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  • Donation Rewards & Vault Credit System Update
    A new important update has been posted covering the Donation Rewards bug, the reset of incorrect Donation and Platinum credits, the upcoming reclaim system for previous tracked donations, and the new Vault freeze/maintenance behavior. The goal is to remove bug-generated credits, protect real donation history, and rebuild the system in a cleaner and safer way going forward. - Jack Of Blades
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    [RECRUITING ALPHA TESTERS] Early Alpha Build – Narrative Sandbox VN (Free Itch Key Included)

    Uploaded translations : Beta is now available in French, Portuguese, Spanish, Russian and Chinese ;)
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    [RECRUITING ALPHA TESTERS] Early Alpha Build – Narrative Sandbox VN (Free Itch Key Included)

    Yup — and a few carefully sculpted curves as well ^^ It took a long time to get them as I wanted, so your commentary is deeply appreciated
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    [RECRUITING ALPHA TESTERS] Early Alpha Build – Narrative Sandbox VN (Free Itch Key Included)

    Thanks for the upload ! And yes, some assets may look familiar — DAZ3D (the rendering engine we use to create these games) is widely known for its asset marketplace. It provides ready‑made environments, characters, clothes, etc., so we don’t have to build everything from scratch. That’s why...
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    [RECRUITING ALPHA TESTERS] Early Alpha Build – Narrative Sandbox VN (Free Itch Key Included)

    No offense taken, at the time I begun the game design, I wasn't even aware of Amnesia ^^ These are DAZ3D assets easy to use and matching my needs ^^ 1773846238 Thanks a lot for your interest and for the time you’re willing to dedicate to testing — that’s genuinely appreciated. To clarify the...
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    [RECRUITING ALPHA TESTERS] Early Alpha Build – Narrative Sandbox VN (Free Itch Key Included)

    Hi everyone, I’m looking for a small group of alpha testers to try out the early build of my upcoming narrative sandbox visual novel. You must be registered for see element. The core systems are already functional, basic storylines and game tone is set, and I’m now focusing on stability...
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