Theme editor

  • RequestStream Movies, TV shows and anime streaming • 1 week trial
  • LewdCorner Site Cleanup Update
    A new cleanup update has been posted covering the recent Vault rework, rank changes, policy cleanup, and theme polish. The goal is to make LC cleaner, easier to understand, and safer for the site going forward. - Jack Of Blades
    Read More
  • use the latest updates page in the main menu for recently updated games (we are still fixing this section.)

Other Other Forest of the Blue Skin - Version: [Feb 2026] [Zell23]

Dean

Master Uploader & 1K Donator
Onyx
Registered
Game Developer
Prestige 1
Joined
Sep 14, 2022
Threads
3,410
Messages
3,505
Vouches
0
Likes
6,556
Activity Coin
8,041
LewdCoins
⚡5,076
Donation coins
0
Platinum
0
1/3
‎3 Years of Service‎
Thread owner
Allow others to update?
  1. yes
Developer Name
Zell23
Developer Links
Version
Feb-26
Latest Update
Feb 28, 2026
Release Date
Sep 24, 2020
Language
English
OS
  1. Windows
LewdCorner_lewdlook-forest-of-the-blue-skin_5dc9f743.jpg
Overview:
Forest of the Blue Skin or FOBS is an action platforming hentai game currently in development by a guy named Zell23
While the story at the center of the village, to capture the monster and bring to the village.” Such as making it to flow.
Version Difference:
Because of size limitations of the engine the game is made on, the game is made with different version types, the newest type has the newest content (but you have to play the prior version type for abilities, etc.).
You could interpret the version type like episodes or something similar.
The characters you catch won't transfer onto the newer version, just the abilities. There is the exception that the release of version B didn't have that much content yet so he added only some of the prior version's characters there.
Controls:
Default Keyboard Controls:
*These controls can be changed by clicking “Settings” and then “Keyboard Settings” on the top of the window. This is only visable if you are not in fullscreen mode*
Right/Left Arrow: Movement, Struggle out of grabs.
Up Arrow: Enter Door/Portal/Pathway, Use Save-point, Stand up if lying down.
Down Arrow: Capture stunned monster, Initiate sexy time with captured monster at your house.
A: Attack.
X: Jump.
W: Set your health to 1 and your semen meter to 95%. This also makes you instantly ejaculate if you are currently being grappled by a monster.
Space: Open the collectibles menu. This is also the only way to pause the game.
F4: Toggle Full screen.
Esc: Quit the game. (instantly)

2D Game, 2DCG, Animated, Bestiality, Big Ass, Big Tits, Combat, Fantasy, Female Domination, Lactation, Male Protagonist, Mind Control, Monster Girl, Oral Sex, Possession, Rape, Side-Scroller, Teasing, Titfuck, Vaginal Sex, Visual Novel
1. Extract and run.
February 2026
N/A

All machine-translated from Japanese

January 2026

Update Details
[Additions]


  • Added 2 characters (Necromancer, Rex)
  • Added 2 H-anime scenes
  • Since the appearance map contains spoilers like gimmicks, characters are placed at the base this time. Please note they are not present on the swamp map.
  • Also, while the Necromancer can be captured, it does not internally enter a captured state.
[Bug Fixes]

  • Under Review
[Changes/Adjustments]

  • Correction of some monster sprites.
  • Due to its impact on swamp events and progression conditions, defeating the boss monster currently yields no rewards. Consequently, the boss monster’s location and behavior may be subject to change in the future.

  • Necromancer
  • A Necromancer who attacks by controlling the large monster “Necromancer.” The Necromancer uses its massive body to charge and attempts to possess the protagonist.
  • The protagonist has been taken over by a Necromancer. If this continues, they’ll be at its mercy.
  • Nine years since its first appearance on the old blog. Finally here.
  • Rex
  • An unknown creature that came from somewhere far away. They range from ferocious to non-hostile, but communication is generally difficult. Many individuals are violent and disruptive, often causing trouble for other monsters.
  • Upon spotting the protagonist, they charge straight at him. Their massive body makes their charges extremely dangerous. They also employ tricks like firing black mucus to capture prey.
    If they manage to grab you with their full weight, escape is impossible.
  • This is the Rex that appeared in Shiratane Tower. Since this protagonist is physically stronger, its attacks are even more intense. I’ve also made minor adjustments to the H-anime.
  • Next time, I plan to enhance existing characters (like adding a second H-scene).
    Introducing new characters in the swamp map is tricky due to map layout and gimmick constraints.
    Things rarely go as planned, so maybe I shouldn’t announce schedules, but I’ll proceed with this in mind for now.
  • This month has been one of repeating the same mistakes, struggling to focus my thoughts, and feeling unwell quite often. Maybe the cold is getting to me…
    I haven’t fully addressed all the bugs either, so if there are any noticeable ones, I plan to fix them once around mid-February. I’ll do my best.
August 2025

About Buru-Sukkin Forest

August 30th, 2025 07:37 All users

The Stomp

  • Buruu-Sukkin Forest development various things
    (There are future amendments and changes during development.)
  • The base of the quest is completed. However, as a result of proceeding with quests and boss battles, mini games, etc. at the same time … I stuck to the last minute on the day, but the picture book · achievements were not in time.
  • Along with that, some English translations have become The translation will be replaced as soon as the request is completed.
    As in the last time, it will be updated later in the first half of the month, but it may be delayed because it is likely to go down for a while.
  • Except for the H event of the reading elf, ” I plan to create a new group of wasteland tours as a separate event in the future.
    It is still planned, but I think “Numachi”.
  • There are some unresponsive characters that appear, and there are events that do not progress even though they are displayed. The corresponding object is written as “Not Yet Implemented”.
Updates and corrections to the demo
[Additional]


  • Added Boss Monster “Thieves Commander Tutu”.
  • Add one H animation (bandit commander Tutu)
  • H-motion or squeeze appeal three types added ( しっぱ a mouse, W Rabbit, Jackalope )
  • Add two things from Takara (equipped and “dive kick” that
  • Add two quests (“The Stolen Book” and “Tavern Food Inventory”)
  • Add a map to the wilderness (additional fast travel points) The tread rate will be one hundred percent.
  • Addition of captureable characters ( Money will increase, but it will not be reflected in the base, picture book, capture rate, and achievements.) Add it a few days later, including bug fixes. )
[Bug Fix]

  • When you defeat the mash from the right, the game becomes heavy
  • Effects for rematch may disappear better
  • Lightening of the overall map
Thieves commander Tutu battle

Added a fight against the bandits commander Tutu. The bandits led by her are based in the wilderness and are working for evil. If you break into their secret hideout, you can’t avoid the battle.

★ Quest implementation

I have implemented a quest. If you examine the character or object with this light bulb mark, the quest will start. Suspicious objects and maps may be searched as the quest progresses.
Let’s solve everyone’s various problems and aim for the progress of the event.

  • It was a mistake to make the CTRL key the operation to open the quest. When I pressed SHIFT, it was quite disturbing, and I also suffered an operation to hide the UI at the base.
  • If you change it just before, a bug is likely to occur, so this time it will be as it is, but I would like to change it to a different key by the next time.
  • If you are sorry, but if you find it difficult to operate, please assign a different key from the operation change on the upper left.
Future work schedule

  • After the completion of the book-reading elf event, production of the marsh is scheduled to start.
  • How to transfer save data

    There is save in the Resources folder. Move it to the same position in the new game.


Build May
N/A


All machine-translated from japanese


[Addition]
Added two H animations (cat mage, Seiran_both H animations only)
Added tutorial.
Added a tutorial.
Added capture for Honey Bee and Mash

[Update]
All captured monsters are placed in the base.
Changed the count of the number of times a woman has had sex from insertion to withdrawal to one time (not increased by infinite ejaculation).
Added one more speed step for the ejaculation gauge to accumulate.
Removed sand plume when dash-jumping (because it was too heavy when the object was released at the same time as the jump).
Changed/added effects of treasure for adjustment.

[Fixes]
The capture rate will be over 100%.
The slime wall does not protect against the mucus attack of ant girls.
The name of the crown mushroom has been changed to Morlu.
Fenrir sometimes slides with waiting motion.
Fenrir H's immediate ejaculation does not take any damage and the number of H's is not counted.
When selecting “Continue”, it is not possible to start from the base. (The user moves to the last saved point other than the base).
When a player gets up from “H” in front of the shortcut point of the capture base, the camera does not return from zooming in.
The graphic display of the forest dweller's infinite sperming disappears for a moment.
The slime wall is displayed in the air or against a wall.
The semen gauge sometimes does not increase even if the H speed increases at the base or during an event.
The number of insertions and ejaculations of unrelated characters sometimes increase when having sex.
There is no explanation of the travel map.
Incorrect calculation formula for guards.
The character in the picture book is not switched by pressing the A key.
Heal potion is not recovering enough when using auto.
When using the dash in Mash's “Jump-Pyong Race”, there is a place where the player gets stuck.
[Bugs confirmed and being fixed]
Unnatural behavior before the battle of Yamabiko.
In some cases, the petite orcs that fail to escape in a battle with two petite orcs continue to run to the wall.
------------------------------------------------------
Tutorial
A new tutorial has been added. If you select “From the beginning”, after selecting the language, you will be asked if you want to start the tutorial or not.
If you choose Yes, the tutorial will start. If you choose No, you will start directly from the base. If you choose no, you can still start the tutorial at any time from your base.
The tutorial briefly describes battles, captures, treasure chests, and items. Some items are only available here. (Travel Map, Dash, and Slime Wall are available from the beginning even if you skip the tutorial.)


★Guard

We've added a new action called "Guard" that wasn't available in the previous version. Press the down key to strengthen your guard. Attacks that are too powerful will cause damage to penetrate or send you flying. I think there will be subtle signs of danger for such attacks.

Also, he can't defend against temptation attacks. The main character looks strong on the offensive side, but he's still a weakling in that respect. You need to change your strategy depending on the opponent, whether to avoid or defend.

★Menu (under development!)

I'm currently creating the prototype of the menu. It's still incomplete, just the outline, but I'll briefly explain each item.

★ Player

You can check weapons, tools, abilities, player status, and more.
In the previous version, it was a combination of "Main Skill" and "Assist Skill", but from now on it will be "Weapon" + "Skill".
"Items" are refillable and are used automatically just by possessing them, while "abilities" are passive abilities that are always in effect. I think G and dashes fall into this category.

★Treasure

These are collectible items scattered across the map. Once you obtain them, you can equip multiple pieces up to the COST limit. Equipping them may result in slight status changes or special effects.
We also plan to include adventure elements where events progress while you are equipped with certain treasures. (For example, a door will open when you examine it while equipped with a key, or a boss will appear when you have a certain item, etc.)

There are also items hidden around the map that can be dropped by certain enemies like this.I don't think I'll include random or luck elements because I think it would just be a hassle since there's no concept of leveling up or anything like that.

And with the money element coming into play, this guy might make a comeback! (What... 9 years ago...?

★Illustrated book

The monsters you encounter will be recorded. Whether or not you can capture them will also be noted here. If the capture rate reaches 100%, you can consider the capture successful in that version.
Many people were confused about whether they could be captured every time a new version was released, but I think this will reduce the number of protagonists who die in vain. Also, I think that basically monsters that do not have a normal way to be captured will not be captured as a rescue.
Other things I plan to include include the number of times I've inserted, ejaculated, bukkake'd, defeated, and lost . I might delete the number of losses because it overlaps with the number of ejaculations. I wonder if there's anything else...

★ Achievements
Achievements are unlocked by certain actions. Capturing monsters without relying on rescue capture methods, defeating monsters, etc. I think you can also earn money by unlocking achievements.
There are instructions on how to unlock the lame achievements, but nothing on the rare achievements. Whether you do them or not doesn't have any effect on the erotic parts, so I think there will be quite a few difficult ones.

★Settings
Settings. You will be able to turn on/off the automatic camera zoom function, the display of onomatopoeic characters, and switch languages. With Actsuku MV, you can now adjust the background music and sound effects from the top left of the screen, which is convenient.

★Map making
Can also use Xbox controller with it

Default Keyboard Controls:
*These controls can be changed by clicking "Settings" and then "Keyboard Settings" on the top of the window. This is only viable if you are not in full-screen mode*

Right/Left Arrow: Movement, Struggle out of grabs.
Up Arrow: Enter Door/Portal/Pathway, Use Save-point, Stand up if lying down.
Down Arrow: Capture stunned monster, Initiate sexy time with captured monster at your house.
A: Attack.
X: Jump.
W: Set your health to 1 and your semen meter to 95%. This also makes you instantly ejaculate if you are currently being grappled by a monster.
Space: Open the collectibles menu. This is also the only way to pause the game.
F4: Toggle Full screen.
ESC: Quit the game. (instantly)

DOWNLOAD
Win
: - - - -

Win (vA1.20): – – –
Win (vB1.05): – – –
Extras:





Forest-of-the-Blue-Skin-Adult-Game-Screenshot-1.jpgForest-of-the-Blue-Skin-Adult-Game-Screenshot-2.jpgForest-of-the-Blue-Skin-Adult-Game-Screenshot-3.jpg
 
Last edited by a moderator:
Back
Top Bottom