Taken from itch.io by dsz1010.
Hey, I had a critique: I don't recommend allowing the player to set the relationships for characters without really specific information because we don't know who these people will be in your storyline later.
Just saying that someone is "really special to you" isn't enough for determining who they are in relation to the main character. I don't know if they will have dialog later explicitly describing their relationship together or not. I don't know their ages compared to the main character, I don't even know if I live with them or if they are strangers in the intro to the game.
I started reading the actual plot parts of the game and then realized that all my prior choices were wrong because I didn't have any context. Now the dialog is confusing because it turns out that I was naming my parents. I hope I explained this properly. I basically had to restart the game by scrolling back and redoing all of it.
If you have a certain idea in mind like family-related content or something, put that as the default and then have the player decide if they don't like that or not. Then they can change it to their own preference (like renaming mom to landlord, sisters as other tenants, etc. This is similar to how other games handle it).
Not trying to steel his thunder but agreeing to it as I'm not good a putting words together.
For a first release good job



can't wait for what is to come in the future.