I don't remember the very first VN I played, because the one that came after left such a big impression on me.
That was Kana: Little Sister. A sad, but sweet story about a guy with a sick sister, that's stuck in the hospital most of the time. At the time I didn't know Nakige was a genre, so I...
I totally get that. I'm kind of over 2d drawn graphics, personally. Porting Lust Theory to Unreal just seems ambitious. Incredibly so, to be honest. Just from a scope perspective - the talent is clearly there. I do hope they can make it work, though. I think it would push others to give it a go...
I've subscribed to developers in the past. Right now I'm spending my "creator" budget on harem fantasy authors catering to my kinks. I can't afford to support everyone I like, so I'm rotating.
It just seems so limiting. I'm curious if anyone has played a few of those: how are the stories?
You can't really go anywhere interesting when you're limited by the visuals you already have, can you?
Now, if someone would shoot custom scenes to fit their story, I'd be willing to take a...
A big reason I like AVNs is that they have time to develop the relationships between characters.
For the same reason I really like harem fantasy novels. Anyone else reading/listening to those?
Sadly Amazon is pretty strict with their censorship, so anything taboo gets nuked.
Here's a...
Yeah, this one surprised me. I'm not into monster girls at all, but I suppose cat girls are the most vanilla of them all. I revisit this more often than I thought I would.
Ren'Py is my favorite, no doubt. RPGM can be okay. It's a pretty big time sink usually, but depending on my mood I'm okay with that. Least favorite is Unity, but I suspect that may not be the engines fault. It just seems like a bad fit.
It's so easy to fall into that trap as a developer. Actually shipping something is a skill in itself.
I don't mind waiting long between updates, but I'm not sure what's best from a developers point of view. Having frequent updates could keep people engaged, but if they're insubstantial it...