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VN Ren'Py DAZ 16 Years Later! [Ep.16] [Wetdreamwalker]

Any1 got up to date ..or even the old version .. ipatch and WT mod ???

Links i've found in this thread are all broken.
From another site:

10-May-2026:

Please note, the Developer has added their own Walkthrough and iPatch, as they mentioned in their Discord last year being a possibility for this release onwards.

I will be testing today to make sure your old saves will still work, and that a new start also works properly.

This may take a day or so, please be patient. :)
 
From another site:

10-May-2026:

Please note, the Developer has added their own Walkthrough and iPatch, as they mentioned in their Discord last year being a possibility for this release onwards.

I will be testing today to make sure your old saves will still work, and that a new start also works properly.

This may take a day or so, please be patient. :)
Shiney .. ty.
 
I have updated the text of my post about the walkthrough with info about the new version's "step" wording and the associated dialogue, as well as their confusing color choices for menu options. Please read about that here:

My latest info about the update
 
Hmm :unsure: This could be interesting...
The last update that I have was from March 2025 and I later marked it as "probably abandoned".
 
From another site:

10-May-2026:

Please note, the Developer has added their own Walkthrough and iPatch, as they mentioned in their Discord last year being a possibility for this release onwards.

I will be testing today to make sure your old saves will still work, and that a new start also works properly.

This may take a day or so, please be patient. :)
So Ipatch and Walktrough is now in the Game as standart ?
 
So Ipatch and Walktrough is now in the Game as standart ?
Yes, the walkthrough is fine as a romance/rude hint system, but the built in Ipatch still need some work, (a lot of step[father/daughter] talk)
 
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this is my own universal mini-ipatch which will work even with future updates. its uses 0x52_URM.
for applying
1 rename *.urm.zip into *.urm
2 drop it into game folder (installed 0x52 must be already)
3 after start game Alt-M -> Ctrl-O-> select file
4 enjoy.
 

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as of right now my last save from DEC 2024 does not work.
I'll wait for the updates
 
Not everything is rosy:

10-May-2026:

Please note, the Developer has added their own Walkthrough and iPatch, as they mentioned in their Discord last year being a possibility for this release onwards.

I will be testing today to make sure your old saves will still work, and that a new start also works properly.

UPDATE, SAME DAY: As people have pointed out in today's posts to this topic, the dev did indeed keep the "step" text and its associated dialogue throughout the entire game. They've made enough changes to the code that it will require me to
completely rewrite my mod to get rid of the step-text and its associated dialogue in later sections. As well, several of their choices for coloring certain menu choices seem confusing, so I'll also clean those up as best I can.

(EDIT 12 May: After digging in I realized it will take a LOT more work than I first thought. I'll get it done, but it may take... a week? or thereabouts. Thank you for your patience.)

This will take several days a while, please be patient. :)


In the meantime, if you have saves from Episode 15, they DO work. But you will need to use the console, or URM, to change one variable (that I've found so far) if you do want the "iPatch" choice.
Look for the variable "sylincest". If its value is 0 (zero), change that to 1 (one), and save it. That variable gets set in the beginning of the game, depending on your choice, but doesn't appear to get updated anywhere later.


Ignore the text and link(s) below unless you still need the mod for v15 and prior.

NOTE: Please be sure and view the README.txt file in the mod. It explains color highlights, etc.


If you get errors at startup that mention variables defined twice... just click the "Reload" button on-screen (lower left corner), that should clear the error.

(And it should go without saying, but this mod will not work with any of the mods released by others here.)
(from nonamed site)
 
What days does episode 16 cover? I think I'm still playing episode 15.
 
Pretty good game so far. The new built-in walkthrough and patch feel like they're still in need some work, but overall, it's enjoyable.
 
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