Hmm... :unsure: this comparison actually kinda makes sense. Manga keeps getting more over-the-top as it goes on. Fun read.
You're right, it's exactly how breast physics work. You must be registered for see element. The bullet on the other hand....:unsure:
Good evening everyone. 🥱
Depends on the field, but in my experience, getting certifications and practical experience are far more valuable than a degree for landing a job. If I had know at the time that I would have to take a detour after college to get certifications for my field, I probably...
Isekai as in fantasy elements? I thought it was more of a sci-fi plot (somebody mentioned time travel I think). Anyway, I was thinking of starting this game next; and it's the perfect timing too, with of a new update dropping and all.
I skip from the beginning, but If the game seems to focus on its story and I like the developer's writing, then go I start over from the beginning. Whenever I get bored, I start skimming (skipping a few lines of dialogue and reading a few lines) until I get to an something interesting again.
leather boot soup...flavorful :). I see, sounds like like a pain to prepare but not impossible to make something delicious out of :unsure:. Also explains why it's not really a common thing. Beef rinds sound like something I could possibly try to make.
And I agree on the versatility of pork. I...
Hmm...:unsure: I wonder if any cultures out there eat beef skin. Not as a novelty, but just in everyday life. Out of all the regularly eaten meats (Pork, chicken, and fish), beef is the only one I've even heard of being eaten with the skin on. There's gotta be ways to prep it that will make it...
Would you say Eternum's story is open-ended (i.e. no obvious goal/event progressing the story) or is there an overarching plot? From the synopsis, it sounds like the latter. I played Pale Carnations for the first time recently and enjoyed it a lot, and I see Eternum mentioned alongside it...
I skim scenes that aren't hooking me (i.e. I repeatedly read a few lines of dialogue then skip a few lines) until I get to a part that's interesting again.
It depends if I like the VA's voice-over. I like having voices when it helps give me a impression of how a character talks and/or their vibe. Not having voices isn't a big deal though. I think sound effects do more to enhance scenes than voices do.
Still images are usually higher quality and more interesting than animation loops imo. Usually, animation loops are pretty basic. When animations are good, they're really good though. There's also the instances where the developer puts their all into choreographing scenes in such a way that it...
Always. It really helps when a game either has a lot of branching routes or when it's just a choice between see content or don't see content. Some/most walkthrough mods also mention what kind of scene is ahead so that you can avoid it if it's not up your alley. Also, I generally don't care about...
I'm the kind of guy who tries to complete as much of the content as possible on the first play through. Maybe not 100% completion, but if there are branching paths/alternative endings, I will want to know what I need to do beforehand so that I can get an ending I'd be satisfied with. I'll enjoy...
I usually keep a save at the beginning of a major event or the start of a "chapter". I start over again from there so that I can at least understand what's going on currently in the story.
Well I'm new here, so I don't fully understand, but it sounds like an easy offer? How I see it, the moment that I start feeling the need to remind someone is probably an indication that I'm sick of waiting on em.
Been
I'd let it sit for a week minimum to give them time to consider before urging them for a response. It's probably safe to cancel If it takes 2+ reminders, since they didn't care enough to consider the offer in all that time. Depends on the offer, though. I'd give them a bit more leeway if...