'Push this button really fast to complete the minigame. How fast can you ruin your keyboard/controller and thumb demonstrating a useless skill?'
Yeah, fuck off.
I like when games tend a bit more towards sciencey (bordering on science fiction but without the scifi aesthetic) explanations than magic as it makes it feel a little more attainable/real (e.g things like developing chemicals to compel someone instead of a spell or such), and I'm wondering why...
Thinking back on my favourites, I think 2D is my go to, and the 3Ds that make it into my favourites are the exceptions.
I find it's the concepts of what's occurring, not the visuals themselves, that matter more.
I've never watched one, only heard them as part of a collab, so my thoughts are that they are regular youtubers who apparently pay for software I haven't seen.