26 Days of Service
The ones that pick up my interest enough to try a new game are horror or paranormal. They are so hard to do that it seems like if someone goes there to tell a story they actually have something cooked.
It really needs to be a very good sandbox for me to be able to stay connected to the story and not just drop it... Well I almost always drop it at some point.sandbox can be fun in small bursts. but i hate full sandbox games. it wastes too much time. i only play visual novels.
Agreed. It's just such a hard balance to get right. How much grinding/exploration is fun vs tedious. Sometimes it's nice to work for it, touches that predatory/hunting instinct, makes the payoff better.It really needs to be a very good sandbox for me to be able to stay connected to the story and not just drop it... Well I almost always drop it at some point.
For me an HTML game is more of "I'm having coffee and scrolling my feed" vibes.Haven't seemed to be able to get into HTML games yet. Tried degrees of lewdity but couldn't find myself enjoy it as much as ren'py or even RPGM.
For me this depends on how the game handles it. If it's a female MC, I don't care. If it's a male MC, it depends on how much mental work I have to do rewriting the dialogue/scenario/vibe to make it consensual/sharing/control or adopting a more 3rd person perspective. If a game leans more into shaming/jealousy/insecurity, I just kinda check out, it fails to land. Kinda disappointing since it's usually the story of a girl exploring/corrupting her sexuality, and I very much enjoy that if done well.I'm just not a fan of NTR. I can get sleeping with another guy's wife or whatever, but I see no appeal to my own wife cheating on me.
I was speaking from the male perspective. If I'm playing as the girl, then I'm kinda ok with cheating and all that because I'm into corruption.For me an HTML game is more of "I'm having coffee and scrolling my feed" vibes.
For me this depends on how the game handles it. If it's a female MC, I don't care. If it's a male MC, it depends on how much mental work I have to do rewriting the dialogue/scenario/vibe to make it consensual/sharing/control or adopting a more 3rd person perspective. If a game leans more into shaming/jealousy/insecurity, I just kinda check out, it fails to land. Kinda disappointing since it's usually the story of a girl exploring/corrupting her sexuality, and I very much enjoy that if done well.
A man of true sophistication and culture.Male MC, Incest and Pregnancy will get me to try a game/vn any day.
Yeah, I'm behind you on that. But it's fun when you see yourself from the perspective of the taker. Most people that enjoy it are not interested in all that settling down and building trust. Those that hate it want the classic traditional path of loving family built on trust and loyalty. It's a tag but a mirror of the self too.I'm just not a fan of NTR. I can get sleeping with another guy's wife or whatever, but I see no appeal to my own wife cheating on me.
I think it's more about control. Being the taker has an aspect of control. Being in a loyal/settled relationship built on wholesome trust has an aspect of control. Choosing to share a partner has an aspect of control. Being cheated on, that control evaporates completely, even if the game isn't leaning into shame/humiliation/insecurity.A man of true sophistication and culture.
Yeah, I'm behind you on that. But it's fun when you see yourself from the perspective of the taker. Most people that enjoy it are not interested in all that settling down and building trust. Those that hate it want the classic traditional path of loving family built on trust and loyalty. It's a tag but a mirror of the self too.
I'd have to disagree on the last part about being cheated on and losing control. At least personally, I see it more as a betrayal of trust, not a loss of control.I think it's more about control. Being the taker has an aspect of control. Being in a loyal/settled relationship built on wholesome trust has an aspect of control. Choosing to share a partner has an aspect of control. Being cheated on, that control evaporates completely, even if the game isn't leaning into shame/humiliation/insecurity.
I suppose I mean control in terms of consistency, reliability, predictability, safety. You work to establish trust, that work gives you some level of control over the relationship, even if mutual. I see betrayal of trust as a partner removing/denying that control, that expectation.I'd have to disagree on the last part about being cheated on and losing control. At least personally, I see it more as a betrayal of trust, not a loss of control.
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