite by the time it's finished.
 
very good rpg the art and story are great too very good game
 
It's worth playing, the story and art are good, the only bad thing is waiting for updates XD
 
I'm a fan of RPG games, this one looks very promising, time to test it 😈
 
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