This is one of those games in which it is clear that the developer has improving skills, but at the same time the game has an imperfect atmosphere due to the sheer diversity of choices offered.
is it just me or is all the new stuff patron only... meaning you need to buy it on patron anyways to see the new content..... meaning it serves no purpose here as if i bought it on patron i would just download it from patron
is it just me or is all the new stuff patron only... meaning you need to buy it on patron anyways to see the new content..... meaning it serves no purpose here as if i bought it on patron i would just download it from patron
Yeah this is some AI slop at it's peak. It's also locked behind pay wall for a lot of it, unsure if it's unlocked full version here. This has always been the case.
The “too many diverging choices hurt atmosphere” point is interesting. Same trap we’re careful with: if every branch is a new costume change and nothing persists, diversity starts feeling like channel surfing instead of a world.
When a choice actually scars trust / roster / how the next encounter behaves, the cast stays coherent even if the menu is big. When choices are mostly cosmetic or paywalled content packs, people smell the spreadsheet.
Not dunking on the project — just saying the cohesion problem usually isn’t “too many girls,” it’s “too few consequences that stick.”