I feel like these days it shouldn't too long to render images. When I see sharp edges on an otherwise round object, I know that subdivision surface modified wasn't used. Or when we see monotoned skin, then it's apparent that subsurface scattering wasn't used. And most games don't use volumetrics...
How about hair that doesn't defy gravity? CFCs have been banned in the States for 30 years now. However, it looks like most girls in the games use more hairspray than an 80s glam rock band. Especially Dee from DMD.
Please increase the render samples and/or run the renders through a denoiser. I know it take a lot of time and effort to develop games. So after all that hard work, I'd encourage devs to present the cleanest view of their renders.
Personally, I'd like to see better logic in the environment.
The houses in most game are so unrealistic. I'd really like to see that houses have more than one bathroom, especially where the MC or household is wealthy and lives in a big house. Also, let's be realistic with hallways. Why are...
Similar. Games folder with 2 sub folders: completed and abandoned. Abandoned only has a few that I really liked such as "Come Inside". Too better keep track of games, I only keep games that are re-fappable. So only about 130 games. LOL