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Other Finding Color in the Ashes [Alpha v2.23] [MooncatcherStudios]

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Developer Name
MooncatcherStudios
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Version
Alpha - 2.23
Latest Update
Oct 9, 2025
Release Date
Oct 4, 2025
Language
English
OS
  1. Windows
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Overview:
Finding Color in the Ashes is a fantasy dating sim where you rebuild an inn and hang out with a witch named Lucy.
It's a mostly cozy management game where you slowly rebuild a ruined inn, choosing how you spend you time. The day is divided up into mornings, afternoons, evenings, nights - and weekends have their own events as well.
You also need to keep the surrounding area clear of monsters, equipping yourself with weapons and spells and engaging in turn based dice-combat. There are a variety of weapons, armors, and spells to buy, learn, and upgrade.
You earn experience points by talking with Lucy, the guests at your inn, crafting potions, fighting monsters, etc. Spend experience on abilities to improve your combat effectiveness, learn new spells, or make changes to the inn.
The Game takes place over a year, and starts in the summer. Each season is about 90 days long, and has its own gameplay associated with it.

RPG, VN, 2DCG, DICE, TURN-BASED, MANAGEMENT, DATING
Extract and run
Alpha 2.23


Added


  • New SFX
  • New Music Track
  • Audio options menu. You can now set master, sfx, and music volume.
  • 3 new weapons: Spear, Halberd, Wightblade
  • Spear and Halberd are polearms. They roll from your defense dice pool. They give you +1 dice when blocking, and gain +1 damage for each 2 agility dice you have
  • Wightblade rolls from your magic dice pool. It deals magic damage instead of physical, restores mana on attack, and gains +1 damage for each attunement dice you have
  • New Gear screen: gear screen now has tool tips for equipment traits + enchants.
  • New Forge Materials: Deepiron and Mithril
  • Dwarven expeditions will get more ambitious as time goes on, offering better rewards.
  • Forge upgrades: Ailis can upgrade your weapons and armor at the forge - raising the max upgrade rank from 3 to +5.
  • Forge Gear: Ailis can forge armor and weapons for you. This takes time, coal, and ores.
  • Complete merchant rework. The UI is much nicer and the merchants have portraits now. This will be expanded on in the future.
  • New Sex Scene (Lucy + Ellie)
  • New Event
  • New night POI for Scout (forvalaka hunting)
  • New Event art
  • New Sex Scene (Scout)
  • Temp fix: If you are playing an old save where you missed Ailis during the winter, a button to add her to the party will show up starting in spring. Has not been thoroughly tested, use at your own risk.
Adjustments

  • Companion POIs on the patrol map have a small animation to make them more obvious
  • Weighted chances of unlocking some scenes quicker
  • Adjusted inn guest payouts. The reputation level of your inn has a bigger impact.
  • If you choose not to fight the Wight with Scout, you can still do night patrols until you're ready to face it
  • Redraw of hardplate armor
  • Ability to adjust storage bonus provided by the Cellar
  • Your friend-shaped lizard has expanded their inventory to include shinier rocks
  • The Patrol POIs for recruiting Scout, the Dryad, and Ellie now show up in both patrol and hunting modes
  • You can forge coal and materials at the same time
  • Adjusted forge times and outputs
  • General goods are available for purchase even when the road is dangerous
  • Slightly lowered the maximum food and alcohol cost for the army staying at the inn
Fixes

  • Possible to be blocked from donating to the dwarves even if you had enough resources
  • Spell tomes were missing from the merchant menu
  • Willow's scene picker wasn't working
  • Scout was generously contributing more rent than intended
  • Greenhouse was giving false positives on finished projects (blades + armor)
  • Could go negative gold bartering with soldiers
  • Crafting armor could result in crafting weapons
  • UI bugs
  • Using spacebar to progress dialog during events could soft lock the game (caused by a default key binding in godot).
  • Could not use the guests quick-buy options after winter
  • Fracture art showing up scout's combat portrait
  • A sequence break that could lock you out of late-night reading during scout's questline
  • Gear screen wasn't showing player + lucy spell bonuses correctly
  • It was possible to go negative into your patrol notes
  • The game could crash in some instances when you encountered a wolf at too high of a level
  • Various typos


Alpha 2.11

This build includes the brand new patrol system, and comes with a lot of content centered around that system. There are 5 new points of interest to visit and explore, some new NPCs, new events and reworked balance.
This update really effects the core progression of the game, so I really do recommend starting a new save to check it out. It might still work fine with a late game save, but not a lot of testing was done with anything past the first winter.
There will be a lot more added to this system in the next few updates, including the ability to post bounties so that adventurers can help you clear out monsters in the forest. There will also be a variety of night events and points of interest for scout to explore.
Because this new system changes a lot, I'm expecting there to be bugs I didn't catch in my playtesting. Please let me know what breaks, and I'll get it fixed as soon as I'm able.
Thanks again for checking out our game! I hope everyone enjoys.

Hot Fix

Adjustments

  • You can now only auto-kill enemies you'll already fought at least once. Auto-killing low level enemies could sequence break Scout's story.
  • If you encounter injured soldiers in the forest, you can use the battle-heal spell to help them
  • Adjusted order of some events
Fixes

  • Various Typos
Alpha 2.1 Patches Notes

Added


  • New SFX
  • New Weapon: Warhammer. Rolls with Power and has the Momentum trait.
  • New Weapon trait - Momentum: Get a damage bonus when have multiple of the same dice roll in your attack. Doubles gets +3, triples is +6, four of a kind is +12 and then +6 for each step above that.
  • New NPC: a friend-shaped lizard
  • New NPC: Ole
  • New Tea: Ole's Tea.
  • New Forge material: Starsteel Ore
  • Three new research topics
  • New Quest: The Star Tower
  • Complete rework of Patrols, hunting, and gathering
  • New Events
  • New Points of Interest
Adjustments

  • Substantial rewrite to the way the game tracks time + events.
  • Some tweaks to research / late night reading
  • After a specific event, Scout might bring you army dogtags in the morning
  • Reduced increase to max stamina from going on patrols
  • Reduced Ailis' brogue. She'll reserve it for her more excited moments.
  • You will now need to trade 5 patrol notes to Scout for her monster loot
Fixes

  • Could overspend on the mining expeditions
  • It was possible for the 2nd slot in Experimentation to come up blank
  • Various Typos
  • Various UI fixes
  • Merchants will show up again after winter.
  • Deedra dialog was the wrong color in prologue
  • The UI for visiting the mining camp indicated it took a time slot, this isn't the case
  • Even at 0 energy, you could still fool around with Scout and Ellie
  • Haste potion was showing incorrect prices unless you back out of the menu and re-entered it
  • Buying supplies from the guest menu had the incorrect costs during winter
  • Sometimes army guests would still show up if you closed the inn early
  • Feybloom, Fey Armor, and Fey Dagger growth progress wasn't saving correctly

Alpha 2.0
Added
  • New SFX
  • Many New Events (~25)
  • New Companion, Ailis.
  • New Sex scene (Ailis).
  • Some new event art
Fixes
  • Some missing tooltips
  • Willow wasn't always getting affinity increases during hangouts
  • Telling stories was applying the wrong affinity increase
  • Various typos
  • Prospectors could show up too early
  • Heart Tree was triggering a false positive on finished project alerts
  • UI adjustment

Alpha 1.9
Added

  • New Music Track
  • New SFX
  • Combat art for Lucy's Fracture
  • New Events (3 New Willow events and some story events)
  • New NPCs (Bright + Fractured Dryad)
  • New skill on Ellie's skill tree
  • New skills on Willow's skill tree (almost all of them, just 1 missing now) - You can raise her affinity to max.
  • New tool: Fey blooms. Restores some health / mana / stamina and cures status effects.
  • New weapon: Fey Blades. An agility weapons with high crit modifier and the Mana Leech enchantment.
  • New Enchantment: Mana Leech: Recover mana equal to your Attunement dice whenever you attack.
  • New armor: Fey Armor. Strong armor with the Fey Touched enchantment.
  • New Enchantment: Fey Touched: Gain 1 bonus die to all spell rolls.
  • New Materials: Iron Ore, Coal.
  • The Forge is available.
  • You can forge materials using chopped wood and iron ore.
  • You can forge coal using chopped wood.
  • While the forge is running, your inn's temperature cannot fall below 40
  • A small troupe of prospecting dwarves will visit the inn on weekends. Invest in their mining operations with food, drink, and gold - and they will bring you ores and coals for the forge on their next visit.
  • Recoded the alert system that tells you when an inn project is ready
  • New optional Winter Start for those who wish to test late game content-A new enemy type arrives in winter
Adjustments
  • Reduced cost for 3 of Scout's skills.
  • Reduced the chances for guests to show up in Fall, and severely reduced the chances for guests to show up in Winter
  • Merchants only show up every other weekend in Winter
  • Cost of goods from merchants during winter are increased
  • Weather events / seasons will prevent some scenes from taking place outdoors
  • Audio adjustments
  • Willow's sex scenes are spaced out in her progression now
Fixes
  • Various Typos
  • UI tool tip fixes
  • Wight's combat skill was showing up on other monsters
  • Code cleanups
Alpha 1.81
Added

  • New Music Track
  • New SFX
  • New Events
  • new companion: Deedra.
  • Lucy's Fracture now has a voice of her own. After getting to know Lucy, if her Fracture raises too high, you may get an opportunity to become better acquainted.
  • All of Lucy's sex scenes now have a 3rd variant that includes Deedra
  • Multiple events surrounding Deedra
  • New dialog with Deedra in the evenings
  • You can now use a calming tonic outside of combat to remove fracture build-up from Lucy.
Adjustments
  • Updated some monster art
  • Adjusted SFX
  • Minor changes to quest descriptions
Fixes
  • Some of Lucy's dialog was triggering at the incorrect time
  • Possible to go into negative stamina with certain interactions
  • Rookie adventuring parties weren't contributing to guild rep in some circumstances
  • Choosing a mana potion as your first potion could break an event
  • One of Deedra's events could appear more than once
Alpha 1.75 Patch Notes
Added

  • Many new SFX
  • 3 new sex scenes with Willow
  • Willow portrait art
  • New morning action: Spend time in the greenhouse with Willow.
  • New dialog with Willow
  • New Events
  • New Monster, the Briarlord. A poisonous fey that will start showin up at level 23
  • 2 New mid-tier enemies - the dire wolf and the echo bear.
  • Dire wolves replace all wolf spawns at level 15+
  • Echo bears replace all echo spawns at level 19+
  • Once you seen all of a character's sex scenes, you will get a menu that lets you choose which scene you want to see the next time a scene would be triggered.
Adjustments
  • SFX adjustment
  • Enemy encounter chances modified
  • Enhanced Dodge level up now gives 1 bonus dice instead of 2
  • You can now start spending time with companions on nights with no guests right away (before the option only appeared after the army arrived).
Fixes
  • Can no longer go into negative exp with army special training
  • Possible for Scout to not increase level after killing the Wight
  • Various Typos
  • Lucy's hair decorations floating in rooftop cutscene
Alpha 1.6 Patch Notes
Added

  • many new or improved spell SFX
  • Blizzard weather during winters.
  • New Events
  • New mechanic - nighttime writing. Once you raise Ellie's affinity high enough, you'll have the opportunity to exchange experience points for gold.
  • New Sex Scene with Eleanor
  • Ellie's affinity can be raised to 300, and there are new Skills on Ellie's skill tree
  • New Potion: Rejuvenation. Rejuv potions restores health + stamina + mana at the same time.
Adjustments
  • UI indicates when you are over your storage limit for wood / food / alcohol / materials / reagents
  • When you lose a combat, your next combat during the daytime will be a little easier.
  • Playing dice or telling stories with companions reduces Lucy's Fracture
Fixes
  • Heartwood drop rate was lower than intended
  • Energy not being removed at the end of certain scenes
  • Various typos
  • It was possible to go into a negative blood pool with scout
  • There were instances where Lucy was hiding when she shouldn't be
Alpa 1.5 Patch Notes
Added

-New SFX. Highlights include Scout's spells, fog ambiance, and many inn sounds.
-New Sex Scene with Scout
-Complete redraw of Ellie's second sex scene
-New combat art for Scout
-Scout's maximum affinity is now 400, and all of her skill tree is available.
-Scout will occassionally pay you a nighttime visit when she gets hungry.
-Scout's current bloodpool is visible on her companion page (only after she admits to her true nature)
-Craftable blood vials. These are quick-use items that give Scout +30 blood in combat.
-New Events
-A bunch of events have new art
-As the temperature decreases, there's a cold effect that creeps in on the edges of the screen
-A button beside the temperature bar that allows you to instantly burn chopped wood (instead of having to wait until evening).
-High level army reputation unlocks:
  • Squared Away: Increases storage for all inn resources by +5
  • Battle Heal and Incinerate Spells.
-New Spell: Battle Heal. High mana cost spell that heals you and removes the bleed status.
-New Spell: Incinerate. Powerful attack spells that burns an enemy, denying their ability to regenerate.
-New Enemy: The Wight.
  • The Wight is the games first boss, although it is more of a mini-boss. It has 2 phases, and will require some preparation and heavy firepower to bring it down.
-New item category: Forge
  • Forge items will tie into the upcoming forge mechanics.
-New tool tips

Adjustments
-Scout passively regains slightly less blood per day
-Spell casting combat UI changes
-Reduced the army's room usage from 8 to 5.
-Some dialog adjustments (incorrect season was being referenced)
-Doubled drop rate on monster parts
-Reduced the rate at which road danger builds in fall (should see more events now)
-Do to mass demand, dryad is more likely to show up
-Made it more clear which level ups aren't in the game yet

Fixes
-Weekend evening army quartermasters weren't charging gold
-Trading with soldiers wasn't giving the correct amount of alcohol
-Added missing SFX to various buttons.
-Various typos
-It was possible to go into negative gold buying food/alcohol from the quartermaster
-It was possible to go into negative stamina interacting with your companions and then with lucy

Alpha 1.40 Patch Notes:
Added
-New SFX
-Mute Button for music
-New Character Art
-New Events.
-Expanded Ellie night visit event
-New Sex Scene
Adjustments
-Audio balancing changes & other adjustments
-When loading a save file, the day of the week is listed
-Removed Chromatic Aberration effect from prologue
-Removed the chat button from companion screen, it was misleading players into expecting affinity increases when there were none.
Fixes
-Fix related to research stamina costs
-Army soldiers weren't offering the full spectrum of monster parts
-UI glitch on companion screen, completed event descriptions weren't word-wrapping correctly

Alpha 1.2 Patch Notes
Added

-Fall Gameplay changes:
-The Capital's army is moving through the area, heading to the Ashlands.
  • Command staff will be staying at the inn for a while. This will use up to 8 of your rooms.
  • Lucy will stay hidden while fractured for fear of discovery.
  • The Army tracks reputation. Treating the soldiers and command staff well during their stay will increase this reputation.
  • Increasing your army reputation will give you access to passive bonuses, new events, and new skills to spend experience on.
-There are new army guests that can show up in the inn:
  • Army Veterans, Army Clerics, Army mages, Army Sappers, Army Infantry, Army Riflemen, Army Greatswords
-New Loot: Army Dog Tags. Sell them to the bounty officers for gold and army reputation.
-New Army NPCs - Runa, The Captain, and the Lieutenant.
-New Conversation topics with Lucy.
-New Sex Scene (Lucy)
-New Events while out on patrol.
-UI animations to draw attention to high road danger and low temperatures.
-UI Color changes to draw attention to low Wood, Food, Alcohol, Reagents, and Materials.
- Alternate Fall Start. You can start around day 65 with some skills, inn upgrades, and quests already completed. This will provide a softer start to the game, and drop you a little closer to the new content.
- Full screen mode added. Press alt+enter to enable full screen (or toggle it back off). (note, it works once you are in the game, not from the main menu. for now. I'll improve the functionality in the next update)
-**1.21 specific** You can buy supplies from the quartermaster on weekends when serving command staff or soldiers at check-in.
Adjustments
-Optimized how events + sex scenes are handled on the back end. There may be new bugs associated with these changes, let me know if you encounter anything weird.
Fixes
-Fixed a visual bug where the correct potions might not show up when interacting with guests you've already sold potions to.
-Multiple UI fixes related to godot point release
-**1.21 specific** Cannot go over cap on army reputation.
-**1.21 specific** UI issue where army check-in UI would appear on top of events soft locking the game.

v1.15
Added


-New SFX
-New Events.
-Fall weather effects
Adjustments
-Updated some Sex Scene art for Lucy
-Updated some NPC art
-Combat changes:
  • You can now look at your spells without commiting to spell casting as your action.
  • You can now look at your potions without commiting to drinking a potion as your action.
Fixes
-Scout wasn't recovering her combat bloodpool. It's fixed now (she'll recover 20 every night, and an additional 50 if you flirt with her).

Alpha v1.11


Alpha v1.02 HotFix

Just some quick fixes to address issues brought up.
Unless this patch seriously breaks things, the next fixes will show up in the next major patch. Thanks! (I also included one free bonus event)

Alpha v1.01

Added

-New Companion system. Hired NPCs have had their roles increased substantially.
  • Each NPC tracks affinity and interest in more detail.
  • Each NPC has an individual skill tree.
  • Each NPC has unlockable passives with quality of life improvements.
  • NPCs have a new event system that progresses their story.
*Not all of the skills and events are implemented yet, but they are on the way. I've included notes in game when events / content are missing to reduce confusion.

-New NPC: Ellie. She'll show up after you meet Cienna.
-New Morning and Night Activities.
  • Morning: Catalog the Tower with Ellie.
  • Night: Meetings with Scout.
-Many new events. Of note, Companions will bring up Lucy's fracturing when they see it for the first time.
-New Loot category: stories. Right now there are patrol notes.
-Rolling Autosaves. You can now load a save from your 3 most recent days. This is the first step in expanding the games save / load functionality.
-Weapon enchantments - starting with 2, more coming soon.
  • Power Draw -> Add 3 bonus dice when you attack in the first round of combat
  • Keen Edge -> Add +2 damage to attacks. Stacks with upgrades.
-Seasonal Art for the inn.
-First Seasonal Merchant. Once fall hits, the supply merchant will offer bulk sales on goods.
-New SFX

Adjustments

-Revamped late night reading / research system
-Updated art for some NPCs
-Updated art for some events
-Prevent interacting with inn projects at night
-Cleaned up some of the writing
-Adjusted limits to spell bonuses earned from experiments
-Lucy won't immediately segue from event dialog into telling you to fix the inn anymore.
-You can now interact with Scout during the day, but she would really rather you didn't.

Fixes

-Kegs wouldn't show the type of alcohol being brewed on load.
-1.01 specific: You weren't able to sell kegs (changing Scout's skill tree broke this, its fixed now)
-1.01 specific: It was possible to get locked into a meeting with Scout.

Alpha v0.92

Added

-New Events that flesh out the early relationship with Lucy.
-Note, if you load a save where you've already romanced Lucy, most of these won't trigger.
-Various other new Events.
-New Variations to existing sex scenes.
-New Action Panel Art (the little images that show up on the left side of the screen).
-More Tooltips.
-New SFX.
-New Sex Scene with Scout.

Adjustments
-Art pass on sex scenes. Most scenes have some new or revised art.
-UI Adjustments.
-If you haven't encountered any undead, the fog will linger until you do.

Fixes
-Bleed status effects were lingering past the end of combat on defense rolls
-*0.91 specific* It was possible to increase your maximum stamina beyond the intended limit.
-*0.92 specific* It was possible to overflow your inn's reputation, resulting in progress loss among other issues.

Alpha - v0.8
Added

-New Monsters - You might start to see the undead wandering the forest. The cause is anyone's guess.
-New Weather Event: Fog. Exploring the forest takes longer, and you're more likely to run into trouble.
-New Forest Events. The Undead are causing some trouble.
-New Quest. Discover the source of the undead and figure out what can be done about it.
-Combat Status Effects: Some enemies are now able to poison and bleed you. Sorry.
-Poison: Deals 5 points of damage at the start of every turn. Cannot take your last point of health.
-Bleed: Halves the dice roll results when attacking, blocking and dodging. Bonus dice are unaffected.
-Both status effects clear at the end of combat, and can be cleared by taking the Recover action (once per fight).
-New sex scene with Scout.

Adjustments
-Updated some sex scene art (Added outfit variation and Fracture art)

Fixes
-Load error with kegs - could not tap 3rd keg in some instances.
-Dryad Event kept showing up even after moving her into the Greenhouse.
-Scout's upgrades will now accurately spend your resources.
-Fixed Merchant UI breaking when roads are dangerous
-Crash related to UI Gold change
-Tapping a keg while taking guests wasn't updating their availability.

Alpha - v0.7
Added

-New SFX
-New Events
-New NPC - Scout. She can help you in expanding the inn's brewing capabilities.
-New Quest Chain, centered around the Dryad. Try to save her from becoming another Fractured Monster.
-New Weekend Merchants, sell and buy brewing items (ingredients + kegs)

Adjustments
-New renderer - should fix compatibiliy issues with older hardware (black screen on startup)
-The tower was simplified somewhat, should be a little less confusing.

Fixes
-infinite stamina gain glitch
-Lucy was missing her arm in one of the floor scenes, it's back now.

Alpha - v0.6
Added

-New UI Icons + UI Animations
-New dialog
-New Events
-Lucy can shield you in combat
- Tower projects unlocked (Enchanting, Experimenting, and Researching)
-Enchanting allows you to apply magic effects to your weapons + armor. 3 armor enchantments are currently in game, more to come.
-Experimenting allows you to spend time + resources to discover new spells and upgrade known ones. Only upgrades are working at the moment, spells coming soon.
-Researching allows you to spend time + resources for big chunks of EXP.
-New resources added to support tower projects. They are currently monster drops.

Adjustments
-Farming UI Adjustments
-Adjusted some monster stats

Fixes
-Fixed a nasty save bug. Some progress would save before the start of the new day, this is no longer the case.
-Various UI fixes.

Alpha - v0.5
Added

-Indoor and outdoor SFX for rainy weather
-Additional Music Track
-New Gift / Resource / Outfits: Flowers. Lucy will show her appreciation by wearing a flower in her hair.
-New Item Inventory Menu
-Greenhouse farming has been added.
-Brewing has been completely overhauled.
-Many new resources added to support brewing and farming.
-Most ingredients and seeds can be found gathering food and reagents. More methods of obtaining them are on the way.
-If you have extra grain or fruit ingredients, they can be processed into food at mealtimes.

Adjustments
-Mana Bolt and Smite spells are now more powerful.
-Gifts can incrementally increase Lucy's maximum affinity

Fixes
-Fix: Sometimes when two events triggered at the same time, the game would lock.
-Fix: Skipping sex scenes shouldn't lock progression to additional scenes.

Alpha - v0.4
Added

-New Sex scene (try going to sleep while its cold with Lucy's desire very high).
-Updated cut-in art and new options for interactive sex scene
-Many new lines of dialog
-New SFX
Adjustments
-Lucy will not repeat night time dialog concerning level ups, inn upgrades, and reputation. She will still repeat dialog for quest reminders and when you give her gifts.
-Adjusted some item descriptions for consistency

Fixes
-Fix night time chats ocassionally triggering more than once.
-Fix for event buttons not showing up if you've small talked too much.
-Fix for clearing event ending hanging on failed dialog load
-Fixed Quest Log appearing behind guests UI
-Fixed bug associated with skipping sex scenes

Alpha - v0.3
Added

-Weather events have been added to the game. Look out for rainy days.
-Many new story events, mostly focused on the early game.
-There's a button labelled "CA" on the left side of the screen now- it will toggle the Chromatic Abberation effect.
-The ability to skip all sex scenes (little X button in the top right corner). You will still gain all stat adjustments even if you skip the scene.
-Some new dialog portraits

Adjustments
-Some activities are now locked behind progression

Fixes
-Fixed a visual bug where blocking or shielding would indicate a crit when there wasn't one
-Fixed a visual bug where certain UI elements would appear in the wrong Z order

Alpha - v0.21
Fixes

-Fixed save compatibility with initial alpha. (Events would not trigger correctly if using a save from an older version.)
-Fixed crash associated with loading a game with a level 6 inn.

Alpha - v0.2
Added

-Option to Gather Food in the Afternoon.
-Events now occur. The first batch of events can be found while out in the forest on patrol, hunting, or gathering reagents.
-Added new conversation topics.
-Added new NPC - A dryad who can be found out the forest.
-Combat art assets added and updated
-You can now see your total dice pools during combat encounters.

Adjustments
-Criteria for some of the conversation topics to appear

Fixes
-Corrected a situation where no topics would appear when talking to Lucy
-Fixed a small load bug that could eat a day
-Fixed mislabelled potion in crafting menu
-Fixed some typos (no doubt the first batch of many)

2024-10-30
Early Access Release


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