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2 Years of Service
- Allow others to update?
- yes
- Developer Name
- WelyoGames
- Developer Links
- Version
- v0.3.0
- Latest Update
- Apr 12, 2026
- Release Date
- Mar 30, 2025
- Language
- English
- OS
- Windows
- Linux

Overview:
A week ago, you were just another student—ignored, mocked, forgotten. Now? You’re being watched. Trapped in a spiraling web of lies, obsession, and unseen power, someone offers you a tool. No instructions. No explanation. Just a choice.
Will you take control, or lose yourself trying?
A psychological visual novel where every message could change everything… and no one is who they seem.
2DCG, AI CG, Corruption, Blackmail, Mind Control, Text Based, Female Domination, Male domination,
Extract and run
v0.1
Initial Release
Initial Release
Hey.
If you’re reading this, it means you made it through the first release of Hypno Lust—and that means a lot.
This is my very first attempt at making a game. I had no background in Ren’Py, writing, art, or coding—I just had an idea, and I couldn't stop thinking about it. So I sat down, and started building. Alone. Every image, every line, every weird scene—you just played through a one-man project powered by curiosity and chaos.
I’m still learning. A lot. But I’m dead serious about pushing this story further. I want to improve the visuals, polish the UI, expand the choices, and turn MesmerEyes into something wild, dark, and unforgettable.
If you enjoyed what you saw—or even if you didn’t but see the potential—please consider supporting me. Whether it’s through Patreon, Subscribestar, or just telling me what worked (and what sucked), it all helps. A lot.
This is just the beginning.
Thanks for being part of it.
– WelyoGames
If you’re reading this, it means you made it through the first release of Hypno Lust—and that means a lot.
This is my very first attempt at making a game. I had no background in Ren’Py, writing, art, or coding—I just had an idea, and I couldn't stop thinking about it. So I sat down, and started building. Alone. Every image, every line, every weird scene—you just played through a one-man project powered by curiosity and chaos.
I’m still learning. A lot. But I’m dead serious about pushing this story further. I want to improve the visuals, polish the UI, expand the choices, and turn MesmerEyes into something wild, dark, and unforgettable.
If you enjoyed what you saw—or even if you didn’t but see the potential—please consider supporting me. Whether it’s through Patreon, Subscribestar, or just telling me what worked (and what sucked), it all helps. A lot.
This is just the beginning.
Thanks for being part of it.
– WelyoGames
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