Pretty long, if you have the ability to rapid-skip through text.
I don't need a new lewd scene every twenty seconds, but if I have to click thirty options, or hit skip and wait for like four minutes, there's too much text.
Not a fan. Lady D, and older characters like Elexis Sinclaire and Jeanette Voerman, are probably the largest I'd consider normal. Past that, and you're losing more points (due to the unrealism) than you're adding
I'll always change it given the option (which should always be an option). I have a generic one I got from a character I played in a tabletop rpg once, and I've started switching it out for another of the same.
Variety, and for the attractive ones to not look like unrealistic Barby bimbos, or worse. Any "attractiveness" added is counterbalanced by how generic and unrealistic they look
Almost always. I'm usually not playing a game here to be challenged, and I've encountered a number of games on this site that turned out to have non-intuitive paths to things that I just take it as given that one will be useful.
With games like this I like to go into the files and write in custom dialogue or make small changes for my version, if it's an option. How easy would that be to do in this game? I have only extremely beginner programming skills
Just had my laptop crash while playing this game, I think it happened because it was having to generate too many characters and I was overloading my hardware or something.
I was searching for someone through all the locations (didn't know her name, so I was looking through all of the ...