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Cheats Walkthrough Milfy City - Lain's Walkthrough Mod + Cheat Mod [v0.71b] [Maim Lain]

Fallen Angel Productions

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Updated: 2023-09-04
Game/Creator: Milfy City
Modder:
Mod Version: v0.71b
Game Version: v1.0e
Language: English

Features:
  • This mod adds an in-game walkthrough for every character and event in the game Milfy City! The walkthrough menu contains dynamic guides that let you track your progress for each character and see the requirements needed to trigger their scenes and advance their story.

  • An optional cheat menu has also been added which has cheats that allow you to disable mini-games, set your money to $9999, unlock all secret cards, and unlock all of the scenes in the scene gallery.

  • I've also made a few other improvements to the game such as:
    • Making the game for festive for the holidays by adding an optional setting to use winter and Christmas themed background location images for the rooms in the game when it's December
    • Adding the option to skip the game startup splash screens
    • Including the incest patch in the mod

Installation:
PC:
Unzip the mod and put the folder named "game" from the mod into your "Milfy_City-0.71b-pc" folder.

Mac:
Unzip the mod -> Right click your Milfy_City app -> Click "Show Package Contents" -> Open the "Contents/Resources/autorun" folder -> Hold the Option key and drag the folder named "game" from the mod into the "autorun" folder -> Click merge


To open the mod menu, click the help icon near the top left of the screen when you're in-game.

I'm currently updating the mod for v1.0!
DOWNLOAD: -

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Last edited:
getting this error?

While running game code:
File "renpy/common/000statements.rpy", line 569, in execute_call_screen
store._return = renpy.call_screen(name, *args, **kwargs)
File "game/mod/Lain_Screens.rpy", line 51, in execute
File "game/mod/Lain_Screens.rpy", line 51, in execute
File "game/mod/Lain_Screens.rpy", line 59, in execute
File "game/mod/Lain_Screens.rpy", line 64, in execute
File "game/mod/Lain_Screens.rpy", line 94, in execute
File "game/mod/Lain_Screens.rpy", line 158, in execute
File "game/mod/Lain_Screens.rpy", line 160, in execute
File "game/mod/Lain_Screens.rpy", line 160, in keywords
File "game/mod/Lain_Screens.rpy", line 162, in keywords
File "game/mod/Lain_Screens.rpy", line 162, in <module>
NameError: name 'Ne_MS3' is not defined

-- Full Traceback ------------------------------------------------------------

Full traceback:
File "scripts/home/entrace1/labels_entrace1_night.rpyc", line 13, in script
File "renpy/ast.py", line 2015, in execute
self.call("execute")
File "renpy/ast.py", line 2003, in call
return renpy.statements.call(method, parsed, *args, **kwargs)
File "renpy/statements.py", line 278, in call
return method(parsed, *args, **kwargs)
File "renpy/common/000statements.rpy", line 569, in execute_call_screen
store._return = renpy.call_screen(name, *args, **kwargs)
File "renpy/exports.py", line 3136, in call_screen
rv = renpy.ui.interact(mouse="screen", type="screen", roll_forward=roll_forward)
File "renpy/ui.py", line 298, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
File "renpy/display/core.py", line 3325, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, **kwargs)
File "renpy/display/core.py", line 3737, in interact_core
root_widget.visit_all(lambda i : i.per_interact())
File "renpy/display/core.py", line 568, in visit_all
d.visit_all(callback, seen)
File "renpy/display/core.py", line 568, in visit_all
d.visit_all(callback, seen)
File "renpy/display/core.py", line 568, in visit_all
d.visit_all(callback, seen)
File "renpy/display/screen.py", line 436, in visit_all
callback(self)
File "renpy/display/core.py", line 3737, in <lambda>
root_widget.visit_all(lambda i : i.per_interact())
File "renpy/display/screen.py", line 447, in per_interact
self.update()
File "renpy/display/screen.py", line 637, in update
self.screen.function(**self.scope)
File "game/mod/Lain_Screens.rpy", line 51, in execute
File "game/mod/Lain_Screens.rpy", line 51, in execute
File "game/mod/Lain_Screens.rpy", line 59, in execute
File "game/mod/Lain_Screens.rpy", line 64, in execute
File "game/mod/Lain_Screens.rpy", line 94, in execute
File "game/mod/Lain_Screens.rpy", line 158, in execute
File "game/mod/Lain_Screens.rpy", line 160, in execute
File "game/mod/Lain_Screens.rpy", line 160, in keywords
File "game/mod/Lain_Screens.rpy", line 162, in keywords
File "game/mod/Lain_Screens.rpy", line 162, in <module>
NameError: name 'Ne_MS3' is not defined
 
getting this error?

While running game code:
File "renpy/common/000statements.rpy", line 569, in execute_call_screen
store._return = renpy.call_screen(name, *args, **kwargs)
File "game/mod/Lain_Screens.rpy", line 51, in execute
File "game/mod/Lain_Screens.rpy", line 51, in execute
File "game/mod/Lain_Screens.rpy", line 59, in execute
File "game/mod/Lain_Screens.rpy", line 64, in execute
File "game/mod/Lain_Screens.rpy", line 94, in execute
File "game/mod/Lain_Screens.rpy", line 158, in execute
File "game/mod/Lain_Screens.rpy", line 160, in execute
File "game/mod/Lain_Screens.rpy", line 160, in keywords
File "game/mod/Lain_Screens.rpy", line 162, in keywords
File "game/mod/Lain_Screens.rpy", line 162, in <module>
NameError: name 'Ne_MS3' is not defined

-- Full Traceback ------------------------------------------------------------

Full traceback:
File "scripts/home/entrace1/labels_entrace1_night.rpyc", line 13, in script
File "renpy/ast.py", line 2015, in execute
self.call("execute")
File "renpy/ast.py", line 2003, in call
return renpy.statements.call(method, parsed, *args, **kwargs)
File "renpy/statements.py", line 278, in call
return method(parsed, *args, **kwargs)
File "renpy/common/000statements.rpy", line 569, in execute_call_screen
store._return = renpy.call_screen(name, *args, **kwargs)
File "renpy/exports.py", line 3136, in call_screen
rv = renpy.ui.interact(mouse="screen", type="screen", roll_forward=roll_forward)
File "renpy/ui.py", line 298, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
File "renpy/display/core.py", line 3325, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, **kwargs)
File "renpy/display/core.py", line 3737, in interact_core
root_widget.visit_all(lambda i : i.per_interact())
File "renpy/display/core.py", line 568, in visit_all
d.visit_all(callback, seen)
File "renpy/display/core.py", line 568, in visit_all
d.visit_all(callback, seen)
File "renpy/display/core.py", line 568, in visit_all
d.visit_all(callback, seen)
File "renpy/display/screen.py", line 436, in visit_all
callback(self)
File "renpy/display/core.py", line 3737, in <lambda>
root_widget.visit_all(lambda i : i.per_interact())
File "renpy/display/screen.py", line 447, in per_interact
self.update()
File "renpy/display/screen.py", line 637, in update
self.screen.function(**self.scope)
File "game/mod/Lain_Screens.rpy", line 51, in execute
File "game/mod/Lain_Screens.rpy", line 51, in execute
File "game/mod/Lain_Screens.rpy", line 59, in execute
File "game/mod/Lain_Screens.rpy", line 64, in execute
File "game/mod/Lain_Screens.rpy", line 94, in execute
File "game/mod/Lain_Screens.rpy", line 158, in execute
File "game/mod/Lain_Screens.rpy", line 160, in execute
File "game/mod/Lain_Screens.rpy", line 160, in keywords
File "game/mod/Lain_Screens.rpy", line 162, in keywords
File "game/mod/Lain_Screens.rpy", line 162, in <module>
NameError: name 'Ne_MS3' is not defined
Got the same error. Just delete the game/mod folder, it's outdated anyway.
 
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